Search Results

Search found 7 results on 1 pages for 'dremation'.

Page 1/1 | 1 

  • Custom Event Handler

    - by Dremation
    I have a function that I'm using while(true) to repeatedly scan memory addresses of an application to detect change. I sleep the thread 1 second between iterations and this helps performance. However, is there a way to create a custom event handler to do away with the loops?

    Read the article

  • Better why of looping to detect change.

    - by Dremation
    As of now I'm using a while(true) method to detect changes in memory. The problem with this is it's kill the applications performance. I have a list of 30 pointers that need checked as rapidly as possible for changes, without sacrificing a huge performance loss. Anyone have ideas on this? memScan = new Thread(ScanMem); public static void ScanMem() { int i = addy.Length; while (true) { Thread.Sleep(30000); //I do this to cut down on cpu usage for (int j = 0; j < i; j++) { string[] values = addy[j].Split(new char[] { Convert.ToChar(",") }); //MessageBox.Show(values[2]); try { if (Memory.Scanner.getIntFromMem(hwnd, (IntPtr)Convert.ToInt32(values[0], 16), 32).ToString() != values[1].ToString()) { //Ok, it changed lets do our work //work if (Globals.Working) return; SomeFunction("Results: " + values[2].ToString(), "Memory"); Globals.Working = true; }//end if }//end try catch { } }//end for }//end while }//end void

    Read the article

  • Get whats under the cursor

    - by Dremation
    Is there a way to hook the mouse to detect what it's hovering over? Say I put my mouse over my uTorrent icon on the desktop. Is there a way to detect that and give me information pertaining to that icon/file ? Any help on this matter would be helpful. Thanks.

    Read the article

  • Better way of looping to detect change.

    - by Dremation
    As of now I'm using a while(true) method to detect changes in memory. The problem with this is it's kill the applications performance. I have a list of 30 pointers that need checked as rapidly as possible for changes, without sacrificing a huge performance loss. Anyone have ideas on this? memScan = new Thread(ScanMem); public static void ScanMem() { int i = addy.Length; while (true) { Thread.Sleep(30000); //I do this to cut down on cpu usage for (int j = 0; j < i; j++) { string[] values = addy[j].Split(new char[] { Convert.ToChar(",") }); //MessageBox.Show(values[2]); try { if (Memory.Scanner.getIntFromMem(hwnd, (IntPtr)Convert.ToInt32(values[0], 16), 32).ToString() != values[1].ToString()) { //Ok, it changed lets do our work //work if (Globals.Working) return; SomeFunction("Results: " + values[2].ToString(), "Memory"); Globals.Working = true; }//end if }//end try catch { } }//end for }//end while }//end void

    Read the article

  • C# Flash ActiveX - Recording

    - by Dremation
    I wrote an application that monitors live streams from various sites. The application has done well but theres a feature that is highly requested. And that's the ability to record the stream. I'm current using the Adobe Flash ActiveX control to stream the videos from the various sites. IS there a way to record the stream? Whether it be with Flash ActiveX or another framework/control that you may know of.

    Read the article

1