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  • Compaq motherboard CQ60 AMD - nvidia chipsed graphic problem

    - by Dritan
    Hi! It nice to have read that you solved this problem this way. I have 2 laptops Compaq CQ60 AMD Athlon with Nvidia graphic cards. the first one is new, when i press power button, it lights up only the ON led in front and nothing else, no fan working, blank screen, no beep.. I don't know what may be the problem. When I put on power adaptor, it lights up only the side power led near dhe power adapter plug but it doesn't light up the front led one. the second one have this problem that it spins the fan, light power and On led, but it doesn't show nothing on the screen blank (even with external monitor). In this case it maybe this problem of the Nvida Graphic Chip and it may need a reflow. I have an hot air station, but I don't know if I should try this or the oven one. Please can you give me any suggestion what to do to solve this. I have read that the solution of the Oven method is just temporary,maximum of three months, do you have the same experience about this? Any suggestion is wellcome.

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  • how to make a simple collision detection of bitmaps in Android

    - by Dritan Berna
    I already have a code with collision but it has check for winners and ontouch method that I don't really need because my bitmaps are moving itself and I just want them to collide if they overlap. private boolean checkCollision(Grafika first, Grafika second) { boolean retValue = false; int width = first.getBitmap().getWidth(); int height = first.getBitmap().getHeight(); int x1start = first.getCoordinates().getX(); int x1end = x1start + width; int y1start = first.getCoordinates().getY(); int y1end = y1start + height; int x2start = second.getCoordinates().getX(); int x2end = x2start + width; int y2start = second.getCoordinates().getY(); int y2end = y2start + height; if ((x2start >= x1start && x2start <= x1end) || (x2end >= x1start && x2end <= x1end)) { if ((y2start >= y1start && y2start <= y1end) || (y2end >= y1start && y2end <= y1end)) { retValue = true; } } return retValue; }

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