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  • AS3: currentFrame & stop ();

    - by Eleonara
    So, my next problem. Sorry for asking so much, but my teacher doens't respond. So, this doesn't work. The stop command doesn't seem too respond, but i don't get an error either. I know i miss a bracket, but my function isn't finished. Due to copy and paste the place of the brackets have shifted a bit. function Knipperen (event:TimerEvent):void { if (event.currentTarget.currentCount == 3 && geknipperd < 3) { geknipperd ++; timer.reset(); timer.start(); trace (geknipperd); gotoAndPlay(1); if (currentFrame == 13) { stop(); } }

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