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  • C# PredicateBuilder Entities: The parameter 'f' was not bound in the specified LINQ to Entities quer

    - by Neothor
    I needed to build a dynamic filter and I wanted to keep using entities. Because of this reason I wanted to use the PredicateBuilder from albahari. I created the following code: var invoerDatums = PredicateBuilder.True<OnderzoeksVragen>(); var inner = PredicateBuilder.False<OnderzoeksVragen>(); foreach (var filter in set.RapportInvoerFilter.ToList()) { if(filter.IsDate) { var date = DateTime.Parse(filter.Waarde); invoerDatums = invoerDatums.Or(o => o.Van >= date && o.Tot <= date); } else { string temp = filter.Waarde; inner = inner.Or(o => o.OnderzoekType == temp); } } invoerDatums = invoerDatums.And(inner); var onderzoeksVragen = entities.OnderzoeksVragen .AsExpandable() .Where(invoerDatums) .ToList(); When I ran the code there was only 1 filter which wasn't a date filter. So only the inner predicate was filled. When the predicate was executed I got the following error. The parameter 'f' was not bound in the specified LINQ to Entities query expression. While searching for an answer I found the following page. But this is already implemented in the LINQKit. Does anyone else experienced this error and know how to solve it?

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  • Grouping a list of of entities which has a sublist in c#

    - by mikei
    I have a set of Entities which basically has this structure. {Stats Name="<Product name> (en)" TotalResources="10" ..} {DayStats Date="2009-12-10" TotalResources="5"} {DayStats Date="2009-12-11" TotalResources="5"} {Stats} {Stats Name="<Product name> (us)" TotalResources="10" ..} {DayStats Date="2009-12-10" TotalResources="5"} {DayStats Date="2009-12-11" TotalResources="5"} {Stats} ... What I wan't to extract from this set is a new set entities (or entity in the example above) where the first level has been grouped by the (ignoring the country label) where all/some of the properties has been summmed together, including the the sublist of {DayStas} on a per day basis. So the result set of the example would look something like this: {Stats Name="<Product name>" TotalResources="20" ..} {DayStats Date="2009-12-10" TotalResources="10"} {DayStats Date="2009-12-11" TotalResources="10"} {Stats} ... So my question is: Is it possible to do this in a more elegant way in LINQ rather than the vanilla "loop-trhough-each-entity-and-compare"-way? And I wan't the set to contain the same type of entities as the original set ({Stats}, {DayStats}), your answer doesn't need to include code for that, I can probably work that out by myself. Just letting you know incase you need to take that into account. (I'm sorry if this question has been discussed before, I tried searching to no avail. I guess my searching skills are fuubar ;)) Merry christmas =)

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  • Enhancing performance in Entity Framework applications by precompiling LINQ to Entities queries

    - by nikolaosk
    This is going to be the tenth post of a series of posts regarding ASP.Net and the Entity Framework and how we can use Entity Framework to access our datastore. You can find the first one here , the second one here , the third one here , the fourth one here , the fifth one here ,the sixth one here ,the seventh one here ,the eighth one here and the ninth one here . I have a post regarding ASP.Net and EntityDataSource . You can read it here .I have 3 more posts on Profiling Entity Framework applications...(read more)

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  • Efficiently separating Read/Compute/Write steps for concurrent processing of entities in Entity/Component systems

    - by TravisG
    Setup I have an entity-component architecture where Entities can have a set of attributes (which are pure data with no behavior) and there exist systems that run the entity logic which act on that data. Essentially, in somewhat pseudo-code: Entity { id; map<id_type, Attribute> attributes; } System { update(); vector<Entity> entities; } A system that just moves along all entities at a constant rate might be MovementSystem extends System { update() { for each entity in entities position = entity.attributes["position"]; position += vec3(1,1,1); } } Essentially, I'm trying to parallelise update() as efficiently as possible. This can be done by running entire systems in parallel, or by giving each update() of one system a couple of components so different threads can execute the update of the same system, but for a different subset of entities registered with that system. Problem In reality, these systems sometimes require that entities interact(/read/write data from/to) each other, sometimes within the same system (e.g. an AI system that reads state from other entities surrounding the current processed entity), but sometimes between different systems that depend on each other (i.e. a movement system that requires data from a system that processes user input). Now, when trying to parallelize the update phases of entity/component systems, the phases in which data (components/attributes) from Entities are read and used to compute something, and the phase where the modified data is written back to entities need to be separated in order to avoid data races. Otherwise the only way (not taking into account just "critical section"ing everything) to avoid them is to serialize parts of the update process that depend on other parts. This seems ugly. To me it would seem more elegant to be able to (ideally) have all processing running in parallel, where a system may read data from all entities as it wishes, but doesn't write modifications to that data back until some later point. The fact that this is even possible is based on the assumption that modification write-backs are usually very small in complexity, and don't require much performance, whereas computations are very expensive (relatively). So the overhead added by a delayed-write phase might be evened out by more efficient updating of entities (by having threads work more % of the time instead of waiting). A concrete example of this might be a system that updates physics. The system needs to both read and write a lot of data to and from entities. Optimally, there would be a system in place where all available threads update a subset of all entities registered with the physics system. In the case of the physics system this isn't trivially possible because of race conditions. So without a workaround, we would have to find other systems to run in parallel (which don't modify the same data as the physics system), other wise the remaining threads are waiting and wasting time. However, that has disadvantages Practically, the L3 cache is pretty much always better utilized when updating a large system with multiple threads, as opposed to multiple systems at once, which all act on different sets of data. Finding and assembling other systems to run in parallel can be extremely time consuming to design well enough to optimize performance. Sometimes, it might even not be possible at all because a system just depends on data that is touched by all other systems. Solution? In my thinking, a possible solution would be a system where reading/updating and writing of data is separated, so that in one expensive phase, systems only read data and compute what they need to compute, and then in a separate, performance-wise cheap, write phase, attributes of entities that needed to be modified are finally written back to the entities. The Question How might such a system be implemented to achieve optimal performance, as well as making programmer life easier? What are the implementation details of such a system and what might have to be changed in the existing EC-architecture to accommodate this solution?

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  • Adding sub-entities to existing entities. Should it be done in the Entity and Component classes?

    - by Coyote
    I'm in a situation where a player can be given the control of small parts of an entity (i.e. Left missile battery). Therefore I started implementing sub entities as follow. Entities are Objects with 3 arrays: pointers to components pointers to sub entities communication subscribers (temporary implementation) Now when an entity is built it has a few components as you might expect and also I can attach sub entities which are handled with some dedicated code in the Entity and Component classes. I noticed sub entities are sharing data in 3 parts: position: the sub entities are using the parent's position and their own as an offset. scrips: sub entities are draining ammo and energy from the parent. physics: sub entities add weight to the parent I made this to quickly go forward, but as I'm slowly fixing current implementations I wonder if this wasn't a mistake. Is my current implementation something commonly done? Will this implementation put me in a corner? I thought it might be a better thing to create some sort of SubEntityComponent where sub entities are attached and handled. But before changing anything I wanted to seek the community's wisdom.

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  • Allocating Entities within an Entity System

    - by miguel.martin
    I'm quite unsure how I should allocate/resemble my entities within my entity system. I have various options, but most of them seem to have cons associated with them. In all cases entities are resembled by an ID (integer), and possibly has a wrapper class associated with it. This wrapper class has methods to add/remove components to/from the entity. Before I mention the options, here is the basic structure of my entity system: Entity An object that describes an object within the game Component Used to store data for the entity System Contains entities with specific components Used to update entities with specific components World Contains entities and systems for the entity system Can create/destroy entites and have systems added/removed from/to it Here are my options, that I have thought of: Option 1: Do not store the Entity wrapper classes, and just store the next ID/deleted IDs. In other words, entities will be returned by value, like so: Entity entity = world.createEntity(); This is much like entityx, except I see some flaws in this design. Cons There can be duplicate entity wrapper classes (as the copy-ctor has to be implemented, and systems need to contain entities) If an Entity is destroyed, the duplicate entity wrapper classes will not have an updated value Option 2: Store the entity wrapper classes within an object pool. i.e. Entities will be return by pointer/reference, like so: Entity& e = world.createEntity(); Cons If there is duplicate entities, then when an entity is destroyed, the same entity object may be re-used to allocate another entity. Option 3: Use raw IDs, and forget about the wrapper entity classes. The downfall to this, I think, is the syntax that will be required for it. I'm thinking about doing thisas it seems the most simple & easy to implement it. I'm quite unsure about it, because of the syntax. i.e. To add a component with this design, it would look like: Entity e = world.createEntity(); world.addComponent<Position>(e, 0, 3); As apposed to this: Entity e = world.createEntity(); e.addComponent<Position>(0, 3); Cons Syntax Duplicate IDs

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  • LINQ to SQL or Entities, at this point?

    - by orlon
    I'm a bit late to the game and have decided to spend some spare time learning LINQ. As an exercise, I'm going to rewrite a WebForms app in MVC 2 (which is also new to me). I managed to find a few topics regarding LINQ here (http://stackoverflow.com/questions/16322/learning-about-linq, http://stackoverflow.com/questions/8050/beginners-guide-to-linq, http://stackoverflow.com/questions/252683/is-linq-to-sql-doa), which brought the concern of Entities vs SQL to my attention. The threads are all over a year old however, and I can't seem to find any definitive information on which ORM is preferable. Is Entities more or less LINQ to SQL 2.0 at this point? Is it still more difficult to use? Is there any reason to use LINQ to SQL, or should I just jump into Entities? The applications I write at my present employer have a lengthy lifecycle (~10 years), so I'm trying to pick the best technology available.

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  • "Select NOT IN" clause in Linq to Entities

    - by lnetanel
    Hi, Is there a way to use the "NOT IN (select XXX...)" clause in Linq to Entities? All the questions I found were regarding a list of objects (IN (1,2,3)) but I want to generate a query with the following syntax: "select * from table1 where field1 not in(select subfield from subtable)" Be aware that this is Linq to Entities and not Linq to Sql... Is it possible? Thanks!

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  • How to escape the character entities in XML?

    - by Chetan Vaity
    I want to pass XML as a string in an XML attribute. <activity evt="&lt;FHS&gt; &lt;act&gt; &lt;polyline penWidth=&quot;2&quot; points=&quot;256,435 257,432 &quot;/&gt; &lt;/act&gt; &lt;/FHS&gt; /> Here the "evt" attribute is the XML string, so escaping all the less-than, greater-than, etc characters by the appropriate character entities works fine. The problem is I want a fragment to be interpreted as is - the character entities themselves should be treated as simple strings. When the "evt" attribute is read and an XML is generated from it, it should look like <FHS> <act> &lt;polyline penWidth=&quot;2&quot; points=&quot;256,435 257,432 &quot;/&gt; </act> </FHS> Essentially, I want to escape the character entities. How is this possible?

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  • Howto use predicates in LINQ to Entities for Entity Framework objects

    - by user274947
    I'm using LINQ to Entities for Entity Framework objects in my Data Access Layer. My goal is to filter as much as I can from the database, without applying filtering logic on in-memory results. For that purpose Business Logic Layer passes a predicate to Data Access Layer. I mean Func<MyEntity, bool> So, if I use this predicate directly, like public IQueryable<MyEntity> GetAllMatchedEntities(Func<MyEntity, Boolean> isMatched) { return qry = _Context.MyEntities.Where(x => isMatched(x)); } I'm getting the exception [System.NotSupportedException] --- {"The LINQ expression node type 'Invoke' is not supported in LINQ to Entities."} Solution in that question suggests to use AsExpandable() method from LINQKit library. But again, using public IQueryable<MyEntity> GetAllMatchedEntities(Func<MyEntity, Boolean> isMatched) { return qry = _Context.MyEntities.AsExpandable().Where(x => isMatched(x)); } I'm getting the exception Unable to cast object of type 'System.Linq.Expressions.FieldExpression' to type 'System.Linq.Expressions.LambdaExpression' Is there way to use predicate in LINQ to Entities query for Entity Framework objects, so that it is correctly transformed it into a SQL statement. Thank you.

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  • Beginner Question on traversing a EF4 model

    - by user564577
    I have a basic EF4 model with two entities. I'm using Self Tracking Entities Client has ClientAddresses relationship on clientkey = clientkey. (1 to many) How do i get a list/collection of client entities (STE) and their addresses (STE) but only ones where they live in a particular state or some such filter on the address??? This seems to filter and bring back clients but doesnt bring back addresses. var j = from client in context.Clients where client.ClientAddresses.All(c => c.ZIP == "80923") select client; I cant get this to create the Addresses because ClientAddresses is IEnumerable and it needs a TrackableCollection var query = from t1 in context.Clients join t2 in context.ClientAddresses on t1.ClientKey equals t2.ClientKey where t2.ZIP == "80923" select new Client { FirstName = t1.FirstName, LastName = t1.LastName, IsEnabled = t1.IsEnabled, ClientKey = t1.ClientKey, ChangeUser = t1.ChangeUser, ChangeDate = t1.ChangeDate, ClientAddresses = from a in t1.ClientAddresses select new ClientAddress { AddressKey = a.AddressKey, AddressLine1 = a.AddressLine1, AddressLine2 = a.AddressLine2, AddressTypeCode = a.AddressTypeCode, City = a.City, ClientKey = a.ClientKey, State = a.State, ZIP = a.ZIP } }; Any pointers would be appreciated. Thanks Edit: This seems to work.... var j = from client in context.Clients.Include("ClientAddresses") where client.ClientAddresses.Any(c => c.ZIP == "80923") select client;

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  • LINQ 2 Entities , howto check DateTime.HasValue within the linq query

    - by Snoop Dogg
    Hi all ... I have this method that is supposed to get the latest messages posted, from the Table (& EntitySet) called ENTRY ///method gets "days" as parameter, used in new TimeSpan(days,0,0,0);!! using (Entities db = new Entities()) { var entries = from ent in db.ENTRY where ent.DATECREATE.Value > DateTime.Today.Subtract(new TimeSpan(days, 0, 0, 0)) select new ForumEntryGridView() { id = ent.id, baslik = ent.header, tarih = ent.entrydate.Value, membername = ent.Member.ToString() }; return entries.ToList<ForumEntryGridView>(); } Here the DATECREATED is Nullable in the database. I cant place "if"s in this query ... any way to check for that? Thx in advance

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  • How to track deleted self-tracking entities in ObservableCollection without memory leaks

    - by Yannick M.
    In our multi-tier business application we have ObservableCollections of Self-Tracking Entities that are returned from service calls. The idea is we want to be able to get entities, add, update and remove them from the collection client side, and then send these changes to the server side, where they will be persisted to the database. Self-Tracking Entities, as their name might suggest, track their state themselves. When a new STE is created, it has the Added state, when you modify a property, it sets the Modified state, it can also have Deleted state but this state is not set when the entity is removed from an ObservableCollection (obviously). If you want this behavior you need to code it yourself. In my current implementation, when an entity is removed from the ObservableCollection, I keep it in a shadow collection, so that when the ObservableCollection is sent back to the server, I can send the deleted items along, so Entity Framework knows to delete them. Something along the lines of: protected IDictionary<int, IList> DeletedCollections = new Dictionary<int, IList>(); protected void SubscribeDeletionHandler<TEntity>(ObservableCollection<TEntity> collection) { var deletedEntities = new List<TEntity>(); DeletedCollections[collection.GetHashCode()] = deletedEntities; collection.CollectionChanged += (o, a) => { if (a.OldItems != null) { deletedEntities.AddRange(a.OldItems.Cast<TEntity>()); } }; } Now if the user decides to save his changes to the server, I can get the list of removed items, and send them along: ObservableCollection<Customer> customers = MyServiceProxy.GetCustomers(); customers.RemoveAt(0); MyServiceProxy.UpdateCustomers(customers); At this point the UpdateCustomers method will verify my shadow collection if any items were removed, and send them along to the server side. This approach works fine, until you start to think about the life-cycle these shadow collections. Basically, when the ObservableCollection is garbage collected there is no way of knowing that we need to remove the shadow collection from our dictionary. I came up with some complicated solution that basically does manual memory management in this case. I keep a WeakReference to the ObservableCollection and every few seconds I check to see if the reference is inactive, in which case I remove the shadow collection. But this seems like a terrible solution... I hope the collective genius of StackOverflow can shed light on a better solution. Thanks!

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  • The specified type member 'EntityKey' is not supported in LINQ to Entities

    - by user300992
    I have 2 Entities "UserProfile" and "Agent", they are 1-many relationship. I want to do a query to get a list of Agents by giving the userProfileEntityKey. When I run it, I got this "The specified type member 'EntityKey' is not supported in LINQ to Entities" error. public IQueryable<Agent> GetAgentListByUserProfile(EntityKey userProfileEntityKey) { ObjectQuery<Agent> agentObjects = this.DataContext.AgentSet; IQueryable<Agent> resultQuery = (from p in agentObjects where p.UserProfile.EntityKey == userProfileEntityKey select p); return resultQuery; } So, what is the correct way to do this? Do I use p.UserProfile.UserId = UserId ? If that's the case, it's not conceptual anymore. Or should I write object query instead of LINQ query?

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  • Compile error when calling ToList() when accessing many to many with Linq To Entities

    - by KallDrexx
    I can't figure out what I am doing wrong. I have the following method: public IList<WObject> GetRelationshipMembers(int relId) { var members = from r in _container.ObjectRelationships where r.Id == relId select r.WObjects; return members.ToList<WObject>(); } This returns the following error: Instance argument: cannot convert from 'System.Linq.IQueryable<System.Data.Objects.DataClasses.EntityCollection<Project.DomainModel.Entities.WObject>>' to 'System.Collections.Generic.IEnumerable<Project.DomainModel.Entities.WObject>' How can I convert the EntityCollection to a list without lazy loading?

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  • Can one prevent Genshi from parsing HTML entities?

    - by DNS
    I have the following Python code using Genshi (simplified): with open(pathToHTMLFile, 'r') as f: template = MarkupTemplate(f.read()) finalPage = template.generate().render('html', doctype = 'html') The source HTML file contains entities such as &copy;, &trade; and &reg;. Genshi replaces these with their UTF-8 character, which causes problems with the viewer (the output is used as a stand-alone file, not a response to a web request) that eventually sees the resulting HTML. Is there any way to prevent Genshi from parsing these entities? The more common ones like &amp; are passed through just fine.

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  • LINQ to Entities and Business / Validation Rules

    - by Chris
    We have a requirement where we need to allow users to dynamically create custom reports that will run against our database and return sets of data. It would be something similar to this: http://www.marcuswhitworth.com/2009/12/dynamic-linq-with-expression-trees/ but would ultimately contain the ability to create more complicated logic. I believe LINQ to Entities might possibly allow us to do something like we're attempting to achieve. I should note that these reports are going to need to run against multiple tables. Can anyone point me in the right direction for something like this? Has anyone done anything similar with LINQ to Entities?

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  • Why can't I reference child entities with part of the parent entities composite key

    - by tigermain
    I am trying to reference some child entities with part of the parents composite key not all of it, why cant I? This happens when I use the following mapping instead of that which is commented. I get the following error Foreign key in table VolatileEventContent must have same number of columns as referenced primary key in table LocationSearchView <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" namespace="JeanieMaster.Domain.Entities" assembly="JeanieMaster.Domain"> <class name="LocationSearchView" table="LocationSearchView"> <composite-id> <key-property name="LocationId" type="Int32"></key-property> <key-property name="ContentProviderId" type="Int32"></key-property> <key-property name="CategoryId" type="Int32"></key-property> </composite-id> <property name="CompanyName" type="String" not-null="true" update="false" insert="false"/> <property name="Description" type="String" not-null="true" update="false" insert="false"/> <property name="CategoryId" type="Int32" not-null="true" update="false" insert="false"/> <property name="ContentProviderId" type="Int32" not-null="true" update="false" insert="false"/> <property name="LocationId" type="Int32" not-null="true" update="false" insert="false"/> <property name="Latitude" type="Double" update="false" insert="false" /> <property name="Longitude" type="Double" update="false" insert="false" /> <bag name="Events" table="VolatileEventContent" where="DeactivatedOn IS NULL" order-by="StartDate DESC" lazy="false" cascade="none"> <key> <column name="LocationId"></column> <column name="ContentProviderId"></column> <!--<column name="LocationId"></column> <column name="ContentProviderId"></column> <column name="CategoryId"></column>--> </key> <one-to-many class="Event" column="VolatileEventContentId"></one-to-many> </bag> </class> </hibernate-mapping> And VolatileEventContent mapping file <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" namespace="JeanieMaster.Domain.Entities" assembly="JeanieMaster.Domain"> <class name="Event" table="VolatileEventContent" select-before-update="false" optimistic-lock="none"> <composite-id> <key-property name="LocationId" type="Int32"></key-property> <key-property name="ContentProviderId" type="Int32"></key-property> </composite-id> <property name="Description" type="String" not-null="true" update="false" insert="false"/> <property name="StartDate" type="DateTime" not-null="true" update="false" insert="false" /> <property name="EndDate" type="DateTime" not-null="true" update="false" insert="false" /> <property name="CreatedOn" type="DateTime" not-null="true" update="false" insert="false" /> <property name="ModifiedOn" type="DateTime" not-null="false" update="false" insert="false" /> <many-to-one name="Location" class="Location" column="LocationId" /> <bag name="Artistes" table="EventArtiste" lazy="false" cascade="none"> <key name="VolatileEventContentId" /> <many-to-many class="Artiste" column="ArtisteId" ></many-to-many> </bag> </class> </hibernate-mapping>

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  • How to design database having multiple interrelated entities

    - by Sharath Chandra
    I am designing a new system which is more of a help system for core applications in banks or healthcare sector. Given the nature of the system this is not a heavy transaction oriented system but more of read intensive. Now within this application I have multiple entities which are related to each other. For e.g. Assume the following entities in the system User Training Regulations Now each of these entities have M:N Relationship with each other. Assuming the usage of a standard RDBMS, the design may involve many relationship tables each containing the relationships one other entity ("User_Training", "User_Regulations", "Training_Regulations"). This design is limiting since I have more than 3 entities in the system and maintaining the relationship graph is difficult this way. The most frequently used operation is "given an entity get me all the related entities" . I need to design the database where this operation is relatively inexpensive. What are the different recommendations for modelling this kind of database.

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  • Getting XML Numbered Entities with PHP 5 DOM

    - by user343607
    Hello guys, I am new here and got a question that is tricking me all day long. I've made a PHP script, that reads a website source code through cURL, then works with DOMDocument class in order to generate a sitemap file. It is working like a charm in almost every aspect. The problem is with special characters. For compatibility reasons, sitemap files needs to have all special chars encoded as numbered entities. And I am not achieving that. For example, one of my entries - automatically read from site URLs, and wrote to sitemap file - is: http://www.somesite.com/serviços/redesign/ On the source code it should looks like: http://www.somesite.com/servi*ç*os/redesign/ Just this. But unfortunately, I am really not figuring it out how to do it. Source code file, server headers, etc... everything is encoded as UTF-8. I'm using DOMDocument and related extensions to build the XML. (Basically, DOMDocument, $obj-createElement, $obj-appendChild). htmlentities gives ç instead of ç str_replace does not work. It makes the character just vanish in the output. I was using $obj-createElement("loc", $url); on my code, and just now I read in PHP manual that I should use $document-createTextNode($page), in order to have entities encoding support. Well, it is not working either. Any idea on how to get unstuck of this? Thanks.

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  • Storing Entity Framework Entities in a Separate Assembly

    - by Anthony Trudeau
    The Entity Framework has been valuable to me since it came out, because it provided a convenient and powerful way to model against my data source in a consistent way.  The first versions had some deficiencies that for me mostly fell in the category of the tight coupling between the model and its resulting object classes (entities). Version 4 of the Entity Framework pretty much solves this with the support of T4 templates that allow you to implement your entities as self-tracking entities, plain old CLR objects (POCO), et al.  Doing this involves either specifying a new code generation template or implementing them yourselves.  Visual Studio 2010 ships with a self-tracking entities template and a POCO template is available from the Extension Manager.  (Extension Manager is very nice but it's very easy to waste a bunch of time exploring add-ins.  You've been warned.) In a current project I wanted to use POCO; however, I didn't want my entities in the same assembly as the context classes.  It would be nice if this was automatic, but since it isn't here are the simple steps to move them.  These steps detail moving the entity classes and not the context.  The context can be moved in the same way, but I don't see a compelling reason to physically separate the context from my model. Turn off code generation for the template.  To do this set the Custom Tool property for the entity template file to an empty string (the entity template file will be named something like MyModel.tt). Expand the tree for the entity template file and delete all of its items.  These are the items that were automatically generated when you added the template. Create a project for your entities (if you haven't already). Add an existing item and browse to your entity template file, but add it as a link (do not add it directly).  Adding it as a link will allow the model and the template to stay in sync, but the code generation will occur in the new assembly.

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  • OrderBy and Distinct using LINQ-to-Entities

    - by BlueRaja
    Here is my LINQ query: (from o in entities.MyTable orderby o.MyColumn select o.MyColumn).Distinct(); Here is the result: {"a", "c", "b", "d"} Here is the generated SQL: SELECT [Distinct1].[MyColumn] AS [MyColumn] FROM ( SELECT DISTINCT [Extent1].[MyColumn] AS [MyColumn] FROM [dbo].[MyTable] AS [Extent1] ) AS [Distinct1] Is this a bug? Where's my ordering, damnit?

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  • How to do a "where in values" in LINQ-to-Entities

    - by Ty
    Does anybody know how to apply a "where in values" type condition using LINQ-to-Entities? I've tried the following but it doesn't work: var values = new[] { "String1", "String2" }; // some string values var foo = model.entitySet.Where(e = values.Contains(e.Name)); I believe this works in LINQ-to-SQL though? Any thoughts?

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