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  • SIM Application Toolkit development

    - by Asaf R
    Hi, I'm designing a client/server cellular application, and am considering using SIM Application Toolkit for part of it. Where are there good resource to get started with learning the technologies available for SIM cards? I'm more interested in understanding the benefits of existing technologies, their percent of the installed base, limitations, etc. and less interested in how to write code (for now). Thanks, Asaf.

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  • Subaru CIO wins SIM Leadership Award

    - by tony.berk
    Congratulations to Brian Simmermon, CIO at Subaru of America, Inc., for winning the Society for Information Management's (SIM) fifth annual SIM Leadership Award. Simmermon joined Subaru of America in 2005 as Chief Information Officer. Simmermon then performed a company-wide technology assessment and determined that the business ran a large collection of applications, many of which duplicated functionality. Establishing the mantra, "Simplicity, Flexibility, and Cost Effectiveness", he reduced the total number of applications, moved to a small core set of systems - including Oracle and Siebel. Tom Doll, COO for Subaru of America said, "We are very pleased Brian has been recognized. He has consistently shown vision and leadership and under his leadership, our technology group's innovations have helped our sales to grow to record levels, regardless of the economic circumstances." Simmermon's technology group's aggressive business deliverables have helped Subaru to become one of the most successful brands in the US with the brand reaching record sales in both 2009 and 2010. Click here to read the full press release. Click here to learn about Subaru's success with Oracle products. Congratulations Brian!

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  • How can I respond to mouse events in AS3?

    - by Gabriel Meono
    Background: Trying to make a simple "drop the ball" game. The code is located inside the first frame of the timeline. Nothing more is on the stage. Issue: Using QuickBox2D I made a simple If statement that drops and object acording the Mouse-x position: if (MouseEvent.CLICK) { sim.addCircle({x:mouseX, y:1, radius:0.25, density:5}); I imported the MouseEvent library: import flash.events.MouseEvent; Nothing happens if I click, no output errors either. See it in action: http://gabrielmeono.com/download/Lucky_Hit_Alpha.swf http://gabrielmeono.com/download/Lucky_Hit_Alpha.fla Full Code: [SWF(width = 350, height = 600, frameRate = 60)] import com.actionsnippet.qbox.*; import flash.events.MouseEvent; var sim:QuickBox2D = new QuickBox2D(this); sim.createStageWalls(); //var ball:sim.addCircle({x:mouseX, y:1, radius:0.25, density:5}); // // make a heavy circle sim.addCircle({x:3, y:1, radius:0.25, density:5}); sim.addCircle({x:2, y:1, radius:0.25, density:5}); sim.addCircle({x:4, y:1, radius:0.25, density:5}); sim.addCircle({x:5, y:1, radius:0.25, density:5}); sim.addCircle({x:6, y:1, radius:0.25, density:5}); // create a few platforms sim.addBox({x:3, y:2, width:4, height:0.2, density:0, angle:0.1}); // make 26 dominoes for (var i:int = 0; i<7; i++){ //End sim.addCircle({x:1 + i * 1.5, y:16, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:15, radius:0.1, density:0}); //Mid end sim.addCircle({x:0 + i * 2, y:14, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:13, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:12, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:11, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:10, radius:0.1, density:0}); //Middle Start sim.addCircle({x:0 + i * 1.5, y:09, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:08, radius:0.1, density:0}); sim.addCircle({x:0 + i * 1.5, y:07, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:06, radius:0.1, density:0}); } if (MouseEvent.CLICK) { sim.addCircle({x:mouseX, y:1, radius:0.25, density:5}); sim.start(); /*sim.mouseDrag();*/ }

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  • BOX2D and AS3: Mouse Event not working

    - by Gabriel Meono
    Background: Trying to make a simple "drop the ball" game. The code is located inside the first frame of the timeline. Nothing more is on the stage. Issue: Using QuickBox2D I made a simple If statement that drops and object acording the Mouse-x position: if (MouseEvent.CLICK) { sim.addCircle({x:mouseX, y:1, radius:0.25, density:5}); I imported the MouseEvent library: import flash.events.MouseEvent; Nothing happens if I click, no output errors either. See it in action: http://gabrielmeono.com/download/Lucky_Hit_Alpha.swf http://gabrielmeono.com/download/Lucky_Hit_Alpha.fla Full Code: [SWF(width = 350, height = 600, frameRate = 60)] import com.actionsnippet.qbox.*; import flash.events.MouseEvent; var sim:QuickBox2D = new QuickBox2D(this); sim.createStageWalls(); //var ball:sim.addCircle({x:mouseX, y:1, radius:0.25, density:5}); // // make a heavy circle sim.addCircle({x:3, y:1, radius:0.25, density:5}); sim.addCircle({x:2, y:1, radius:0.25, density:5}); sim.addCircle({x:4, y:1, radius:0.25, density:5}); sim.addCircle({x:5, y:1, radius:0.25, density:5}); sim.addCircle({x:6, y:1, radius:0.25, density:5}); // create a few platforms sim.addBox({x:3, y:2, width:4, height:0.2, density:0, angle:0.1}); // make 26 dominoes for (var i:int = 0; i<7; i++){ //End sim.addCircle({x:1 + i * 1.5, y:16, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:15, radius:0.1, density:0}); //Mid end sim.addCircle({x:0 + i * 2, y:14, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:13, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:12, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:11, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:10, radius:0.1, density:0}); //Middle Start sim.addCircle({x:0 + i * 1.5, y:09, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:08, radius:0.1, density:0}); sim.addCircle({x:0 + i * 1.5, y:07, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:06, radius:0.1, density:0}); } if (MouseEvent.CLICK) { sim.addCircle({x:mouseX, y:1, radius:0.25, density:5}); sim.start(); /*sim.mouseDrag();*/ }

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  • Spork servers super slow (>3m) to start for RSpec & Cucumber BDD

    - by Eric M.
    I recently installed a fresh development setup on my laptop and now notice that my instances of spork take several minutes to start up. This is also most likely of the RSpec and Cucumber tests start up times running super slow. I ran in diagnostic mode with the -d flag and received the output below. Anyone have a clue why this is suddenly happening? Spork Diagnosis - -- Summary -- config/boot.rb config/environment.rb config/initializers/backtrace_silencers.rb config/initializers/devise.rb config/initializers/hoptoad.rb config/initializers/inflections.rb config/initializers/mime_types.rb config/initializers/new_rails_defaults.rb config/initializers/session_store.rb spec/spec_helper.rb -- Detail -- --- config/boot.rb --- config/environment.rb:7 /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:inrequire' spec/spec_helper.rb:9 /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/bin/../lib/spork.rb:23:in `prefork' spec/spec_helper.rb:7 --- config/environment.rb --- spec/spec_helper.rb:9 /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/bin/../lib/spork.rb:23:in `prefork' spec/spec_helper.rb:7 --- config/initializers/backtrace_silencers.rb --- /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:147:in load' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:622:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:in each' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:176:in process' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:insend' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:in run_without_spork' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/lib/spork/app_framework/rails.rb:18:inrun' config/environment.rb:9 /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:inrequire' spec/spec_helper.rb:9 /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/bin/../lib/spork.rb:23:in `prefork' spec/spec_helper.rb:7 --- config/initializers/devise.rb --- /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:147:in load' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:622:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:in each' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:176:in process' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:insend' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:in run_without_spork' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/lib/spork/app_framework/rails.rb:18:inrun' config/environment.rb:9 /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:inrequire' spec/spec_helper.rb:9 /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/bin/../lib/spork.rb:23:in `prefork' spec/spec_helper.rb:7 --- config/initializers/hoptoad.rb --- /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:147:in load' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:622:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:in each' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:176:in process' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:insend' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:in run_without_spork' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/lib/spork/app_framework/rails.rb:18:inrun' config/environment.rb:9 /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:inrequire' spec/spec_helper.rb:9 /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/bin/../lib/spork.rb:23:in `prefork' spec/spec_helper.rb:7 --- config/initializers/inflections.rb --- /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:147:in load' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:622:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:in each' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:176:in process' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:insend' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:in run_without_spork' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/lib/spork/app_framework/rails.rb:18:inrun' config/environment.rb:9 /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:inrequire' spec/spec_helper.rb:9 /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/bin/../lib/spork.rb:23:in `prefork' spec/spec_helper.rb:7 --- config/initializers/mime_types.rb --- /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:147:in load' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:622:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:in each' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:176:in process' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:insend' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:in run_without_spork' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/lib/spork/app_framework/rails.rb:18:inrun' config/environment.rb:9 /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:inrequire' spec/spec_helper.rb:9 /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/bin/../lib/spork.rb:23:in `prefork' spec/spec_helper.rb:7 --- config/initializers/new_rails_defaults.rb --- /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:147:in load' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:622:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:in each' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:176:in process' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:insend' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:in run_without_spork' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/lib/spork/app_framework/rails.rb:18:inrun' config/environment.rb:9 /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:inrequire' spec/spec_helper.rb:9 /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/bin/../lib/spork.rb:23:in `prefork' spec/spec_helper.rb:7 --- config/initializers/session_store.rb --- /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:147:in load' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:622:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:in each' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:621:inload_application_initializers' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:176:in process' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:insend' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/rails-2.3.5/lib/initializer.rb:113:in run_without_spork' /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/lib/spork/app_framework/rails.rb:18:inrun' config/environment.rb:9 /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /Users/Eric/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:inrequire' spec/spec_helper.rb:9 /Users/Eric/.rvm/gems/ruby-1.8.7-p249@33n/gems/spork-0.8.2/bin/../lib/spork.rb:23:in `prefork' spec/spec_helper.rb:7 --- spec/spec_helper.rb ---

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  • How could I get informations about the SIM card on Windows CE

    - by jeleb
    Hello, I am using a device running on WindowsCE 5.00. I cannot connect the GPRS, there is an error message telling that the port cannot be opened and may be in use by another application. I am not sure but I think the port it is talking about is a comp port to the SIM card that cannot be opened because the SIM doesn't work anymore. To tell the truth, it is likely that one of my coworker did lock the SIM and kept his mouth shut ... How could I get any information about the SIM on Windows CE ? I am new at this and Windows CE is not really user friendly ... I have been strongly searching this on internet but didn't find anything. Any kind of information will be welcomed. Thanks,

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  • How to access a SIM card programatically?

    - by mawg
    Just any old GSM compatible SIM card (bonus for 3G USIM). I presume I need some hardware? Can anyone recommend something cheap for hobbyist, and something more professional? I presume that there will be full docs of an API with the h/w, so maybe this should be tagged "no-programming-related"? Sorry, if so. Any good URLs or books (I am conversant with the 3GPP standards). I'm not (black hat) hacking, don't worry, just not pleased with the likes of SIM Card Secretary, Data Doctor Recovery, etc, so would like to code my own, but might turn it commercial, or offer SIM card programming services (data recover from damaged card, etc) as a sideline.

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  • SIM card number swap

    - by DaGhostman Dimitrov
    Is it possible to swap two numbers between two sim cards (I am just got an new phone and it is using a micro sim) And I have a old number that I want to use but it is on standart sim card. Is it possible to swap the numbers between the cards using a SIM Card reader. What software and hardware should I use? Note: I have talked with my provider but I have to cancel my old numbers contract but I like it and do not want to pay the remaining period of the contract to turn it in to PayAsYouGo and then swap ..

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  • The Sim City Monster Hates how Your City was Made [Video]

    - by Asian Angel
    The Giant Doom Orb arrives in Sim City to rain destruction and terror down on the helpless citizens, but changes his mind at the last minute. What happened to cause his change of heart? Watch to find out! Sim City Monster Hates Your City [Dorkly Bits] What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • SIM to OIM Migration: A How-to Guide to Avoid Costly Mistakes (SDG Corporation)

    - by Darin Pendergraft
    In the fall of 2012, Oracle launched a major upgrade to its IDM portfolio: the 11gR2 release.  11gR2 had four major focus areas: More simplified and customizable user experience Support for cloud, mobile, and social applications Extreme scalability Clear upgrade path For SUN migration customers, it is critical to develop and execute a clearly defined plan prior to beginning this process.  The plan should include initiation and discovery, assessment and analysis, future state architecture, review and collaboration, and gap analysis.  To help better understand your upgrade choices, SDG, an Oracle partner has developed a series of three whitepapers focused on SUN Identity Manager (SIM) to Oracle Identity Manager (OIM) migration. In the second of this series on SUN Identity Manager (SIM) to Oracle Identity Manager (OIM) migration, Santosh Kumar Singh from SDG  discusses the proper steps that should be taken during the planning-to-post implementation phases to ensure a smooth transition from SIM to OIM. Read the whitepaper for Part 2: Download Part 2 from SDGC.com In the last of this series of white papers, Santosh will talk about Identity and Access Management best practices and how these need to be considered when going through with an OIM migration. If you have not taken the opportunity, please read the first in this series which discusses the Migration Approach, Methodology, and Tools for you to consider when planning a migration from SIM to OIM. Read the white paper for part 1: Download Part 1 from SDGC.com About the Author: Santosh Kumar Singh Identity and Access Management (IAM) Practice Leader Santosh, in his capacity as SDG Identity and Access Management (IAM) Practice Leader, has direct senior management responsibility for the firm's strategy, planning, competency building, and engagement deliverance for this Practice. He brings over 12+ years of extensive IT, business, and project management and delivery experience, primarily within enterprise directory, single sign-on (SSO) application, and federated identity services, provisioning solutions, role and password management, and security audit and enterprise blueprint. Santosh possesses strong architecture and implementation expertise in all areas within these technologies and has repeatedly lead teams in successfully deploying complex technical solutions. About SDG: SDG Corporation empowers forward thinking companies to strategize their future, realize their vision, and minimize their IT risk. SDG distinguishes itself by offering flexible business models to fit their clients’ needs; faster time-to-market with its pre-built solutions and frameworks; a broad-based foundation of domain experts, and deep program management expertise. (www.sdgc.com)

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  • How to detect collisions in AS3?

    - by Gabriel Meono
    I'm trying to make a simple game, when the ball falls into certain block, you win. Mechanics: The ball falls through several obstacles, in the end there are two blocks, if the ball touches the left block you win, the next level will contain more blocks and less space between them. Test the movie (click on the screen to drop the ball): http://gabrielmeono.com/downloads/Lucky_Hit_Alpha.swf These are the main variables: var winBox:QuickObject;//You win var looseBox:QuickObject;//You loose var gameBall:QuickObject;//Ball dropped Question: How do I trigger a collision function if the ball hits the winBox? (Win message/Next level) Thanks, here is the full code: package { import flash.display.MovieClip; import com.actionsnippet.qbox.*; import flash.events.MouseEvent; [SWF(width = 600, height = 600, frameRate = 60)] public class LuckyHit extends MovieClip { public var sim:QuickBox2D; var winBox:QuickObject; var looseBox:QuickObject; var gameBall:QuickObject; /** * Constructor */ public function LuckyHit() { sim = new QuickBox2D(this); //sim.createStageWalls(); winBox = sim.addBox({x:5,y:600/30, width:300/30, height:10/30, density:0}); looseBox = sim.addBox({x:15,y:600/30, width:300/30, height:10/30, density:0}); // make obstacles for (var i:int = 0; i<(stage.stageWidth/50); i++){ //End sim.addCircle({x:1 + i * 1.5, y:16, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:15, radius:0.1, density:0}); //Mid End sim.addCircle({x:0 + i * 2, y:14, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:13, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:12, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:11, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:10, radius:0.1, density:0}); //Middle Start sim.addCircle({x:0 + i * 1.5, y:09, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:08, radius:0.1, density:0}); sim.addCircle({x:0 + i * 1.5, y:07, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:06, radius:0.1, density:0}); } sim.start(); stage.addEventListener(MouseEvent.CLICK, _clicked); } /** * .. * @param e MouseEvent.CLICK */ private function _clicked(e:MouseEvent) { gameBall = sim.addCircle({x:(mouseX/30), y:(1), radius:0.25, density:5}); } } }

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  • Announcing a functional best practices White Paper for SIM and RMS integration

    - by Oracle Retail Documentation Team
    Oracle Retail has published a document on My Oracle Support (https://support.oracle.com) that provides you with guidance on how to adopt best practices that best facilitate the integration between the Oracle Retail Merchandising System (RMS) and the Oracle Retail Store Inventory Management System (SIM). Doc ID: 1424596.1This paper highlights some specific functional best practices when integrating Oracle Retail Merchandising System (RMS) and Oracle Retail Store Inventory Management (SIM). The list in this paper is not comprehensive. Topics include: Inventory adjustments Returns to vendor (RTV) Transfer shipping Receipts Receipt unit adjustments Stock order reconcoliation Stock counts Transformable items

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  • how to set environment variable in eric IDE

    - by ng0323
    I have no problem running a python script from the terminal, but in eric IDE, I am getting this error: ImportError libcudart.so.6.0: cannot open shared object file: No such file or directory Perhaps it's an enviroment variable that needs to be set. In eric, when I run script, I filled in the environment option as follows. I tried set PATH = usr/local/cuda-6.0/bin or PATH = /usr/local/cuda-6.0/bin or just /usr/local/cuda-6.0/bin and they all didn't work.

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  • AS3: limit objects to stage width?

    - by Gabriel Meono
    I want to limit the creation of objects acording to the stage width. My method is the following: for (var i:int = 0; i<7; i++){ If I put something like this, it won't work for (var i:int = 0; i<(stage.width); i++){ What I'm doing wrong? Full code: [SWF(width = 350, height = 600, frameRate = 60)] import com.actionsnippet.qbox.*; var sim:QuickBox2D = new QuickBox2D(this); sim.createStageWalls(); // make a heavy circle sim.addCircle({x:3, y:3, radius:0.4, density:1}); // create a few platforms // make 26 dominoes for (var i:int = 0; i<7; i++){ //End sim.addCircle({x:1 + i * 1.5, y:18, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:17, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:16, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:15, radius:0.1, density:0}); //Mid end sim.addCircle({x:0 + i * 2, y:14, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:13, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:12, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:11, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:10, radius:0.1, density:0}); } sim.start(); sim.mouseDrag();

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  • AS3: StageWidth for BOX2D?

    - by Gabriel Meono
    I know BOX2D uses meters, and AS3 uses pixels. I'm trying to create objects which are limited to the stageWidth. If I do this variable: for (var i:int = 0; i<(stage.stageWidth); i++){...} The animation will freeze, and this output appears: TypeError: Error #1009: Cannot access a property or method of a null object reference. at Box2D.Collision::b2BroadPhase/CreateProxy() at Box2D.Collision.Shapes::b2Shape/CreateProxy() at Box2D.Dynamics::b2Body/CreateShape() at com.actionsnippet.qbox.objects::CircleObject/build() at com.actionsnippet.qbox::QuickObject/init() at com.actionsnippet.qbox::QuickObject() at com.actionsnippet.qbox.objects::CircleObject() at com.actionsnippet.qbox::QuickBox2D/create() at com.actionsnippet.qbox::QuickBox2D/addCircle() at BOX2D_Test_Tutorial_fla::MainTimeline/frame1() Does anyone know how to fix this? Full Code: [SWF(width = 350, height = 600, frameRate = 60)] import com.actionsnippet.qbox.*; var sim:QuickBox2D = new QuickBox2D(this); sim.createStageWalls(); // make a heavy circle sim.addCircle({x:3, y:3, radius:0.4, density:1}); // create a few platforms // make pins for (var i:int = 0; i<(stage.stageWidth); i++){ //End sim.addCircle({x:1 + i * 1.5, y:18, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:17, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:16, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:15, radius:0.1, density:0}); //Mid end sim.addCircle({x:0 + i * 2, y:14, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:13, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:12, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:11, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:10, radius:0.1, density:0}); } sim.start(); sim.mouseDrag();

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  • authorize.net SIM PCI compliance

    - by David
    Does anyone know if authorize.net's SIM rids you of having to be PCI compliant? The payment form is hosted on authorize.net's site and they're processing the payment. I know you can do a relay response which basically puts some of the transaction details in a url that goes back to your website(to display a receipt). I'm not sure what all information gets put into the url though. I'm wondering if that makes you have to become PCI compliant?

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  • Le C en 20 heures d'Eric Berthomier et Daniel Schang

    Nous avons le plaisir de vous présenter le livre "Le C en 20 heures" d'Eric Berthomier et Daniel Schang à consulter ou à télécharger gratuitement. Citation: L'ouvrage que vous tenez dans les mains ou que vous consultez sur votre écran a pour objectif de vous faire découvrir, par la pratique, la programmation en langage C. Il a été testé par de nombreux étudiants qui n'avaient aucune connaissance préalable de ce langage. En 20 à 30 heures de ...

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  • NDC 2010: Eric Evans -What I learned since the book

    This was one of the most rewarding sessions for me. Eric Evans explained what he picked up and learned since he wrote the book, what parts that he realized was more important that he initially thought and what parts had been missing. A missing building block: Domain Events [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How do I run Sim City 4?

    - by Jacob Larson
    I know that it is possible to run Sim City 4 Deluxe, as this page clearly proves so. http://appdb.winehq.org/objectManager.php?sClass=version&iId=10515 I have tried two different commands, and the paths are all right, but when I enter them, I simply get a blank terminal line. WINEDEUB=-all wine C:\\Program\ Files\ \(x86\)\\Maxis\\SimCity\ 4\ Deluxe\\Apps\\SimCity\ 4.exe -d:software -intro:off -CPUCount:1 env WINEPREFIX="/home/jacob/.wine" wine "C:\Program Files (x86)\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe" -intro:off -CPUCount:1 So, what could be the problem? I'm fairly new, so I'm not really sure what info I need to provide. Thanks.

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  • iPhone 5 : adaptateurs, nano-SIM, 3G+ en France et une action Apple prévue à 1.000 $

    L'iPhone 5 a un écran plus grand et une nouvelle connectique propriétaire Il arrive le 21 septembre, aux mêmes prix que l'iPhone 4S Edit de 23h30 : ajout des caractéristiques techniques complètes, de la partie sur la Nano-SIM et des prix officiels Cinq. Apple a bien présenté ce soir son iPhone 5, avec un écran de 4 pouces (1136 x 640 en 16/9e). Comme prévu. Que les développeurs se rassurent, les applications conçues pour les anciens iPhones ne seront pas étirées mais se verront ajouter deux bandes noires. Plus fin (7.6 mm), plus léger (112 grammes), plus rapide avec le processeur A6 (présenté comme 2 fois plus véloce, y compris dan...

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  • Google dévoile Chrome Webstore et Chrome OS, "l'heure du cloud computing est arrivée" déclare Eric Schmidt

    Google dévoile Chrome Webstore et Chrome OS, "l'heure du cloud computing est arrivée", déclare Eric Schmidt Il y a quelques minutes à peine que vient de s'achever un évènement majeur : Google a tenu une grande conférence, retransmise en direct, concernant Chrome OS et ce qui l'entoure. Ce système d'exploitation est on ne peut plus attendu de par le monde, et les informations qui ont été révélées ce soir en intéresseront plus d'un. Clou de la keynote : la présentation du premier netbook équipé de Chrome OS. Mais commençons par le début, et en l'occurrence, un déballage de chiffres : il y a 120 millions d'utilisateurs actifs de Chrome (le navigateur), sur terre. Et, première nouveauté annoncée : le support de Google Instant...

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  • Le C++ expressif n° 1 : introduction, un article d'Eric Niebler traduit par Timothée Bernard

    Dissimulé dans C++ se cache un autre langage - d'innombrables autres langages, en fait - tous sont meilleurs que le C++ pour résoudre certains types de problèmes. Ces domain-specific languages (abrégé DSL) sont par exemple des langages pour l'algèbre linéaire ou des langages de requêtes, ils ne peuvent faire qu'une seule chose, mais ils le font bien. On peut créer et utiliser ces langages directement dans le C++, en utilisant la puissance et la flexibilité du C++ pour remplacer les parties communes du langage par les parties spécifiques au domaine que nous utilisons. Dans cette série d'article, Eric Niebler regarde de près les domain-specific languages, dans quels domaines ils sont utiles et comment on peut facilement les implémenter en C++ avec l'aide de

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