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  • How to bind Checked event for radio button in WPF?

    - by nullDev
    I am using the following markup in WPF: <StackPanel.Triggers> <EventTrigger RoutedEvent="RadioButton.Checked" SourceName="xmlRadioButton"> <EventTrigger.Actions> <BeginStoryboard Storyboard="{StaticResource ShowXmlPanel}"/> </EventTrigger.Actions> </EventTrigger> <EventTrigger RoutedEvent="RadioButton.Checked" SourceName="adiRadioButton"> <EventTrigger.Actions> <BeginStoryboard Storyboard="{StaticResource ShowAdiPanel}"/> </EventTrigger.Actions> </EventTrigger> </StackPanel.Triggers> Though this works fine when I run the code, I get the following error in the designer window of VS 2008: Value 'RadioButton.Checked' cannot be assigned to property 'RoutedEvent'. Invalid event name. Any idea why, and how can I fix this?

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  • How to give the condition for EventTrigger?

    - by Prabu
    Is it possible to give the condition within the EventTrigger?? I have written a following EventTrigger (Mouse.MouseLeave) for Radio button. I want this should not be trigged for an item which is in Checked condition (IsChecked=True). <EventTrigger RoutedEvent="Mouse.MouseLeave" SourceName="border"> <BeginStoryboard Name="out_BeginStoryboard" Storyboard="{StaticResource out}" /> <RemoveStoryboard BeginStoryboardName="over_BeginStoryboard" /> </EventTrigger> Please let me know how can I achieve this? Thanks in advance.

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  • EventTrigger RoutedEvent in wpf xaml

    - by Cinaird
    I have a problem in wpf xaml and i'm pretty new on this so it may be something basic i want to rotate a ellipse 360 degree <Ellipse Name="test" Fill="Black" StrokeThickness="5" Margin="0,0,0,0" Height="66"> <Ellipse.Triggers> <EventTrigger RoutedEvent="Ellipse.Loaded" SourceName="test"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetName="test" Storyboard.TargetProperty="(Ellipse.RenderTransform).(RotateTransform.Angle)" From="0" To="360" Duration="0:0:0.5" RepeatBehavior="1x" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Ellipse.Triggers> </Ellipse> But nothing happens, what is wrong?

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  • Invoke Command When "ENTER" Key Is Pressed In XAML

    - by bitxwise
    I want to invoke a command when ENTER is pressed in a TextBox. Consider the following XAML: <UserControl ... xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" ...> ... <TextBox> <i:Interaction.Triggers> <i:EventTrigger EventName="KeyUp"> <i:InvokeCommandAction Command="{Binding MyCommand}" CommandParameter="{Binding Text}" /> </i:EventTrigger> </i:Interaction.Triggers> </TextBox> ... </UserControl> and that MyCommand is as follows: public ICommand MyCommand { get { return new DelegateCommand<string>(MyCommandExecute); } } private void MyCommandExecute(string s) { ... } With the above, my command is invoked for every key press. How can I restrict the command to only invoke when the ENTER key is pressed? I understand that with Expression Blend I can use Conditions but those seem to be restricted to elements and can't consider event arguments. I have also come across SLEX which offers its own InvokeCommandAction implementation that is built on top of the Systems.Windows.Interactivity implementation and can do what I need. Another consideration is to write my own trigger, but I'm hoping there's a way to do it without using external toolkits.

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  • Is there a way to put Setter elements inside EventTrigger?

    - by Dennis Delimarsky
    Working on a WPF application, I started working on a custom ControlTemplate. I reached the point where I need to change some control properties when an event occurs. For this purpose, there are Setter elements. Seems all good, but I cannot use them inside EventTrigger elements. For example, if a simple Trigger, that can be bound to control properties, is used then Setter elements can be used inside. However, I do not want to bind to a property change but rather to an event. Is there a way to do this in pure XAML or will I have to work in the code-behind?

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  • Binding ElementName

    - by zvi
    Hello First Sorry for my English. I wanted to ask why ElementName does not work the first case, and work in the second. I give the two sections of code . the firts not work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=ttt}" Storyboard.TargetProperty="ScaleX" From="10" To="5" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> But it does work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=button1}" Storyboard.TargetProperty="Width" From="100" To="50" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> I know I can use Storyboard.TargetName .

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  • WPF - binding ElementName problem...

    - by zvi
    Hello First Sorry for my English. I wanted to ask why ElementName does not work the first case, and work in the second. I give the two sections of code . the firts not work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=ttt}" Storyboard.TargetProperty="ScaleX" From="10" To="5" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> But it does work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=button1}" Storyboard.TargetProperty="Width" From="100" To="50" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> I know I can use Storyboard.TargetName .

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  • buttons inside scrollviewer problem

    - by Miroslav Valchev
    Hello, everyone. I couldn't find a solution to my problem eventhough I believe that others have come across this too. Basically, there are like twenty buttons in a wrap panel, which is inside a scrollviewer. The problem is that when I want to scroll the list, the click event fires the triggers. Really would appreciate help on this one. <ScrollViewer> <ScrollViewer.Content> <toolkit:WrapPanel Orientation="Horizontal" HorizontalAlignment="Left" VerticalAlignment="Top" Width="420"> <Button Style="{StaticResource imageButtonStyle}" > <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <cmd2:EventToCommand Command="{Binding SelectCommand, Mode=OneWay}" CommandParameterValue="1" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> <Button Style="{StaticResource imageButtonStyle}"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <cmd2:EventToCommand Command="{Binding SelectCommand, Mode=OneWay}" CommandParameterValue="2" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> <Button Style="{StaticResource imageButtonStyle}"> <i:Interaction.Triggers> <i:EventTrigger EventName="MouseEnter"> <cmd2:EventToCommand Command="{Binding SelectCommand, Mode=OneWay}" CommandParameterValue="3" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> <Button Style="{StaticResource imageButtonStyle}"> <i:Interaction.Triggers> <i:EventTrigger EventName="MouseEnter"> <cmd2:EventToCommand Command="{Binding SelectCommand, Mode=OneWay}" CommandParameterValue="4" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> </toolkit:WrapPanel> </ScrollViewer.Content>

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  • Blending the Sketchflow Action

    - by GeekAgilistMercenary
    Started a new Sketchflow Prototype in Expression Blend recently and documented each of the steps.  This blog entry covers some of those steps, which are the basic elements of any prototype.  I will have more information regarding design, prototype creation, and the process of the initial phases for development in the future.  For now, I hope you enjoy this short walk through.  Also, be sure to check out my last quick entry on Sketchflow. I started off with a Sketchflow Project, just like I did in my previous entry (more specifics in that entry about how to manipulate and build out the Sketchflow Map). Once I created the project I setup the following Sketchflow Map. The CoreNavigation is a ComponentScreen setup solely for the page navigation at the top of the screen.  The XAML markup in case you want to create a Component Screen with the same design is included below. <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" xmlns:pb="clr-namespace:Microsoft.Expression.Prototyping.Behavior;assembly=Microsoft.Expression.Prototyping.Interactivity" x:Class="RapidPrototypeSketchScreens.CoreNavigation" d:DesignWidth="624" d:DesignHeight="49" Height="49" Width="624">   <Grid x:Name="LayoutRoot"> <TextBlock HorizontalAlignment="Stretch" Margin="307,3,0,0" Style="{StaticResource TitleCenter-Sketch}" Text="Aütøchart Scorecards" TextWrapping="Wrap"> <i:Interaction.Triggers> <i:EventTrigger EventName="MouseLeftButtonDown"> <pb:NavigateToScreenAction TargetScreen="RapidPrototypeSketchScreens.Screen_1"/> </i:EventTrigger> </i:Interaction.Triggers> </TextBlock> <Button HorizontalAlignment="Left" Margin="164,8,0,11" Style="{StaticResource Button-Sketch}" Width="144" Content="Scorecard"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <pb:NavigateToScreenAction TargetScreen="RapidPrototypeSketchScreens.Screen_1_2"/> </i:EventTrigger> </i:Interaction.Triggers> </Button> <Button HorizontalAlignment="Left" Margin="8,8,0,11" Style="{StaticResource Button-Sketch}" Width="152" Content="Standard Reports"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <pb:NavigateToScreenAction TargetScreen="RapidPrototypeSketchScreens.Screen_1_1"/> </i:EventTrigger> </i:Interaction.Triggers> </Button> </Grid> </UserControl> Now that the CoreNavigation Component Screen is done I built out each of the others.  In each of those screens I included the CoreNavigation Screen (all those little green lines in the image) as the top navigation.  In order to do that, as I created each of the pages I would hover over the CoreNavigation Object in the Sketchflow Map.  When the utilities drawer (the small menu that pops down under a node when you hover over it) shows click on the third little icon and drag it onto the page node you want a navigation screen on. Once I created all the screens I setup the navigation by opening up each screen and right clicking on the objects that needed to point to somewhere else in the prototype. Once I was done with the main page, my Home Navigation Page, it looked something like this in the Expression Blend Designer. I fleshed out each of the additional screens.  Once I was done I wanted to try out the deployment package.  The way to deploy a Sketchflow Prototype is to merely click on File –> Package SketchFlow Project and a prompt will appear.  In the prompt enter what you want the package to be called. I like to see the files generated afterwards too, so I checked the box to see that.  When Expression Blend is done generating everything you’ll have a directory like the one shown below, with all the needed files for deployment. Now these files can be copied or moved to any location for viewing.  One can even copy them (such as via FTP) to a server location to share with others.  Once they are deployed and you run the "TestPage.html" the other features of the Sketchflow Package are available. In the image below I have tagged a few sections to show the Sketchflow Player Features.  To the top left is the navigation, which provides a clearly defined area of movement in a list.  To the center right is the actual prototype application.  I have placed lists of things and made edits.  On the left hand side is the highlight feature, which is available in the Feedback section of the lower left.  On the right hand list I underlined the Autochart with an orange marker, and marked out two list items with a red marker. In the lower left hand side in the Feedback section is also an area to type in your feedback.  This can be useful for time based feedback, when you post this somewhere and want people to provide subsequent follow up feedback. Overall lots of great features, that enable some fairly rapid prototyping with customers.  Once one is familiar with the steps and parts of this Sketchflow Prototype Capabilities it is easy to step through an application without even stopping.  It really is that easy.  So get hold of Expression Blend 3 and get ramped up on Sketchflow, it will pay off in the design phases to do so! Original Entry

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  • Error when using StaticResource

    - by James Hay
    Hi, I'm getting this error Attribute {StaticResource StoryboardIntroAnimation} value is out of range when I try and use a staic resource as the Storyboard property of a BeginStoryboard object. The markup looks a little like this: <UserControl ...> <UserControl.Resources> <Storyboard x:Key="StoryboardIntroAnimation"> ... </Storyboard> </UserControl.Resources> <UserControl.Triggers> <EventTrigger> <EventTrigger.Actions> <BeginStoryboard Storyboard="{StaticResource StoryboardIntroAnimation}" /> </EventTrigger.Actions> </EventTrigger> </UserControl.Triggers> ... </UserControl> Does anyone know why this is happening?

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  • MVVM-Light EventToCommand Behavior for CheckBox Checked/Unchecked in Silverlight

    - by George Durzi
    I would like to handle the Checked and Unchecked events of a Checkbox control and execute a command in my ViewModel. I wired up an EventTrigger for both the Checked and Unchecked events as follows: <CheckBox x:Name="chkIsExtendedHr" IsChecked="{Binding Schedule.Is24Hour, Mode=TwoWay}"> <i:Interaction.Triggers> <i:EventTrigger EventName="Checked"> <GalaSoft_MvvmLight_Command:EventToCommand CommandParameter="{Binding IsChecked, ElementName=chkIsExtendedHr}" Command="{Binding Path=SetCloseTime, Mode=OneWay}" /> </i:EventTrigger> <i:EventTrigger EventName="Unchecked"> <GalaSoft_MvvmLight_Command:EventToCommand CommandParameter="{Binding IsChecked, ElementName=chkIsExtendedHr}" Command="{Binding Path=SetCloseTime, Mode=OneWay}" /> </i:EventTrigger> </i:Interaction.Triggers> </CheckBox> I defined a RelayCommand in my ViewModel and wired up an action for it: public RelayCommand<Boolean> SetCloseTime{ get; private set; } ... SetCloseTime= new RelayCommand<bool>(ExecuteSetCloseTime); The parameter in the action for the command always resolves to the previous state of the CheckBox, e.g. false when the CheckBox is checked, and true when the CheckBox is unchecked. void ExecuteSetCloseTime(bool isChecked) { if (isChecked) { // do something } } Is this expected behavior? I have a workaround where I have separate triggers (and commands) for the Checked and Unchecked and use a RelayCommand instead of RelayCommand<bool>. Each command executes correctly when the CheckBox is checked and unchecked. Feels a little dirty though - even dirtier than having UI code in my ViewModel :) Thanks

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  • WPF blinking textblock

    - by Tan
    Hi iam trying to make an Wpf TextBlock to blink. I want like when im clicking on an button then the textblock blink. How can i achive this. I have tryid the fallowing. <TextBlock Name="txtBlockScannerText" Margin="10,0,0,0" Style="{StaticResource TextBlockNormal}" Text="Skanna Inleverans listan"> <TextBlock.Triggers> <EventTrigger RoutedEvent="TextBlock.MouseEnter"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard BeginTime="00:00:00" RepeatBehavior="Forever" Storyboard.TargetName="txtBlockScannerText" Storyboard.TargetProperty="(Foreground).(SolidColorBrush.Color)"> <ColorAnimation From="Black" To="Red" Duration="0:0:1"/> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </TextBlock.Triggers> </TextBlock> But with this code it only blinks when my mouse enter it. How can i trigger the blink in an button click event. Or how do i call the event to blink. Thanks for help

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  • scale animation for wpf popup

    - by wpf
    I have a nice little popup, when it shows, I d'like it to growth from 0 to 1x scaley, but I don't get it right, when I click multiple times, it looks like i "catch" the animation at various states during the "growth". <Window.Triggers> <EventTrigger RoutedEvent="FrameworkElement.MouseRightButtonDown" > <EventTrigger.Actions> <BeginStoryboard> <Storyboard> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="SimplePopup" Storyboard.TargetProperty="(FrameworkElement.LayoutTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="0"/> <SplineDoubleKeyFrame KeyTime="00:00:00.3000000" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Window.Triggers> and the popup: <Popup Name="SimplePopup" AllowsTransparency="True" StaysOpen="False"> <Popup.LayoutTransform> <TransformGroup> <ScaleTransform ScaleX="1" ScaleY="1" /> <SkewTransform AngleX="0" AngleY="0" /> <RotateTransform Angle="0" /> <TranslateTransform X="0" Y="0" /> </TransformGroup> </Popup.LayoutTransform> <Border> some Content here </Border> </Popup>

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  • WPF - Setting usercontrol width using triggers and mouseenter event

    - by BigBadJock
    I have a wrap panel full of usercontrols. When I hover the mouse over a usercontrol I want it to expand to show more details. Some stripped down sample code: <UserControl x:Class="WPFTestBed.UserControl1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Height="300" Width="300"> <UserControl.Resources> </UserControl.Resources> <UserControl.Triggers> <EventTrigger RoutedEvent="Mouse.MouseEnter"> <EventTrigger.Actions> <Setter TargetName="WPFTestBed.UserControl1" Property="Control.Width" Value="200"/> </EventTrigger.Actions> </EventTrigger> </UserControl.Triggers> <Grid Height="95" Width="123"> <Button Height="23" HorizontalAlignment="Left" Margin="17,30,0,0" Name="button1" VerticalAlignment="Top" Width="75">Button</Button> </Grid> </UserControl> I would appreciate it if someone could point out where I'm going wrong, and set me down the correct path. Ideally, I want the usercontrol to delay for x seconds when there is a mouseover, before expanding and showing the extra details.

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  • Scale transform in xaml (in a controltemplate) on a button to perform a "zoom"

    - by Matt B
    Hi all, I've got a button with an image in it and it's being styled by the following: <ControlTemplate x:Key="IconButton" TargetType="Button"> <Border> <ContentPresenter Height="80" Width="80" /> </Border> <ControlTemplate.Triggers> <EventTrigger RoutedEvent="Button.Click"> <BeginStoryboard> <Storyboard TargetProperty="Opacity"> <DoubleAnimation From="1" To="0.5" Duration="0:0:0.5" /> <DoubleAnimation From="0.5" To="1" Duration="0:0:0.5" /> </Storyboard> </BeginStoryboard> </EventTrigger> <EventTrigger RoutedEvent="Mouse.MouseEnter"> <BeginStoryboard> <Storyboard TargetProperty="Width"> <DoubleAnimation From="80" To="95" Duration="0:0:0.2" /> </Storyboard> </BeginStoryboard> </EventTrigger> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Cursor" Value="Hand"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> Button is as follows: <Button Template="{StaticResource IconButton}" Name="btnExit"> <Image Source="Images/Exit.png" /> </Button> The problem is that the width doesn't change when my mouse goes over. (Or at least - the width of the image does not...) I believe there is a "scale" transform I can use to enlarge the button and all it's contents? how would I do that here...? Thanks.

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  • Binding not working correctly in silverlight

    - by Harsh Maurya
    I am using a DataGrid in my silverlight project which contains a custom checkbox column. I have binded its command property with a property of my ViewModel class. Now, the problem is that I want to send the "selected item" of DataGrid through the command paramter for which I have written the following code : <sdk:DataGrid AutoGenerateColumns="False" Margin="10,0,10,0" Name="dataGridOrders" ItemsSource="{Binding OrderList}" Height="190"> <sdk:DataGrid.Columns> <sdk:DataGridTemplateColumn Header="Select"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate> <CheckBox> <is:Interaction.Triggers> <is:EventTrigger EventName="Checked"> <is:InvokeCommandAction Command="{Binding Source={StaticResource ExecutionTraderHomePageVM},Path=OrderSelectedCommand,Mode=TwoWay}" CommandParameter="{Binding ElementName=dataGridOrders,Path=SelectedItem}" /> </is:EventTrigger> <is:EventTrigger EventName="Unchecked"> <is:InvokeCommandAction Command="{Binding Source={StaticResource ExecutionTraderHomePageVM},Path=OrderSelectedCommand,Mode=TwoWay}" CommandParameter="{Binding ElementName=dataGridOrders,Path=SelectedItem}" /> </is:EventTrigger> </is:Interaction.Triggers> </CheckBox> But I am always getting null in the parameter of my command's execute method. I have tried with other properties of DataGrid such as Width, ActualHeight e.t.c. but of no use. What am I missing here ?

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  • WPF Open Combobox popup on Focus or GotFocus

    - by ashish.magroria
    Hi, I am trying to open the combobox popup when it is focused using Style/Event Trigger I used the following code in my Combobox control Template: <ControlTemplate x:Key="ComboBoxTemplate" TargetType="{x:Type ComboBox}"> <Grid > <ToggleButton Grid.Column="2" Template="{DynamicResource ComboBoxToggleButton}" x:Name="ToggleButton" Focusable="false" IsChecked="{Binding Path=IsDropDownOpen, Mode=TwoWay, RelativeSource={RelativeSource TemplatedParent}}" ClickMode="Press"/> <ContentPresenter HorizontalAlignment="Left" Margin="3,3,23,3" x:Name="ContentSite" VerticalAlignment="Center" Content="{TemplateBinding SelectionBoxItem}" ContentTemplate="{TemplateBinding SelectionBoxItemTemplate}" ContentTemplateSelector="{TemplateBinding ItemTemplateSelector}" IsHitTestVisible="False"/> <TextBox Visibility="Hidden" Template="{DynamicResource ComboBoxTextBox}" HorizontalAlignment="Left" Margin="3,3,23,3" x:Name="PART_EditableTextBox" Style="{x:Null}" VerticalAlignment="Center" Focusable="True" Background="Transparent" IsReadOnly="{TemplateBinding IsReadOnly}"/> <Popup IsOpen="{TemplateBinding IsDropDownOpen}" Placement="Bottom" x:Name="Popup" Focusable="False" AllowsTransparency="True" PopupAnimation="Slide"> <Grid MaxHeight="{TemplateBinding MaxDropDownHeight}" MinWidth="{TemplateBinding ActualWidth}" x:Name="DropDown" SnapsToDevicePixels="True"> <Border x:Name="DropDownBorder" Background="{DynamicResource ShadeBrush}" BorderBrush="{DynamicResource SolidBorderBrush}" BorderThickness="1"/> <ScrollViewer Margin="4,6,4,6" SnapsToDevicePixels="True" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto" CanContentScroll="True"> <StackPanel IsItemsHost="True" KeyboardNavigation.DirectionalNavigation="Contained"/> </ScrollViewer> </Grid> </Popup> </Grid> <ControlTemplate.Triggers> **<Trigger Property="IsMouseOver" Value="True"> <Setter Property="IsOpen" Value="True" TargetName="Popup"/> </Trigger>** </ControlTemplate.Triggers> </ControlTemplate> But nothing happens with this code. So I trid the following Event trigger in ControlTemplate.Triggers <EventTrigger RoutedEvent="UIElement.GotFocus"> <BeginStoryboard> <Storyboard > <BooleanAnimationUsingKeyFrames Storyboard.TargetName="Popup" Storyboard.TargetProperty="IsOpen" FillBehavior="HoldEnd"> <DiscreteBooleanKeyFrame KeyTime="00:00:00" Value="True" /> </BooleanAnimationUsingKeyFrames> </Storyboard> </BeginStoryboard> </EventTrigger> <EventTrigger RoutedEvent="UIElement.LostFocus"> <BeginStoryboard> <Storyboard > <BooleanAnimationUsingKeyFrames Storyboard.TargetName="Popup" Storyboard.TargetProperty="IsOpen" FillBehavior="HoldEnd"> <DiscreteBooleanKeyFrame KeyTime="00:00:00" Value="False" /> </BooleanAnimationUsingKeyFrames> </Storyboard> </BeginStoryboard> </EventTrigger> Now this helps open the popup on focus, but when I select any item from dropdown the pop up doesnt disappear as usual; it stays open. it closes only after I click somewhere else in the window. Can someone please suggest the proper way to do this Thanks in advance

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  • Animated Ellipse

    - by user287798
    Hi, i need someone to help me. I need a xaml with animated ellipses like the ones shown here:http://www.telerik.com/products/silverlight/chart.aspx They are to act as hotspot indicators on my map. What i have below is a xaml that i was trying to do but the circles don't center and have no fed-in/fade-out effect. May somebody help me please. Thanks Sam 1 <UserControl 2 xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 3 xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 4 x:Class="SilverlightApplication3.MainPage" 5 Width="640" Height="480"> 6 7 8 <Canvas> 9 10 <Canvas.Triggers> 11 <EventTrigger RoutedEvent="Canvas.Loaded"> 12 <EventTrigger.Actions> 13 <BeginStoryboard> 14 <Storyboard > 15 <DoubleAnimation RepeatBehavior="Forever" 16 Storyboard.TargetName="Pt1" 17 Storyboard.TargetProperty="ScaleX" 18 From="1" 19 To="0.3" 20 Duration="0:0:5" /> 21 </Storyboard> 22 </BeginStoryboard> 23 24 <BeginStoryboard> 25 <Storyboard> 26 <DoubleAnimation RepeatBehavior="Forever" 27 Storyboard.TargetName="Pt1" 28 Storyboard.TargetProperty="ScaleY" 29 From="1" 30 To="0.3" 31 Duration="0:0:5" /> 32 </Storyboard> 33 </BeginStoryboard> 34 <!--<BeginStoryboard> 35 <Storyboard > 36 <DoubleAnimation RepeatBehavior="Forever" 37 Storyboard.TargetName="rect_Copy" 38 Storyboard.TargetProperty="Width" 39 From="30" 40 To="100" 41 Duration="0:0:5" /> 42 </Storyboard> 43 </BeginStoryboard> 44 45 <BeginStoryboard> 46 <Storyboard> 47 <DoubleAnimation RepeatBehavior="Forever" 48 Storyboard.TargetName="rect_Copy" 49 Storyboard.TargetProperty="Height" 50 From="30" 51 To="100" 52 Duration="0:0:5" /> 53 </Storyboard> 54 </BeginStoryboard>--> 55 </EventTrigger.Actions> 56 </EventTrigger> 57 </Canvas.Triggers> 58 59 60 <Ellipse x:Name="rect" Stroke="Green" Width="100" Height="100" Canvas.Left="30" 61 Canvas.Top="29"> 62 <Ellipse.RenderTransform> 63 <ScaleTransform x:Name="Pt1" ScaleX="1" ScaleY="1"/> 64 </Ellipse.RenderTransform> 65 66 </Ellipse> 67 <Ellipse x:Name="rect_Copy" 68 Stroke="Green" 69 Width="30" 70 Height="30" 71 Canvas.Left="65" 72 Canvas.Top="64"/> 73 74 </Canvas> 75 </UserControl>

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  • How do I stop a routed event from triggering on specific places in XAML?

    - by cfouche
    I have the following situation: A stackpanel contains a number of elements, including some that are contained in a GroupBox. So something like this: <StackPanel x:Name="stackpanel" Background="White"> <TextBlock Text="TextBlock"/> <TextBlock Text="Another TextBlock"/> <!--plus a load of other elements and controls--> <GroupBox Header="GroupBoxHeader"> <TextBlock Text="Text inside GroupBox"/> </GroupBox> </StackPanel> I want a MouseDown in the stackpanel to trigger some Storyboard, so I've added an EventTrigger, like this: <EventTrigger RoutedEvent="Mouse.MouseDown" SourceName="stackpanel"> <BeginStoryboard Storyboard="{StaticResource OnMouseDown1}"/> </EventTrigger> This is almost right, but the thing is - I don't want the MouseDown to be picked up by the GroupBox's header or border, only by its content. In other words, I want the Storyboard to begin when someone does a mousedown on anything inside the StackPanel, except GroupBox headers and borders. Is there some way of doing this? (I've tried setting e.Handled to true on the GroupBox, but then its content doesn't pick up the mousedown anymore either.)

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  • Handling DataGrid.SelectedItems in an MVVM-friendly manner

    - by Laurent Bugnion
    An interesting question from one of the MVVM Light users today: Is there an MVVM-friendly way to get a DataGrid’s SelectedItems into the ViewModel? The issue there is as old as the DataGrid (that’s not very old but still): SelectedItem (singular) is a DependencyProperty and can be databound to a property in the ViewModel. SelectedItems (plural) is not a DependencyProperty. Thankfully the answer is very simple: Use EventToCommand to call a Command in the ViewModel, and pass the SelectedItems collection as parameter. For example, if the command in the ViewModel is declared as follows:public RelayCommand<IList> SelectionChangedCommand { get; private set; }and (in the MainViewModel constructor):SelectionChangedCommand = new RelayCommand<IList>( items => { if (items == null) { NumberOfItemsSelected = 0; return; } NumberOfItemsSelected = items.Count; }); Then the XAML markup becomes:<sdk:DataGrid x:Name="MyDataGrid" ItemsSource="{Binding Items}"> <i:Interaction.Triggers> <i:EventTrigger EventName="SelectionChanged"> <cmd:EventToCommand Command="{Binding SelectionChangedCommand}" CommandParameter="{Binding SelectedItems, ElementName=MyDataGrid}" /> </i:EventTrigger> </i:Interaction.Triggers> </sdk:DataGrid> I slapped a quick sample and published it here (VS2010, SL4 but the concept works in SL3 and WPF too). Cheers! Laurent Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • vertical accordion from horizontal

    - by Sify Juhy
    //# jQuery - Horizontal Accordion //# Version 2.00.00 Alpha 1 //# //# portalZINE(R) - New Media Network //# http://www.portalzine.de //# //# Alexander Graef //# [email protected] //# //# Copyright 2007-2009 (function($) { $.hrzAccordion = { setOnEvent: function(i, container, finalWidth, settings){ $("#"+container+"Handle"+i).bind(settings.eventTrigger,function() { var status = $('[rel='+container+'ContainerSelected]').data('status'); if(status ==1 && settings.eventWaitForAnim === true){ return false; } if( $("#"+container+"Handle"+i).attr("rel") != container+"HandleSelected"){ settings.eventAction; $('[id*='+container+'Handle]').attr("rel",""); $('[id*='+container+'Handle]').attr("class",settings.handleClass); $("#"+container+"Handle"+i).addClass(settings.handleClassSelected); $("."+settings.contentWrapper).css({width: finalWidth+"px" }); switch(settings.closeOpenAnimation) { case 1: if($('[rel='+container+'ContainerSelected]').get(0) ){ $('[rel='+container+'ContainerSelected]').data('status',1); //current_width = $('[rel='+container+'ContainerSelected]').width(); $('[rel='+container+'ContainerSelected]').animate({width: "0px",opacity:"0"}, { queue:true, duration:settings.closeSpeed ,easing:settings.closeEaseAction,complete: function(){ $('[rel='+container+'ContainerSelected]').data('status',0); } ,step: function(now){ width = $(this).width(); //new_width = finalWidth- (finalWidth * (width/current_width)); new_width = finalWidth - width; $('#'+container+'Content'+i).width(Math.ceil(new_width)).css("opacity","1"); }}); }else{ $('[rel='+container+'ContainerSelected]').data('status',1); $('#'+container+'Content'+i).animate({width: finalWidth,opacity:"1"}, { queue:false, duration:settings.closeSpeed ,easing:settings.closeEaseAction,complete: function(){ $('[rel='+container+'ContainerSelected]').data('status',0); }}); } break; case 2: $('[id*='+container+'Content]').css({width: "0px"}); $('#'+container+'Content'+i).animate({width: finalWidth+"px",opacity:"1"}, { queue:false, duration:settings.openSpeed ,easing:settings.openEaseAction, complete: settings.completeAction }); break; } $('[id*='+container+'Content]').attr("rel",""); $("#"+container+"Handle"+i).attr("rel",container+"HandleSelected"); $("#"+container+"Content"+i).attr("rel",container+"ContainerSelected"); } }); } }; $.fn.extend({ hrzAccordionLoop: function(options) { return this.each(function(a){ var container = $(this).attr("id") || $(this).attr("class"); var elementCount = $('#'+container+' > li, .'+container+' > li').size(); var settings = $(this).data('settings'); variable_holder="interval"+container ; var i =0; var loopStatus = "start"; variable_holder = window.setInterval(function(){ $("#"+container+"Handle"+i).trigger(settings.eventTrigger); if(loopStatus =="start"){ i = i + 1; }else{ i = i-1; } if(i==elementCount && loopStatus == "start"){ loopStatus = "end"; i=elementCount-1; } if(i==0 && loopStatus == "end"){ loopStatus = "start"; i=0; } },settings.cycleInterval); }); }, hrzAccordion: function(options) { this.settings = { eventTrigger : "click", containerClass : "container", listItemClass : "listItem", contentContainerClass : "contentContainer", contentWrapper : "contentWrapper", contentInnerWrapper : "contentInnerWrapper", handleClass : "handle", handleClassOver : "handleOver", handleClassSelected : "handleSelected", handlePosition : "right", handlePositionArray : "", // left,left,right,right,right closeEaseAction : "swing", closeSpeed : 500, openEaseAction : "swing", openSpeed : 500, openOnLoad : 2, hashPrefix : "tab", eventAction : function(){ //add your own extra clickAction function here }, completeAction : function(){ //add your own onComplete function here }, closeOpenAnimation : 1,// 1 - open and close at the same time / 2- close all and than open next cycle : false, // not integrated yet, will allow to cycle through tabs by interval cycleInterval : 10000, fixedWidth : "", eventWaitForAnim : true }; if(options){ $.extend(this.settings, options); } var settings = this.settings; return this.each(function(a){ var container = $(this).attr("id") || $(this).attr("class"); $(this).data('settings', settings); $(this).wrap("<div class='"+settings.containerClass+"'></div>"); var elementCount = $('#'+container+' > li, .'+container+' > li').size(); var containerWidth = $("."+settings.containerClass).width(); var handleWidth = $("."+settings.handleClass).css("width"); handleWidth = handleWidth.replace(/px/,""); var finalWidth; var handle; if(settings.fixedWidth){ finalWidth = settings.fixedWidth; }else{ finalWidth = containerWidth-(elementCount*handleWidth)-handleWidth; } $('#'+container+' > li, .'+container+' > li').each(function(i) { $(this).attr('id', container+"ListItem"+i); $(this).attr('class',settings.listItemClass); $(this).html("<div class='"+settings.contentContainerClass+"' id='"+container+"Content"+i+"'>" +"<div class=\""+settings.contentWrapper+"\">" +"<div class=\""+settings.contentInnerWrapper+"\">" +$(this).html() +"</div></div></div>"); if($("div",this).hasClass(settings.handleClass)){ var html = $("div."+settings.handleClass,this).attr("id",""+container+"Handle"+i+"").html(); $("div."+settings.handleClass,this).remove(); handle = "<div class=\""+settings.handleClass+"\" id='"+container+"Handle"+i+"'>"+html+"</div>"; }else{ handle = "<div class=\""+settings.handleClass+"\" id='"+container+"Handle"+i+"'></div>"; } if(settings.handlePositionArray){ splitthis = settings.handlePositionArray.split(","); settings.handlePosition = splitthis[i]; } switch(settings.handlePosition ){ case "left": $(this).prepend( handle ); break; case "right": $(this).append( handle ); break; case "top": $("."+container+"Top").append( handle ); break; case "bottom": $("."+container+"Bottom").append( handle ); break; } $("#"+container+"Handle"+i).bind("mouseover", function(){ $("#"+container+"Handle"+i).addClass(settings.handleClassOver); }); $("#"+container+"Handle"+i).bind("mouseout", function(){ if( $("#"+container+"Handle"+i).attr("rel") != "selected"){ $("#"+container+"Handle"+i).removeClass(settings.handleClassOver); } }); $.hrzAccordion.setOnEvent(i, container, finalWidth, settings); if(i == elementCount-1){ $('#'+container+",."+container).show(); } if(settings.openOnLoad !== false && i == elementCount-1){ var location_hash = location.hash; location_hash = location_hash.replace("#", ""); if(location_hash.search(settings.hashPrefix) != '-1' ){ var tab = 1; location_hash = location_hash.replace(settings.hashPrefix, ""); } if(location_hash && tab ==1){ $("#"+container+"Handle"+(location_hash)).attr("rel",container+"HandleSelected"); $("#"+container+"Content"+(location_hash)).attr("rel",container+"ContainerSelected"); $("#"+container+"Handle"+(location_hash-1)).trigger(settings.eventTrigger); }else{ $("#"+container+"Handle"+(settings.openOnLoad)).attr("rel",container+"HandleSelected"); $("#"+container+"Content"+(settings.openOnLoad)).attr("rel",container+"ContainerSelected"); $("#"+container+"Handle"+(settings.openOnLoad-1)).trigger(settings.eventTrigger); } } }); if(settings.cycle === true){ $(this).hrzAccordionLoop(); } }); } }); })(jQuery); **Given is the code used for the accordion...please check out this Accordion Link. in the link there are four examples of accordions. i want the last accordion i.e example 4 to be vertical ...kindly help me.

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  • What is the best way to slide a panel in WPF?

    - by Kris Erickson
    I have a fairly simple UserControl that I have made (pardon my Xaml I am just learning WPF) and I want to slide the off the screen. To do so I am animating a translate transform (I also tried making the Panel the child of a canvas and animating the X position with the same results), but the panel moves very jerkily, even on a fairly fast new computer. What is the best way to slide in and out (preferably with KeySplines so that it moves with inertia) without getting the jerkyness. I only have 8 buttons on the panel, so I didn't think it would be too much of a problem. Here is the Xaml I am using, it runs fine in Kaxaml, but it is very jerky and slow (as well as being jerkly and slow when run compiled in a WPF app). <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="1002" Height="578"> <UserControl.Resources> <Style TargetType="Button"> <Setter Property="Control.Padding" Value="4"/> <Setter Property="Control.Margin" Value="10"/> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid Name="backgroundGrid" Width="210" Height="210" Background="#00FFFFFF"> <Grid.BitmapEffect> <BitmapEffectGroup> <DropShadowBitmapEffect x:Name="buttonDropShadow" ShadowDepth="2"/> <OuterGlowBitmapEffect x:Name="buttonGlow" GlowColor="#A0FEDF00" GlowSize="0"/> </BitmapEffectGroup> </Grid.BitmapEffect> <Border x:Name="background" Margin="1,1,1,1" CornerRadius="15"> <Border.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="#FF0062B6"/> <GradientStop Offset="1" Color="#FF0089FE"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.Background> </Border> <Border Margin="1,1,1,0" BorderBrush="#FF000000" BorderThickness="1.5" CornerRadius="15"/> <ContentPresenter HorizontalAlignment="Center" Margin="{TemplateBinding Control.Padding}" VerticalAlignment="Center" Content="{TemplateBinding ContentControl.Content}" ContentTemplate="{TemplateBinding ContentControl.ContentTemplate}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Canvas> <Grid x:Name="Panel1" Height="578" Canvas.Left="0" Canvas.Top="0"> <Grid.RenderTransform> <TransformGroup> <TranslateTransform x:Name="panelTranslate" X="0" Y="0"/> </TransformGroup> </Grid.RenderTransform> <Grid.RowDefinitions> <RowDefinition Height="287"/> <RowDefinition Height="287"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition x:Name="Panel1Col1"/> <ColumnDefinition x:Name="Panel1Col2"/> <ColumnDefinition x:Name="Panel1Col3"/> <ColumnDefinition x:Name="Panel1Col4"/> <!-- Set width to 0 to hide a column--> </Grid.ColumnDefinitions> <Button x:Name="Panel1Product1" Grid.Column="0" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"> <Button.Triggers> <EventTrigger RoutedEvent="Button.Click" SourceName="Panel1Product1"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard> <DoubleAnimation BeginTime="00:00:00.6" Duration="0:0:3" From="0" Storyboard.TargetName="panelTranslate" Storyboard.TargetProperty="X" To="-1000"/> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> </Button> <Button x:Name="Panel1Product2" Grid.Column="0" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product3" Grid.Column="1" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product4" Grid.Column="1" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product5" Grid.Column="2" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product6" Grid.Column="2" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product7" Grid.Column="3" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product8" Grid.Column="3" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> </Grid> </Canvas> </UserControl>

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  • MVVM- Trigger Storyboard in the View Model in Silverlight

    - by user275561
    I have a couple of Storyboards in my view that I would like to trigger from the ViewModel if possible. Is there a simple way or elegant way of doing this. Here is what I am trying to do. Person Clicks on a Button--RelayCommand (In the ViewModel), the Relay Command should then play the storyboard. Also one more thing, I would like to also trigger the storyboard animation by itself in the ViewModel without any interaction. <i:Interaction.Triggers> <i:EventTrigger EventName="MouseLeftButtonDown"> <cmd:EventToCommand Command="{Binding ButtonPress}" CommandParameterValue="RedButtonLight"> </cmd:EventToCommand> </i:EventTrigger> </i:Interaction.Triggers>

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  • Casting in MVVM Light CommandParameterValue

    - by user275561
    here is my Problem, I want to pass the integer 1 when this canvas is pressed. Every time I click the canvas, I get a An unhandled exception of type 'System.InvalidCastException' occurred in GalaSoft.MvvmLight.dll. Now I could make my life easier and just do the RelayCommand to accept a String instead of int but for the sake of learning. How would i go about doing it this way, <i:Interaction.Triggers> <i:EventTrigger EventName="MouseLeftButtonDown"> <cmd:EventToCommand Command="{Binding ButtonPress}" CommandParameterValue="1" </i:EventTrigger> </i:Interaction.Triggers>

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  • Why isn't TextBox.Text in WPF animatable?

    - by cplotts
    Ok, I have just run into something that is really catching me off-guard. I was helping a fellow developer with a couple of unrelated questions and in his project he was animating text into some TextBlock(s). So, I went back to my desk and recreated the project (in order to answer his questions), but I accidentally used TextBox instead of TextBlock. My text wasn't animating at all! (A lot of help, I was!) Eventually, I figured out that his xaml was using TextBlock and mine was using TextBox. What is interesting, is that Blend wasn't creating key frames when I was using TextBox. So, I got it to work in Blend using TextBlock(s) and then modified the xaml by hand, converting the TextBlock(s) into TextBox(es). When I ran the project, I got the following error: InvalidOperationException: '(0)' Storyboard.TargetProperty path contains nonanimatable property 'Text'. Well, it seems as if Blend was smart enough to know that ... and not generate the key frames in the animation (it would just modify the value directly on the TextBox). +1 for Blend. So, the question became: why isn't TextBox.Text animatable? The usual answer is that the particular property you are animating isn't a DependencyProperty. But, this isn't the case, TextBox.Text is a DependencyProperty. So, now I am bewildered! Why can't you animate TextBox.Text? Let me include some xaml to illustrate the problem. The following xaml works ... but uses TextBlock(s). <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="TextBoxTextQuestion.MainWindow" x:Name="Window" Title="MainWindow" Width="640" Height="480" > <Window.Resources> <Storyboard x:Key="animateTextStoryboard"> <StringAnimationUsingKeyFrames Storyboard.TargetProperty="(TextBlock.Text)" Storyboard.TargetName="textControl"> <DiscreteStringKeyFrame KeyTime="0:0:1" Value="Goodbye"/> </StringAnimationUsingKeyFrames> </Storyboard> </Window.Resources> <Window.Triggers> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource animateTextStoryboard}"/> </EventTrigger> </Window.Triggers> <Grid x:Name="LayoutRoot"> <StackPanel Orientation="Vertical" HorizontalAlignment="Center" VerticalAlignment="Center"> <TextBlock x:Name="textControl" Text="Hello" FontFamily="Calibri" FontSize="32"/> <TextBlock Text="World!" Margin="0,25,0,0" FontFamily="Calibri" FontSize="32"/> </StackPanel> </Grid> </Window> The following xaml does not work and uses TextBox.Text: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="TextBoxTextQuestion.MainWindow" x:Name="Window" Title="MainWindow" Width="640" Height="480" > <Window.Resources> <Storyboard x:Key="animateTextStoryboard"> <StringAnimationUsingKeyFrames Storyboard.TargetProperty="(TextBox.Text)" Storyboard.TargetName="textControl"> <DiscreteStringKeyFrame KeyTime="0:0:1" Value="Goodbye"/> </StringAnimationUsingKeyFrames> </Storyboard> </Window.Resources> <Window.Triggers> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource animateTextStoryboard}"/> </EventTrigger> </Window.Triggers> <Grid x:Name="LayoutRoot"> <StackPanel Orientation="Vertical" HorizontalAlignment="Center" VerticalAlignment="Center"> <TextBox x:Name="textControl" Text="Hello" FontFamily="Calibri" FontSize="32"/> <TextBox Text="World!" Margin="0,25,0,0" FontFamily="Calibri" FontSize="32"/> </StackPanel> </Grid> </Window>

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