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  • Setting a Visual State from a data bound enum in WPF

    - by firoso
    Hey all, I've got a scenario where I want to switch the visiblity of 4 different content controls. The visual states I have set opacity, and collapsed based on each given state (See code.) What I'd like to do is have the visual state bound to a property of my View Model of type Enum. I tried using DataStateBehavior, but it requires true/false, which doesn't work for me. So I tried DataStateSwitchBehavior, which seems to be totally broken for WPF4 from what I could tell. Is there a better way to be doing this? I'm really open to different approaches if need be, but I'd really like to keep this enum in the equation. Edit: The code shouldn't be too important, I just need to know if there's a well known solution to this problem. <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:Custom="http://schemas.microsoft.com/expression/2010/interactivity" xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions" xmlns:ee="http://schemas.microsoft.com/expression/2010/effects" xmlns:customBehaviors="clr-namespace:SEL.MfgTestDev.ESS.Behaviors" x:Class="SEL.MfgTestDev.ESS.View.PresenterControl" mc:Ignorable="d" d:DesignHeight="624" d:DesignWidth="1104" d:DataContext="{Binding ApplicationViewModel, Mode=OneWay, Source={StaticResource Locator}}"> <Grid> <Grid.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="Layout/TerminalViewTemplate.xaml"/> <ResourceDictionary Source="Layout/DebugViewTemplate.xaml"/> <ResourceDictionary Source="Layout/ProgressViewTemplate.xaml"/> <ResourceDictionary Source="Layout/LoadoutViewTemplate.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Grid.Resources> <Custom:Interaction.Behaviors> <customBehaviors:DataStateSwitchBehavior Binding="{Binding ApplicationViewState}"> <customBehaviors:DataStateSwitchCase State="LoadoutState" Value="Loadout"/> </customBehaviors:DataStateSwitchBehavior> </Custom:Interaction.Behaviors> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="ApplicationStates" ei:ExtendedVisualStateManager.UseFluidLayout="True"> <VisualStateGroup.Transitions> <VisualTransition GeneratedDuration="0:0:1"> <VisualTransition.GeneratedEasingFunction> <SineEase EasingMode="EaseInOut"/> </VisualTransition.GeneratedEasingFunction> <ei:ExtendedVisualStateManager.TransitionEffect> <ee:SmoothSwirlGridTransitionEffect/> </ei:ExtendedVisualStateManager.TransitionEffect> </VisualTransition> </VisualStateGroup.Transitions> <VisualState x:Name="LoadoutState"> <Storyboard> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="LoadoutPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="LoadoutPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="ProgressState"> <Storyboard> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="ProgressPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="ProgressPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="DebugState"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="DebugPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="DebugPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="TerminalState"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="TerminalPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="TerminalPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <ContentControl x:Name="LoadoutPage" ContentTemplate="{StaticResource LoadoutViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <ContentControl x:Name="ProgressPage" ContentTemplate="{StaticResource ProgressViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <ContentControl x:Name="DebugPage" ContentTemplate="{StaticResource DebugViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <ContentControl x:Name="TerminalPage" ContentTemplate="{StaticResource TerminalViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <TextBlock HorizontalAlignment="Left" TextWrapping="Wrap" VerticalAlignment="Top" Text="{Binding ApplicationViewState}"> <TextBlock.Background> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="Black" Offset="0"/> <GradientStop Color="White" Offset="1"/> </LinearGradientBrush> </TextBlock.Background> </TextBlock> </Grid>

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  • What is the standard convention for defining nested view:viewmodel mapping in MVVM Light

    - by firoso
    so in classic MVVM examples ive seen DataTemplate definitions are used to map up View Models to Views, what is the standard way to do this in MVVM Light framework, and where should the mappings be located? Following are examples of what I'm doing now and what I'm talking about, blendability is important to me! Main Window: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="STS2Editor.MainWindow" Title="{Binding ApplicationTitle, Mode=OneWay}" DataContext="{Binding RootViewModel, Source={StaticResource Locator}}"> <Window.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="Skins/ApplicationSkin.xaml" /> <ResourceDictionary Source="Resources/ViewMappings.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Window.Resources> <Grid> <ContentControl Content="{Binding ApplicationManagementViewModel}" HorizontalAlignment="Left" VerticalAlignment="Top"/> </Grid> </Window> In the above code, my RootViewModel class has an instance of the class ApplicationManagementViewModel with the same property name: public ApplicationManagementViewModel ApplicationManagementViewModel {get {...} set {...} } I reference the ResourceDictionary "ViewMappings.xaml" to specify how my view model is represented as a view. <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:STS2Editor.ViewModel"> <DataTemplate DataType="{x:Type local:ApplicationManagementViewModel}"> <local:ApplicationManagementView/> </DataTemplate> </ResourceDictionary> should I be doing things like this using ViewModelLocator? what about collections of view models?

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  • How can we implement change notification propagation for WPF and SL in the MVVM pattern?

    - by Firoso
    Here's an example scenario targetting MVVM WPF/SL development: View data binds to view model Property "Target" "Target" exposes a field of an object called "data" that exists in the local application model, called "Original" when "Original" changes, it should raise notification to the view model and then propogate that change notification to the View. Here are the solutions I've come up with, but I don't like any of them all that much. I'm looking for other ideas, by the time we come up with something rock solid I'm certain Microsoft will have released .NET 5 with WPF/SL extensions for better tools for MVVM development. For now the question is, "What have you done to solve this problem and how has it worked out for you?" Option 1. Proposal: Attach a handler to data's PropertyChanged event that watches for string values of properties it cares about that might have changed, and raises the appropriate notification. Why I don't like it: Changes don't bubble naturally, objects must be explicitly watched, if data changes to a new source, events must be un-registered/registered. Why I kind of like it: I get explicit control over propogation of changes, and I don't have to use any types that belong at a higher level of the application such as dependancy properties. Option 2. Proposal: Attach a handler to data's PropertyChanged event that re-raises the event across all properties using the name property name. Why I don't like it: This is essentially the same as option 1, but less intelligent, and forces me to never change my property names, as they have to be the same as the property names on data Why I kind of like it: It's very easy to set up and I don't have to think about it... Then again if I try to think, and change names to things that make sense, I shoot myself in the foot, and then I have to think about it! Option 3. Proposal: Inherit my view model from dependancy object, and notify binding sources of changes directly. Why I don't like it: I'm not even 100% sure dependancy properties/objects can DO this, it was just a thought to look into. Also I don't personally feel that WPF/SL types like Dep Obj belong at the view model level. Why I kind of like it: IF it has the capability that I'm seeking then it's a good answer! minus that pesky layering issue. Option 4. Proposal: Use a consistant agent messaging system based off of Task Parallels DataFlow Library to propogate everything through linked pipelining. Why I don't like it: I've never tried this, and somehow I think it will be lacking, plus it requires me to think about my code completely differently all the way around. Why I kind of like it: It has the possiblity of allowing me to do some VERY fun manipulations with a push based data model and using ActionBlocks as validation AND setters to then privately change view model properties and explicitly control PropertyChanged notifications.

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  • How can I Unescape and Reescape strings in .net?

    - by firoso
    So here's my situation. I am working on an editor for a communications channel that works over an RS232 serial ASCII terminal. Let's not go into detail for that ;-) To simplify, I need a textbox on a WPF control that can take in text like "Commit\r\n" (which is the .net string "Commit\r\n") and convert it back to "Commit\r\n" as a .net string. I was hoping for a string.Unescape() and string.Escape() method pair, but it doesn't seem to exist. Am I going to have to write my own? or is there a more simple way to do this?

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  • Dynamic Scoped Resources in WPF/XAML?

    - by firoso
    I have 2 Xaml files, one containing a DataTemplate which has a resource definition for an Image brush, and the other containing a content control which presents this DataTemplate. The data template is bound to a view model class. Everything seems to work EXCEPT the ImageBrush resource, which just shows up white... Any ideas? File 1: DataTemplate for ViewModel <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:vm="clr-namespace:SEL.MfgTestDev.ESS.ViewModel" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"> <DataTemplate DataType="{x:Type vm:PresenterViewModel}"> <DataTemplate.Resources> <ImageBrush x:Key="PresenterTitleBarFillBrush" TileMode="Tile" Viewbox="{Binding Path=FillBrushDimensions, Mode=Default}" ViewboxUnits="Absolute" Viewport="{Binding Path=FillBrushPatternSize, Mode=Default}" ViewportUnits="Absolute" ImageSource="{Binding Path=FillImage, Mode=Default}"/> </DataTemplate.Resources> <Grid d:DesignWidth="1440" d:DesignHeight="900"> <Grid.ColumnDefinitions> <ColumnDefinition Width="*"/> <ColumnDefinition Width="192"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="120"/> <RowDefinition Height="*"/> </Grid.RowDefinitions> <DockPanel HorizontalAlignment="Stretch" Width="Auto" LastChildFill="True" Background="{x:Null}" Grid.ColumnSpan="2"> <Image Source="{Binding Path=ImageSource, Mode=Default}"/> <Rectangle Fill="{DynamicResource PresenterTitleBarFillBrush}"/> </DockPanel> </Grid> </DataTemplate> </ResourceDictionary> File 2: Main Window Class which instanciates the DataTemplate Via it's view model. <Window x:Class="SEL.MfgTestDev.ESS.ESSMainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:vm="clr-namespace:SEL.MfgTestDev.ESS.ViewModel" Title="ESS Control Window" Height="900" Width="1440" WindowState="Maximized" WindowStyle="None" ResizeMode="NoResize" DataContext="{Binding}"> <Window.Resources> <ResourceDictionary Source="PresenterViewModel.xaml" /> </Window.Resources> <ContentControl> <ContentControl.Content> <vm:PresenterViewModel ImageSource="XAMLResources\SEL25YearsTitleBar.bmp" FillImage="XAMLResources\SEL25YearsFillPattern.bmp" FillBrushDimensions="0,0,5,110" FillBrushPatternSize="0,0,5,120"/> </ContentControl.Content> </ContentControl> </Window> And for the sake of completeness! The CodeBehind for the View Model using System; using System.Collections.Generic; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace SEL.MfgTestDev.ESS.ViewModel { public class PresenterViewModel : ViewModelBase { public PresenterViewModel() { } //DataBindings private ImageSource _imageSource; public ImageSource ImageSource { get { return _imageSource; } set { if (_imageSource != value) { _imageSource = value; OnPropertyChanged("ImageSource"); } } } private Rect _fillBrushPatternSize; public Rect FillBrushPatternSize { get { return _fillBrushPatternSize; } set { if (_fillBrushPatternSize != value) { _fillBrushPatternSize = value; OnPropertyChanged("FillBrushPatternSize"); } } } private Rect _fillBrushDimensions; public Rect FillBrushDimensions { get { return _fillBrushDimensions; } set { if (_fillBrushDimensions != value) { _fillBrushDimensions = value; OnPropertyChanged("FillBrushDimensions"); } } } private ImageSource _fillImage; public ImageSource FillImage { get { return _fillImage; } set { if (_fillImage != value) { _fillImage = value; OnPropertyChanged("FillImage"); } } } } }

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  • Problems doing asynch operations in C# using Mutex.

    - by firoso
    I've tried this MANY ways, here is the current iteration. I think I've just implemented this all wrong. What I'm trying to accomplish is to treat this Asynch result in such a way that until it returns AND I finish with my add-thumbnail call, I will not request another call to imageProvider.BeginGetImage. To Clarify, my question is two-fold. Why does what I'm doing never seem to halt at my Mutex.WaitOne() call, and what is the proper way to handle this scenario? /// <summary> /// re-creates a list of thumbnails from a list of TreeElementViewModels (directories) /// </summary> /// <param name="list">the list of TreeElementViewModels to process</param> public void BeginLayout(List<AiTreeElementViewModel> list) { // *removed code for canceling and cleanup from previous calls* // Starts the processing of all folders in parallel. Task.Factory.StartNew(() => { thumbnailRequests = Parallel.ForEach<AiTreeElementViewModel>(list, options, ProcessFolder); }); } /// <summary> /// Processes a folder for all of it's image paths and loads them from disk. /// </summary> /// <param name="element">the tree element to process</param> private void ProcessFolder(AiTreeElementViewModel element) { try { var images = ImageCrawler.GetImagePaths(element.Path); AsyncCallback callback = AddThumbnail; foreach (var image in images) { Console.WriteLine("Attempting Enter"); synchMutex.WaitOne(); Console.WriteLine("Entered"); var result = imageProvider.BeginGetImage(callback, image); } } catch (Exception exc) { Console.WriteLine(exc.ToString()); // TODO: Do Something here. } } /// <summary> /// Adds a thumbnail to the Browser /// </summary> /// <param name="result">an async result used for retrieving state data from the load task.</param> private void AddThumbnail(IAsyncResult result) { lock (Thumbnails) { try { Stream image = imageProvider.EndGetImage(result); string filename = imageProvider.GetImageName(result); string imagePath = imageProvider.GetImagePath(result); var imageviewmodel = new AiImageThumbnailViewModel(image, filename, imagePath); thumbnailHash[imagePath] = imageviewmodel; HostInvoke(() => Thumbnails.Add(imageviewmodel)); UpdateChildZoom(); //synchMutex.ReleaseMutex(); Console.WriteLine("Exited"); } catch (Exception exc) { Console.WriteLine(exc.ToString()); // TODO: Do Something here. } } }

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  • Proper way in MVVM to drive visual states.

    - by firoso
    Given a content presenter that can display one of 4 different application pages, and I want to fade/otherwise animate a transition between pages based on view model state. Ideally I'd like to have these all defined within a DataTemplate, and then trigger transitions based on an enum from the view model, so that when some enum representing state changes, the transitions trigger to the appropriate page. Is there a known best practice to handle things like this? Immediately coming to mind is the possibiltiy to use Enter and Exit actions on data triggers to play storyboards, but this definately doesn't use the parts and states model, so I'd like to shy away from that. I've also tried using the DataStateSwitchBehavior from the codeplex Expression project, but found it to be incompatable with the latest builds of WPF 4.0/Blend 4 RC's SDK. Does anyone have any ideas on how to handle this elegantly? I'm using the MVVM-Light framework. Also I'd like to point out that as long as this resides on a DataTemplate in a Resource Dictionary, code-behind is not an option without refactoring.

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  • Multiple port asynchronous I/O over serialport in C#

    - by firoso
    I'm trying to write a test application for serial I/O (RS-232) with multiple units in C# and I'm running into an issue with my lack of threading experience so I'm soliciting feedback for a best known method. I've got a pool of COM ports COM1-16 each of which can read/write at any time and I need to be able to manage them simultaneously. Is this a situation for a thread pool? What is some guidance on structuring this applet? Edit: Upon review I was wondering is I really even need to do asynchronous threads here, I could just maintain states for each COM-port and do flow logic (i.e., statemachine) for each COM-port individually.

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  • How can I have a serializable struct that wraps it's self as an int32 implicitly? in C#?

    - by firoso
    Long story short, I have a struct (see below) that contains exactly one field: private int value; I've also implemented implicit conversion operators: public static implicit operator int(Outlet val) { return val.value; } public static implicit operator Outlet(int val) { return new Outlet(val); } I've implemented all of the following : IComparable, IComparable<Cart>, IComparable<int>, IConvertible, IEquatable<Cart>, IEquatable<int>, IFormattable I'm at a point where I really have no clue why, but whenever I serialize this object, I get no value. For instance, with XmlSerialization: <Outlet /> Also, I'm not solely concerned about XmlSerialization, I'm concerned about ALL serialization (binary for instance) How can I ensure that this serializes properly? NOTE: I did this because mapping an int,int dictionary seemed rather poorly typed to me when explicit objects with validation behavior were desired.

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  • How to get the most out of a 3 month intern?

    - by firoso
    We've got a software engineering intern coming in who's fairly competent and shows promise. There's one catch: we have him for 3 months full time and can't count on anything past that. He still has a year of school left, which is why we can't say for sure that we have him past 3 months. We have a specific project we're putting him on. How can we maximize his productivity while still giving him a positive learning experience? He wants to learn about development cycles and real-world software engineering. Anything that you think would be critical that you wish you had learned earlier? Nearly six months later: He's preformed admirably and even I have learned a lot from him. Thank you all for the input. Now I want to provide feedback to YOU! He has benefited most from sitting down and writing code. However, he has had a nasty history of bad software engineering practices which I'm trying to replace with good habits (properly finishing a method before moving on, not hacking code together, proper error channeling, etc). He has also really gained a lot by feeling involved in design decisions, even if most of the time they're related to my own design plans.

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  • How to store a scaleable sized extensible event log?

    - by firoso
    Hello everyone! I've been contemplating writing a simple "event log" that takes a paramater list and stores event messages in a log file, trouble is, I forsee this file growing to be rather large (assume 1M entries or more) the question is, how can I implement this system without pulling teeth, I know that SQL would be a possible way to go. XML would be ideal but not really practical for scaleability if i'm not going nuts. Example Log Entry -----Time Date-------- ---------Sender----------------------- ---------Tags---------- --Message---------- 12/24/2008 24:00:00 $DOMAIN\SYSTEM\Application$ :Trivial: :Notification: It's Christmas in 1s

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  • Avoiding mass propagation of properties and events for exposure to ViewModels.

    - by firoso
    I have an MVVM application I am developing that is to the point where I'm ready to start putting together a user interface (my client code is largely functional) I'm now running into the issue that I'm trying to get my application data to where I need it so that it can be consumed by the view model and then bound to the view. Unfortunately, it seems that I've either got a few structural oversights, or I'm just going to have to face the reality that I need to be propogating events and raising excessive amounts of errors to notify view models that thier properties have changed. Let me go into some examples of my issue: I have a class "Unit" contained in a class "Test", contained in a class "Session" contained in a class "TestManager" which is contained in "TestDataModel" which is utilized by "TestViewModel" which is databound to by my "TestView" .... WHOA. Now, consider that Unit (the bottom of the heiarchy) has a property called "Results" that is updated periodically, I want to expose that to my viewmodel and then databind it to my view, trouble is, the only way I can really think to do this is to perpetuate events WAY up a chain that say "I've been updated!" and then request the new value... This seems like an aweful way to do this. Alternatively, I could register a static event and raise it, and have the appropriate "Unit view model" grab the event and request the update. This SEEMS better... but... static events? Is that a taboo idea? Also, having an expression like: TestDataModel.TestManager.Session.Test.Unit.Results[i] Seems REALLY gross to have on a View Model. I know this all reeks of a bad design issue, but I can't figure out what I did wrong? Should I be using more singleton/container controlled lifetimes type objects? Register object instances with static helper containers? Obviously these are hard questions to answer without being intimate with the existing structure, but if you've run into situations like this, what did you do to refactor? Should I just live with this, add mass events, and propogate them?

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  • passing an "unknown enumeration" to a method

    - by firoso
    I'm currently trying to make a class that can register strings as identifiers and accociate them with different types of Enumerations, these enumerations are being evaluated only in so much that I am ensuring that when it's used, that the parameter passed to broadcast (messageType) is an instance of the associated Enum Type. This would work something like this: Diagnostics.RegisterIdentifier("logger", typeof(TestEnum)); Diagnostics.Broadcast("logger", TestEnum.Info, null, "Hello World", null); here's the code I currently have, I need to be able to verify that messageTypesEnum is contained in messageTypesFromIdentifier. private static Dictionary<string, Type> identifierMessageTypeMapping = new Dictionary<string, Type>(); private static List<IListener> listeners = new List<IListener>(); public static void RegisterIdentifier(string identifier, Type messageTypesEnum) { if (messageTypesEnum.BaseType.FullName == "System.Enum") { identifierMessageTypeMapping.Add(identifier, messageTypesEnum); } else { throw new ArgumentException("Expected type of messageTypesEnum to derive from System.Enum", "messageTypesEnum"); } } public static void Broadcast(string identifier, object messageType, string metaIdentifier, string message, Exception exception) { if (identifierMessageTypeMapping.ContainsKey(identifier)) { Type messageTypesFromIdentifier = identifierMessageTypeMapping[identifier]; foreach (var listener in listeners) { DiagnosticsEvent writableEvent = new DiagnosticsEvent(identifier, messageType, metaIdentifier, message, exception); listener.Write(writableEvent); } } }

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  • Irregular layout ItemsControl

    - by firoso
    I have a strange layout for an ItemsControl. I have a 4x6 grid with the following pattern: 1 2 3 4 13 14 15 16 5 6 7 8 17 18 19 20 9 10 11 12 21 22 23 24 Is there an easy way to do this? should I be using 6 Items Controls and take "sections" of my list? is there a good way to do this? What about notification? It's important to note that I may, or may not, have all 24 entries present, but the layout needs to be maintained (think of it like filled slots on a bingo card or something)

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