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Search found 8019 results on 321 pages for 'for in loop'.

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  • Label in PyQt4 GUI not updating with every loop of FOR loop

    - by user297920
    I'm having a problem, where I wish to run several command line functions from a python program using a GUI. I don't know if my problem is specific to PyQt4 or if it has to do with my bad use of python code. What I wish to do is have a label on my GUI change its text value to inform the user which command is being executed. My problem however,

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  • How does this game loop actually work?

    - by Nicolai
    I read this playfulJS post, about ray-casting: http://www.playfuljs.com/a-first-person-engine-in-265-lines/ It looks really interested, so I decided to look at his javascript. I am no expert in javascript, so I quickly got lost. It's the game loop "object" that really gets me. I simply don't understand how it works. From the code: function

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  • In Perl, is a while loop generally faster than a for loop?

    - by Mike
    I've done a small experiment as will be shown below and it looks like that a while loop is faster than a for loop in Perl. But since the experiment was rather crude, and the subject might be a lot more complicated than it seems, I'd like to hear what you have to say about this. Thanks as always for any comments/suggestions :) In the

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  • Help with converting foreach loop to while loop in c#

    - by James Dawson
    I had learnt by reading your great answers here, that it is not good practice deleting items from within a foreach loop, as it is (and I quote) "Sawing off the branch you're sitting on". My code currently removes the text from the dropdownlist, but the actual item remains (just without text displayed). In other words, it isn't

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  • Need to convert this for loop to a while loop

    - by Bragaadeesh
    Hi guys, I solved a problem recently. But I have this one piece of code where I dont utilize the for loop initialization and condition check. It looks a bit odd that way for a for loop. I want to convert it into a while loop. Please help me do it. I tried many times, but somewhere something is missing. for(;;current

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  • for loop will not loop

    - by Bjørn Jostein Aurheim
    I have a for loop that I will use to compute time intervals to add to an ArrayList. The problem is that I can not prove that the for loop is being executed. Nothing is printed when using the system.out.println() statement, and nothing is added to the array from inside the loop ... any sugestions? // lager tidspunkter

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  • Turn-based Strategy Loop

    - by Djentleman
    I'm working on a strategy game. It's turn-based and card-based (think Dominion-style), done in a client, with eventual AI in the works. I've already implemented almost all of the game logic (methods for calculations and suchlike) and I'm starting to work on the actual game loop. What is the "best" way to

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  • PHP: Loop or no loop?

    - by Joseph Robidoux
    In this situation, is it better to use a loop or not? echo "0"; echo "1"; echo "2"; echo "3"; echo "4"; echo "5"; echo "6"; echo "7"; echo "8"; echo "9"; echo "10"; echo "11"; echo "12"; echo "13"; or $number = 0; while ($number != 13) { echo $number; $number = $number + 1; }

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  • Addind the sum of numbers using a loop statement

    - by Deonna
    I need serious help diving the positive numbers and the negative numbers. I am to accumulate the total of the negative values and separately accumulate the total of the positive values. After the loop, you are then to display the sum of the negative values and the sum of the positive

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  • Recommended main loop style

    - by Frootmig-H
    I've just begun attempting an FPS with JMonkeyEngine, but I'm currently stuck as to the best way to implement the main loop - especially with regards to non-instantaneous user actions. By that, I mean things like reloading a weapon. The user starts the action, and it continues for a

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  • HTML5/JS - Choppy Game Loop

    - by Rikonator
    I have been experimenting with HTML5/JS, trying to create a simple game when I hit a wall. My choice of game loop is too choppy to be actually of any use in a game. I'm trying for a fixed time step loop, rendering only when required. I simply use a requestAnimationFrame to run

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  • javascript game loop and game update design

    - by zuo
    There is a main game loop in my program, which calls game update every frame. However, to make better animation and better control, there is a need to implement a function like updateEveryNFrames(n, func). I am considering implementing a counter for each update. The counter

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  • Using foreach loop.

    - by Harikrishna
    I break the code of the for loop without using break like I have for loop given below.And when i is 1 or 2 or 3 or any else but if condition is true then loop will be terminated because i will be 5 if the condition is true.And so NO need of break is needed

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