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  • Silverlight Pixel Shader resource "not found"; what should the URI be?

    - by Grank
    So I've written and compiled an HLSL pixel shader with Shazzam, placed the resulting .ps file in my project, and am trying to instantiate it. No matter what URI I put, Blend tells me that the resource can't be found whenever I try to view any xaml designer, and Visual Studio just shows me a blank page, both in design view and if I try to run the application. This is a Silverlight 4 SketchFlow project, in Blend 4 RC and Visual Studio 2010. I've tried both Resource and EmbeddedResource as the Build Action for the .ps file, neither make any difference (I'm pretty sure it's supposed to be set to Resource). I've tried the following URI formats: "ShaderFileName.ps" "/ShaderFileName.ps" "AssemblyName;component/ShaderFileName.ps" "/AssemblyName;component/ShaderFileName.ps" I also tried moving the shader file from the Screens assembly to the root assembly (that's how SketchFlow projects are created) and that didn't help either. Anyone have any thoughts?

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  • How do you set the default source for the Output window in Visual Studio?

    - by Grank
    We added a SharePoint BDC model project to a solution in Visual Studio 2010. Ever since, whenever the solution is built, instead of showing the Build output in the Output window, it insists on having "SharePoint Tools" selected in the "Show Output from:" drop-down, just to say "Model validation started ... Model validation completed with no errors." Short of shutting off any SharePoint projects in the build configuration, can this behavior be overridden?

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