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  • Rendering ASP.NET Script References into the Html Header

    - by Rick Strahl
    One thing that I’ve come to appreciate in control development in ASP.NET that use JavaScript is the ability to have more control over script and script include placement than ASP.NET provides natively. Specifically in ASP.NET you can use either the ClientScriptManager or ScriptManager to embed scripts and script references into pages via code. This works reasonably well, but the script references that get generated are generated into the HTML body and there’s very little operational control for placement of scripts. If you have multiple controls or several of the same control that need to place the same scripts onto the page it’s not difficult to end up with scripts that render in the wrong order and stop working correctly. This is especially critical if you load script libraries with dependencies either via resources or even if you are rendering referenced to CDN resources. Natively ASP.NET provides a host of methods that help embedding scripts into the page via either Page.ClientScript or the ASP.NET ScriptManager control (both with slightly different syntax): RegisterClientScriptBlock Renders a script block at the top of the HTML body and should be used for embedding callable functions/classes. RegisterStartupScript Renders a script block just prior to the </form> tag and should be used to for embedding code that should execute when the page is first loaded. Not recommended – use jQuery.ready() or equivalent load time routines. RegisterClientScriptInclude Embeds a reference to a script from a url into the page. RegisterClientScriptResource Embeds a reference to a Script from a resource file generating a long resource file string All 4 of these methods render their <script> tags into the HTML body. The script blocks give you a little bit of control by having a ‘top’ and ‘bottom’ of the document location which gives you some flexibility over script placement and precedence. Script includes and resource url unfortunately do not even get that much control – references are simply rendered into the page in the order of declaration. The ASP.NET ScriptManager control facilitates this task a little bit with the abililty to specify scripts in code and the ability to programmatically check what scripts have already been registered, but it doesn’t provide any more control over the script rendering process itself. Further the ScriptManager is a bear to deal with generically because generic code has to always check and see if it is actually present. Some time ago I posted a ClientScriptProxy class that helps with managing the latter process of sending script references either to ClientScript or ScriptManager if it’s available. Since I last posted about this there have been a number of improvements in this API, one of which is the ability to control placement of scripts and script includes in the page which I think is rather important and a missing feature in the ASP.NET native functionality. Handling ScriptRenderModes One of the big enhancements that I’ve come to rely on is the ability of the various script rendering functions described above to support rendering in multiple locations: /// <summary> /// Determines how scripts are included into the page /// </summary> public enum ScriptRenderModes { /// <summary> /// Inherits the setting from the control or from the ClientScript.DefaultScriptRenderMode /// </summary> Inherit, /// Renders the script include at the location of the control /// </summary> Inline, /// <summary> /// Renders the script include into the bottom of the header of the page /// </summary> Header, /// <summary> /// Renders the script include into the top of the header of the page /// </summary> HeaderTop, /// <summary> /// Uses ClientScript or ScriptManager to embed the script include to /// provide standard ASP.NET style rendering in the HTML body. /// </summary> Script, /// <summary> /// Renders script at the bottom of the page before the last Page.Controls /// literal control. Note this may result in unexpected behavior /// if /body and /html are not the last thing in the markup page. /// </summary> BottomOfPage } This enum is then applied to the various Register functions to allow more control over where scripts actually show up. Why is this useful? For me I often render scripts out of control resources and these scripts often include things like a JavaScript Library (jquery) and a few plug-ins. The order in which these can be loaded is critical so that jQuery.js always loads before any plug-in for example. Typically I end up with a general script layout like this: Core Libraries- HeaderTop Plug-ins: Header ScriptBlocks: Header or Script depending on other dependencies There’s also an option to render scripts and CSS at the very bottom of the page before the last Page control on the page which can be useful for speeding up page load when lots of scripts are loaded. The API syntax of the ClientScriptProxy methods is closely compatible with ScriptManager’s using static methods and control references to gain access to the page and embedding scripts. For example, to render some script into the current page in the header: // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Same again - shouldn't be rendered because it's the same id ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Create a second script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function2", "function helloWorld2() { alert('hello2'); }", true, ScriptRenderModes.Header); // This just calls ClientScript and renders into bottom of document ClientScriptProxy.Current.RegisterStartupScript(this,typeof(ControlResources), "call_hello", "helloWorld();helloWorld2();", true); which generates: <html xmlns="http://www.w3.org/1999/xhtml" > <head><title> </title> <script type="text/javascript"> function helloWorld() { alert('hello'); } </script> <script type="text/javascript"> function helloWorld2() { alert('hello2'); } </script> </head> <body> … <script type="text/javascript"> //<![CDATA[ helloWorld();helloWorld2();//]]> </script> </form> </body> </html> Note that the scripts are generated into the header rather than the body except for the last script block which is the call to RegisterStartupScript. In general I wouldn’t recommend using RegisterStartupScript – ever. It’s a much better practice to use a script base load event to handle ‘startup’ code that should fire when the page first loads. So instead of the code above I’d actually recommend doing: ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "call_hello", "$().ready( function() { alert('hello2'); });", true, ScriptRenderModes.Header); assuming you’re using jQuery on the page. For script includes from a Url the following demonstrates how to embed scripts into the header. This example injects a jQuery and jQuery.UI script reference from the Google CDN then checks each with a script block to ensure that it has loaded and if not loads it from a server local location: // load jquery from CDN ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js", ScriptRenderModes.HeaderTop); // check if jquery loaded - if it didn't we're not online string scriptCheck = @"if (typeof jQuery != 'object') document.write(unescape(""%3Cscript src='{0}' type='text/javascript'%3E%3C/script%3E""));"; string jQueryUrl = ClientScriptProxy.Current.GetWebResourceUrl(this, typeof(ControlResources), ControlResources.JQUERY_SCRIPT_RESOURCE); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jquery_register", string.Format(scriptCheck,jQueryUrl),true, ScriptRenderModes.HeaderTop); // Load jquery-ui from cdn ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js", ScriptRenderModes.Header); // check if we need to load from local string jQueryUiUrl = ResolveUrl("~/scripts/jquery-ui-custom.min.js"); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jqueryui_register", string.Format(scriptCheck, jQueryUiUrl), true, ScriptRenderModes.Header); // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "$().ready( function() { alert('hello'); });", true, ScriptRenderModes.Header); which in turn generates this HTML: <html xmlns="http://www.w3.org/1999/xhtml" > <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/WebResource.axd?d=DIykvYhJ_oXCr-TA_dr35i4AayJoV1mgnQAQGPaZsoPM2LCdvoD3cIsRRitHKlKJfV5K_jQvylK7tsqO3lQIFw2&t=633979863959332352' type='text/javascript'%3E%3C/script%3E")); </script> <title> </title> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/scripts/jquery-ui-custom.min.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> $().ready(function() { alert('hello'); }); </script> </head> <body> …</body> </html> As you can see there’s a bit more control in this process as you can inject both script includes and script blocks into the document at the top or bottom of the header, plus if necessary at the usual body locations. This is quite useful especially if you create custom server controls that interoperate with script and have certain dependencies. The above is a good example of a useful switchable routine where you can switch where scripts load from by default – the above pulls from Google CDN but a configuration switch may automatically switch to pull from the local development copies if your doing development for example. How does it work? As mentioned the ClientScriptProxy object mimicks many of the ScriptManager script related methods and so provides close API compatibility with it although it contains many additional overloads that enhance functionality. It does however work against ScriptManager if it’s available on the page, or Page.ClientScript if it’s not so it provides a single unified frontend to script access. There are however many overloads of the original SM methods like the above to provide additional functionality. The implementation of script header rendering is pretty straight forward – as long as a server header (ie. it has to have runat=”server” set) is available. Otherwise these routines fall back to using the default document level insertions of ScriptManager/ClientScript. Given that there is a server header it’s relatively easy to generate the script tags and code and append them to the header either at the top or bottom. I suspect Microsoft didn’t provide header rendering functionality precisely because a runat=”server” header is not required by ASP.NET so behavior would be slightly unpredictable. That’s not really a problem for a custom implementation however. Here’s the RegisterClientScriptBlock implementation that takes a ScriptRenderModes parameter to allow header rendering: /// <summary> /// Renders client script block with the option of rendering the script block in /// the Html header /// /// For this to work Header must be defined as runat="server" /// </summary> /// <param name="control">any control that instance typically page</param> /// <param name="type">Type that identifies this rendering</param> /// <param name="key">unique script block id</param> /// <param name="script">The script code to render</param> /// <param name="addScriptTags">Ignored for header rendering used for all other insertions</param> /// <param name="renderMode">Where the block is rendered</param> public void RegisterClientScriptBlock(Control control, Type type, string key, string script, bool addScriptTags, ScriptRenderModes renderMode) { if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; if (control.Page.Header == null || renderMode != ScriptRenderModes.HeaderTop && renderMode != ScriptRenderModes.Header && renderMode != ScriptRenderModes.BottomOfPage) { RegisterClientScriptBlock(control, type, key, script, addScriptTags); return; } // No dupes - ref script include only once const string identifier = "scriptblock_"; if (HttpContext.Current.Items.Contains(identifier + key)) return; HttpContext.Current.Items.Add(identifier + key, string.Empty); StringBuilder sb = new StringBuilder(); // Embed in header sb.AppendLine("\r\n<script type=\"text/javascript\">"); sb.AppendLine(script); sb.AppendLine("</script>"); int? index = HttpContext.Current.Items["__ScriptResourceIndex"] as int?; if (index == null) index = 0; if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if(renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1,new LiteralControl(sb.ToString())); HttpContext.Current.Items["__ScriptResourceIndex"] = index; } Note that the routine has to keep track of items inserted by id so that if the same item is added again with the same key it won’t generate two script entries. Additionally the code has to keep track of how many insertions have been made at the top of the document so that entries are added in the proper order. The RegisterScriptInclude method is similar but there’s some additional logic in here to deal with script file references and ClientScriptProxy’s (optional) custom resource handler that provides script compression /// <summary> /// Registers a client script reference into the page with the option to specify /// the script location in the page /// </summary> /// <param name="control">Any control instance - typically page</param> /// <param name="type">Type that acts as qualifier (uniqueness)</param> /// <param name="url">the Url to the script resource</param> /// <param name="ScriptRenderModes">Determines where the script is rendered</param> public void RegisterClientScriptInclude(Control control, Type type, string url, ScriptRenderModes renderMode) { const string STR_ScriptResourceIndex = "__ScriptResourceIndex"; if (string.IsNullOrEmpty(url)) return; if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; // Extract just the script filename string fileId = null; // Check resource IDs and try to match to mapped file resources // Used to allow scripts not to be loaded more than once whether // embedded manually (script tag) or via resources with ClientScriptProxy if (url.Contains(".axd?r=")) { string res = HttpUtility.UrlDecode( StringUtils.ExtractString(url, "?r=", "&", false, true) ); foreach (ScriptResourceAlias item in ScriptResourceAliases) { if (item.Resource == res) { fileId = item.Alias + ".js"; break; } } if (fileId == null) fileId = url.ToLower(); } else fileId = Path.GetFileName(url).ToLower(); // No dupes - ref script include only once const string identifier = "script_"; if (HttpContext.Current.Items.Contains( identifier + fileId ) ) return; HttpContext.Current.Items.Add(identifier + fileId, string.Empty); // just use script manager or ClientScriptManager if (control.Page.Header == null || renderMode == ScriptRenderModes.Script || renderMode == ScriptRenderModes.Inline) { RegisterClientScriptInclude(control, type,url, url); return; } // Retrieve script index in header int? index = HttpContext.Current.Items[STR_ScriptResourceIndex] as int?; if (index == null) index = 0; StringBuilder sb = new StringBuilder(256); url = WebUtils.ResolveUrl(url); // Embed in header sb.AppendLine("\r\n<script src=\"" + url + "\" type=\"text/javascript\"></script>"); if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if (renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1, new LiteralControl(sb.ToString())); HttpContext.Current.Items[STR_ScriptResourceIndex] = index; } There’s a little more code here that deals with cleaning up the passed in Url and also some custom handling of script resources that run through the ScriptCompressionModule – any script resources loaded in this fashion are automatically cached based on the resource id. Raw urls extract just the filename from the URL and cache based on that. All of this to avoid doubling up of scripts if called multiple times by multiple instances of the same control for example or several controls that all load the same resources/includes. Finally RegisterClientScriptResource utilizes the previous method to wrap the WebResourceUrl as well as some custom functionality for the resource compression module: /// <summary> /// Returns a WebResource or ScriptResource URL for script resources that are to be /// embedded as script includes. /// </summary> /// <param name="control">Any control</param> /// <param name="type">A type in assembly where resources are located</param> /// <param name="resourceName">Name of the resource to load</param> /// <param name="renderMode">Determines where in the document the link is rendered</param> public void RegisterClientScriptResource(Control control, Type type, string resourceName, ScriptRenderModes renderMode) { string resourceUrl = GetClientScriptResourceUrl(control, type, resourceName); RegisterClientScriptInclude(control, type, resourceUrl, renderMode); } /// <summary> /// Works like GetWebResourceUrl but can be used with javascript resources /// to allow using of resource compression (if the module is loaded). /// </summary> /// <param name="control"></param> /// <param name="type"></param> /// <param name="resourceName"></param> /// <returns></returns> public string GetClientScriptResourceUrl(Control control, Type type, string resourceName) { #if IncludeScriptCompressionModuleSupport // If wwScriptCompression Module through Web.config is loaded use it to compress // script resources by using wcSC.axd Url the module intercepts if (ScriptCompressionModule.ScriptCompressionModuleActive) { string url = "~/wwSC.axd?r=" + HttpUtility.UrlEncode(resourceName); if (type.Assembly != GetType().Assembly) url += "&t=" + HttpUtility.UrlEncode(type.FullName); return WebUtils.ResolveUrl(url); } #endif return control.Page.ClientScript.GetWebResourceUrl(type, resourceName); } This code merely retrieves the resource URL and then simply calls back to RegisterClientScriptInclude with the URL to be embedded which means there’s nothing specific to deal with other than the custom compression module logic which is nice and easy. What else is there in ClientScriptProxy? ClientscriptProxy also provides a few other useful services beyond what I’ve already covered here: Transparent ScriptManager and ClientScript calls ClientScriptProxy includes a host of routines that help figure out whether a script manager is available or not and all functions in this class call the appropriate object – ScriptManager or ClientScript – that is available in the current page to ensure that scripts get embedded into pages properly. This is especially useful for control development where controls have no control over the scripting environment in place on the page. RegisterCssLink and RegisterCssResource Much like the script embedding functions these two methods allow embedding of CSS links. CSS links are appended to the header or to a form declared with runat=”server”. LoadControlScript Is a high level resource loading routine that can be used to easily switch between different script linking modes. It supports loading from a WebResource, a url or not loading anything at all. This is very useful if you build controls that deal with specification of resource urls/ids in a standard way. Check out the full Code You can check out the full code to the ClientScriptProxyClass here: ClientScriptProxy.cs ClientScriptProxy Documentation (class reference) Note that the ClientScriptProxy has a few dependencies in the West Wind Web Toolkit of which it is part of. ControlResources holds a few standard constants and script resource links and the ScriptCompressionModule which is referenced in a few of the script inclusion methods. There’s also another useful ScriptContainer companion control  to the ClientScriptProxy that allows scripts to be placed onto the page’s markup including the ability to specify the script location and script minification options. You can find all the dependencies in the West Wind Web Toolkit repository: West Wind Web Toolkit Repository West Wind Web Toolkit Home Page© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  JavaScript  

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  • Shortcut for enabling / disabling Greasemonkey (or specific script)

    - by ldigas
    talking about firefox here ... I don't use Greasemonkey on any other browser, but if you know, do add info for those as well I use Greasemonkey daily ... having some 20 scripts loaded all the time which save me a ton of grief. But, some of them I sometimes don't need ... few examples: - I use Google Image Status Reporter & Direct Images (links you directly to image file) ... but sometimes I want to go to the page where the image is ... - GReader Minimalist Style ... until I actually need to check the trends and some stuff it hides - there are other examples but these two first sprang to mind, since I just were thinking about that ... To put the long story short ... sometimes I would like a shortcut to disable Greasemonkey, so I don't have to go into the menubar and so on (which I also have half hidden for space) ... anyone knows of any, or how one could create one ?

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  • How do I turn on Greasemonkey live editing?

    - by Delirium tremens
    On Firefox, I click Tools, Addons, Extensions, Greasemonkey, Options, select my user script, click Edit, change the source code, reload one of the included pages, but the script is the unchanged version. On User Scripts, logged in, I click my username, Script Management, my script's name, Admin, Edit Code Online, change the source code, click save, the link to the install page, install and the script is the changed version. How do you turn on Live Editing? While following Greasemonkey tutorials, this feature is not working...

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  • Asset Pipeline acting up

    - by Abram
    Ok, so my asset pipeline has suddenly started acting up on my development machine. JS functions that previously worked are now throwing "not a function" errors.. I know I must be doing something wrong. A minute ago the datatables jquery function was working, then it was throwing an error, then it was working, and now it's not working or throwing an error. Here is my application.js //= require jquery //= require jquery-ui //= require jquery_ujs //= require_self //= require_tree . //= require dataTables/jquery.dataTables //= require dataTables/jquery.dataTables.bootstrap //= require bootstrap //= require bootstrap-tooltip //= require bootstrap-popover //= require bootstrap-tab //= require bootstrap-modal //= require bootstrap-alert //= require bootstrap-dropdown //= require jquery.ui.addresspicker //= require raty //= require jquery.alphanumeric //= require jquery.formrestrict //= require select2 //= require chosen/chosen.jquery //= require highcharts //= require jquery.lazyload Here is some of my layout header: <%= stylesheet_link_tag "application", media: "all" %> <%= yield(:scripthead) %> <%= javascript_include_tag "application" %> <%= csrf_meta_tags %> <%= yield(:head) %> Above I am using the yield to load up online scripts from google as they're only needed on some pages, and generally slow down the site if included in the application layout. I tried removing the yield but things were still broken, even after clearing the browser cache and running rake assets:clean (just to be on the safe side). Here's what shows up between CSS and metatags (for a page with nothin in the yield scripthead): <script src="/assets/jquery.js?body=1" type="text/javascript"></script> <script src="/assets/jquery-ui.js?body=1" type="text/javascript"></script> <script src="/assets/jquery_ujs.js?body=1" type="text/javascript"></script> <script src="/assets/application.js?body=1" type="text/javascript"></script> <script src="/assets/aidmodels.js?body=1" type="text/javascript"></script> <script src="/assets/audio.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-alert.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-dropdown.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-modal.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-popover.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-tab.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-tooltip.js?body=1" type="text/javascript"></script> <script src="/assets/branches.js?body=1" type="text/javascript"></script> <script src="/assets/charts.js?body=1" type="text/javascript"></script> <script src="/assets/chosen/backup_chosen.jquery.js?body=1" type="text/javascript"></script> <script src="/assets/chosen/chosen.jquery.js?body=1" type="text/javascript"></script> <script src="/assets/consumers.js?body=1" type="text/javascript"></script> <script src="/assets/dispensers.js?body=1" type="text/javascript"></script> <script src="/assets/favorites.js?body=1" type="text/javascript"></script> <script src="/assets/features.js?body=1" type="text/javascript"></script> <script src="/assets/generic_styles.js?body=1" type="text/javascript"></script> <script src="/assets/gmaps4rails/gmaps4rails.base.js?body=1" type="text/javascript"></script> <script src="/assets/gmaps4rails/gmaps4rails.bing.js?body=1" type="text/javascript"></script> <script src="/assets/gmaps4rails/gmaps4rails.googlemaps.js?body=1" type="text/javascript"></script> <script src="/assets/gmaps4rails/gmaps4rails.mapquest.js?body=1" type="text/javascript"></script> <script src="/assets/gmaps4rails/gmaps4rails.openlayers.js?body=1" type="text/javascript"></script> <script src="/assets/highcharts.js?body=1" type="text/javascript"></script> <script src="/assets/jquery-ui-1.8.18.custom.min.js?body=1" type="text/javascript"></script> <script src="/assets/jquery.alphanumeric.js?body=1" type="text/javascript"></script> <script src="/assets/jquery.formrestrict.js?body=1" type="text/javascript"></script> <script src="/assets/jquery.lazyload.js?body=1" type="text/javascript"></script> <script src="/assets/jquery.ui.addresspicker.js?body=1" type="text/javascript"></script> <script src="/assets/likes.js?body=1" type="text/javascript"></script> <script src="/assets/messages.js?body=1" type="text/javascript"></script> <script src="/assets/overalls.js?body=1" type="text/javascript"></script> <script src="/assets/pages.js?body=1" type="text/javascript"></script> <script src="/assets/questions.js?body=1" type="text/javascript"></script> <script src="/assets/raty.js?body=1" type="text/javascript"></script> <script src="/assets/reviews.js?body=1" type="text/javascript"></script> <script src="/assets/sessions.js?body=1" type="text/javascript"></script> <script src="/assets/styles.js?body=1" type="text/javascript"></script> <script src="/assets/tickets.js?body=1" type="text/javascript"></script> <script src="/assets/universities.js?body=1" type="text/javascript"></script> <script src="/assets/users.js?body=1" type="text/javascript"></script> <script src="/assets/dataTables/jquery.dataTables.js?body=1" type="text/javascript"></script> <script src="/assets/dataTables/jquery.dataTables.bootstrap.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-transition.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-affix.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-button.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-carousel.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-collapse.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-scrollspy.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-typeahead.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap.js?body=1" type="text/javascript"></script> <script src="/assets/select2.js?body=1" type="text/javascript"></script> From application.rb: config.assets.initialize_on_precompile = false # Enable the asset pipeline config.assets.enabled = true config.action_controller.assets_dir = "#{File.dirname(File.dirname(__FILE__))}/public" # Version of your assets, change this if you want to expire all your assets config.assets.version = '1.0' I'm sorry, I'm not sure what else to include to help with this puzzle, but any advise would be appreciated. I was having no problems before I started trying to upload to heroku and now everything's gone haywire. EDIT: In the console at the moment I'm seeing Uncaught TypeError: Cannot read property 'Constructor' of undefined bootstrap-popover.js:33 Uncaught ReferenceError: google is not defined jquery.ui.addresspicker.js:25 Uncaught TypeError: Object [object Object] has no method 'popover' overall:476

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  • Greasemonkey @require jQuery not working "Component not available"

    - by Greg K
    I've seen the other question on here about loading jQuery in a Greasemonkey. Having tried that method, with this require statement inside my ==UserScript== tags: // @require http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js I still get the following error message in Firefox's error console: Error: Component is not available Source File: file:///Users/greg/Library/Application%20Support/ Firefox/Profiles/xo9xhovo.default/gm_scripts/myscript/jquerymin.js Line: 36 This stops my greasemonkey code from running. I've made sure I included the @require for jQuery and saved my js file before installing it, as required files are only loaded on installation. Code: // ==UserScript== // @name My Script // @namespace http://www.google.com // @description My test script // @include http://www.google.com // @require http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js // ==/UserScript== GM_log("Hello"); I have Greasemonkey 0.8.20091209.4 installed on Firefox 3.5.7 on my Macbook Pro, Leopard (10.5.8). I've cleared my cache (except cookies) and have disabled all other plugins except Flashblock 1.5.11.2, Web Developer 1.1.8 and Adblock Plus 1.1.3. My config.xml with my Greasemonkey script installed: <UserScriptConfig> <Script filename="myscript.user.js" name="My Script" namespace="http://www.google.com" description="My test script" enabled="true" basedir="myscript"> <Include>http://www.google.com</Include> <Require filename="jquerymin.js"/> </Script> I can see jquerymin.js sat in the gm_scripts/myscript/ directory. Additionally, is it common for this error to occur in the console when installing a Greasemonkey script? Error: not well-formed Source File: file:///Users/Greg/Documents/myscript.user.js Line: 1, Column: 1 Source Code: // ==UserScript==

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  • Is On-The-Fly string replacement possible using GreaseMonkey and Firefox

    - by Gary M. Mugford
    I have looked for means to stop Brightcove videos from autostarting in Firefox and have come to the conclusion it isn't possible without external programming via something like Grease Monkey. However, I'm not proficient in javascript let alone GM. So I thought I'd ask here first whether what I want to do is feasible, or whether it's a fool's errand. What I want to accomplish is have a site specific script executed to replace a string value on the run in that site's code. Specifically, what I am looking for is something GM-style that would do this: if site_domain = 'www.SiteWithAutoPlayVideos.com' then replace_all('<param name="autoStart" value="true" />', '<param name="autoStart" value="false" />'); Having looked through Super User for anything GreaseMonkey that might relate, I see notices that the sandbox GM executes scripts in has to remain separate for security reasons. So, I suspect I might be in for disappointment. BUT if it is accomplishable and somebody here can confirm it, then I will do my best to struggle through the learning curve and get this noisome little problem put to rest. Yes, I have tried Flash Block and FlashDisable in order to attack this issue with no avail. Thanks in advance for your time.

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  • Cancel page forward/back hotkeys in Firefox with Greasemonkey

    - by Stimulating Pixels
    First the background: In Firefox 3.6.3 on Mac OS X 10.5.8 when entering text into a standard the hotkey combination of Command+LeftArrow and Command+RightArrow jump the cursor to the start/end of the current line, respectively. However, when using CKEditor, FCKEditor and YUI Editor, Firefox does not seem to completely recognize that it's a text area. Instead, it drops back to the default function for those hotkeys which is to move back/forward in the browser history. After this occurs, the text in the editor is also cleared when you return to the page making it very easy to loose whatever is being worked on. I'm attempting to write a greasemonkey script that I can use to capture the events and prevent the page forward/back jumps from being executed. So far, I've been able to see the events with the following used as a .user.js script in GreaseMonkey: document.addEventListener('keypress', function (evt) { // grab the meta key var isCmd = evt.metaKey; // check to see if it is pressed if(isCmd) { // if so, grab the key code; var kCode = evt.keyCode; if(kCode == 37 || kCode == 39) { alert(kCode); } } }, false ); When installed/enabled, pressing command+left|right arrow key pops an alert with the respective code, but as soon as the dialog box is closed, the browser executes the page forward/back move. I tried setting a new code with evt.keyCode = 0, but that didn't work. So, the question is, can this Greasemonkey script be updated so that it prevents the back/forward page moves? (NOTE: I'm open to other solutions as well. Doesn't have to be Greasemonkey, that's just the direction I've tried. The real goal is to be able to disable the forward/back hotkey functionality.)

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  • The Beginner’s Guide to Greasemonkey User Scripts in Firefox

    - by Asian Angel
    Everybody knows that Firefox has add-ons for virtually everything, but if you don’t want to bloat your installation you’ve always got the option of Greasemonkey scripts instead. Here’s a quick primer on how to use them. Getting Started with User Scripts Once you have Greasemonkey installed, managing the extension is really easy. Left click on the status bar icon to turn the extension on/off and right click to access the context menu shown here. Whether you use the Options button in the Add-ons Manager Window or the context menu shown above, both will bring up the Manage User Scripts dialog. At the moment you have a nice clean slate to work with… time to get some scripts added in. The majority of user scripts can be found at two different sites, the first being appropriately named userscripts.org, and you can either browse by tag or search for a script. As you can see here your search for a particular type of script can be quickly narrowed down based on category. There is definitely a lot to choose from. For our example we focused on the “textarea” tag. There were 62 scripts available but we quickly found what we were looking for on the first page. Installing, Managing, & Using Your Scripts When you find a script that you want to install visit the script’s homepage and click on the “Install” button. Note: Link for this script provided below. Once you have clicked on the Install button, Greasemonkey will open up the following installation window. You will be able to view: A summary of what the script does A list of websites that the script is supposed to function on (our example is set for all) View the script source if desired Make a final decision on whether to install the script or cancel the process Right-clicking on our status bar icon shows our new script listed and active. Reopening the Manage User Scripts window shows: Our new script listed in the column on the left The websites/pages included An option to disable the script (can also be done in the context menu) The ability to edit the script The ability to uninstall the script If you choose to edit the script you will be asked to browse for and select a default text editor of your choice (first time only). Once you have selected a text editor you can make any changes desired to the script. We decided to test our new user script on the site. Going to the comment box at the bottom we could easily resize the window as desired. The Comment box definitely got a lot bigger. Conclusion If you prefer to keep the number of extensions to a minimum in your Firefox installation then Greasemonkey and the Userscripts website can easily provide that extra functionality without the bloat. For added auto website script detection goodness see our article on Greasefire. Note: See our article here for specialized How-To Geek User Style Scripts that can be added to Greasemonkey. Links Download the Greasemonkey Extension (Mozilla Add-ons) Install the Textarea & Input Resize User Script Visit the Userscripts.org Website Visit the Userstyles.org Website Similar Articles Productive Geek Tips Enjoy How-To Geek User Style Script GoodnessEnable Multi-Column Google Searches with a User ScriptSearch Alternative Search Engines from within Bing’s Search PageFind User Scripts for Your Favorite Websites the Easy WaySet Up User Scripts in Opera Browser TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7

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  • script to recursively check for and select dependencies

    - by rp.sullivan
    I have written a script that does this but it is one of my first scripts ever so i am sure there is a better way:) Let me know how you would go about doing this. I'm looking for a simple yet efficient way to do this. Here is some important background info: ( It might be a little confusing but hopefully by the end it will make sense. ) 1) This image shows the structure/location of the relevant dirs and files. 2) The packages.file located at ./config/default/config/packages is a space delimited file. field5 is the "package name" which i will call $a for explanations sake. field4 is the name of the dir containing the $a.dir i will call $b field1 shows if the package is selected or not, "X"(capital x) for selected and "O"(capital o as in orange) for not selected. Here is an example of what the packages.file might contain: ... X ---3------ 104.800 database gdbm 1.8.3 / base/library CROSS 0 O -1---5---- 105.000 base libiconv 1.13.1 / base/tool CROSS 0 X 01---5---- 105.000 base pkgconfig 0.25 / base/tool CROSS 0 X -1-3------ 105.000 base texinfo 4.13a / base/tool CROSS DIETLIBC 0 O -----5---- 105.000 develop duma 2_5_15 / base/development CROSS NOPARALLEL 0 O -----5---- 105.000 develop electricfence 2_4_13 / base/development CROSS 0 O -----5---- 105.000 develop gnupth 2.0.7 / extra/development CROSS NOPARALLEL FPIC-QUIRK 0 ... 3) For almost every package listed in the "packages.file" there is a corresponding ".cache file" The .cache file for package $a would be located at ./package/$b/$a/$a.cache The .cache files contain a list of dependencies for that particular package. Here is an example of one of the .cache files might look like. Note that the dependencies are field2 of lines containing "[DEP]" These dependencies are all names of packages in the "package.file" [TIMESTAMP] 1134178701 Sat Dec 10 02:38:21 2005 [BUILDTIME] 295 (9) [SIZE] 11.64 MB, 191 files [DEP] 00-dirtree [DEP] bash [DEP] binutils [DEP] bzip2 [DEP] cf [DEP] coreutils ... So with all that in mind... I'm looking for a shell script that: From within the "main dir" Looks at the ./config/default/config/packages file and finds the "selected" packages and reads the corresponding .cache Then compiles a list of dependencies that excludes the already selected packages Then selects the dependencies (by changing field1 to X) in the ./config/default/config/packages file and repeats until all the dependencies are met Note: The script will ultimately end up in the "scripts dir" and be called from the "main dir". If this is not clear let me know what need clarification. For those interested I'm playing around with T2 SDE. If you are into playing around with linux it might be worth taking a look.

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  • Include Jquery inside GreaseMonkey script under Google Chrome

    - by Alekc
    As maybe some of you know google chrome has put some severe limitation on greasemonkey scripts. Chromium does not support @require, @resource, unsafeWindow, GM_registerMenuCommand, GM_setValue, or GM_getValue. And without require, I can't find a way to include jquery library in Greasemonkey script under google chrome. Does anybody have some advice for the matter? Thanks in advance.

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  • How can I use jQuery in Greasemonkey?

    - by Keira Nighly
    I tried putting this line but it doesn't work: // @require http://ajax.googleapis.com/ajax/libs/jquery/1.2.6/jquery.js jQuery doesn't work in Greasemonkey at all. Is there other way to use jQuery in Greasemonkey? -- For all the people who have the same problem, you must upload the file to greasespot then install it from there. The Create New Script option wouldn't work!

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  • Changing CSS before pageload with Greasemonkey

    - by JP
    I need to hide an element on the page using greasemonkey before it loads (so that it's never visible). At the moment I'm @requireing jQuery 1.3.2 which I'm reasonably familiar with, but I'm unsure how it interacts with greasemonkey so I don't know how to pull this off! Many thanks, JP

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  • Script at Startup

    - by OttoRobba
    I'm using 10.10 and I need to run a script in order to get a windows-like international keyboard layout - basically, it changes how dead keys work. (Original script from this page http://t.tam.atbh.us/en/win-us-intl-4-linux/ ) Since I can't seem to manage to get it going from boot, I have to run a custom script to launch any application. The script: export GTK_IM_MODULE=xim setxkbmap us intl xmodmap -e 'keycode 48 = dead_acute dead_diaeresis dead_acute dead_diaeresis acute diaeresis' application_name So if I put abiword in the application_name, it runs abiword respecting the keyboard script. Ideally, the original script would start at boot and then any applications I use would function with it - just like what happens if I run it first in Terminal (without the app_name line) and then run apps from it. I tried to make the script run from boot by adding it to /etc/rc.local but to no avail. Tried to add it to init.d but that also didn't work. If anyone can help, I'd be most grateful.

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  • Handle window scroll event in greasemonkey script

    - by Akim Khalilov
    Hi. I need some advice. I have a web page and want to extend it's functionality with greasemonkey script and firefox. When page has loaded I need run custom function during user's page scrolling (with mouse whell or scrollbar). I want show some div block when user scrolling down and hide it when he scrolling to the top. But I met some problem - I couldn't assign event handler to the onscroll event. I use next part of the code: function showFixedBlock(){ ... } function onScrollStart(){ ... showFixedBlock(); ... } window.onscroll = onScrollStart; I test this piece of code on my test html page and it works, but when I copy it into greasemonkey, script doesn't work. Should I assign onscroll event handler during page loading? As I know greasemonkey execute it's scripts when page has loaded? Is it the reason of the problem? Is there some additional requirments to handle 'onscroll' event? How can I do that? Thanks.

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  • turning on Greasemonkey live editing

    - by Delirium tremens
    On Firefox, I click Tools, Addons, Extensions, Greasemonkey, Options, select my user script, click Edit, change the source code, reload one of the included pages, but the script is the unchanged version. On User Scripts, logged in, I click my username, Script Management, my script's name, Admin, Edit Code Online, change the source code, click save, the link to the install page, install and the script is the changed version. How did you turn on Live Editing? While following Greasemonkey tutorials, this feature is not working... Are you going to use the "works on my computer" excuse? Should this be on the Stack Overflow sister site Super User?

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  • Updating onclick's string value with Greasemonkey

    - by Devin McCabe
    I'm trying to write a Greasemonkey script to update the onclick value of a bunch of links on a page. The HTML looks like this: <a onclick="OpenGenericPopup('url-99.asp','popup',500,500,false)" href="javascript:void(0)">text</a> I need to update the url-99.asp part of the Javascript into something like urlB-99.asp. In my script, I'm collecting all the links with an XPath expression and iterating through them: var allEl = document.evaluate( 'td[@class="my-class"]/a', document, null, XPathResult.UNORDERED_NODE_SNAPSHOT_TYPE, null); for (var i = 0; i < allEl.snapshotLength; i++) { var el = allEl.snapshotItem(i); //something here; } If I try to alert(el.onclick), I get an error in the console: Component is not available I've read up on unsafeWindow and other Greasemonkey features, and I understand how to set an event handler for that link with a new onClick event, but how do I read the current onclick value into a string so I can manipulate it and update the element?

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  • Greasemonkey: load url using GM_xmlhttpRequest and createContextualFragment

    - by Dave
    I have the following GreaseMonkey Script: GM_xmlhttpRequest({ method: 'GET', url: "http://www.testurl.com", headers: { 'User-agent': 'Mozilla/4.0 (compatible) Greasemonkey/0.3', }, onload: function(responseDetails) { var tagString = responseDetails.responseText; var range = document.createRange(); range.selectNode(document.body); var documentFragment = range.createContextualFragment(tagString); How do I now extract stuff from documentFragment? documentFragment.getElementById(''), document.body etc all returns undefined. I suspect this is due to the createContextualFragment method returning a XPCNativeWrapper object, but how do I work around this to access the underlying DOM? Thanks

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  • Problems crossing the boundary between protected greasemonkey execution space and the unsafeWindow l

    - by Chilly
    Hi guys. Here is my problem: I've registered some callbacks into a Yahoo event driven webpage (betfair.com market views) and am trapping the betsPlaced events with a handler. So far so simple. Next stage is to get the event back into greasemonkey land, and while I know that from greasemoney space you can call unsafeWindow.stuff, there is no reverse operation (by design). So if I want to send the contents of the event over, say, a cometd queue, my carefully set up jquery, greasemonkey, YUI2, betfair environment fails by telling me that unsafeWindow processes cant call GM_ajax stuff. This is obviously safe and sane, but it basically stops me doing what I want to do. Has anyone tried doing this (ignore the cometd stuff, just general ajax calls) and succeeded? I've had a look at pages like this: http://wiki.greasespot.net/0.7.20080121.0%2B_compatibility but it doesnt appear to work for all the calls.

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  • JavaScript (via Greasemonkey) failing to set "title" attributes on <a> tags

    - by rjray
    I have the following (fairly) simple JavaScript snippet that I have wired into Greasemonkey. It goes through a page, looks for <a> tags whose href points to tinyurl.com, and adds a "title" attribute that identifies the true destination of the link. Much of the important code comes from an older (unsupported) Greasemonkey script that quits working when the inner component that held the XPath implementation changed. My script: (function() { var providers = new Array(); providers['tinyurl.com'] = function(link, fragment) { // This is mostly taken from the (broken due to XPath component // issues) tinyurl_popup_preview script. link.title = "Loading..."; GM_xmlhttpRequest({ method: 'GET', url: 'http://preview.tinyurl.com/' + fragment, onload: function(res) { var re = res.responseText.match("<blockquote><b>(.+)</b></blockquote>"); if (re) { link.title = re[1].replace(/\<br \/\>/g, "").replace(/&amp;/g, "&"); } else { link.title = "Parsing failed..."; } }, onerror: function() { link.title = "Connection failed..."; } }); }; var uriPattern = /(tinyurl\.com)\/([a-zA-Z0-9]+)/; var aTags = document.getElementsByTagName("a"); for (i = 0; i < aTags.length; i++) { var data = aTags[i].href.match(uriPattern); if (data != null && data.length > 1 && data[2] != "preview") { var source = data[1]; var fragment = data[2]; var link = aTags[i]; aTags[i].addEventListener("mouseover", function() { if (link.title == "") { (providers[source])(link, fragment); } }, false); } } })(); (The reason the "providers" associative array is set up the way it is, is so that I can expand this to cover other URL-shortening services as well.) I have verified that all the various branches of code are being reached correctly, in cases where the link being examined does and does not match the pattern. What isn't happening, is any change to the "title" attribute of the anchor tags. I've watched this via Firebug, thrown alert() calls in left and right, and it just never changes. In a previous iteration all expressions of the form: link.title = "..."; had originally been: link.setAttribute("title", "..."); That didn't work, either. I'm no newbie to JavaScript OR Greasemonkey, but this one has me stumped!

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  • Batch file script for Enable & disable the "use automatic Configuration Script"

    - by Tijo Joy
    My intention is to create a .bat file that toggles the check box of "use automatic Configuration Script" in Internet Settings. The following is my script @echo OFF setlocal ENABLEEXTENSIONS set KEY_NAME="HKCU\Software\Microsoft\Windows\CurrentVersion\Internet Settings" set VALUE_NAME=AutoConfigURL FOR /F "usebackq skip=1 tokens=1-3" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO ( set ValueName=%%A set ValueType=%%B set ValueValue=%%C ) @echo Value Name = %ValueName% @echo Value Type = %ValueType% @echo Value Value = %ValueValue% IF NOT %ValueValue%==yyyy ( reg add "HKCU\Software\Microsoft\Windows\CurrentVersion\Internet Settings" /v AutoConfigURL /t REG_SZ /d "yyyy" /f echo Proxy Enabled ) else ( echo Hai reg add "HKCU\Software\Microsoft\Windows\CurrentVersion\Internet Settings" /v AutoConfigURL /t REG_SZ /d "" /f echo Proxy Disabled ) The output i'm getting for the Proxy Enabled part is Value Name = AutoConfigURL Value Type = REG_SZ **Value Value =yyyy** Hai The operation completed successfully. Proxy Disabled But the Proxy Enable part isn't working fine the output i get is : Value Name = AutoConfigURL Value Type = REG_SZ **Value Value =** ( was unexpected at this time. The variable "Value Value" is not getting set when we try to do the Proxy enable

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  • Greasemonkey is getting an empty document.body on select Google pages.

    - by Brock Adams
    Hi, I have a Greasemonkey script that processes Google search results. But it's failing in a few instances, when xpath searches (and document body) appear to be empty. Running the code in Firebug's console works every time. It only fails in a Greasemonkey script. Greasemonkey sees an empty document.body. I've boiled the problem down to a test, greasemonkey script, below. I'm using Firefox 3.5.9 and Greasemonkey 0.8.20100408.6 (but earlier versions had the same problem). Problem: Greasemonkey sees an empty document.body. Recipe to Duplicate: Install the Greasemonkey script. Open a new tab or window. Navigate to Google.com (http://www.google.com/). Search on a simple term like "cats". Check Firefox's Error console (Ctrl-shift-J) or Firebug's console. The script will report that document body is empty. Hit refresh. The script will show a good result (document body found). Note that the failure only reliably appears on Google results obtained this way, and on a new tab/window. Turn javascript off globally (javascript.enabled set to false in about:config). Repeat steps 2 thru 5. Only now the Greasemonkey script will work. It seems that Google javascript is killing the DOM tree for greasemonkey, somehow. I've tried a time-delayed retest and even a programmatic refresh; the script still fails to see the document body. Test Script: // // ==UserScript== // @name TROUBLESHOOTING 2 snippets // @namespace http://www.google.com/ // @description For code that has funky misfires and defies standard debugging. // @include http://*/* // ==/UserScript== // function LocalMain (sTitle) { var sUserMessage = ''; //var sRawHtml = unsafeWindow.document.body.innerHTML; //-- unsafeWindow makes no difference. var sRawHtml = document.body.innerHTML; if (sRawHtml) { sRawHtml = sRawHtml.replace (/^\s\s*/, ''). substr (0, 60); sUserMessage = sTitle + ', Doc body = ' + sRawHtml + ' ...'; } else { sUserMessage = sTitle + ', Document body seems empty!'; } if (typeof (console) != "undefined") { console.log (sUserMessage); } else { if (typeof (GM_log) != "undefined") GM_log (sUserMessage); else if (!sRawHtml) alert (sUserMessage); } } LocalMain ('Preload'); window.addEventListener ("load", function() {LocalMain ('After load');}, false);

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  • GreaseMonkey + Ajax + Remember page?

    - by acidzombie24
    I load jquery into my greasemonkey script and when the user clicks the start button the script makes a bunch of ajax calls. I then empty body and append data. When i click on something and hit back instead of getting the page post script i lose all the data and need to run the ajax calls again (it can take seconds to run). How do i make it not lose the changes?

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  • Changing the parameters of a Javascript function using GreaseMonkey

    - by Dave
    There are a lot of questions here about Greasemonkey, but I didn't see anything directly related to my question. I'm on a website that uses a text editor control, and it's really annoying that they don't allow horizontal resizing (only vertical). So if you are using a cheapo projector that only supports 1024x768, the text runs off of the screen and there's nothing you can do about it. I looked at the page source, and found the section of code that I want Greasemonkey to modify: <script type="text/javascript"> // TinyMCE instance type: CD_TinyMCE tinyMCE.init({ convert_urls : "", mode : "specific_textareas", editor_selector : "rte", theme : "advanced", theme_advanced_toolbar_location : "top", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", theme_advanced_resizing : true, **theme_advanced_resize_horizontal : false**, ... I just want to change the boldfaced value to true. I tried to approach this the brute force way and replace the text this way: function allowHorizontalResize() { var search_string = "theme_advanced_resize_horizontal : false"; var replace_string = "theme_advanced_resize_horizontal : true"; var doc_text = document.body.innerHTML; document.body.innerHTML = doc_text.replace( search_string, replace_string); } ...but it doesn't work. However, I know the basic search and replace part works because I can use this script to replace text within the editor -- I just can't change the javascript code that initializes the text editor. Can someone explain what I'm doing wrong? Is this even possible?

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  • Greasemonkey script not executed when unusual content loading is being used

    - by Sam Brightman
    I'm trying to write a Greasemonkey script for Facebook and having some trouble with the funky page/content loading that they do (I don't quite understand this - a lot of the links are actually just changing the GET, but I think they do some kind of server redirect to make the URL look the same to the browser too?). Essentially the only test required is putting a GM_log() on its own in the script. If you click around Facebook, even with facebook.com/* as the pattern, it is often not executed. Is there anything I can do, or is the idea of a "page load" fixed in Greasemonkey, and FB is "tricking" it into not running by using a single URL? If I try to do some basic content manipulation like this: GM.log("starting"); var GM_FB=new Object; GM_FB.birthdays = document.evaluate("//div[@class='UIUpcoming_Item']", document, null, XPathResult.UNORDERED_NODE_SNAPSHOT_TYPE, null); for (i = GM_FB.birthdays.snapshotLength - 1; i >= 0; i--) { if (GM_FB.birthdayRegex.test(GM_FB.birthdays.snapshotItem(i).innerHTML)) { GM_FB.birthdays.snapshotItem(i).setAttribute('style','font-weight: bold; background: #fffe88'); } } The result is that sometimes only a manual page refresh will make it work. Pulling up the Firebug console and forcing the code to run works fine. Note that this isn't due to late loading of certain parts of the DOM: I have adding some code later to wait for the relevant elements and, crucially, the message never gets logged for certain transitions. For example, when I switch from Messages to News Feed and back.

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