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  • Grand Theft Auto IV – Awesome Ghost Rider Mod [Videos]

    - by Asian Angel
    Recently we shared the video for a terrific Back to the Future GTA IV mod with you and today we are back with videos for a wicked Ghost Rider mod. One thing is sure, with Ghost Rider cruising through town the nights in Liberty City have never been hotter! Note: Videos contain some language that may be considered inappropriate. The first video focuses on the main working mod while the second focuses on the new ‘Wall Ride’ feature that sees Ghost Rider going up and down walls. How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Awesome Back to the Future – Hill Valley Mod for Grand Theft Auto IV [Video]

    - by Asian Angel
    What could be better than playing a good round of Grand Theft Auto IV? Playing with a working Delorean time machine with Marty McFly as the driver! Watch as this Delorean tears up the roads in this video from YouTube user Seedyrom34. You can read more about the mod at the YouTube link provided below… Grand Theft Auto IV: Hill Valley – [Back to the Future Mod Showcase] [via Neatorama] HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For?

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  • Rotation and translation like in GTA 1 OpenGL

    - by user1876377
    Okay, so I have a figure in XZ plain. I want to move it forward/backward and rotate at it's own Y axis, then move forward again in the rotation's direction, like the character in GTA 1. Code so far: Init: spaceship_position = glm::vec3(0,0,0); spaceship_rotation = glm::vec3(0,0,0); spaceship_scale = glm::vec3(1, 1, 1); Draw: glm::mat4 transform = glm::scale<float>(spaceship_scale) * glm::rotate<float>(spaceship_rotation.x, 1, 0, 0) * glm::rotate<float>(spaceship_rotation.y, 0, 1, 0) * glm::rotate<float>(spaceship_rotation.z, 0, 0, 1) * glm::translate<float>(spaceship_position); drawMesh(spaceship, texture, transform); Update: switch (key.keysym.sym) { case SDLK_UP: spaceship_position.z += 0.1; break; case SDLK_DOWN: spaceship_position.z -= 0.1; break; case SDLK_LEFT: spaceship_rotation.y += 1; break; case SDLK_RIGHT: spaceship_rotation.y -= 1; break; } So this only moves on the Z axis, but how can I move the object on both Z and X axis where the object is facing?

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  • Problems Running GTA San Anread under wine

    - by Samyon Sahnovitch
    Although I can actually run San Andreas under wine first of all this is the menu: Well when I press the first menu item, I can play but there are some weird "bugs" with the graphics. The sky turns black, some 3d figures appearing on the screen etc. + the game is very slow. Intel built in graphic card so drivers are built in as well. When I run it on Windows - same computer everything works fine. Output from lspci if it will help. 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 07) 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:1a.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 03) 00:1a.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 03) 00:1a.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 03) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 03) 00:1c.1 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 2 (rev 03) 00:1d.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 03) 00:1d.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.3 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 03) 00:1d.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation 82801IBM/IEM (ICH9M/ICH9M-E) 4 port SATA Controller [AHCI mode] (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 00:1f.6 Signal processing controller: Intel Corporation 82801I (ICH9 Family) Thermal Subsystem (rev 03) 02:00.0 Network controller: Atheros Communications Inc. AR9285 Wireless Network Adapter (PCI-Express) (rev 01) 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller (rev 02)

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  • About Solaris 11 and UltraSPARC II/III/IV/IV+

    - by nospam(at)example.com (Joerg Moellenkamp)
    I know that I will get the usual amount of comments like "Oh, Jörg ? you can't be negative about Oracle" for this article. However as usual I want to explain the logic behind my reasoning. Yes ? I know that there is a lot of UltraSPARC III, IV and IV+ gear out there. But there are some very basic questions: Does your application you are currently running on this gear stops running just because you can't run Solaris 11 on it? What is the need to upgrade a system already in production to Solaris 11? I have the impression, that some people think that the systems get useless in the moment Oracle releases Solaris 11. I know that Sun sold UltraSPARC IV+ systems until 2009. The Sun SF490 introduced 2004 for example, that was a Sun SF480 with UltraSPARC IV and later with UltraSPARC IV+. And yes, Sun made some speedbumps. At that time the systems of the UltraSPARC III to IV+ generations were supported on Solaris 8, on Solaris 9 and on Solaris 10. However from my perspective we sold them to customers, which weren't able to migrate to Solaris 10 because they used applications not supported on Solaris 9 or who just didn't wanted to migrate to Solaris 10. Believe it or not ? I personally know two customers that migrated core systems to Solaris 10 in ? well 2008/9. This was especially true when the M3000 was announced in 2008 when it closed the darned single socket gap. It may be different at you site, however that's what I remember about that time when talking with customers. At first: Just because there is no Solaris 11 for UltraSPARC III, IV and IV+, it doesn't mean that Solaris 10 will go away anytime soon. I just want to point you to "Expect Lifetime Support - Hardware and Operating Systems". It states about Premier Support:Maintenance and software upgrades are included for Oracle operating systems and Oracle VM for a minimum of eight years from the general availability date.GA for Solaris 10 was in 2005. Plus 8 years ? 2013 ? at minimum. Then you can still opt for 3 years of "Extended Support" ? 2016 ? at minimum. 2016 your systems purchased in 2009 are 7 years old. Even on systems purchased at the very end of the lifetime of that system generation. That are the rules as written in the linked document. I said minimum The actual dates are even further in the future: Premier Support for Solaris 10 ends in 2015, Extended support ends 2018. Sustaining support ? indefinite. You will find this in the document "Oracle Lifetime Support Policy: Oracle Hardware and Operating Systems".So I don't understand when some people write, that Oracle is less protective about hardware investments than Sun. And for hardware it's the same as with Sun: Service 5 years after EOL as part of Premier Support. I would like to write about a different perspective as well: I have to be a little cautious here, because this is going in the roadmap area, so I will mention the public sources here: John Fowler told last year that we have to expect at at least 3x the single thread performance of T3 for T4. We have 8 cores in T4, as stated by Rick Hetherington. Let's assume for a moment that a T4 core will have the performance of a UltraSPARC core (just to simplify math and not to disclosing anything about the performance, all existing SPARC cores are considered equal). So given this pieces of information, you could consolidate 8 V215, 4 or 8 V245, 2 full blown V445,2 full blown 490, 2 full blown M3000 on a single T4 SPARC processor. The Fowler roadmap prezo talked about 4-socket systems with T4. So 32 V215, 16 to 8 V245, 8 fullblown V445, 8 full blown V490, 8 full blown M3000 in a system image. I think you get the idea. That said, most of the systems we are talking about have already amortized and perhaps it's just time to invest in new systems to yield other advantages like reduced space consumptions, like reduced power consumption, like some of the neat features sun4v gives you, and yes ? reduced number of processor licenses for Oracle and less money for Oracle HW/SW support. As much as I dislike it myself that my own UltraSPARC III and UltraSPARC II based systems won't run on Solaris 11 (and I have quite a few of them in my personal lab), I really think that the impact on production environments will be much less than most people think now. By the way: The reason for this move is a quite significant new feature. I will tell you that it was this feature, when it's out. I assume, telling just a word more could lead to much more time to blog.

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  • Is it safer to use the same IV all times data are encrypted, or use a dynamic IV that is sent together the encrypted text? [closed]

    - by kiamlaluno
    When encrypting data that is then send to a server, is it better to always use the same IV, which is already known from the receiving server, or use a dynamic IV that is then sent to the receiving server? I am referring to the case the remote server receives data from another server, or from a client application, and executes operations on a database table, in the table row identified by the received data. Which of the following PHP snippets is preferable? $iv = mcrypt_create_iv(mcrypt_enc_get_iv_size($td), MCRYPT_RAND); $ks = mcrypt_enc_get_key_size($td); $key = substr(md5('very secret key'), 0, $ks); mcrypt_generic_init($td, $key, $iv); $encrypted = mcrypt_generic($td, 'This is very important data'); send_encripted_data(combine_iv_encrypted_text($iv, $encrypted)); $ks = mcrypt_enc_get_key_size($td); $key = substr(md5('very secret key'), 0, $ks); mcrypt_generic_init($td, $key, $iv); send_encripted_data(mcrypt_generic($td, 'This is very important data')); In which way is one of the snippets more vulnerable than the other one?

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  • AES Cipher not picking up IV

    - by timothyjc
    I am trying to use an IV with AES so that the encrypted text is unpredictable. However, the encrypted hex string is always the same. I have actually tried a few methods of attempting to add some randomness by passing some additional parameters to the cipher init call: 1) Manual IV generation byte[] iv = generateIv(); IvParameterSpec ivspec = new IvParameterSpec(iv); 2) Asking cipher to generate IV AlgorithmParameters params = cipher.getParameters(); params.getParameterSpec(IvParameterSpec.class); 3) Using a PBEParameterSpec byte[] encryptionSalt = generateSalt(); PBEParameterSpec pbeParamSpec = new PBEParameterSpec(encryptionSalt, 1000); All of these seem to have no influence on the encrypted text.... help!!! My code: package com.citc.testencryption; import java.security.NoSuchAlgorithmException; import java.security.SecureRandom; import javax.crypto.Cipher; import javax.crypto.SecretKey; import javax.crypto.SecretKeyFactory; import javax.crypto.spec.IvParameterSpec; import javax.crypto.spec.PBEKeySpec; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class Main extends Activity { public static final int SALT_LENGTH = 20; public static final int PBE_ITERATION_COUNT = 1000; private static final String RANDOM_ALGORITHM = "SHA1PRNG"; private static final String PBE_ALGORITHM = "PBEWithSHA256And256BitAES-CBC-BC"; private static final String CIPHER_ALGORITHM = "PBEWithSHA256And256BitAES-CBC-BC"; private static final String TAG = Main.class.getSimpleName(); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); try { String password = "password"; String plainText = "plaintext message to be encrypted"; // byte[] salt = generateSalt(); byte[] salt = "dfghjklpoiuytgftgyhj".getBytes(); Log.i(TAG, "Salt: " + salt.length + " " + HexEncoder.toHex(salt)); PBEKeySpec pbeKeySpec = new PBEKeySpec(password.toCharArray(), salt, PBE_ITERATION_COUNT); SecretKeyFactory keyFac = SecretKeyFactory.getInstance(PBE_ALGORITHM); SecretKey secretKey = keyFac.generateSecret(pbeKeySpec); byte[] key = secretKey.getEncoded(); Log.i(TAG, "Key: " + HexEncoder.toHex(key)); // PBEParameterSpec pbeParamSpec = new PBEParameterSpec(salt, ITERATION_COUNT); Cipher encryptionCipher = Cipher.getInstance(CIPHER_ALGORITHM); // byte[] encryptionSalt = generateSalt(); // Log.i(TAG, "Encrypted Salt: " + encryptionSalt.length + " " + HexEncoder.toHex(encryptionSalt)); // PBEParameterSpec pbeParamSpec = new PBEParameterSpec(encryptionSalt, 1000); // byte[] iv = params.getParameterSpec(IvParameterSpec.class).getIV(); // Log.i(TAG, encryptionCipher.getParameters() + " "); byte[] iv = generateIv(); IvParameterSpec ivspec = new IvParameterSpec(iv); encryptionCipher.init(Cipher.ENCRYPT_MODE, secretKey, ivspec); byte[] encryptedText = encryptionCipher.doFinal(plainText.getBytes()); Log.i(TAG, "Encrypted: " + HexEncoder.toHex(encryptedText)); // <== Why is this always the same :( Cipher decryptionCipher = Cipher.getInstance(CIPHER_ALGORITHM); decryptionCipher.init(Cipher.DECRYPT_MODE, secretKey, ivspec); byte[] decryptedText = decryptionCipher.doFinal(encryptedText); Log.i(TAG, "Decrypted: " + new String(decryptedText)); } catch (Exception e) { e.printStackTrace(); } } private byte[] generateSalt() throws NoSuchAlgorithmException { SecureRandom random = SecureRandom.getInstance(RANDOM_ALGORITHM); byte[] salt = new byte[SALT_LENGTH]; random.nextBytes(salt); return salt; } private byte[] generateIv() throws NoSuchAlgorithmException { SecureRandom random = SecureRandom.getInstance(RANDOM_ALGORITHM); byte[] iv = new byte[16]; random.nextBytes(iv); return iv; } }

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  • SQLBits IV session voting open

    We've now closed session submission for SQLBits IV, which will be taking place on March 28th in Manchester. Once again we've had a great response and it's now time to vote for which of the 83 submitted sessions you'd like to see; to do this you need to register on the site and then go to http://www.sqlbits.com/information/PublicSessions.aspx and choose the sessions you'd like to see. Darren and I have both submitted sessions.

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  • Oracle Linux Partner Pavilion Spotlight - Part IV

    - by Ted Davis
    Welcome to the final Oracle Linux Partner Pavilion Spotlight Part IV.  Two days left till the Big Show. You are gearing up. We are gearing up. You can feel the excitement.  We can feel the excitement. This. Will. Be. The. Best. Show. EVER. See you at the Partner Pavilion (Moscone south # 1033) at Oracle OpenWorld. - Oracle Linux / Oracle VM Team HP and Oracle are pleased to announce another Oracle Validated Configuration based on the ProLiant DL980 server. Many choose to deploy Oracle workloads on the ProLiant DL980 based on the cost/performance ratio they achieve running Oracle Linux Unbreakable Enterprise Kernel. You can be confident that Oracle Validated Configurations based on ProLiant servers will help you achieve your most demanding performance goals. QLogic The QLogic-Oracle partnership spans over 20 years resulting in the most comprehensive line of Oracle Linux I/O adapter technology. Interface options include Ethernet, Fibre-Channel, and FCoE. Host side connectivity is offered in both low profile PCIe and Express Module PCIe form factors. QLogic software drives are jointly qualified and “in-box” with Oracle Linux 5.x, 6,x and Oracle VM enabling simplified installation and management while simultaneously taking risk out of the solution. Bringing innovations such as NPIV, T10-PI, and intelligent caching adapter technology to the Oracle Linux environment further strengthens the QLogic advantage. A big thank you to all of our Oracle Linux Partner Pavilion participants. We - they- look forward to meeting you next week at Oracle OpenWorld. If you've missed our three previous Partner Spotlight's - here are the links: Part I, Part II, Part III. 

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  • PASS Summit 2011 &ndash; Part IV

    - by Tara Kizer
    This is the final blog for my PASS Summit 2011 series.  Well okay, a mini-series, I guess. On the last day of the conference, I attended Keith Elmore’ and Boris Baryshnikov’s (both from Microsoft) “Introducing the Microsoft SQL Server Code Named “Denali” Performance Dashboard Reports, Jeremiah Peschka’s (blog|twitter) “Rewrite your T-SQL for Great Good!”, and Kimberly Tripp’s (blog|twitter) “Isolated Disasters in VLDBs”. Keith and Boris talked about the lifecycle of a session, figuring out the running time and the waiting time.  They pointed out the transient nature of the reports.  You could be drilling into it to uncover a problem, but the session may have ended by the time you’ve drilled all of the way down.  Also, the reports are for troubleshooting live problems and not historical ones.  You can use Management Data Warehouse for historical troubleshooting.  The reports provide similar benefits to the Activity Monitor, however Activity Monitor doesn’t provide context sensitive drill through. One thing I learned in Keith’s and Boris’ session was that the buffer cache hit ratio should really never be below 87% due to the read-ahead mechanism in SQL Server.  When a page is read, it will read the entire extent.  So for every page read, you get 7 more read.  If you need any of those 7 extra pages, well they are already in cache.  I had a lot of fun in Jeremiah’s session about refactoring code plus I learned a lot.  His slides were visually presented in a fun way, which just made for a more upbeat presentation.  Jeremiah says that before you start refactoring, you should look at your system.  Investigate missing or too many indexes, out-of-date statistics, and other areas that could be leading to your code running slow.  He talked about code standards.  He suggested using common abbreviations for aliases instead of one-letter aliases.  I’m a big offender of one-letter aliases, but he makes a good point.  He said that join order does not matter to the optimizer, but it does matter to those who have to read your code.  Now let’s get into refactoring! Eliminate useless things – useless/unneeded joins and columns.  If you don’t need it, get rid of it! Instead of using DISTINCT/JOIN, replace with EXISTS Simplify your conditions; use UNION or better yet UNION ALL instead of OR to avoid a scan and use indexes for each union query Branching logic – instead of IF this, IF that, and on and on…use dynamic SQL (sp_executesql, please!) or use a parameterized query in the application Correlated subqueries – YUCK! Replace with a join Eliminate repeated patterns Last, but certainly not least, was Kimberly’s session.  Kimberly is my favorite speaker.  I attended her two-day pre-conference seminar at PASS Summit 2005 as well as a SQL Immersion Event last December.  Did I mention she’s my favorite speaker?  Okay, enough of that. Kimberly’s session was packed with demos.  I had seen some of it in the SQL Immersion Event, but it was very nice to get a refresher on these, especially since I’ve got a VLDB with some growing pains.  One key takeaway from her session is the idea to use a log shipping solution with a load delay, such as 6, 8, or 24 hours behind the primary.  In the case of say an accidentally dropped table in a VLDB, we could retrieve it from the secondary database rather than waiting an eternity for a restore to complete.  Kimberly let us know that in SQL Server 2012 (it finally has a name!), online rebuilds are supported even if there are LOB columns in your table.  This will simplify custom code that intelligently figures out if an online rebuild is possible. There was actually one last time slot for sessions that day, but I had an airplane to catch and my kids to see!

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  • Rebuilding CoasterBuzz, Part IV: Dependency injection, it's what's for breakfast

    - by Jeff
    (Repost from my personal blog.) This is another post in a series about rebuilding one of my Web sites, which has been around for 12 years. I hope to relaunch soon. More: Part I: Evolution, and death to WCF Part II: Hot data objects Part III: The architecture using the "Web stack of love" If anything generally good for the craft has come out of the rise of ASP.NET MVC, it's that people are more likely to use dependency injection, and loosely couple the pieces parts of their applications. A lot of the emphasis on coding this way has been to facilitate unit testing, and that's awesome. Unit testing makes me feel a lot less like a hack, and a lot more confident in what I'm doing. Dependency injection is pretty straight forward. It says, "Given an instance of this class, I need instances of other classes, defined not by their concrete implementations, but their interfaces." Probably the first place a developer exercises this in when having a class talk to some kind of data repository. For a very simple example, pretend the FooService has to get some Foo. It looks like this: public class FooService {    public FooService(IFooRepository fooRepo)    {       _fooRepo = fooRepo;    }    private readonly IFooRepository _fooRepo;    public Foo GetMeFoo()    {       return _fooRepo.FooFromDatabase();    } } When we need the FooService, we ask the dependency container to get it for us. It says, "You'll need an IFooRepository in that, so let me see what that's mapped to, and put it in there for you." Why is this good for you? It's good because your FooService doesn't know or care about how you get some foo. You can stub out what the methods and properties on a fake IFooRepository might return, and test just the FooService. I don't want to get too far into unit testing, but it's the most commonly cited reason to use DI containers in MVC. What I wanted to mention is how there's another benefit in a project like mine, where I have to glue together a bunch of stuff. For example, when I have someone sign up for a new account on CoasterBuzz, I'm actually using POP Forums' new account mailer, which composes a bunch of text that includes a link to verify your account. The thing is, I want to use custom text and some other logic that's specific to CoasterBuzz. To accomplish this, I make a new class that inherits from the forum's NewAccountMailer, and override some stuff. Easy enough. Then I use Ninject, the DI container I'm using, to unbind the forum's implementation, and substitute my own. Ninject uses something called a NinjectModule to bind interfaces to concrete implementations. The forum has its own module, and then the CoasterBuzz module is loaded second. The CB module has two lines of code to swap out the mailer implementation: Unbind<PopForums.Email.INewAccountMailer>(); Bind<PopForums.Email.INewAccountMailer>().To<CbNewAccountMailer>(); Piece of cake! Now, when code asks the DI container for an INewAccountMailer, it gets my custom implementation instead. This is a lot easier to deal with than some of the alternatives. I could do some copy-paste, but then I'm not using well-tested code from the forum. I could write stuff from scratch, but then I'm throwing away a bunch of logic I've already written (in this case, stuff around e-mail, e-mail settings, mail delivery failures). There are other places where the DI container comes in handy. For example, CoasterBuzz does a number of custom things with user profiles, and special content for paid members. It uses the forum as the core piece to managing users, so I can ask the container to get me instances of classes that do user lookups, for example, and have zero care about how the forum handles database calls, configuration, etc. What a great world to live in, compared to ten years ago. Sure, the primary interest in DI is around the "separation of concerns" and facilitating unit testing, but as your library grows and you use more open source, it starts to be the glue that pulls everything together.

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  • Stumbling Through: Visual Studio 2010 (Part IV)

    So finally we get to the fun part the fruits of all of our middle-tier/back end labors of generating classes to interface with an XML data source that the previous posts were about can now be presented quickly and easily to an end user.  I think.  Well see.  Well be using a WPF window to display all of our various MFL information that weve collected in the two XML files, and well provide a means of adding, updating and deleting each of these entities using as little code as possible.  Additionally, I would like to dig into the performance of this solution as well as the flexibility of it if were were to modify the underlying XML schema.  So first things first, lets create a WPF project and include our xml data in a data folder within.  On the main window, well drag out the following controls: A combo box to contain all of the teams A list box to show the players of the selected team, along with add/delete player buttons A text box tied to the selected players name, with a save button to save any changes made to the player name A combo box of all the available positions, tied to the currently selected players position A data grid tied to the statistics of the currently selected player, with add/delete statistic buttons This monstrosity of a form and its associated project will look like this (dont forget to reference the DataFoundation project from the Presentation project): To get to the visual data binding, as we learned in a previous post, you have to first make sure the project containing your bindable classes is compiled.  Do so, and then open the Data Sources pane to add a reference to the Teams and Positions classes in the DataFoundation project: Why only Team and Position?  Well, we will get to Players from Teams, and Statistics from Players so no need to make an interface for them as well see in a second.  As for Positions, well need a way to bind the dropdown to ALL positions they dont appear underneath any of the other classes so we need to reference it directly.  After adding these guys, expand every node in your Data Sources pane and see how the Team node allows you to drill into Players and then Statistics.  This is why there was no need to bring in a reference to those classes for the UI we are designing: Now for the seriously hard work of binding all of our controls to the correct data sources.  Drag the following items from the Data Sources pane to the specified control on the window design canvas: Team.Name > Teams combo box Team.Players.Name > Players list box Team.Players.Name > Player name text box Team.Players.Statistics > Statistics data grid Position.Name > Positions combo box That is it!  Really?  Well, no, not really there is one caveat here in that the Positions combo box is not bound the selected players position.  To do so, we will apply a binding to the position combo boxs SelectedValue to point to the current players PositionId value: That should do the trick now, all we need to worry about is loading the actual data.  Sadly, it appears as if we will need to drop to code in order to invoke our IO methods to load all teams and positions.  At least Visual Studio kindly created the stubs for us to do so, ultimately the code should look like this: Note the weirdness with the InitializeDataFiles call that is my current means of telling an IO where to load the data for each of the entities.  I havent thought of a more intuitive way than that yet, but do note that all data is loaded from Teams.xml besides for positions, which is loaded from Lookups.xml.   I think that may be all we need to do to at least load all of the data, lets run it and see: Yay!  All of our glorious data is being displayed!  Er, wait, whats up with the position dropdown?  Why is it red?  Lets select the RB and see if everything updates: Crap, the position didnt update to reflect the selected player, but everything else did.  Where did we go wrong in binding the position to the selected player?  Thinking about it a bit and comparing it to how traditional data binding works, I realize that we never set the value member (or some similar property) to tell the control to join the Id of the source (positions) to the position Id of the player.  I dont see a similar property to that on the combo box control, but I do see a property named SelectedValuePath that might be it, so I set it to Id and run the app again: Hey, all right!  No red box around the positions combo box.  Unfortunately, selecting the RB does not update the dropdown to point to Runningback.  Hmmm.  Now what could it be?  Maybe the problem is that we are loading teams before we are loading positions, so when it binds position Id, all of the positions arent loaded yet.  I went to the code behind and switched things so position loads first and no dice.  Same result when I run.  Why?  WHY?  Ok, ok, calm down, take a deep breath.  Get something with caffeine or sugar (preferably both) and think rationally. Ok, gigantic chocolate chip cookie and a mountain dew chaser have never let me down in the past, so dont fail me now!  Ah ha!  of course!  I didnt even have to finish the mountain dew and I think Ive got it:  Data Context.  By default, when setting on the selected value binding for the dropdown, the data context was list_team.  I dont even know what the heck list_team is, we want it to be bound to our team players view source resource instead, like this: Running it now and selecting the various players: Done and done.  Everything read and bound, thank you caffeine and sugar!  Oh, and thank you Visual Studio 2010.  Lets wire up some of those buttons now There has got to be a better way to do this, but it works for now.  What the add player button does is add a new player object to the currently selected team.  Unfortunately, I couldnt get the new object to automatically show up in the players list (something about not using an observable collection gotta look into this) so I just save the change immediately and reload the screen.  Terrible, but it works: Lets go after something easier:  The save button.  By default, as we type in new text for the players name, it is showing up in the list box as updated.  Cool!  Why couldnt my add new player logic do that?  Anyway, the save button should be as simple as invoking MFL.IO.Save for the selected player, like this: MFL.IO.Save((MFL.Player)lbTeamPlayers.SelectedItem, true); Surprisingly, that worked on the first try.  Lets see if we get as lucky with the Delete player button: MFL.IO.Delete((MFL.Player)lbTeamPlayers.SelectedItem); Refresh(); Note the use of the Refresh method again I cant seem to figure out why updates to the underlying data source are immediately reflected, but adds and deletes are not.  That is a problem for another day, and again my hunch is that I should be binding to something more complex than IEnumerable (like observable collection). Now that an example of the basic CRUD methods are wired up, I want to quickly investigate the performance of this beast.  Im going to make a special button to add 30 teams, each with 50 players and 10 seasons worth of stats.  If my math is right, that will end up with 15000 rows of data, a pretty hefty amount for an XML file.  The save of all this new data took a little over a minute, but that is acceptable because we wouldnt typically be saving batches of 15k records, and the resulting XML file size is a little over a megabyte.  Not huge, but big enough to see some read performance numbers or so I thought.  It reads this file and renders the first team in under a second.  That is unbelievable, but we are lazy loading and the file really wasnt that big.  I will increase it to 50 teams with 100 players and 20 seasons each - 100,000 rows.  It took a year and a half to save all of that data, and resulted in an 8 megabyte file.  Seriously, if you are loading XML files this large, get a freaking database!  Despite this, it STILL takes under a second to load and render the first team, which is interesting mostly because I thought that it was loading that entire 8 MB XML file behind the scenes.  I have to say that I am quite impressed with the performance of the LINQ to XML approach, particularly since I took no efforts to optimize any of this code and was fairly new to the concept from the start.  There might be some merit to this little project after all Look out SQL Server and Oracle, use XML files instead!  Next up, I am going to completely pull the rug out from under the UI and change a number of entities in our model.  How well will the code be regenerated?  How much effort will be required to tie things back together in the UI?Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SQLBits IV Conference

    I am very proud to announce that I will be presenting at this free conference in Manchester on 28.03.2009.  My session will be on mixing SSIS and Data Mining.  It is a free conference organized by people giving up their own time and is aimed at the community.  Everybody I know who has ever been always says that they enjoyed it.   For more details go to www.SQLBits.com

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  • GTA 4 crashes (WIN7 64-bit)

    - by Damian
    Hi! I got those two errors when I'm trying to run GTA4: Opis: Critical runtime problem Podpis problemu: Nazwa zdarzenia problemu: APPLICATION CRASH System RAM: -1 Available RAM: -532590592 Number of CPUs: 4 Video Card Manufacturer: NVIDIA Video Card Description: NVIDIA GeForce 9800 GT Video Card Driver Version: 8.17.0012.5919 Wersja systemu operacyjnego: 6.1.7600.2.0.0.256.1 Identyfikator ustawien regionalnych: 1045 And the second error: Podpis problemu: Nazwa zdarzenia problemu: BEX Nazwa aplikacji: GTAIV.exe Wersja aplikacji: 1.0.7.0 Sygnatura czasowa aplikacji: 4bd9efbe Nazwa modulu z bledem: StackHash_fea7 Wersja modulu z bledem: 0.0.0.0 Sygnatura czasowa modulu z bledem: 00000000 Przesuniecie wyjatku: 0000b513 Kod wyjatku: c0000005 Dane wyjatku: 00000008 Wersja systemu operacyjnego: 6.1.7600.2.0.0.256.1 Identyfikator ustawien regionalnych: 1045 Dodatkowe informacje 1: fea7 Dodatkowe informacje 2: fea78afc140967119290cc27385e0510 Dodatkowe informacje 3: 20ce Dodatkowe informacje 4: 20ce3e492a2aa7e5b8cfe9b7b1f05b42 My PC spec: Proc: Intel i5 (4x2,66ghz) ;RAM: 8GB DDR3 1066mhz ;Graphics: ASUS EN9800GT/DI/1GD3 ;OS: WINDOWS 7 64-bit I think it should work well on my PC, I couldn't find the solution to get it working so I hope You can help me. P.S. Sorry for my English - I'm from Poland.

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  • GTA 4 crashes while trying to run it

    - by Damian
    Hi! I got those two errors when I'm trying to run GTA4: Description: Critical runtime problem Problem signature: Event Name Problem: APPLICATION CRASH System RAM: -1 Available RAM: -532590592 Number of CPUs: 4 Video Card Manufacturer: NVIDIA Video Card Description: NVIDIA GeForce 9800 GT Video Card Driver Version: 8.17.0012.5919 Version system OS: 6.1.7600.2.0.0.256.1 ID settings Regional: 1045 And the second error: Problem signature: Event Name Problem: BEX Name Application: GTAIV.exe Version Application: 1.0.7.0 Timestamp Application: 4bd9efbe Module Name error: StackHash_fea7 Module Version with the error: 0.0.0.0 Timestamp module with error: 00000000 Exception Offset: 0000b513 Code exception: c0000005 Data exception: 00000008 System Version OS: 6.1.7600.2.0.0.256.1 ID settings Regional: 1045 Additional Information 1: fea7 Additional information 2: fea78afc140967119290cc27385e0510 Additional Information 3: 20ce Additional Information 4: 20ce3e492a2aa7e5b8cfe9b7b1f05b42 My PC spec: Proc: Intel i5 (4x2,66ghz) RAM: 8GB DDR3 1066mhz Graphics: ASUS EN9800GT/DI/1GD3 OS: WINDOWS 7 64-bit I think it should work well on my PC, I couldn't find the solution to get it working so I hope You can help me. P.S. Sorry for my English - I'm from Poland.

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  • Dell Dimension 2350 with a Pentium IV processor and integrated video and network chips running Fedor

    - by Jim Dobbs
    Dell Dimension 2350 with a Pentium IV processor and integrated video and network chips running Fedora12 does a "Sleeping Beauty" and I, apparently, am not am not a "handsome prince"! The system puts video and network to sleep and it will not wakeup. I have heard of this problem on laptops, but this is a tower. Any ideas or help is appreciated. I tried to ping the network card from another system and ping fails. The logs indicate that the system continues to be active. Pressing keyboard short-cut keys makes the disk light blink but neither the video or network card comes alive. Failing all else, are there any Linux commands that I could schedule in cron to pulse video and network adapters hourly that will keep them awake? Or, should I wait on Fedora13? Before this machine, I built a Dimension 2400 with Pentium IV and it had the same problem. Fedora9 on the same hardware is fine.

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  • How does the receiver of a cipher text know the IV used for encryption?

    - by PatrickL
    If a random IV is used in encrypting plain text, how does the receiver of the cipher text know what the IV is in order to decrypt it? This is a follow-up question to a response to the previous stackoverflow question on IVs here. The IV allows for plaintext to be encrypted such that the encrypted text is harder to decrypt for an attacker. Each bit of IV you use will double the possibilities of encrypted text from a given plain text. The point is that the attacker doesn't know what the IV is and therefore must compute every possible IV for a given plain text to find the matching cipher text. In this way, the IV acts like a password salt. Most commonly, an IV is used with a chaining cipher (either a stream or block cipher). ... So, if you have a random IV used to encrypt the plain text, how do you decrypt it? Simple. Pass the IV (in plain text) along with your encrypted text. Wait. You just said the IV is randomly generated. Then why pass it as plain text along with the encrypted text?

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