Search Results

Search found 8 results on 1 pages for 'gtksharp'.

Page 1/1 | 1 

  • GTK+ (GTKSharp) poor performance in Windows

    - by nubela
    Hi, In my Mono (C#) project that is meant to be cross-platform, I am using the GTK for the UI. However one thing I noticed is, on my netbook in Archlinux, the performance is really speedy, so events such as mouse hover, and redrawing of widgets, etc, are really fast. Compared to windows (7) on dual core CPUs, the performance is really really weak. Which perplexes me. Am I doing something wrong that is warranting this difference in performance between OSes? What are some ways I can do to optimize GTK on Windows? Its really bad to take around 0.5 secs for a hover event to kick in whereas its almost immediate on a weak(er) netbook with Linux. My code is here for the GUI layer: http://code.google.com/p/subsynct/source/browse/branches/dev/subsync#subsync/GUI Thanks!

    Read the article

  • WinForms vs GtkSharp with Mono

    - by Adam Haile
    When developing with Mono for an app to be run on Windows and Mac OSX (and maybe Linux) which would you suggest, WinForms or GtkSharp for the GUI and why? Specific examples and success/horror stories would be much appreciated.

    Read the article

  • GTKSharp, Pango, set font size quirkiness

    - by nubela
    Hi guys, I'm using GTK Sharp to work on some GUI for my app. Take a look at this chunk of code: Pango.FontDescription fontdesc = new Pango.FontDescription(); fontdesc.Family = "Sans"; //fontdesc.Size = 12; fontdesc.Weight = Pango.Weight.Semibold; SyncInfo.ModifyFont(fontdesc); Gdk.Color fontcolor = new Gdk.Color(255,255,255); SyncInfo.ModifyFg(StateType.Normal, fontcolor); Notice fontdesc.Size is commented out. Because only when I comment it out, will I see the label with text. If I set any value to it, the label will not appear. Also, I did a Console.WriteLine, and the default Size is 0. So I tried frontdesc.Size = 0, and it still disappears, any idea? Thanks!

    Read the article

  • GTK+ widgets/windows being (randomly) corrupted, with what seems to be timers.

    - by nubela
    Hi, I have recently implemented a scrolling text across an area of limited screen estate using a timers repeating every 100ms, and some simple string appending. However, after this very implementation, I have come to realise that my GUI is getting randomly bugged/corrupted after a certain while. That is to say that some widgets/windows become completely white, and eventually the entire GUI turns white and unclickable. What is weird is that there is no error debug output at all. Having said that, I am using Mono with GTK-Sharp for the application. Does anyone have an idea or a possible clue how and why this is happening? If not, how can I further debug this properly? Thanks, really appreciate it. PS: Sometimes, it takes up to 1.5 hours for the thing to start corrupting, it has random timeframes for it to start happening. This is my the code implemented that caused this issue: void ScrollSyncTo(object sender, System.Timers.ElapsedEventArgs e) { //initial check if it fits nicely alr if (sync_to_full_txt.Length <= sync_to_max_char) { sync_to_timer.Stop(); return; } //check for pause if (sync_to_pause >= 0) { sync_to_pause--; return; } //check direction int temp_psn; string temp_str; if (sync_to_direction) { temp_psn = sync_to_posn + 1; if (sync_to_full_txt.Substring(temp_psn).Length < sync_to_max_char) { sync_to_pause = sync_to_break_steps; sync_to_direction = false; sync_to_posn = sync_to_full_txt.Length - 1; System.GC.Collect(); return; } else { temp_str = sync_to_full_txt.Substring(temp_psn, sync_to_max_char); } } else { temp_psn = sync_to_posn - 1; if (temp_psn + 1 < sync_to_max_char) { sync_to_pause = sync_to_break_steps; sync_to_direction = true; sync_to_posn = 0; System.GC.Collect(); return; } else { temp_str = sync_to_full_txt.Substring(temp_psn - sync_to_max_char + 1, sync_to_max_char); } } //lets move it sync_to.Text = temp_str; sync_to_posn = temp_psn; }

    Read the article

  • Winforms for Mono on Mac, Linux and PC (Redux)

    - by yar
    (I asked this question in another way, and got some interesting responses but I'm not too convinced.) Is Mono's GtkSharp truly cross-platform? It seems to be Gnome based... how can that work with PC and Mac? Can someone give me examples of a working Mac/PC/Linux app that is written with a single codebase in Microsoft .Net?

    Read the article

  • Unable to install mono properly on windows 7 64bit

    - by capeceneveral
    Hi I am a newbie on mono. I need to develop a software with it as a Grad Project. But I am having a problem on installing mono.I will go step by step : I dowloaded “mono-3.2.3-gtksharp-2.12.11-win32-0” from mono-project.com.And ran the installation process. -But I faced a problem on testing on mono command prompt. I tried to follow the instructions on the page (http://mono-project.com/Mono:Windows)but could not create simple c# file. Any help or comment will be appreciated.

    Read the article

1