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Search found 6 results on 1 pages for 'idober'.

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  • Incorrect decrement of the reference count

    - by idober
    I have the following problem: In one flow of the execution I use alloc, and on the other flow, alloc is not needed. At the end of the if statement, in any case, I release the object. When I do 'build and Analize' I get an error: 'Incorrect decrement of the reference count of an object is not owned by the caller'. How to solve that? UIImage

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  • lazy loading images in UIScrollView

    - by idober
    I have an application the requires scrolling of many images. because I can not load all the images, and save it in the memory, I am lazy loading them. The problem is if I scroll too quickly, there are "black images" showing (images that did not manage to load). this is the lazy loading code: int currentImageToLoad = [self

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  • framework not found OpenGL

    - by idober
    first of all, I am very new to mac and Iphone development. I have a project, that uses the OpenGL framework. In order to try to get some other aspect of the project to work, I may have fiddled around the developer libraries (it was more then a week ago so i don't remember exactly what I did). now when I try to build the project I

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  • create new sqlite Db

    - by idober
    I am working on Mac os X. I want to create a new sqllite DB. I am using http://www.sqlite.org/quickstart.html as a refernce: I am entering: sqlite3 test.db and getting the response: SQLite version 3.6.12 Enter ".help" for instructions Enter SQL statements terminated with a ";" why is this happening?

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  • implicit declaration of function 'objc_lookUpClass'

    - by idober
    I am getting this warning for the line code: Class myClass = objc_lookUpClass([_className UTF8String]); I am adding #import <Foundation/NSObjCRuntime.h> #import <objc/objc.h> And it still don't resolve the problem Another warning i get on this line is: "Initialization makes pointer from integer without a cast"

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  • Potential leak of an object allocated

    - by idober
    Using the build and analyze of XCode I saw i have a memory leak in my code: - (NSString *) doIt { NSString *var = [[NSString alloc] init]; return var; } This is of course a simplified snippet of my problem where do i release the object?

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