Search Results

Search found 8 results on 1 pages for 'iscriptcontrol'.

Page 1/1 | 1 

  • Passing complex objects to javascript via IScriptControl

    - by Jeff Dege
    I'm playing around with a asp.net page that's using the IScriptControl interface to pass data from the code-behind to the custom javascript object running on the browser. I'm passing a number of properties via IScriptControl.GetScriptDescriptors(), and they're all working fine, except for one. That one is a class derived from System.Collections.Generic.Dictionary<. And even that one has been working for me, so long as the elements in the collection were scalars - ints, doubles, and strings. But when I tried to pass a member of a class, it showed up as a null object in the javascript. The class in question is marked [Serializable]. I changed it to a struct, and got the same behavior. It looks as if the serializer used in IScriptControl does a shallow copy. I need a deep copy. Any ideas?

    Read the article

  • What is the equivalent to IScriptControl for Web.UI.Page?

    - by Jeff Dege
    We've been using IScriptControl to tie javascript objects to our UserControls and ServerControls, and it's worked fine. The problem is that ASP.NET seems to provide no method to tie a javascript object to a Page. Up to now, we've been putting plain functions in the global namespace, but I am developing a serious allergy to that practice. It'd be easy enough to wrap our functions into a javascript class, and to include the javascript file on the page, but how to instantiate the object, how to reference it from callback events, and how to pass data to it from the code-behind, I haven't figured out. Or rather, the methods we've been using up to now (hidden fields, emitted javascript strings, etc.), really bug me. Anyone have better ideas?

    Read the article

  • Add client-side events to ASP.Net custom control at runtime

    - by nw
    I'm building an ASP.net custom control that implements IScriptControl. I would like other users of my control to be able to assign client-side event handlers to the control. Unfortunately the JS generated by IScriptControl is always injected at the very bottom of the rendered page (see below), so any attempt to assign an event handler in the ASPX page fails because the code executes too early. ... <script type="text/javascript"> //<![CDATA[ Sys.Application.initialize(); Sys.Application.add_init(function() { $create(MyNamespace.MyControl, {}, null, null, $get("my_control_id")); }); //]]> </script> </form> What's the right way to assign an event handler to the instantiated control upon page load?

    Read the article

  • Events on controls in web server control

    - by MarkyMarc
    Hi All, I'm creating a web server control that has an image button on it. The html for the control is done in the RenderControls of the code, the control devrives from WebControl, IScriptControl, INamingContainer. The button is coded as follow in the RenderControls: System.Web.UI.WebControls.ImageButton img = new System.Web.UI.WebControls.ImageButton(); img.ImageUrl = "Url of the image"; img.Click += new ImageClickEventHandler(img_Click); img.ID = this.ClientID + "_img"; img.CausesValidation = false; imgLock.RenderControl(output); The button apreas in the browser but when i click on it, the page postsback but the event handler for the button doesn't get fired, from what i can figure out, since the control goes throught RenderControls eachtime the page is posted back, the button gets redrawn and the event handling disapears. This server control is in a master page. Anyone can help me on this? Thanks

    Read the article

  • How can I include additional markup within a 'Content' inner property within an ASP.Net WebControl?

    - by GenericTypeTea
    I've searched the site and I cannot find a solution for my problem, so apologies if it's already been answered (I'm sure someone must have asked this before). I have written a jQuery Popup window that I've packaged up as a WebControl and IScriptControl. The last step is to be able to write the markup within the tags of my control. I've used the InnerProperty attribute a few times, but only for including lists of strongly typed classes. Here's my property on the WebControl: [PersistenceMode(PersistenceMode.InnerProperty)] [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)] public something??? Content { get { if (_content == null) { _content = new something???(); } return _content; } } private something??? _content; Here's the HTML Markup of what I'm after: <ctr:WebPopup runat="server" ID="win_Test" Hidden="false" Width="100px" Height="100px" Modal="true" WindowCaption="Test Window" CssClass="window"> <Content> <div style="display:none;"> <asp:Button runat="server" ID="Button1" OnClick="Button1_Click" /> </div> <%--Etc--%> <%--Etc--%> </Content> </ctr:WebPopup> Unfortunately I don't know what type my Content property should be. I basically need to replicate the UpdatePanel's ContentTemplate. EDIT: So the following allows a Template container to be automatically created, but no controls show up, what's wrong with what I'm doing? [PersistenceMode(PersistenceMode.InnerProperty)] [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)] public ITemplate Content { get { return _content; } set { _content = value; } } private ITemplate _content;

    Read the article

  • Dynamically adding controls from an Event after Page_Init

    - by GenericTypeTea
    Might seem like a daft title as you shouldn't add dynamic controls after Page_Init if you want to maintain ViewState, but I couldn't think of a better way of explaining the problem. I have a class similar to the following: public class WebCustomForm : WebControl, IScriptControl { internal CustomRender Content { get { object content = this.Page.Session[this.SESSION_CONTENT_TRACKER]; return content as CustomRender; } private set { this.Page.Session[this.SESSION_CONTENT_TRACKER] = value; } } } CustomRender is an abstract class that implements ITemplate that I use to self-contain a CustomForms module I'm in the middle of writing. On the Page_Init of the page that holds the WebCustomForm, I Initialise the control by passing the relevant Ids to it. Then on the overridden OnInit method of the WebCustomForm I call the Instantiate the CustomRender control that's currently active: if (this.Content != null) { this.Content.InstantiateIn(this); } The problem is that my CustomRender controls need the ability to change the CustomRender control of the WebCustomForm. But when the events that fire on the CustomRender fire, the Page_Init event has obviously already gone off. So, my question is, how can I change the content of the WebCustomForm from a dynamically added control within it? The way I see it, I have two options: I separate the CustomRender controls out into their own stand alone control and basically have an aspx page per control and handle the events myself on the page (although I was hoping to just make a control I drop on the page and forget about) I don't use events and just keep requesting the current page, but with different Request Parameters Or I go back to the drawing board with any better suggetions anyone can give me.

    Read the article

  • How can I include additional markup within a 'Content' inner property of an ASP.Net WebControl?

    - by GenericTypeTea
    I've searched the site and I cannot find a solution for my problem, so apologies if it's already been answered (I'm sure someone must have asked this before). I have written a jQuery Popup window that I've packaged up as a WebControl and IScriptControl. The last step is to be able to write the markup within the tags of my control. I've used the InnerProperty attribute a few times, but only for including lists of strongly typed classes. Here's my property on the WebControl: [PersistenceMode(PersistenceMode.InnerProperty)] [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)] public something??? Content { get { if (_content == null) { _content = new something???(); } return _content; } } private something??? _content; Here's the HTML Markup of what I'm after: <ctr:WebPopup runat="server" ID="win_Test" Hidden="false" Width="100px" Height="100px" Modal="true" WindowCaption="Test Window" CssClass="window"> <Content> <div style="display:none;"> <asp:Button runat="server" ID="Button1" OnClick="Button1_Click" /> </div> <%--Etc--%> <%--Etc--%> </Content> </ctr:WebPopup> Unfortunately I don't know what type my Content property should be. I basically need to replicate the UpdatePanel's ContentTemplate. EDIT: So the following allows a Template container to be automatically created, but no controls show up, what's wrong with what I'm doing? [PersistenceMode(PersistenceMode.InnerProperty)] [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)] public ITemplate Content { get { return _content; } set { _content = value; } } private ITemplate _content; EDIT2: Overriding the CreateChildControls allows the controls within the ITemplate to be rendered: protected override void CreateChildControls() { if (this.Content != null) { this.Controls.Clear(); this.Content.InstantiateIn(this); } base.CreateChildControls(); } Unfortunately I cannot now access the controls within the ITemplate from the codebehind file on the file. I.e. if I put a button within my mark as so: <ctr:WebPopup runat="server" ID="win_StatusFilter"> <Content> <asp:Button runat="server" ID="btn_Test" Text="Cannot access this from code behind?" /> </Content> </ctr:WebPopup> I then cannot access btn_Test from the code behind: protected void Page_Load(object sender, EventArgs e) { btn_Test.Text = "btn_Test is not present in Intellisense and is not accessible to the page. It does, however, render correctly."; }

    Read the article

  • Integrating JavaScript Unit Tests with Visual Studio

    - by Stephen Walther
    Modern ASP.NET web applications take full advantage of client-side JavaScript to provide better interactivity and responsiveness. If you are building an ASP.NET application in the right way, you quickly end up with lots and lots of JavaScript code. When writing server code, you should be writing unit tests. One big advantage of unit tests is that they provide you with a safety net that enable you to safely modify your existing code – for example, fix bugs, add new features, and make performance enhancements -- without breaking your existing code. Every time you modify your code, you can execute your unit tests to verify that you have not broken anything. For the same reason that you should write unit tests for your server code, you should write unit tests for your client code. JavaScript is just as susceptible to bugs as C#. There is no shortage of unit testing frameworks for JavaScript. Each of the major JavaScript libraries has its own unit testing framework. For example, jQuery has QUnit, Prototype has UnitTestJS, YUI has YUI Test, and Dojo has Dojo Objective Harness (DOH). The challenge is integrating a JavaScript unit testing framework with Visual Studio. Visual Studio and Visual Studio ALM provide fantastic support for server-side unit tests. You can easily view the results of running your unit tests in the Visual Studio Test Results window. You can set up a check-in policy which requires that all unit tests pass before your source code can be committed to the source code repository. In addition, you can set up Team Build to execute your unit tests automatically. Unfortunately, Visual Studio does not provide “out-of-the-box” support for JavaScript unit tests. MS Test, the unit testing framework included in Visual Studio, does not support JavaScript unit tests. As soon as you leave the server world, you are left on your own. The goal of this blog entry is to describe one approach to integrating JavaScript unit tests with MS Test so that you can execute your JavaScript unit tests side-by-side with your C# unit tests. The goal is to enable you to execute JavaScript unit tests in exactly the same way as server-side unit tests. You can download the source code described by this project by scrolling to the end of this blog entry. Rejected Approach: Browser Launchers One popular approach to executing JavaScript unit tests is to use a browser as a test-driver. When you use a browser as a test-driver, you open up a browser window to execute and view the results of executing your JavaScript unit tests. For example, QUnit – the unit testing framework for jQuery – takes this approach. The following HTML page illustrates how you can use QUnit to create a unit test for a function named addNumbers(). <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Using QUnit</title> <link rel="stylesheet" href="http://github.com/jquery/qunit/raw/master/qunit/qunit.css" type="text/css" /> </head> <body> <h1 id="qunit-header">QUnit example</h1> <h2 id="qunit-banner"></h2> <div id="qunit-testrunner-toolbar"></div> <h2 id="qunit-userAgent"></h2> <ol id="qunit-tests"></ol> <div id="qunit-fixture">test markup, will be hidden</div> <script type="text/javascript" src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript" src="http://github.com/jquery/qunit/raw/master/qunit/qunit.js"></script> <script type="text/javascript"> // The function to test function addNumbers(a, b) { return a+b; } // The unit test test("Test of addNumbers", function () { equals(4, addNumbers(1,3), "1+3 should be 4"); }); </script> </body> </html> This test verifies that calling addNumbers(1,3) returns the expected value 4. When you open this page in a browser, you can see that this test does, in fact, pass. The idea is that you can quickly refresh this QUnit HTML JavaScript test driver page in your browser whenever you modify your JavaScript code. In other words, you can keep a browser window open and keep refreshing it over and over while you are developing your application. That way, you can know very quickly whenever you have broken your JavaScript code. While easy to setup, there are several big disadvantages to this approach to executing JavaScript unit tests: You must view your JavaScript unit test results in a different location than your server unit test results. The JavaScript unit test results appear in the browser and the server unit test results appear in the Visual Studio Test Results window. Because all of your unit test results don’t appear in a single location, you are more likely to introduce bugs into your code without noticing it. Because your unit tests are not integrated with Visual Studio – in particular, MS Test -- you cannot easily include your JavaScript unit tests when setting up check-in policies or when performing automated builds with Team Build. A more sophisticated approach to using a browser as a test-driver is to automate the web browser. Instead of launching the browser and loading the test code yourself, you use a framework to automate this process. There are several different testing frameworks that support this approach: · Selenium – Selenium is a very powerful framework for automating browser tests. You can create your tests by recording a Firefox session or by writing the test driver code in server code such as C#. You can learn more about Selenium at http://seleniumhq.org/. LTAF – The ASP.NET team uses the Lightweight Test Automation Framework to test JavaScript code in the ASP.NET framework. You can learn more about LTAF by visiting the project home at CodePlex: http://aspnet.codeplex.com/releases/view/35501 jsTestDriver – This framework uses Java to automate the browser. jsTestDriver creates a server which can be used to automate multiple browsers simultaneously. This project is located at http://code.google.com/p/js-test-driver/ TestSwam – This framework, created by John Resig, uses PHP to automate the browser. Like jsTestDriver, the framework creates a test server. You can open multiple browsers that are automated by the test server. Learn more about TestSwarm by visiting the following address: https://github.com/jeresig/testswarm/wiki Yeti – This is the framework introduced by Yahoo for automating browser tests. Yeti uses server-side JavaScript and depends on Node.js. Learn more about Yeti at http://www.yuiblog.com/blog/2010/08/25/introducing-yeti-the-yui-easy-testing-interface/ All of these frameworks are great for integration tests – however, they are not the best frameworks to use for unit tests. In one way or another, all of these frameworks depend on executing tests within the context of a “living and breathing” browser. If you create an ASP.NET Unit Test then Visual Studio will launch a web server before executing the unit test. Why is launching a web server so bad? It is not the worst thing in the world. However, it does introduce dependencies that prevent your code from being tested in isolation. One of the defining features of a unit test -- versus an integration test – is that a unit test tests code in isolation. Another problem with launching a web server when performing unit tests is that launching a web server can be slow. If you cannot execute your unit tests quickly, you are less likely to execute your unit tests each and every time you make a code change. You are much more likely to fall into the pit of failure. Launching a browser when performing a JavaScript unit test has all of the same disadvantages as launching a web server when performing an ASP.NET unit test. Instead of testing a unit of JavaScript code in isolation, you are testing JavaScript code within the context of a particular browser. Using the frameworks listed above for integration tests makes perfect sense. However, I want to consider a different approach for creating unit tests for JavaScript code. Using Server-Side JavaScript for JavaScript Unit Tests A completely different approach to executing JavaScript unit tests is to perform the tests outside of any browser. If you really want to test JavaScript then you should test JavaScript and leave the browser out of the testing process. There are several ways that you can execute JavaScript on the server outside the context of any browser: Rhino – Rhino is an implementation of JavaScript written in Java. The Rhino project is maintained by the Mozilla project. Learn more about Rhino at http://www.mozilla.org/rhino/ V8 – V8 is the open-source Google JavaScript engine written in C++. This is the JavaScript engine used by the Chrome web browser. You can download V8 and embed it in your project by visiting http://code.google.com/p/v8/ JScript – JScript is the JavaScript Script Engine used by Internet Explorer (up to but not including Internet Explorer 9), Windows Script Host, and Active Server Pages. Internet Explorer is still the most popular web browser. Therefore, I decided to focus on using the JScript Script Engine to execute JavaScript unit tests. Using the Microsoft Script Control There are two basic ways that you can pass JavaScript to the JScript Script Engine and execute the code: use the Microsoft Windows Script Interfaces or use the Microsoft Script Control. The difficult and proper way to execute JavaScript using the JScript Script Engine is to use the Microsoft Windows Script Interfaces. You can learn more about the Script Interfaces by visiting http://msdn.microsoft.com/en-us/library/t9d4xf28(VS.85).aspx The main disadvantage of using the Script Interfaces is that they are difficult to use from .NET. There is a great series of articles on using the Script Interfaces from C# located at http://www.drdobbs.com/184406028. I picked the easier alternative and used the Microsoft Script Control. The Microsoft Script Control is an ActiveX control that provides a higher level abstraction over the Window Script Interfaces. You can download the Microsoft Script Control from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac After you download the Microsoft Script Control, you need to add a reference to it to your project. Select the Visual Studio menu option Project, Add Reference to open the Add Reference dialog. Select the COM tab and add the Microsoft Script Control 1.0. Using the Script Control is easy. You call the Script Control AddCode() method to add JavaScript code to the Script Engine. Next, you call the Script Control Run() method to run a particular JavaScript function. The reference documentation for the Microsoft Script Control is located at the MSDN website: http://msdn.microsoft.com/en-us/library/aa227633%28v=vs.60%29.aspx Creating the JavaScript Code to Test To keep things simple, let’s imagine that you want to test the following JavaScript function named addNumbers() which simply adds two numbers together: MvcApplication1\Scripts\Math.js function addNumbers(a, b) { return 5; } Notice that the addNumbers() method always returns the value 5. Right-now, it will not pass a good unit test. Create this file and save it in your project with the name Math.js in your MVC project’s Scripts folder (Save the file in your actual MVC application and not your MVC test application). Creating the JavaScript Test Helper Class To make it easier to use the Microsoft Script Control in unit tests, we can create a helper class. This class contains two methods: LoadFile() – Loads a JavaScript file. Use this method to load the JavaScript file being tested or the JavaScript file containing the unit tests. ExecuteTest() – Executes the JavaScript code. Use this method to execute a JavaScript unit test. Here’s the code for the JavaScriptTestHelper class: JavaScriptTestHelper.cs   using System; using System.IO; using Microsoft.VisualStudio.TestTools.UnitTesting; using MSScriptControl; namespace MvcApplication1.Tests { public class JavaScriptTestHelper : IDisposable { private ScriptControl _sc; private TestContext _context; /// <summary> /// You need to use this helper with Unit Tests and not /// Basic Unit Tests because you need a Test Context /// </summary> /// <param name="testContext">Unit Test Test Context</param> public JavaScriptTestHelper(TestContext testContext) { if (testContext == null) { throw new ArgumentNullException("TestContext"); } _context = testContext; _sc = new ScriptControl(); _sc.Language = "JScript"; _sc.AllowUI = false; } /// <summary> /// Load the contents of a JavaScript file into the /// Script Engine. /// </summary> /// <param name="path">Path to JavaScript file</param> public void LoadFile(string path) { var fileContents = File.ReadAllText(path); _sc.AddCode(fileContents); } /// <summary> /// Pass the path of the test that you want to execute. /// </summary> /// <param name="testMethodName">JavaScript function name</param> public void ExecuteTest(string testMethodName) { dynamic result = null; try { result = _sc.Run(testMethodName, new object[] { }); } catch { var error = ((IScriptControl)_sc).Error; if (error != null) { var description = error.Description; var line = error.Line; var column = error.Column; var text = error.Text; var source = error.Source; if (_context != null) { var details = String.Format("{0} \r\nLine: {1} Column: {2}", source, line, column); _context.WriteLine(details); } } throw new AssertFailedException(error.Description); } } public void Dispose() { _sc = null; } } }     Notice that the JavaScriptTestHelper class requires a Test Context to be instantiated. For this reason, you can use the JavaScriptTestHelper only with a Visual Studio Unit Test and not a Basic Unit Test (These are two different types of Visual Studio project items). Add the JavaScriptTestHelper file to your MVC test application (for example, MvcApplication1.Tests). Creating the JavaScript Unit Test Next, we need to create the JavaScript unit test function that we will use to test the addNumbers() function. Create a folder in your MVC test project named JavaScriptTests and add the following JavaScript file to this folder: MvcApplication1.Tests\JavaScriptTests\MathTest.js /// <reference path="JavaScriptUnitTestFramework.js"/> function testAddNumbers() { // Act var result = addNumbers(1, 3); // Assert assert.areEqual(4, result, "addNumbers did not return right value!"); }   The testAddNumbers() function takes advantage of another JavaScript library named JavaScriptUnitTestFramework.js. This library contains all of the code necessary to make assertions. Add the following JavaScriptnitTestFramework.js to the same folder as the MathTest.js file: MvcApplication1.Tests\JavaScriptTests\JavaScriptUnitTestFramework.js var assert = { areEqual: function (expected, actual, message) { if (expected !== actual) { throw new Error("Expected value " + expected + " is not equal to " + actual + ". " + message); } } }; There is only one type of assertion supported by this file: the areEqual() assertion. Most likely, you would want to add additional types of assertions to this file to make it easier to write your JavaScript unit tests. Deploying the JavaScript Test Files This step is non-intuitive. When you use Visual Studio to run unit tests, Visual Studio creates a new folder and executes a copy of the files in your project. After you run your unit tests, your Visual Studio Solution will contain a new folder named TestResults that includes a subfolder for each test run. You need to configure Visual Studio to deploy your JavaScript files to the test run folder or Visual Studio won’t be able to find your JavaScript files when you execute your unit tests. You will get an error that looks something like this when you attempt to execute your unit tests: You can configure Visual Studio to deploy your JavaScript files by adding a Test Settings file to your Visual Studio Solution. It is important to understand that you need to add this file to your Visual Studio Solution and not a particular Visual Studio project. Right-click your Solution in the Solution Explorer window and select the menu option Add, New Item. Select the Test Settings item and click the Add button. After you create a Test Settings file for your solution, you can indicate that you want a particular folder to be deployed whenever you perform a test run. Select the menu option Test, Edit Test Settings to edit your test configuration file. Select the Deployment tab and select your MVC test project’s JavaScriptTest folder to deploy. Click the Apply button and the Close button to save the changes and close the dialog. Creating the Visual Studio Unit Test The very last step is to create the Visual Studio unit test (the MS Test unit test). Add a new unit test to your MVC test project by selecting the menu option Add New Item and selecting the Unit Test project item (Do not select the Basic Unit Test project item): The difference between a Basic Unit Test and a Unit Test is that a Unit Test includes a Test Context. We need this Test Context to use the JavaScriptTestHelper class that we created earlier. Enter the following test method for the new unit test: [TestMethod] public void TestAddNumbers() { var jsHelper = new JavaScriptTestHelper(this.TestContext); // Load JavaScript files jsHelper.LoadFile("JavaScriptUnitTestFramework.js"); jsHelper.LoadFile(@"..\..\..\MvcApplication1\Scripts\Math.js"); jsHelper.LoadFile("MathTest.js"); // Execute JavaScript Test jsHelper.ExecuteTest("testAddNumbers"); } This code uses the JavaScriptTestHelper to load three files: JavaScripUnitTestFramework.js – Contains the assert functions. Math.js – Contains the addNumbers() function from your MVC application which is being tested. MathTest.js – Contains the JavaScript unit test function. Next, the test method calls the JavaScriptTestHelper ExecuteTest() method to execute the testAddNumbers() JavaScript function. Running the Visual Studio JavaScript Unit Test After you complete all of the steps described above, you can execute the JavaScript unit test just like any other unit test. You can use the keyboard combination CTRL-R, CTRL-A to run all of the tests in the current Visual Studio Solution. Alternatively, you can use the buttons in the Visual Studio toolbar to run the tests: (Unfortunately, the Run All Impacted Tests button won’t work correctly because Visual Studio won’t detect that your JavaScript code has changed. Therefore, you should use either the Run Tests in Current Context or Run All Tests in Solution options instead.) The results of running the JavaScript tests appear side-by-side with the results of running the server tests in the Test Results window. For example, if you Run All Tests in Solution then you will get the following results: Notice that the TestAddNumbers() JavaScript test has failed. That is good because our addNumbers() function is hard-coded to always return the value 5. If you double-click the failing JavaScript test, you can view additional details such as the JavaScript error message and the line number of the JavaScript code that failed: Summary The goal of this blog entry was to explain an approach to creating JavaScript unit tests that can be easily integrated with Visual Studio and Visual Studio ALM. I described how you can use the Microsoft Script Control to execute JavaScript on the server. By taking advantage of the Microsoft Script Control, we were able to execute our JavaScript unit tests side-by-side with all of our other unit tests and view the results in the standard Visual Studio Test Results window. You can download the code discussed in this blog entry from here: http://StephenWalther.com/downloads/Blog/JavaScriptUnitTesting/JavaScriptUnitTests.zip Before running this code, you need to first install the Microsoft Script Control which you can download from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac

    Read the article

1