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  • Does IsolatedStorageFileStream.Lock work under SIlverlight4?

    - by Noah
    Silverlight uses an IsolatedStorageFileStream to open files. The IsolatedStorageFileStreamunder NET.4 claims to support the Lock Method (Inherited from FileStream) The following code IsolatedStorageFile isf; IsolatedStorageFileStream lockStream = new IsolatedStorageFileStream( "my.lck", FileMode.OpenOrCreate, isf ); lockStream.Lock( 0, 0 ); generates the following error, wrapped for readability, under VS2010 and Silverlight 4 'System.IO.IsolatedStorage.IsolatedStorageFileStream' does not contain a definition for 'Lock' and no extension method 'Lock' accepting a first argument of type 'System.IO.IsolatedStorage.IsolatedStorageFileStream' could be found (are you missing a using directive or an assembly reference?)

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  • C# IsolatedStorage Not Working

    - by Don
    I am building a C# .NET (VS2010) IE8 add-on application but am having some trouble saving data using IsolatedStorage. No exceptions occur but, after writing the data, when I try to read the contents back it is blank, and I can find no evidence that it actually saved. Could anyone point out any problems with the following code please that would explain why it doesn't work? //Write IsolatedStorageFile app_isoStore = IsolatedStorageFile.GetStore( IsolatedStorageScope.User | IsolatedStorageScope.Assembly, null, null); IsolatedStorageFileStream isoStream = new IsolatedStorageFileStream( "app_started.txt", FileMode.OpenOrCreate, FileAccess.Write, app_isoStore); StreamWriter iswriter = new StreamWriter(isoStream); iswriter.WriteLine("Run"); iswriter.Close(); //app_isoStore.Dispose(); app_isoStore.Close(); //Read IsolatedStorageFile app_isoStoreCheck = IsolatedStorageFile.GetStore( IsolatedStorageScope.User | IsolatedStorageScope.Assembly, null, null); IsolatedStorageFileStream isoReadStream = new IsolatedStorageFileStream( "app_started.txt", FileMode.Open, FileAccess.Read, app_isoStoreCheck); StreamReader isreader = new StreamReader(isoReadStream); string rdata = isreader.ReadToEnd(); isreader.Close(); //app_isoStoreCheck.Dispose(); app_isoStoreCheck.Close(); Should I be using: IsolatedStorageFile.GetStore(IsolatedStorageScope.User| IsolatedStorageScope.Domain|IsolatedStorageScope.Assembly, null,null) instead of: IsolatedStorageFile.GetStore(IsolatedStorageScope.User| IsolatedStorageScope.Assembly, null, null) What's the difference between the two GetStore examples above please?

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  • Why does this silverlight code get a "catastrophic failure" when reading a BitmapImage out of Isolat

    - by Edward Tanguay
    In a Silverlight app, I save a Bitmap like this: public static void SaveBitmapImageToIsolatedStorageFile(OpenReadCompletedEventArgs e, string fileName) { using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication()) { using (IsolatedStorageFileStream isfs = new IsolatedStorageFileStream(fileName, FileMode.Create, isf)) { Int64 imgLen = (Int64)e.Result.Length; byte[] b = new byte[imgLen]; e.Result.Read(b, 0, b.Length); isfs.Write(b, 0, b.Length); isfs.Flush(); isfs.Close(); isf.Dispose(); } } } and read it back out like this: public static BitmapImage LoadBitmapImageFromIsolatedStorageFile(string fileName) { string text = String.Empty; using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication()) { if (!isf.FileExists(fileName)) return null; using (IsolatedStorageFile isoStore = IsolatedStorageFile.GetUserStoreForApplication()) { using (IsolatedStorageFileStream isoStream = isoStore.OpenFile(fileName, FileMode.Open)) { BitmapImage bitmapImage = new BitmapImage(); bitmapImage.SetSource(isoStream); return bitmapImage; // "Catastrophic Failure: HRESULT: 0x8000FFFF (E_UNEXPECTED))" } } } } but this always gives me a "Catastrophic Failure: HRESULT: 0x8000FFFF (E_UNEXPECTED))" error. I've seen this error before when I tried to read a png file* off a server which was actually a **text file, so I assume the Bitmap is not being saved correctly, I got the code here. Can anyone see how the BitmapImage is not being saved correctly? Or why it would be giving me this error?

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  • Is there a better way than this to find out if an IsolatedStorage file exists or not?

    - by Edward Tanguay
    I'm using IsolatedStorage in a Silverlight application for caching, so I need to know if the file exists or not which I do with the following method. I couldn't find a FileExists method for IsolatedStorage so I'm just catching the exception, but it seems to be a quite general exception, I'm concerned it will catch more than if the file doesn't exist. Is there a better way to find out if a file exists in IsolatedStorage than this: public static string LoadTextFromIsolatedStorageFile(string fileName) { string text = String.Empty; using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication()) { try { using (IsolatedStorageFileStream isfs = new IsolatedStorageFileStream(fileName, FileMode.Open, isf)) { using (StreamReader sr = new StreamReader(isfs)) { string lineOfData = String.Empty; while ((lineOfData = sr.ReadLine()) != null) text += lineOfData; } } return text; } catch (IsolatedStorageException ex) { return ""; } } }

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  • Isolated storage misunderstand

    - by Costa
    Hi this is a discussion between me and me to understand isolated storage issue. can you help me to convince me about isolated storage!! This is a code written in windows form app (reader) that read the isolated storage of another win form app (writer) which is signed. where is the security if the reader can read the writer's file, I thought only signed code can access the file! If all .Net applications born equal and have all permissions to access Isolated storage, where is the security then? If I can install and run Exe from isolated storage, why I don't install a virus and run it, I am trusted to access this area. but the virus or what ever will not be trusted to access the rest of file system, it only can access the memory, and this is dangerous enough. I cannot see any difference between using app data folder to save the state and using isolated storage except a long nasty path!! I want to try give low trust to Reader code and retest, but they said "Isolated storage is actually created for giving low trusted application the right to save its state". Reader code: private void button1_Click(object sender, EventArgs e) { String path = @"C:\Documents and Settings\All Users\Application Data\IsolatedStorage\efv5cmbz.ewt\2ehuny0c.qvv\StrongName.5v3airc2lkv0onfrhsm2h3uiio35oarw\AssemFiles\toto12\ABC.txt"; StreamReader reader = new StreamReader(path); var test = reader.ReadLine(); reader.Close(); } Writer: private void button1_Click(object sender, EventArgs e) { IsolatedStorageFile isolatedFile = IsolatedStorageFile.GetMachineStoreForAssembly(); isolatedFile.CreateDirectory("toto12"); IsolatedStorageFileStream isolatedStorage = new IsolatedStorageFileStream(@"toto12\ABC.txt", System.IO.FileMode.Create, isolatedFile); StreamWriter writer = new StreamWriter(isolatedStorage); writer.WriteLine("Ana 2akol we ashrab kai a3eesh wa akbora"); writer.Close(); writer.Dispose(); }

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  • How to handle not-enough-isolatedstorage issue deep in data loader?

    - by Edward Tanguay
    I have a silverlight application which loads data from many external data sources into IsolatedStorage, and while loading any of these sources if it does not have enough IsolatedStorage, it ends up in a catch statement. At that point in that catch statement I would like to ask the user to click a button to approve silverlight to increase the IsolatedStorage capacity. The problem is, although I have a "SwitchPage()" method with which I display a page, if I access it at this point it is too deep in the loading process and the application always goes into an endless loop, hangs and crashes. I need a way to branch out of the application completely somehow to an independent UserControl which has a button and code behind which does the increase logic. What is a solution for an application to be able to branch out of a loading process catch statement like this, display a user control which has a button to ask the user to increase the IsolatedStorage? public static void SaveBitmapImageToIsolatedStorageFile(OpenReadCompletedEventArgs e, string fileName) { try { using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication()) { using (IsolatedStorageFileStream isfs = new IsolatedStorageFileStream(fileName, FileMode.Create, isf)) { Int64 imgLen = (Int64)e.Result.Length; byte[] b = new byte[imgLen]; e.Result.Read(b, 0, b.Length); isfs.Write(b, 0, b.Length); isfs.Flush(); isfs.Close(); isf.Dispose(); } } } catch (IsolatedStorageException) { //handle: present user with button to increase isolated storage } catch (TargetInvocationException) { //handle: not saved } }

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  • Isolated Storage Made Easy

    In its most simple form Isolated Storage allows you to save name value pairs and retrieve them at some other time the next time your app runs. Granted we could get into XML and text files etc but I'm going to stick with just name value pairs. Lets take a look at this line:private void PresistKeyValue(string _Key, string _Value){StreamWriter MyWriter = new StreamWriter(new IsolatedStorageFileStream(_Key, FileMode.Create, IsolatedStorageFile.GetUserStoreForApplication()));MyWriter.Write(_Value);MyWriter.Close();}Nice...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • I Get the error message while write data in file --Cannot access the disposable object .Object name

    - by kunal rai
    This was the code: public static void SaveFile(Stream stream, string fileName = "") { using (IsolatedStorageFile file = IsolatedStorageFile.GetUserStoreForApplication()) { IsolatedStorageFileStream fs = file.CreateFile(fileName); var filesize = stream.Length; var getContent = new byte[(int)filesize]; stream.Read(getContent, 0, (int)filesize); fs.Write(getContent, 0, (int)filesize); fs.Close(); } }

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  • Record video file with 'thumbnail' image in Windows phone 8

    - by Deepak
    I'm trying to create a video capturing application store video file with 'thumbnail' image in Windows phone 8. I got some hint from the following link : How to get the thumbnail of a recorded video - windows phone 8?. But the result is quite annoying. I think there is some problem with the function. void captureSource_CaptureImageCompleted(object sender, CaptureImageCompletedEventArgs e) { using (IsolatedStorageFile isoStore = IsolatedStorageFile.GetUserStoreForApplication()) { WriteableBitmap wb = e.Result; string fileName = "CameraMovie.jpg"; if (isoStore.FileExists(fileName)) isoStore.DeleteFile(fileName); IsolatedStorageFileStream file = isoStore.CreateFile(fileName); Extensions.SaveJpeg(wb, file, wb.PixelWidth, wb.PixelHeight, 0, 85); file.Close(); captureSource.Stop(); fileSink.CaptureSource = null; fileSink.IsolatedStorageFileName = null; } } e.Result has some invalid data in it.while i bind it to an image control it shows some annoying image. Anyone please help me.

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