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  • AlertDialog not showing two buttons.

    - by jfalexvijay
    Hi AlertDialog not showing send button. Below is the code. Please tell me what mistake I have made in my code. protected Dialog onCreateDialog(int id) { final AlertDialog.Builder dialog = new AlertDialog.Builder(this); dialog.setMessage("Enter Holla message"); EditText hollaMessage = new EditText(this); dialog.setView(hollaMessage); dialog.setCancelable(false); dialog.setPositiveButton("Send", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { List result = new ArrayList(); } }); dialog.setPositiveButton("Cancel", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { dismissDialog(0); } }); AlertDialog alert = dialog.create(); return alert; }

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  • EXC_BAD_ACCESS from AudioBuffer

    - by jfalexvijay
    I am trying to do the record using AudioUnit for iPhone app. Changes: (start) I have added the following code bufferList = (AudioBufferList *)malloc(sizeof(AudioBuffer)); bufferList-mNumberBuffers = 1; bufferList-mBuffers[0].mNumberChannels = 2; bufferList-mBuffers[0].mDataByteSize = 1024; bufferList-mBuffers[0].mData = calloc(256, sizeof(uint32_t)); Changes: (end) static OSStatus recordingCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) { OSStatus status; status = AudioUnitRender(appdelegate-audioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, appdelegate-bufferList); if(status != 0) NSLog(@"AudioUnitRender status is %d", status); SInt16* samples = (SInt16*)(ioData-mBuffers[0].mData); ..... } fixed: (I am getting OSStatus -50 error code)- Because I didn't initialize the bufferList. I am EXC_BAD_ACCESS from AudioBuffer (ioData-mBuffers[0].mData). I am not sure with this error. Please help me to resolve it.

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