The input doesn't recognize that I release the key?
- by joapet99
I'm creating a window (JOptionPane), in response to a collision. However, if the player is holding a key down when the window pops up, the input doesn't trigger a key release when the key is released.
I don't think you can just check it with a isRelease function in the input, since the input is kind of corrupt. Can you help me?
The way I check if…