Architecture for a farmville/yoville/cafe world type game?
- by Joff
I'm thinking of building a game along the lines of Farmville - items, events, time management system etc. Options I am thinking of:
1) Flash UI frontend that uses AMFPHP to get all data for the view from a PHP powered backend.
2) Actionscript to power the whole game
Any input is appreciated. My concern with Actionscript is scaling, my concern with PHP is having to build an update system that would need a lot of back and forth xmlhttprequests which might get complicated.
If there's a better way to build something like this, I'm all ears :)