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  • last-modified/etags - to include or not?

    - by Kae Verens
    Google's PageSpeed plugin suggests that a website should include Last-Modified and ETag headers: Specify a cache validator "Resources that do not specify a cache validator cannot be refreshed efficiently. Specify a Last-Modified or ETag header to enable cache validation" However, Apache suggests that by not including them at all, we

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  • Dry length of buoy in OrcaFlex

    - by KAE
    I use a software package called OrcaFlex to model the behavior of a buoy in ocean waves. I would like to share OrcaFlex questions in this forum - hope some users are out there! Here is a starter question: For a 6D buoy, I extracted the 'Dry Length' after the simulation completed. The value of the Dry Length sometimes slightly exceeds the

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  • how do I add a texture to a triangle in three.js?

    - by Kae Verens
    I've created a scene which has many cubes, spheres, etc, in it, and have been able to apply textures to those primitives, but when I want to add a texture to a simple triangle, I'm totally lost. Here's the closest I've come to getting it right: var texture=THREE.ImageUtils.loadTexture('/f/3d-images/texture-steel.jpg'); var

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  • Legal question.

    - by Kjow
    Hi all, a question bounces in my head from some time. Copyright laws are different by nation to nation, but generally which is the border line to break a copyright? Suppose to make a game that is very similar to an other come out in the past, e.g. a Pacman clone or a Space Invaders clone, but nothing from original titles are

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