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Search found 5 results on 1 pages for 'kdtree'.

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  • library for octree or kdtree

    - by Will
    Are there any robust performant libraries for indexing objects? It would need frustum culling and visiting objects hit by a ray as well as neighbourhood searches. I can find lots of articles showing the math for the component parts, often as algebra rather than simple C, but nothing that puts it all together (apart from perhaps Ogre, which has rather more involved and isn't so stand-alone). Surely hobby game makers don't all have to make their own octrees? (Python or C/C++ w/bindings preferred)

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  • Confused about definition of a 'median' when constructing a kd-Tree

    - by user352636
    Hi there. Im trying to build a kd-tree for searching through a set of points, but am getting confused about the use of 'median' in the wikipedia article. For ease of use, the wikipedia article states the pseudo-code of kd-tree construction as: function kdtree (list of points pointList, int depth) { if pointList is empty return nil; else { // Select axis based on depth so that axis cycles through all valid values var int axis := depth mod k; // Sort point list and choose median as pivot element select median by axis from pointList; // Create node and construct subtrees var tree_node node; node.location := median; node.leftChild := kdtree(points in pointList before median, depth+1); node.rightChild := kdtree(points in pointList after median, depth+1); return node; } } I'm getting confused about the "select median..." line, simply because I'm not quite sure what is the 'right' way to apply a median here. As far as I know, the median of an odd-sized (sorted) list of numbers is the middle element (aka, for a list of 5 things, element number 3, or index 2 in a standard zero-based array), and the median of an even-sized array is the sum of the two 'middle' elements divided by two (aka, for a list of 6 things, the median is the sum of elements 3 and 4 - or 2 and 3, if zero-indexed - divided by 2.). However, surely that definition does not work here as we are working with a distinct set of points? How then does one choose the correct median for an even-sized list of numbers, especially for a length 2 list? I appreciate any and all help, thanks! -Stephen

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  • Is it possible to find the KNN for a node that is *IN* the KD-tree?

    - by Stephen
    Hi there, Trying to create a KNN search using a KD-tree. I can form the KD-tree fine (or at least, I believe I can!). My problem is that I am searching to find the closest 2 neighbours to every point in a list of points. So, is there a method to find the K nearest neighbours to a point using a KD tree even if the point is actually IN the tree, or do I need to construct a seperate KD tree for each point, leaving out the point that I wish to search for? My implementation language is C++, but I am more looking for either an algorithm or general help, thanks! Thanks, Stephen

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  • nearest neighbor - k-d tree - wikipedia proof.

    - by user123930
    On the wikipedia entry for k-d trees, an algorithm is presented for doing a nearest neighbor search on a k-d tree. What I don't understand is the explanation of step 3.2. How do you know there isn't a closer point just because the difference between the splitting coordinate of the search point and the current node is greater than the difference between the splitting coordinate of the search point and the current best?

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