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  • Rally Rest .NET API throws KeyNotFoundException when posting a new defect without required field value

    - by Triet Pham
    I've tried to post a new defect to Rally via Rest .net api by the following code: var api = new RallyRestApi("<myusername>", "<mypassword>", "https://community.rallydev.com"); var defect = new DynamicJsonObject(); defect["Name"] = "Sample Defect"; defect["Description"] = "Test posting defect without required field value"; defect["Project"] = "https://trial.rallydev.com/slm/webservice/1.29/project/5808130051.js"; defect["SubmittedBy"] = "https://trial.rallydev.com/slm/webservice/1.29/user/5797741589.js"; defect["ScheduleState"] = "In-Progress"; defect["State"] = "Open"; CreateResult creationResult = api.Create("defect", defect); But the api throws a weird exception: System.Collections.Generic.KeyNotFoundException was unhandled Message=The given key was not present in the dictionary. Source=mscorlib StackTrace: at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at Rally.RestApi.DynamicJsonObject.GetMember(String name) at Rally.RestApi.DynamicJsonObject.TryGetMember(GetMemberBinder binder, Object& result) at CallSite.Target(Closure , CallSite , Object ) at System.Dynamic.UpdateDelegates.UpdateAndExecute1[T0,TRet](CallSite site, T0 arg0) at Rally.RestApi.RallyRestApi.Create(String type, DynamicJsonObject obj) at RallyIntegrationSample.Program.Main(String[] args) in D:\Projects\qTrace\References\Samples\RallyIntegrationSample\Program.cs:line 24 The problem is when i checked out the trace log file of Rally, it showed exactly what wrong in the posting request: Rally.RestApi Post Response: { "CreateResult": { "_rallyAPIMajor":"1", "_rallyAPIMinor":"29", "Errors":["Validation error: Defect.Severity should not be null"], "Warnings":[] } } Instead of given the proper CreateResult object with according errors information in its property, the Rally Rest .Net Api throws an unexpected exception. Is that a mistake in Rally rest .net api or should i do any extra steps to get the CreatResult seamlessly in case of any errors returned by Rally service? Many thanks for your helps.

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  • KeyNotFound Exception in Dictionary(of T)

    - by C Patton
    I'm about ready to bang my head against the wall I have a class called Map which has a dictionary called tiles. class Map { public Dictionary<Location, Tile> tiles = new Dictionary<Location, Tile>(); public Size mapSize; public Map(Size size) { this.mapSize = size; } //etc... I fill this dictionary temporarily to test some things.. public void FillTemp(Dictionary<int, Item> itemInfo) { Random r = new Random(); for(int i =0; i < mapSize.Width; i++) { for(int j=0; j<mapSize.Height; j++) { Location temp = new Location(i, j, 0); int rint = r.Next(0, (itemInfo.Count - 1)); Tile t = new Tile(new Item(rint, rint)); tiles[temp] = t; } } } and in my main program code Map m = new Map(10, 10); m.FillTemp(iInfo); Tile t = m.GetTile(new Location(2, 2, 0)); //The problem line now, if I add a breakpoint in my code, I can clearly see that my instance (m) of the map class is filled with pairs via the function above, but when I try to access a value with the GetTile function: public Tile GetTile(Location location) { if(this.tiles.ContainsKey(location)) { return this.tiles[location]; } else { return null; } } it ALWAYS returns null. Again, if I view inside the Map object and find the Location key where x=2,y=2,z=0 , I clearly see the value being a Tile that FillTemp generated.. Why is it doing this? I've had no problems with a Dictionary such as this so far. I have no idea why it's returning null. and again, when debugging, I can CLEARLY see that the Map instance contains the Location key it says it does not... very frustrating. Any clues? Need any more info? Help would be greatly appreciated :)

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  • KeyNotFound Exception in CSsharp

    - by C Patton
    I'm about ready to bang my head against the wall I have a class called Map which has a dictionary called tiles. class Map { public Dictionary<Location, Tile> tiles = new Dictionary<Location, Tile>(); public Size mapSize; public Map(Size size) { this.mapSize = size; } //etc... I fill this dictionary temporarily to test some things.. public void FillTemp(Dictionary<int, Item> itemInfo) { Random r = new Random(); for(int i =0; i < mapSize.Width; i++) { for(int j=0; j<mapSize.Height; j++) { Location temp = new Location(i, j, 0); int rint = r.Next(0, (itemInfo.Count - 1)); Tile t = new Tile(new Item(rint, rint)); tiles[temp] = t; } } } and in my main program code Map m = new Map(10, 10); m.FillTemp(iInfo); Tile t = m.GetTile(new Location(2, 2, 0)); //The problem line now, if I add a breakpoint in my code, I can clearly see that my instance (m) of the map class is filled with pairs via the function above, but when I try to access a value with the GetTile function: public Tile GetTile(Location location) { if(this.tiles.ContainsKey(location)) { return this.tiles[location]; } else { return null; } } it ALWAYS returns null. Again, if I view inside the Map object and find the Location key where x=2,y=2,z=0 , I clearly see the value being a Tile that FillTemp generated.. Why is it doing this? I've had no problems with a Dictionary such as this so far. I have no idea why it's returning null. and again, when debugging, I can CLEARLY see that the Map instance contains the Location key it says it does not... very frustrating. Any clues? Need any more info? Help would be greatly appreciated :)

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  • Building an external list while filtering in LINQ

    - by Khnle
    I have an array of input strings that contains either email addresses or account names in the form of domain\account. I would like to build a List of string that contains only email addresses. If an element in the input array is of the form domain\account, I will perform a lookup in the dictionary. If the key is found in the dictionary, that value is the email address. If not found, that won't get added to the result list. The code below will makes the above description clear: private bool where(string input, Dictionary<string, string> dict) { if (input.Contains("@")) { return true; } else { try { string value = dict[input]; return true; } catch (KeyNotFoundException) { return false; } } } private string select(string input, Dictionary<string, string> dict) { if (input.Contains("@")) { return input; } else { try { string value = dict[input]; return value; } catch (KeyNotFoundException) { return null; } } } public void run() { Dictionary<string, string> dict = new Dictionary<string, string>() { { "gmail\\nameless", "[email protected]"} }; string[] s = { "[email protected]", "gmail\\nameless", "gmail\\unknown" }; var q = s.Where(p => where(p, dict)).Select(p => select(p, dict)); List<string> resultList = q.ToList<string>(); } While the above code works (hope I don't have any typo here), there are 2 problems that I do not like with the above: The code in where() and select() seems to be redundant/repeating. It takes 2 passes. The second pass converts from the query expression to List. So I would like to add to the List resultList directly in the where() method. It seems like I should be able to do so. Here's the code: private bool where(string input, Dictionary<string, string> dict, List<string> resultList) { if (input.Contains("@")) { resultList.Add(input); //note the difference from above return true; } else { try { string value = dict[input]; resultList.Add(value); //note the difference from above return true; } catch (KeyNotFoundException) { return false; } } } The my LINQ expression can be nicely in 1 single statement: List<string> resultList = new List<string>(); s.Where(p => where(p, dict, resultList)); Or var q = s.Where(p => where(p, dict, resultList)); //do nothing with q afterward Which seems like perfect and legal C# LINQ. The result: sometime it works and sometime it doesn't. So why doesn't my code work reliably and how can I make it do so?

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  • Two way binding settings problem.

    - by Jamie
    Hi, I am having a problem using two way binding with a listpicker. I am able to set the value using c# but not in the SelectedItem=".." in xaml. The binding is returning the correct value (and is a value in the listpicker) as i have texted it by assigning the text to a textblock. When the page loads, the binding used on the listpicker causes a System.ArgumentOutOfRangeException The code i am using to set it is: // Update a setting value. If the setting does not exist, add the setting. public bool AddOrUpdateValue(string key, Object value) { bool valueChanged = false; try { // If new value is different, set the new value if (settingsStorage[key] != value) { settingsStorage[key] = value; valueChanged = true; } } catch (KeyNotFoundException) { settingsStorage.Add(key, value); valueChanged = true; } catch (ArgumentException) { settingsStorage.Add(key, value); valueChanged = true; } catch (Exception e) { Console.WriteLine("Exception occured whilst using IsolatedStorageSettings: " + e.ToString()); } return valueChanged; } // Get the current value of the setting, if not found, set the setting to default value. public valueType GetValueOrDefault<valueType>(string key, valueType defaultValue) { valueType value; try { value = (valueType)settingsStorage[key]; } catch (KeyNotFoundException) { value = defaultValue; } catch (ArgumentException) { value = defaultValue; } return value; } public string WeekBeginsSetting { get { return GetValueOrDefault<string>(WeekBeginsSettingKeyName, WeekBeginsSettingDefault); } set { AddOrUpdateValue(WeekBeginsSettingKeyName, value); Save(); } } And in the xaml: <toolkit:ListPicker x:Name="WeekStartDay" Header="Week begins on" SelectedItem="{Binding Source={StaticResource AppSettings}, Path=WeekBeginsSetting, Mode=TwoWay}"> <sys:String>monday</sys:String> <sys:String>sunday</sys:String> </toolkit:ListPicker> The StaticResource AppSettings is a resource from a seperate .cs file. <phone:PhoneApplicationPage.Resources> <local:ApplicationSettings x:Key="AppSettings"></local:ApplicationSettings> </phone:PhoneApplicationPage.Resources> Thanks in advance

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  • Table character encoding - exception in application

    - by zgnilec
    I have a code: CREATE TABLE IF NOT EXISTS Person ( name varchar(24) ... ) CHARACTER SET utf8 COLLATE utf8_polish_ci; This works OK in my application, but I read if someone put in name field a string that contains character wchich code is greater than 127, database will use 2 bytes (or more) to store this character. So i think, i will change character set to utf16: CHARACTER SET utf16 COLLATE utf16_polish_ci; But now when I run my application, exception apears: KeyNotFoundException. It apears exactly at these instructions: MySqlCommand komenda = baza.Polaczenie.CreateCommand (); komenda.CommandText = zapytanie; MySqlDataReader dr = komenda.ExecuteReader (); // HERE, at execute reader method if (dr.Read ()) ... 1) Anyone had similar problem? 2) Any idea how to use always 2 bytes/char in database field?

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  • Subsonic 3, MySql, won't update record.

    - by Warspawn
    [WebMethod] public string GetAuthToken(string username, string password) { var db = new LogicDB(); //var results = from u in db.Users // where u.Username == username && u.Password == password // select u; User u = db.Select .From<User>() .Where(UsersTable.UsernameColumn).IsEqualTo(username) .And(UsersTable.PasswordColumn).IsEqualTo(password) .ExecuteSingle<User>(); if (u == null) { return "{'success': false, 'reason': 'Invalid username and/or password.'}"; } else { // really there should only be one match... Guid code = Guid.NewGuid(); u.Securitycode = code.ToString(); u.Securityexp = System.DateTime.Now.AddHours(24); //u.Save(db.Provider); return "{'id':'" + u.Id.ToString() + "', 'code':'" + code.ToString() + "', 'exp':'" + u.Securityexp.ToString() + "'}" + "\n\n<br/><br/>" + u.GetDirtyColumns().ToArray().ToString(); } } When I run that, I keep getting: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. This is when u.Save(db.Provider); is uncommented. And happens even with just u.Save(); or using the linq query above results instead.

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  • Accessing a struct collection property from within another collection

    - by paddyb
    I have a struct that I need to store in a collection. The struct has a property that returns a Dictionary. public struct Item { private IDictionary<string, string> values; public IDictionary<string, string> Values { get { return this.values ?? (this.values = new Dictionary<string, string>()); } } } public class ItemCollection : Collection<Item> {} When testing I've found that if I add the item to the collection and then try to access the dictionary the structs values property is never updated. var collection = new ItemCollection { new Item() }; // pre-loaded with an item collection[0].Values.Add("myKey", "myValue"); Trace.WriteLine(collection[0].Values["myKey"]); // KeyNotFoundException here However if I load up the item first and then add it to a collection the values field is maintained. var collection = new ItemCollection(); var item = new Item(); item.Values.Add("myKey", "myValue"); collection.Add(item); Trace.WriteLine(collection[0].Values["myKey"]); // ok I've already decided that a struct is the wrong option for this type, and when using a class the issue doesn't occur, but I'm curious what's different between the two methods. Can anybody explain what's happening?

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  • Bug with asp.net mvc2, collection and ValidationMessageFor ?

    - by Rafael Mueller
    I'm with a really weird bug with asp.net mvc2 (rtm) and ValidationMessageFor. The example below throws a System.Collections.Generic.KeyNotFoundException on Response.Write(Html.ValidationMessageFor(n = n[index].Name)); Any ideas why thats happening? I'm accessing the same dictionary twice before, but it only throws the error on ValidationMessageFor, any thoughts? Here's the code. public class Parent { public IList<Child> Childrens { get; set; } [Required] public string Name { get; set; } } public class Child { [Required] public string Name { get; set; } } The controller public class ParentController : Controller { public ActionResult Create() { var parent = new Parent { Name = "Parent" }; parent.Childrens = new List<Child> { new Child(), new Child(), new Child() }; return View(parent); } } The view (Create.aspx) <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<Parent>" %> <%@ Import Namespace="BugAspNetMVC" %> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <%Html.EnableClientValidation(); %> <% using (Html.BeginForm()) {%> <%=Html.LabelFor(p => p.Name)%> <%=Html.TextBoxFor(p => p.Name)%> <%=Html.ValidationMessageFor(p => p.Name)%> <%Html.RenderPartial("Childrens", Model.Childrens); %> <%} %> </asp:Content> And the partial view (Childrens.ascx) <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<IList<Child>>" %> <%@ Import Namespace="BugAspNetMVC"%> <% for (int i = 0; i < Model.Count; i++) { var index = i; Response.Write(Html.LabelFor(n => n[index].Name)); Response.Write(Html.TextBoxFor(n => n[index].Name)); Response.Write(Html.ValidationMessageFor(n => n[index].Name)); } %>

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  • C++: Why does gcc prefer non-const over const when accessing operator[]?

    - by JonasW
    This question might be more appropriately asked regarding C++ in general, but as I am using gcc on linux that's the context. Consider the following program: #include <iostream> #include <map> #include <string> using namespace std; template <typename TKey, typename TValue> class Dictionary{ public: map<TKey, TValue> internal; TValue & operator[](TKey const & key) { cout << "operator[] with key " << key << " called " << endl; return internal[key]; } TValue const & operator[](TKey const & key) const { cout << "operator[] const with key " << key << " called " << endl; return internal.at(key); } }; int main(int argc, char* argv[]) { Dictionary<string, string> dict; dict["1"] = "one"; cout << "first one: " << dict["1"] << endl; return 0; } When executing the program, the output is: operator[] with key 1 called operator[] with key 1 called first one: one What I would like is to have the compiler choose the operator[]const method instead in the second call. The reason is that without having used dict["1"] before, the call to operator[] causes the internal map to create the data that does not exist, even if the only thing I wanted was to do some debugging output, which of course is a fatal application error. The behaviour I am looking for would be something like the C# index operator which has a get and a set operation and where you could throw an exception if the getter tries to access something that doesn't exist: class MyDictionary<TKey, TVal> { private Dictionary<TKey, TVal> dict = new Dictionary<TKey, TVal>(); public TVal this[TKey idx] { get { if(!dict.ContainsKey(idx)) throw KeyNotFoundException("..."); return dict[idx]; } set { dict[idx] = value; } } } Thus, I wonder why the gcc prefers the non-const call over the const call when non-const access is not required.

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  • How can I eager-load a child collection mapped to a non-primary key in NHibernate 2.1.2?

    - by David Rubin
    Hi, I have two objects with a many-to-many relationship between them, as follows: public class LeftHandSide { public LeftHandSide() { Name = String.Empty; Rights = new HashSet<RightHandSide>(); } public int Id { get; set; } public string Name { get; set; } public ICollection<RightHandSide> Rights { get; set; } } public class RightHandSide { public RightHandSide() { OtherProp = String.Empty; Lefts = new HashSet<LeftHandSide>(); } public int Id { get; set; } public string OtherProp { get; set; } public ICollection<LeftHandSide> Lefts { get; set; } } and I'm using a legacy database, so my mappings look like: Notice that LeftHandSide and RightHandSide are associated by a different column than RightHandSide's primary key. <class name="LeftHandSide" table="[dbo].[lefts]" lazy="false"> <id name="Id" column="ID" unsaved-value="0"> <generator class="identity" /> </id> <property name="Name" not-null="true" /> <set name="Rights" table="[dbo].[lefts2rights]"> <key column="leftId" /> <!-- THIS IS THE IMPORTANT BIT: I MUST USE PROPERTY-REF --> <many-to-many class="RightHandSide" column="rightProp" property-ref="OtherProp" /> </set> </class> <class name="RightHandSide" table="[dbo].[rights]" lazy="false"> <id name="Id" column="id" unsaved-value="0"> <generator class="identity" /> </id> <property name="OtherProp" column="otherProp" /> <set name="Lefts" table="[dbo].[lefts2rights]"> <!-- THIS IS THE IMPORTANT BIT: I MUST USE PROPERTY-REF --> <key column="rightProp" property-ref="OtherProp" /> <many-to-many class="LeftHandSide" column="leftId" /> </set> </class> The problem comes when I go to do a query: LeftHandSide lhs = _session.CreateCriteria<LeftHandSide>() .Add(Expression.IdEq(13)) .UniqueResult<LeftHandSide>(); works just fine. But LeftHandSide lhs = _session.CreateCriteria<LeftHandSide>() .Add(Expression.IdEq(13)) .SetFetchMode("Rights", FetchMode.Join) .UniqueResult<LeftHandSide>(); throws an exception (see below). Interestingly, RightHandSide rhs = _session.CreateCriteria<RightHandSide>() .Add(Expression.IdEq(127)) .SetFetchMode("Lefts", FetchMode.Join) .UniqueResult<RightHandSide>(); seems to be perfectly fine as well. NHibernate.Exceptions.GenericADOException Message: Error performing LoadByUniqueKey[SQL: SQL not available] Source: NHibernate StackTrace: c:\opt\nhibernate\2.1.2\source\src\NHibernate\Type\EntityType.cs(563,0): at NHibernate.Type.EntityType.LoadByUniqueKey(String entityName, String uniqueKeyPropertyName, Object key, ISessionImplementor session) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Type\EntityType.cs(428,0): at NHibernate.Type.EntityType.ResolveIdentifier(Object value, ISessionImplementor session, Object owner) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Type\EntityType.cs(300,0): at NHibernate.Type.EntityType.NullSafeGet(IDataReader rs, String[] names, ISessionImplementor session, Object owner) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Persister\Collection\AbstractCollectionPersister.cs(695,0): at NHibernate.Persister.Collection.AbstractCollectionPersister.ReadElement(IDataReader rs, Object owner, String[] aliases, ISessionImplementor session) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Collection\Generic\PersistentGenericSet.cs(54,0): at NHibernate.Collection.Generic.PersistentGenericSet`1.ReadFrom(IDataReader rs, ICollectionPersister role, ICollectionAliases descriptor, Object owner) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Loader\Loader.cs(706,0): at NHibernate.Loader.Loader.ReadCollectionElement(Object optionalOwner, Object optionalKey, ICollectionPersister persister, ICollectionAliases descriptor, IDataReader rs, ISessionImplementor session) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Loader\Loader.cs(385,0): at NHibernate.Loader.Loader.ReadCollectionElements(Object[] row, IDataReader resultSet, ISessionImplementor session) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Loader\Loader.cs(326,0): at NHibernate.Loader.Loader.GetRowFromResultSet(IDataReader resultSet, ISessionImplementor session, QueryParameters queryParameters, LockMode[] lockModeArray, EntityKey optionalObjectKey, IList hydratedObjects, EntityKey[] keys, Boolean returnProxies) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Loader\Loader.cs(453,0): at NHibernate.Loader.Loader.DoQuery(ISessionImplementor session, QueryParameters queryParameters, Boolean returnProxies) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Loader\Loader.cs(236,0): at NHibernate.Loader.Loader.DoQueryAndInitializeNonLazyCollections(ISessionImplementor session, QueryParameters queryParameters, Boolean returnProxies) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Loader\Loader.cs(1649,0): at NHibernate.Loader.Loader.DoList(ISessionImplementor session, QueryParameters queryParameters) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Loader\Loader.cs(1568,0): at NHibernate.Loader.Loader.ListIgnoreQueryCache(ISessionImplementor session, QueryParameters queryParameters) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Loader\Loader.cs(1562,0): at NHibernate.Loader.Loader.List(ISessionImplementor session, QueryParameters queryParameters, ISet`1 querySpaces, IType[] resultTypes) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Loader\Criteria\CriteriaLoader.cs(73,0): at NHibernate.Loader.Criteria.CriteriaLoader.List(ISessionImplementor session) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Impl\SessionImpl.cs(1936,0): at NHibernate.Impl.SessionImpl.List(CriteriaImpl criteria, IList results) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Impl\CriteriaImpl.cs(246,0): at NHibernate.Impl.CriteriaImpl.List(IList results) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Impl\CriteriaImpl.cs(237,0): at NHibernate.Impl.CriteriaImpl.List() c:\opt\nhibernate\2.1.2\source\src\NHibernate\Impl\CriteriaImpl.cs(398,0): at NHibernate.Impl.CriteriaImpl.UniqueResult() c:\opt\nhibernate\2.1.2\source\src\NHibernate\Impl\CriteriaImpl.cs(263,0): at NHibernate.Impl.CriteriaImpl.UniqueResult[T]() D:\proj\CMS3\branches\nh_auth\DomainModel2Tests\Authorization\TempTests.cs(46,0): at CMS.DomainModel.Authorization.TempTests.Test1() Inner Exception System.Collections.Generic.KeyNotFoundException Message: The given key was not present in the dictionary. Source: mscorlib StackTrace: at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Persister\Entity\AbstractEntityPersister.cs(2047,0): at NHibernate.Persister.Entity.AbstractEntityPersister.GetAppropriateUniqueKeyLoader(String propertyName, IDictionary`2 enabledFilters) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Persister\Entity\AbstractEntityPersister.cs(2037,0): at NHibernate.Persister.Entity.AbstractEntityPersister.LoadByUniqueKey(String propertyName, Object uniqueKey, ISessionImplementor session) c:\opt\nhibernate\2.1.2\source\src\NHibernate\Type\EntityType.cs(552,0): at NHibernate.Type.EntityType.LoadByUniqueKey(String entityName, String uniqueKeyPropertyName, Object key, ISessionImplementor session) I'm using NHibernate 2.1.2 and I've been debugging into the NHibernate source, but I'm coming up empty. Any suggestions? Thanks so much!

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  • Creating a dynamic, extensible C# Expando Object

    - by Rick Strahl
    I love dynamic functionality in a strongly typed language because it offers us the best of both worlds. In C# (or any of the main .NET languages) we now have the dynamic type that provides a host of dynamic features for the static C# language. One place where I've found dynamic to be incredibly useful is in building extensible types or types that expose traditionally non-object data (like dictionaries) in easier to use and more readable syntax. I wrote about a couple of these for accessing old school ADO.NET DataRows and DataReaders more easily for example. These classes are dynamic wrappers that provide easier syntax and auto-type conversions which greatly simplifies code clutter and increases clarity in existing code. ExpandoObject in .NET 4.0 Another great use case for dynamic objects is the ability to create extensible objects - objects that start out with a set of static members and then can add additional properties and even methods dynamically. The .NET 4.0 framework actually includes an ExpandoObject class which provides a very dynamic object that allows you to add properties and methods on the fly and then access them again. For example with ExpandoObject you can do stuff like this:dynamic expand = new ExpandoObject(); expand.Name = "Rick"; expand.HelloWorld = (Func<string, string>) ((string name) => { return "Hello " + name; }); Console.WriteLine(expand.Name); Console.WriteLine(expand.HelloWorld("Dufus")); Internally ExpandoObject uses a Dictionary like structure and interface to store properties and methods and then allows you to add and access properties and methods easily. As cool as ExpandoObject is it has a few shortcomings too: It's a sealed type so you can't use it as a base class It only works off 'properties' in the internal Dictionary - you can't expose existing type data It doesn't serialize to XML or with DataContractSerializer/DataContractJsonSerializer Expando - A truly extensible Object ExpandoObject is nice if you just need a dynamic container for a dictionary like structure. However, if you want to build an extensible object that starts out with a set of strongly typed properties and then allows you to extend it, ExpandoObject does not work because it's a sealed class that can't be inherited. I started thinking about this very scenario for one of my applications I'm building for a customer. In this system we are connecting to various different user stores. Each user store has the same basic requirements for username, password, name etc. But then each store also has a number of extended properties that is available to each application. In the real world scenario the data is loaded from the database in a data reader and the known properties are assigned from the known fields in the database. All unknown fields are then 'added' to the expando object dynamically. In the past I've done this very thing with a separate property - Properties - just like I do for this class. But the property and dictionary syntax is not ideal and tedious to work with. I started thinking about how to represent these extra property structures. One way certainly would be to add a Dictionary, or an ExpandoObject to hold all those extra properties. But wouldn't it be nice if the application could actually extend an existing object that looks something like this as you can with the Expando object:public class User : Westwind.Utilities.Dynamic.Expando { public string Email { get; set; } public string Password { get; set; } public string Name { get; set; } public bool Active { get; set; } public DateTime? ExpiresOn { get; set; } } and then simply start extending the properties of this object dynamically? Using the Expando object I describe later you can now do the following:[TestMethod] public void UserExampleTest() { var user = new User(); // Set strongly typed properties user.Email = "[email protected]"; user.Password = "nonya123"; user.Name = "Rickochet"; user.Active = true; // Now add dynamic properties dynamic duser = user; duser.Entered = DateTime.Now; duser.Accesses = 1; // you can also add dynamic props via indexer user["NickName"] = "AntiSocialX"; duser["WebSite"] = "http://www.west-wind.com/weblog"; // Access strong type through dynamic ref Assert.AreEqual(user.Name,duser.Name); // Access strong type through indexer Assert.AreEqual(user.Password,user["Password"]); // access dyanmically added value through indexer Assert.AreEqual(duser.Entered,user["Entered"]); // access index added value through dynamic Assert.AreEqual(user["NickName"],duser.NickName); // loop through all properties dynamic AND strong type properties (true) foreach (var prop in user.GetProperties(true)) { object val = prop.Value; if (val == null) val = "null"; Console.WriteLine(prop.Key + ": " + val.ToString()); } } As you can see this code somewhat blurs the line between a static and dynamic type. You start with a strongly typed object that has a fixed set of properties. You can then cast the object to dynamic (as I discussed in my last post) and add additional properties to the object. You can also use an indexer to add dynamic properties to the object. To access the strongly typed properties you can use either the strongly typed instance, the indexer or the dynamic cast of the object. Personally I think it's kinda cool to have an easy way to access strongly typed properties by string which can make some data scenarios much easier. To access the 'dynamically added' properties you can use either the indexer on the strongly typed object, or property syntax on the dynamic cast. Using the dynamic type allows all three modes to work on both strongly typed and dynamic properties. Finally you can iterate over all properties, both dynamic and strongly typed if you chose. Lots of flexibility. Note also that by default the Expando object works against the (this) instance meaning it extends the current object. You can also pass in a separate instance to the constructor in which case that object will be used to iterate over to find properties rather than this. Using this approach provides some really interesting functionality when use the dynamic type. To use this we have to add an explicit constructor to the Expando subclass:public class User : Westwind.Utilities.Dynamic.Expando { public string Email { get; set; } public string Password { get; set; } public string Name { get; set; } public bool Active { get; set; } public DateTime? ExpiresOn { get; set; } public User() : base() { } // only required if you want to mix in seperate instance public User(object instance) : base(instance) { } } to allow the instance to be passed. When you do you can now do:[TestMethod] public void ExpandoMixinTest() { // have Expando work on Addresses var user = new User( new Address() ); // cast to dynamicAccessToPropertyTest dynamic duser = user; // Set strongly typed properties duser.Email = "[email protected]"; user.Password = "nonya123"; // Set properties on address object duser.Address = "32 Kaiea"; //duser.Phone = "808-123-2131"; // set dynamic properties duser.NonExistantProperty = "This works too"; // shows default value Address.Phone value Console.WriteLine(duser.Phone); } Using the dynamic cast in this case allows you to access *three* different 'objects': The strong type properties, the dynamically added properties in the dictionary and the properties of the instance passed in! Effectively this gives you a way to simulate multiple inheritance (which is scary - so be very careful with this, but you can do it). How Expando works Behind the scenes Expando is a DynamicObject subclass as I discussed in my last post. By implementing a few of DynamicObject's methods you can basically create a type that can trap 'property missing' and 'method missing' operations. When you access a non-existant property a known method is fired that our code can intercept and provide a value for. Internally Expando uses a custom dictionary implementation to hold the dynamic properties you might add to your expandable object. Let's look at code first. The code for the Expando type is straight forward and given what it provides relatively short. Here it is.using System; using System.Collections.Generic; using System.Linq; using System.Dynamic; using System.Reflection; namespace Westwind.Utilities.Dynamic { /// <summary> /// Class that provides extensible properties and methods. This /// dynamic object stores 'extra' properties in a dictionary or /// checks the actual properties of the instance. /// /// This means you can subclass this expando and retrieve either /// native properties or properties from values in the dictionary. /// /// This type allows you three ways to access its properties: /// /// Directly: any explicitly declared properties are accessible /// Dynamic: dynamic cast allows access to dictionary and native properties/methods /// Dictionary: Any of the extended properties are accessible via IDictionary interface /// </summary> [Serializable] public class Expando : DynamicObject, IDynamicMetaObjectProvider { /// <summary> /// Instance of object passed in /// </summary> object Instance; /// <summary> /// Cached type of the instance /// </summary> Type InstanceType; PropertyInfo[] InstancePropertyInfo { get { if (_InstancePropertyInfo == null && Instance != null) _InstancePropertyInfo = Instance.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.DeclaredOnly); return _InstancePropertyInfo; } } PropertyInfo[] _InstancePropertyInfo; /// <summary> /// String Dictionary that contains the extra dynamic values /// stored on this object/instance /// </summary> /// <remarks>Using PropertyBag to support XML Serialization of the dictionary</remarks> public PropertyBag Properties = new PropertyBag(); //public Dictionary<string,object> Properties = new Dictionary<string, object>(); /// <summary> /// This constructor just works off the internal dictionary and any /// public properties of this object. /// /// Note you can subclass Expando. /// </summary> public Expando() { Initialize(this); } /// <summary> /// Allows passing in an existing instance variable to 'extend'. /// </summary> /// <remarks> /// You can pass in null here if you don't want to /// check native properties and only check the Dictionary! /// </remarks> /// <param name="instance"></param> public Expando(object instance) { Initialize(instance); } protected virtual void Initialize(object instance) { Instance = instance; if (instance != null) InstanceType = instance.GetType(); } /// <summary> /// Try to retrieve a member by name first from instance properties /// followed by the collection entries. /// </summary> /// <param name="binder"></param> /// <param name="result"></param> /// <returns></returns> public override bool TryGetMember(GetMemberBinder binder, out object result) { result = null; // first check the Properties collection for member if (Properties.Keys.Contains(binder.Name)) { result = Properties[binder.Name]; return true; } // Next check for Public properties via Reflection if (Instance != null) { try { return GetProperty(Instance, binder.Name, out result); } catch { } } // failed to retrieve a property result = null; return false; } /// <summary> /// Property setter implementation tries to retrieve value from instance /// first then into this object /// </summary> /// <param name="binder"></param> /// <param name="value"></param> /// <returns></returns> public override bool TrySetMember(SetMemberBinder binder, object value) { // first check to see if there's a native property to set if (Instance != null) { try { bool result = SetProperty(Instance, binder.Name, value); if (result) return true; } catch { } } // no match - set or add to dictionary Properties[binder.Name] = value; return true; } /// <summary> /// Dynamic invocation method. Currently allows only for Reflection based /// operation (no ability to add methods dynamically). /// </summary> /// <param name="binder"></param> /// <param name="args"></param> /// <param name="result"></param> /// <returns></returns> public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) { if (Instance != null) { try { // check instance passed in for methods to invoke if (InvokeMethod(Instance, binder.Name, args, out result)) return true; } catch { } } result = null; return false; } /// <summary> /// Reflection Helper method to retrieve a property /// </summary> /// <param name="instance"></param> /// <param name="name"></param> /// <param name="result"></param> /// <returns></returns> protected bool GetProperty(object instance, string name, out object result) { if (instance == null) instance = this; var miArray = InstanceType.GetMember(name, BindingFlags.Public | BindingFlags.GetProperty | BindingFlags.Instance); if (miArray != null && miArray.Length > 0) { var mi = miArray[0]; if (mi.MemberType == MemberTypes.Property) { result = ((PropertyInfo)mi).GetValue(instance,null); return true; } } result = null; return false; } /// <summary> /// Reflection helper method to set a property value /// </summary> /// <param name="instance"></param> /// <param name="name"></param> /// <param name="value"></param> /// <returns></returns> protected bool SetProperty(object instance, string name, object value) { if (instance == null) instance = this; var miArray = InstanceType.GetMember(name, BindingFlags.Public | BindingFlags.SetProperty | BindingFlags.Instance); if (miArray != null && miArray.Length > 0) { var mi = miArray[0]; if (mi.MemberType == MemberTypes.Property) { ((PropertyInfo)mi).SetValue(Instance, value, null); return true; } } return false; } /// <summary> /// Reflection helper method to invoke a method /// </summary> /// <param name="instance"></param> /// <param name="name"></param> /// <param name="args"></param> /// <param name="result"></param> /// <returns></returns> protected bool InvokeMethod(object instance, string name, object[] args, out object result) { if (instance == null) instance = this; // Look at the instanceType var miArray = InstanceType.GetMember(name, BindingFlags.InvokeMethod | BindingFlags.Public | BindingFlags.Instance); if (miArray != null && miArray.Length > 0) { var mi = miArray[0] as MethodInfo; result = mi.Invoke(Instance, args); return true; } result = null; return false; } /// <summary> /// Convenience method that provides a string Indexer /// to the Properties collection AND the strongly typed /// properties of the object by name. /// /// // dynamic /// exp["Address"] = "112 nowhere lane"; /// // strong /// var name = exp["StronglyTypedProperty"] as string; /// </summary> /// <remarks> /// The getter checks the Properties dictionary first /// then looks in PropertyInfo for properties. /// The setter checks the instance properties before /// checking the Properties dictionary. /// </remarks> /// <param name="key"></param> /// /// <returns></returns> public object this[string key] { get { try { // try to get from properties collection first return Properties[key]; } catch (KeyNotFoundException ex) { // try reflection on instanceType object result = null; if (GetProperty(Instance, key, out result)) return result; // nope doesn't exist throw; } } set { if (Properties.ContainsKey(key)) { Properties[key] = value; return; } // check instance for existance of type first var miArray = InstanceType.GetMember(key, BindingFlags.Public | BindingFlags.GetProperty); if (miArray != null && miArray.Length > 0) SetProperty(Instance, key, value); else Properties[key] = value; } } /// <summary> /// Returns and the properties of /// </summary> /// <param name="includeProperties"></param> /// <returns></returns> public IEnumerable<KeyValuePair<string,object>> GetProperties(bool includeInstanceProperties = false) { if (includeInstanceProperties && Instance != null) { foreach (var prop in this.InstancePropertyInfo) yield return new KeyValuePair<string, object>(prop.Name, prop.GetValue(Instance, null)); } foreach (var key in this.Properties.Keys) yield return new KeyValuePair<string, object>(key, this.Properties[key]); } /// <summary> /// Checks whether a property exists in the Property collection /// or as a property on the instance /// </summary> /// <param name="item"></param> /// <returns></returns> public bool Contains(KeyValuePair<string, object> item, bool includeInstanceProperties = false) { bool res = Properties.ContainsKey(item.Key); if (res) return true; if (includeInstanceProperties && Instance != null) { foreach (var prop in this.InstancePropertyInfo) { if (prop.Name == item.Key) return true; } } return false; } } } Although the Expando class supports an indexer, it doesn't actually implement IDictionary or even IEnumerable. It only provides the indexer and Contains() and GetProperties() methods, that work against the Properties dictionary AND the internal instance. The reason for not implementing IDictionary is that a) it doesn't add much value since you can access the Properties dictionary directly and that b) I wanted to keep the interface to class very lean so that it can serve as an entity type if desired. Implementing these IDictionary (or even IEnumerable) causes LINQ extension methods to pop up on the type which obscures the property interface and would only confuse the purpose of the type. IDictionary and IEnumerable are also problematic for XML and JSON Serialization - the XML Serializer doesn't serialize IDictionary<string,object>, nor does the DataContractSerializer. The JavaScriptSerializer does serialize, but it treats the entire object like a dictionary and doesn't serialize the strongly typed properties of the type, only the dictionary values which is also not desirable. Hence the decision to stick with only implementing the indexer to support the user["CustomProperty"] functionality and leaving iteration functions to the publicly exposed Properties dictionary. Note that the Dictionary used here is a custom PropertyBag class I created to allow for serialization to work. One important aspect for my apps is that whatever custom properties get added they have to be accessible to AJAX clients since the particular app I'm working on is a SIngle Page Web app where most of the Web access is through JSON AJAX calls. PropertyBag can serialize to XML and one way serialize to JSON using the JavaScript serializer (not the DCS serializers though). The key components that make Expando work in this code are the Properties Dictionary and the TryGetMember() and TrySetMember() methods. The Properties collection is public so if you choose you can explicitly access the collection to get better performance or to manipulate the members in internal code (like loading up dynamic values form a database). Notice that TryGetMember() and TrySetMember() both work against the dictionary AND the internal instance to retrieve and set properties. This means that user["Name"] works against native properties of the object as does user["Name"] = "RogaDugDog". What's your Use Case? This is still an early prototype but I've plugged it into one of my customer's applications and so far it's working very well. The key features for me were the ability to easily extend the type with values coming from a database and exposing those values in a nice and easy to use manner. I'm also finding that using this type of object for ViewModels works very well to add custom properties to view models. I suspect there will be lots of uses for this - I've been using the extra dictionary approach to extensibility for years - using a dynamic type to make the syntax cleaner is just a bonus here. What can you think of to use this for? Resources Source Code and Tests (GitHub) Also integrated in Westwind.Utilities of the West Wind Web Toolkit West Wind Utilities NuGet© Rick Strahl, West Wind Technologies, 2005-2012Posted in CSharp  .NET  Dynamic Types   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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