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  • Investing in Servers by Intel

    - by Koushal Deshpande
    Originally posted on: http://geekswithblogs.net/BizTalkAndOtherTechs/archive/2013/10/31/investing-in-servers-by-intel.aspxA nice article reference from Intel, refer here. Referees to cloud as well. Choose correctly what you need. 1 Do determine right server for your company. There is no use getting a server that has redundant services but still add to the costs. 2 Do get servers that can be upgraded. A server with limited memory and storage may not be able to keep up with your business growth. The basic memory and storage options might not be sufficient. Consider at least 8GB of RAM and 1 terabyte of hard disk space. 3 Do check the server has at least one Gigabit Ethernet port. This allows high speed transferring of files and increases productivity for your employees. USB and Firewire ports may not be enough as their transfer speed is too low and will affect the productivity of your company. Infinite Technologies is ready to help perform this upgrade. Contact Infinite Technologies now View our other resellers » 4 Do verify that the server comes with documentation. Documentation allows you to make a claim when your server breaks down and is supported by a warranty. 6 Do check the support options for the server from the manufacturer. Different manufacturer has different support options such as maintenance plans and software upgrades. 5 Do always look into the warranty. Get an enhanced warranty that guarantees response and repair time to avoid disruption. 7 Do get server management tools that can be used on any computer. Server management tools should be cross compatible across different operating systems to take into account future PC replacements. 8 Do check the power usage of the servers. Get the right power supply to avoid damaging server hardware and consider the Intel® Xeon® E3 processor to help save on your electricity bills. 9 Do check what built-in security packages are available. Ensure that your server is protected. Built-in security1 helps you save on getting add on security packages.

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  • How to find length of JSON using JSON.parse?

    - by Amol
    I have a Json like this {"0":{"parent_id":1649,"id":"1803","last_update_on":"2010-12-24 07:01:49","message":"dhb;lxd","created_by_id":"21","created_by_name":"Amol Deshpande"}}. So ideally i should get length as 1 considering i have only 1 value on 0th location. what if i have a JSON like this {"0":{"parent_id":1649,"id":"1803","last_update_on":"2010-12-24 07:01:49","message":"dhb;lxd","created_by_id":"21","created_by_name":"Amol Deshpande"},"1":{"parent_id":1649,"id":"1804","last_update_on":"2010-12-24 07:02:49","message":"amol","created_by_id":"21","created_by_name":"Amol Deshpande"}} I am getting the value as undefined if i do alert(response.length); where response is my JSON as mentioned above Any suggestions?

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  • 'bzip2' error while downloading OpenCV2.4.2 in 12.04

    - by Saurabh Deshpande
    While downloading OpenCV2.4.2 in 12.04, I get the following error message: bzip2: Compressed file ends unexpectedly; perhaps it is corrupted? *Possible* reason follows. bzip2: Inappropriate ioctl for device Input file = (stdin), output file = (stdout) It is possible that the compressed file(s) have become corrupted. You can use the -tvv option to test integrity of such files. You can use the `bzip2recover' program to attempt to recover data from undamaged sections of corrupted files. tar: Child returned status 2 tar: Error is not recoverable: exiting now

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  • Set width of Button in Android

    - by Mohit Deshpande
    How can I set a fixed width for an Android button? Everytime I try to set a fixed width it fills the current parent (the RelativeView). Here is my XML: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout android:id="@+id/relativelayout" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <EditText android:layout_height="wrap_content" android:editable="false" android:layout_width="fill_parent" android:id="@+id/output"></EditText> <Button android:layout_height="wrap_content" android:id="@+id/Button01" android:layout_below="@id/output" android:text="7" android:layout_width="wrap_content"></Button> <Button android:layout_below="@id/output" android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="@+id/Button02" android:layout_toRightOf="@+id/Button01" android:text="8"></Button> <Button android:layout_below="@id/output" android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="@+id/Button03" android:layout_toRightOf="@+id/Button02" android:text="9"></Button> </RelativeLayout> How would I give it a FIXED width?

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  • Jeopardy template for Silverlight

    - by Mohit Deshpande
    I am supposed to be making a jeopardy game for my class. I was wondering it there is a template for it already out? Or do I have to make one myself, in which case, what would be the best approach to making this game in Silverlight? (My last resort is to make it in PowerPoint)

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  • TypeInitializeException on MVVM pattern

    - by Mohit Deshpande
    System.TypeInitializationException was unhandled Message=The type initializer for 'SmartHomeworkOrganizer.ViewModels.MainViewModel' threw an exception. Source=SmartHomeworkOrganizer TypeName=SmartHomeworkOrganizer.ViewModels.MainViewModel StackTrace: at SmartHomeworkOrganizer.ViewModels.MainViewModel..ctor() at SmartHomeworkOrganizer.App.OnStartup(Object sender, StartupEventArgs e) in C:\Users\Mohit\Documents\Visual Studio 2010\Projects\SmartHomeworkOrganizer\SmartHomeworkOrganizer\App.xaml.cs:line 21 at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b__0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Boolean isSingleParameter) at System.Windows.Threading.Dispatcher.Invoke(DispatcherPriority priority, Delegate method, Object arg) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at SmartHomeworkOrganizer.App.Main() in C:\Users\Mohit\Documents\Visual Studio 2010\Projects\SmartHomeworkOrganizer\SmartHomeworkOrganizer\obj\Debug\App.g.cs:line 0 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException: System.ArgumentException Message=Default value type does not match type of property 'Score'. Source=WindowsBase StackTrace: at System.Windows.DependencyProperty.ValidateDefaultValueCommon(Object defaultValue, Type propertyType, String propertyName, ValidateValueCallback validateValueCallback, Boolean checkThreadAffinity) at System.Windows.DependencyProperty.ValidateMetadataDefaultValue(PropertyMetadata defaultMetadata, Type propertyType, String propertyName, ValidateValueCallback validateValueCallback) at System.Windows.DependencyProperty.RegisterCommon(String name, Type propertyType, Type ownerType, PropertyMetadata defaultMetadata, ValidateValueCallback validateValueCallback) at System.Windows.DependencyProperty.Register(String name, Type propertyType, Type ownerType, PropertyMetadata typeMetadata, ValidateValueCallback validateValueCallback) at System.Windows.DependencyProperty.Register(String name, Type propertyType, Type ownerType, PropertyMetadata typeMetadata) at SmartHomeworkOrganizer.ViewModels.MainViewModel..cctor() in C:\Users\Mohit\Documents\Visual Studio 2010\Projects\SmartHomeworkOrganizer\SmartHomeworkOrganizer\ViewModels\MainViewModel.cs:line 72 InnerException: This bit of code throws a System.ArgumentException before the TypeInitializeException. It says: "Default value type does not match type of property Score": public static readonly DependencyProperty ScoreProperty = DependencyProperty.Register("Score", typeof(float), typeof(MainViewModel), new UIPropertyMetadata(0.0)); Here is the .NET property: public float Score { get { return (float) GetValue(ScoreProperty); } set { SetValue(ScoreProperty, value); } }

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  • Difference between putting variables in header vs putting variables in source

    - by Mohit Deshpande
    Say I declare a header file with a variable: int count; Then in the source file, I want to use count. Do I have to declare it as: extern int count Or can I just use it in my source file? All assuming that I have #include "someheader.h". Or should I just declare it in the source file? What is the difference between putting count in the header file vs the source file? Or does it not matter?

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  • Users need Silverlight 4.0 for Expression Blend?

    - by Mohit Deshpande
    I have Visual Studio 2010 beta 2 installed and Expression Blend Preview for .NET 4. When I began to debug it, it asked me to install Silverlight 4.0 beta. So now I am wondering if people who are going to view my application need to install Silverlight 4.0 instead of Silverlight 3.5. If so, how can I downgrade from 4.0 to 3.5?

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  • Some animation requests in a Silverlight application

    - by Mohit Deshpande
    I am making a flash card application. It shows the question and then a textbox for user input, all wrapped in a border or rectangle. So what I want is an animation that "flips" the rectangle or border upside-down and then their is text on the "back". Also, I want my application to APPEAR transition from one card to another by "flying off" the screen then "another" card comes in to replace the other one in the opposite direction. But actually I'm want just a little animation of the border or rectangle moving off the screen then coming back in, but in the opposite direction.

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  • Make Custom Project template in Eclipse IDE

    - by Mohit Deshpande
    I have been using Eclipse IDE for a long time. Its a really great IDE for Java/C/C++ (and other languages with its THOUSANDS of plugins). Every once in a while, I get the need for creating a Javax interface. To do this normally, I would setup the new java project then add what I need. But, wouldn't it be nice if I could just make a template project to automatically include the code for the files. How would I go about doing this? It it even possible? The Eclipse CDT can make a new project type. So can the Google ADT and Google App engine. So I would imagine it is possible. But how?

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  • Syntax highlight in java for android

    - by Mohit Deshpande
    I want to build an notepad-style application on android that will have syntax highlighting. But when I search around the web, I find the syntax highlighting can be done only through use of an awt class. How could I syntax highlight in maybe a custom EditText or TextView view? I know that the release of a syntax highlighter is sort of anticipated, so I want to add my syntax highlighter on the market.

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  • Visual Studio 2010 Express for Windows Phone not installing

    - by Mohit Deshpande
    I have download and installed Visual Studio 2010 RC and I want to develop for the new Windows Phone 7. But when I run the vm_web.exe (that IS the name of the exe file, isn't it?), It still says that I haven't installed Silverlight 4.0 SDK, BUT I have installed the Silverlight SDK. In my control panel's menu, it says I have installed "Microsoft Silverlight 4 Beta SDK".

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  • Abstract Base Class or Class?

    - by Mohit Deshpande
    For my semester project, my team and I are supposed to make a .jar file (library, not runnable) that contains a game development framework and demonstrate the concepts of OOP. Its supposed to be a FRAMEWORK and another team is supposed to use our framework and vice-versa. So I want to know how we should start. We thought of several approaches: 1. Start with a plain class public class Enemy { public Enemy(int x, int y, int health, int attack, ...) { ... } ... } public class UserDefinedClass extends Enemy { ... } 2. Start with an abstract class that user-defined enemies have to inherit abstract members public abstract class Enemy { public Enemy(int x, int y, int health, int attack, ...) { ... } public abstract void draw(); public abstract void destroy(); ... } public class UserDefinedClass extends Enemy { ... public void draw() { ... } public void destroy() { ... } } 3. Create a super ABC (Abstract Base Class) that ALL inherit from public abstract class VectorEntity { ... } public abstract class Enemy extends VectorEntity { ... } public class Player extends VectorEntity { ... } public class UserDefinedClass extends Enemy { ... } Which should I use? Or is there a better way?

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  • Parse values from a text file in C

    - by Mohit Deshpande
    Say I have written to a text file in this format: key1/value1 key2/value2 akey/withavalue anotherkey/withanothervalue I have a linked list like: struct Node { char *key; char *value; struct Node *next; }; to hold the values. How would I read key1 and value1? I was thinking of putting line by line in a buffer and using strtok(buffer, '/'). Would that work? What other ways could work, maybe a bit faster or less prone to error? Please include a code sample if you can!

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  • Null Reference Exception on MVVM pattern

    - by Mohit Deshpande
    System.NullReferenceException Object reference not set to an instance of an object. at Microsoft.Windows.Design.DocumentModel.Trees.MarkupDocumentTreeManager.<FindMarkupNodePath>d__0.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable1 source) at MS.Internal.Services.DocumentInformationServiceImpl.get_Root() at MS.Internal.Designer.VSDesigner.Load() at MS.Internal.Designer.VSIsolatedDesigner.VSIsolatedView.Load() at MS.Internal.Designer.VSIsolatedDesigner.VSIsolatedDesignerFactory.Load(IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.BootstrapProxy.LoadDesigner(IsolatedDesignerFactory factory, IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.BootstrapProxy.LoadDesigner(IsolatedDesignerFactory factory, IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.Load() at MS.Internal.Designer.DesignerPane.LoadDesignerView() I keep getting this exception and then intellisense stops working in a XAML text editor. Any ideas why?

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  • Android Apps not working in emulator

    - by Mohit Deshpande
    None of my apps work in the emulator. I am running Ubuntu 9.10 and everytime I try to access my UI, the app crashes. All I get is an "Sorry! The application ... has stopped unexpectedly". For EVERY app this happens. package com.mohit.helloandroid; import android.app.TabActivity; import android.content.Intent; import android.content.res.Resources; import android.os.Bundle; import android.widget.TabHost; public class HelloAndroid extends TabActivity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Resources res = getResources(); //Resource object to get drawables TabHost tabHost = getTabHost(); //The activity tabhost TabHost.TabSpec spec; //Reusable tab spec Intent intent; intent = new Intent().setClass(this, HelloAndroid.class); spec = tabHost.newTabSpec("artists").setIndicator("Artists", res .getDrawable(R.drawable.tab_artists)) .setContent(intent); tabHost.addTab(spec); } } I don't know how this code could possibly throw a message like that.

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  • 'object' undeclared <first use in this function>

    - by Mohit Deshpande
    I am using Winchain to develop on my Windows 7 machine. Here is my code: iPhoneTest.h #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> @interface iPhoneTest : UIApplication { UITextView *textview; UIView *mainView; } @end iPhoneTest.m #import "iPhoneTest.h" #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import <CoreFoundation/CoreFoundation.h> @implementation iPhoneTest -(void)applicationDidFinishLaunching:(id)unused { UIWindow *window; struct CGRect rect = [UIHardware fullScreenApplicationContentRect]; rect.origin.x = rect.origin.y = 0.0f; window = [[UIWindow alloc] initWithContentRect: rect]; mainView = [[UIView alloc] initWithFrame: rect]; textView = [[UITextView alloc] init]; [textView setEditable:YES]; [textView setTextSize:14]; [window orderFront: self]; [window makeKey: self]; [window _setHidden: NO]; [window setContentView: mainView]; [mainView addSubview:textView]; [textView setText:@"Hello World"]; } @end main.m #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> #import "iPhoneTest.h" int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; int ret = UIApplicationMain(argc, argv, [iPhoneTest class]); [pool release]; return ret; } Makefile INFOPLIST_FILE=Info.plist SOURCES=\ main.m \ iPhoneTest.m CC=/usr/local/bin/arm-apple-darwin-gcc CFLAGS=-g -O2 -Wall LD=$(CC) LDFLAGS=-lobjc -framework CoreFoundation -framework Foundation -framework UIKit -framework LayerKit PRODUCT_NAME=iPhoneTest SRCROOT=/iphone-apps/iPhoneTest WRAPPER_NAME=$(PRODUCT_NAME).app EXECUTABLE_NAME=$(PRODUCT_NAME) SOURCES_ABS=$(addprefix $(SRCROOT)/,$(SOURCES)) INFOPLIST_ABS=$(addprefix $(SRCROOT)/,$(INFOPLIST_FILE)) OBJECTS=\ $(patsubst %.c,%.o,$(filter %.c,$(SOURCES))) \ $(patsubst %.cc,%.o,$(filter %.cc,$(SOURCES))) \ $(patsubst %.cpp,%.o,$(filter %.cpp,$(SOURCES))) \ $(patsubst %.m,%.o,$(filter %.m,$(SOURCES))) \ $(patsubst %.mm,%.o,$(filter %.mm,$(SOURCES))) OBJECTS_ABS=$(addprefix $(CONFIGURATION_TEMP_DIR)/,$(OBJECTS)) APP_ABS=$(BUILT_PRODUCTS_DIR)/$(WRAPPER_NAME) PRODUCT_ABS=$(APP_ABS)/$(EXECUTABLE_NAME) all: $(PRODUCT_ABS) $(PRODUCT_ABS): $(APP_ABS) $(OBJECTS_ABS) $(LD) $(LDFLAGS) -o $(PRODUCT_ABS) $(OBJECTS_ABS) $(APP_ABS): $(INFOPLIST_ABS) mkdir -p $(APP_ABS) cp $(INFOPLIST_ABS) $(APP_ABS)/ $(CONFIGURATION_TEMP_DIR)/%.o: $(SRCROOT)/%.m mkdir -p $(dir $@) $(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ clean: echo rm -f $(OBJECTS_ABS) echo rm -rf $(APP_ABS) When I try to compile it with make, I get iPhoneTest.m: In fucntion '-[iPhoneTest applicationDidFinishLaunching:]' iPhoneTest.m:15: error: 'testView' undeclared <first use in this function> iPhoneTest.m:15: error: <Each undeclared identifier is reported only once for each function it appears in> Can anyone spot the problem?

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  • Fixed footer not displaying the bottom-most list item

    - by Mohit Deshpande
    Here is my XML layout: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/list" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="wrap_content"> </ListView> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="wrap_content" android:layout_width="fill_parent" android:layout_alignParentBottom="true"> <EditText xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="wrap_content" android:layout_width="fill_parent" android:layout_weight="1" /> <Button xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="wrap_content" android:layout_width="fill_parent" android:layout_weight="2" /> </LinearLayout> </RelativeLayout> Which causes this problem: The listview item (outlined in red) is behind the fixed footer and cannot be used. Any solutions?

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  • Direct invocation vs indirect invocation in C

    - by Mohit Deshpande
    I am new to C and I was reading about how pointers "point" to the address of another variable. So I have tried indirect invocation and direct invocation and received the same results (as any C/C++ developer could have predicted). This is what I did: int cost; int *cost_ptr; int main() { cost_ptr = &cost; //assign pointer to cost cost = 100; //intialize cost with a value printf("\nDirect Access: %d", cost); cost = 0; //reset the value *cost_ptr = 100; printf("\nIndirect Access: %d", *cost_ptr); //some code here return 0; //1 } So I am wondering if indirect invocation with pointers has any advantages over direct invocation or vice-versa. Some advantages/disadvantages could include speed, amount of memory consumed performing the operation (most likely the same but I just wanted to put that out there), safeness (like dangling pointers) , good programming practice, etc. 1Funny thing, I am using the GNU C Compiler (gcc) and it still compiles without the return statement and everything is as expected. Maybe because the C++ compiler will automatically insert the return statement if you forget.

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