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  • "Failed to create swap space" error during installation

    - by Welsh Heron
    I've been trying to install Ubuntu for the past two days or so, but I've been running into a problem: every time I run the installation program on the LiveCD, I always get the same (or a very similar) error: "Failed to create Swap space The creation of swap space in partition #3 of SCSI5 (0,0,0)(sda) failed." So far, I've run DBAN (Darik's Boot and Nuke) on my HDD once, to make absolutely sure that everything on it had been erased. Then, I simply put in the LiveCD, and let it run the automated install. I get the above error directly after I tell it to automatically partition the HDD (it will work for a second or so, then this will pop up), forcing me back to the screen that lets me choose whether I want to automatically or manually partition the HDD. Well, after failing to install the software manually, I did a little research and learned enough about partitioning Linux to use the 'Manual partitioning' option. I partitioned the HDD as follows (it's a 1TB drive): /home - (the rest)- ext2, / - 20GB - ext2, /boot - 100MB - ext2, /swap - 8GB /EFIboot - 40MB The only difference when I tried this method was that I got THIS message: "Failed to create Swap space The creation of swap space in partition #2 of SCSI5 (0,0,0)(sda) failed." Basically, the only difference was that there was now a '2' instead of a '3'. If I may ask, what exactly am I doing wrong? I've tried looking around the internet (that's basically all I've done for the last two days), but no one seems to have the same problem that I have, and I've tried most of the solutions for similar problems (DBAN, formatting partitions in ext2 format, etc). The only thing I haven't tried is using the terminal to manually partition the HDD...and I actually DID try to do this, but I wasn't able to get past 'su' 's password demand, so I wasn't able to use the terminal. Thank you for your help in advance. ~Welsh

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  • WebGL First Person Camera - Matrix issues

    - by Ryan Welsh
    I have been trying to make a WebGL FPS camera.I have all the inputs working correctly (I think) but when it comes to applying the position and rotation data to the view matrix I am a little lost. The results can be viewed here http://thistlestaffing.net/masters/camera/index.html and the code here var camera = { yaw: 0.0, pitch: 0.0, moveVelocity: 1.0, position: [0.0, 0.0, -70.0] }; var viewMatrix = mat4.create(); var rotSpeed = 0.1; camera.init = function(canvas){ var ratio = canvas.clientWidth / canvas.clientHeight; var left = -1; var right = 1; var bottom = -1.0; var top = 1.0; var near = 1.0; var far = 1000.0; mat4.frustum(projectionMatrix, left, right, bottom, top, near, far); viewMatrix = mat4.create(); mat4.rotateY(viewMatrix, viewMatrix, camera.yaw); mat4.rotateX(viewMatrix, viewMatrix, camera.pitch); mat4.translate(viewMatrix, viewMatrix, camera.position); } camera.update = function(){ viewMatrix = mat4.create(); mat4.rotateY(viewMatrix, viewMatrix, camera.yaw); mat4.rotateX(viewMatrix, viewMatrix, camera.pitch); mat4.translate(viewMatrix, viewMatrix, camera.position); } //prevent camera pitch from going above 90 and reset yaw when it goes over 360 camera.lockCamera = function(){ if(camera.pitch > 90.0){ camera.pitch = 90; } if(camera.pitch < -90){ camera.pitch = -90; } if(camera.yaw <0.0){ camera.yaw = camera.yaw + 360; } if(camera.yaw >360.0){ camera.yaw = camera.yaw - 0.0; } } camera.translateCamera = function(distance, direction){ //calculate where we are looking at in radians and add the direction we want to go in ie WASD keys var radian = glMatrix.toRadian(camera.yaw + direction); //console.log(camera.position[3], radian, distance, direction); //calc X coord camera.position[0] = camera.position[0] - Math.sin(radian) * distance; //calc Z coord camera.position[2] = camera.position [2] - Math.cos(radian) * distance; console.log(camera.position [2] - (Math.cos(radian) * distance)); } camera.rotateUp = function(distance, direction){ var radian = glMatrix.toRadian(camera.pitch + direction); //calc Y coord camera.position[1] = camera.position[1] + Math.sin(radian) * distance; } camera.moveForward = function(){ if(camera.pitch!=90 && camera.pitch!=-90){ camera.translateCamera(-camera.moveVelocity, 0.0); } camera.rotateUp(camera.moveVelocity, 0.0); } camera.moveBack = function(){ if(camera.pitch!=90 && camera.pitch!=-90){ camera.translateCamera(-camera.moveVelocity, 180.0); } camera.rotateUp(camera.moveVelocity, 180.0); } camera.moveLeft = function(){ camera.translateCamera(-camera.moveVelocity, 270.0); } camera.moveRight = function(){ camera.translateCamera(-camera.moveVelocity, 90.0); } camera.lookUp = function(){ camera.pitch = camera.pitch + rotSpeed; camera.lockCamera(); } camera.lookDown = function(){ camera.pitch = camera.pitch - rotSpeed; camera.lockCamera(); } camera.lookLeft = function(){ camera.yaw= camera.yaw - rotSpeed; camera.lockCamera(); } camera.lookRight = function(){ camera.yaw = camera.yaw + rotSpeed; camera.lockCamera(); } . If there is no problem with my camera then I am doing some matrix calculations within my draw function where a problem might be. //position cube 1 worldMatrix = mat4.create(); mvMatrix = mat4.create(); mat4.translate(worldMatrix, worldMatrix, [-20.0, 0.0, -30.0]); mat4.multiply(mvMatrix, worldMatrix, viewMatrix); setShaderMatrix(); gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer); gl.vertexAttribPointer(shaderProgram.attPosition, 3, gl.FLOAT, false, 8*4,0); gl.vertexAttribPointer(shaderProgram.attTexCoord, 2, gl.FLOAT, false, 8*4, 3*4); gl.vertexAttribPointer(shaderProgram.attNormal, 3, gl.FLOAT, false, 8*4, 5*4); gl.activeTexture(gl.TEXTURE0); gl.bindTexture(gl.TEXTURE_2D, myTexture); gl.uniform1i(shaderProgram.uniSampler, 0); gl.useProgram(shaderProgram); gl.drawArrays(gl.TRIANGLES, 0, vertexBuffer.numItems); //position cube 2 worldMatrix = mat4.create(); mvMatrix = mat4.create(); mat4.multiply(mvMatrix, worldMatrix, viewMatrix); mat4.translate(worldMatrix, worldMatrix, [40.0, 0.0, -30.0]); setShaderMatrix(); gl.drawArrays(gl.TRIANGLES, 0, vertexBuffer.numItems); //position cube 3 worldMatrix = mat4.create(); mvMatrix = mat4.create(); mat4.multiply(mvMatrix, worldMatrix, viewMatrix); mat4.translate(worldMatrix, worldMatrix, [20.0, 0.0, -100.0]); setShaderMatrix(); gl.drawArrays(gl.TRIANGLES, 0, vertexBuffer.numItems); camera.update();

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  • unit testing variable state explicit tests in dynamically typed languages

    - by kris welsh
    I have heard that a desirable quality of unit tests is that they test for each scenario independently. I realised whilst writing tests today that when you compare a variable with another value in a statement like: assertEquals("foo", otherObject.stringFoo); You are really testing three things: The variable you are testing exists and is within scope. The variable you are testing is the expected type. The variable you are testing's value is what you expect it to be. Which to me raises the question of whether you should test for each of these implicitly so that a test fail would occur on the specific line that tests for that problem: assertTrue(stringFoo); assertTrue(stringFoo.typeOf() == "String"); assertEquals("foo", otherObject.stringFoo); For example if the variable was an integer instead of a string the test case failure would be on line 2 which would give you more feedback on what went wrong. Should you test for this kind of thing explicitly or am i overthinking this?

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  • Skype chat opens full screen and I can't get off it

    - by Aaron Welsh
    Skype was working perfect and then all of a sudden the chat box was full screen sized. Once you click on the Skype icon from the side bar it takes you straight to the full sized chat windows (By full sized I mean the side bar, top bar, and the programs close buttons disappear) I have uninstalled Skype and installed again but the issue is still occurring. I looked about but couldn't find an answer, thanks for any help!

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  • Why is my HP TouchSmart tx2 1025dx shutting down?

    - by Kristy
    I'm having an issue with my HP tx2 1025dx laptop. Sometimes it will spontaneously shut itself off. First, the screen will go out. Next, the computer itself will shut down. This usually occurs when I am doing something that requires a lot of resources, but lately can happen when I am doing something as simple as using an Office app. I think it may be heat related, if I try to boot the laptop after it shuts itself down, it will shut itself down again before startup is complete. If I let it cool down for a while and then come back to it, the computer will boot properly. These shutdowns are always accompanied by high temperatures on the bottom right side, as well as the right side of the keyboard. I am using a laptop cooler with two fans, and it is not making a bit of difference. This is the second TouchSmart we have owned, the first one had the same issues, we sent it in to HP after it finally refused to reboot. They “fixed” it, and it worked fine for about a month before doing the exact same thing. Unfortunately we had bought the second one before the issues began with the original, if I had known this would be a problem, I would not have purchased another TouchSmart. This particular laptop we have had for more than a year and it didn’t start these issues until a couple of months ago. Any suggestions as to how to fix this problem?

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  • Can't call function from within onOptionsItemSelected

    - by Kristy Welsh
    public boolean onOptionsItemSelected(MenuItem item) { //check selected menu item switch (item.getItemId()) { case R.id.exit: this.finish(); return true; case R.id.basic: Difficulty = DIFFICULTY_BASIC; Toast.makeText(YogaPosesActivity.this, "Difficulty is Basic", Toast.LENGTH_SHORT).show(); SetImageView(myDbHelper); return true; case R.id.advanced: Toast.makeText(YogaPosesActivity.this, "Difficulty is Advanced", Toast.LENGTH_SHORT).show(); Difficulty = DIFFICULTY_ADVANCED; SetImageView(myDbHelper); return true; case R.id.allPoses: Toast.makeText(YogaPosesActivity.this, "All Poses Will Be Displayed", Toast.LENGTH_SHORT).show(); Difficulty = DIFFICULTY_ADVANCED_AND_BASIC; SetImageView(myDbHelper); return true; default: return super.onOptionsItemSelected(item); } } I get an error when I call the SetImageView function, which was defined out of the OnCreate Activity. Can you not call a function unless it was defined inside the OnCreate? I get a nullPointer Exception when calling the function.

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  • HTML Agility Pack Screen Scraping XPATH isn't returning data

    - by Matthias Welsh
    I'm attempting to write a screen scraper for Digikey that will allow our company to keep accurate track of pricing, part availability and product replacements when a part is discontinued. There seems to be a discrepancy between the XPATH that I'm seeing in Chrome Devtools as well as Firebug on Firefox and what my C# program is seeing. The code I'm currently using is pretty quick and dirty... //This function retrieves data from the digikey private static List<string> ExtractProductInfo(HtmlDocument doc) { List<HtmlNode> m_unparsedProductInfoNodes = new List<HtmlNode>(); List<string> m_unparsedProductInfo = new List<string>(); //Base Node for part info string m_baseNode = @"//html[1]/body[1]/div[2]"; //Write part info to list m_unparsedProductInfoNodes.Add(doc.DocumentNode.SelectSingleNode(m_baseNode + @"/table[1]/tr[1]/td[1]/table[1]/tr[1]/td[1]")); //More lines of similar form will go here for more info //this retrieves digikey PN foreach(HtmlNode node in m_unparsedProductInfoNodes) { m_unparsedProductInfo.Add(node.InnerText); } return m_unparsedProductInfo; } Although the path I'm using appears to be "correct" I keep getting NULL when I look at the list "m_unparsedProductInfoNodes" Any idea what's going on here? I'll also add that if I do a "SelectNodes" on the baseNode it only returns a div... not sure what that indicates but it doesn't seem right.

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  • Restricting empty elements in xsd

    - by Chris Welsh
    Is there a way to prevent empty elements of the form <myElement/> being used in your xml? In other words, can you specify in your xsd that <myElement/> is invalid? Using nillable="false" doesn't work, nor does minOccurs="1" - both of those allow <myElement/>.

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  • Iphone & Web App synch

    - by Jack Welsh
    I am trying to build an Iphone App client for our CRM solution so our sales people would be able to access the information available in our CRM through an Iphone App. I am trying to find out what is the recommended approach to architect the application when it comes to the database. I am not sure where should the data reside, should I save a subset of the data on the iPhone, or should I just rely on webservices and pull the information I need from the database whenever I need it. Also, is there any best practices or frameworks to build such applications on the Iphone.

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  • How much localizations is too much for a game?

    - by Krom Stern
    We are making an RTS game and we intend to add localizations to all languages our players use. So far we have 16 locales and about 3-4 are being planned. Now some crazy ideas pop up from our community, players ask for "funny text" localizations. We have been already offered a pack that makes it for 1 of our languages. Now I was thinking where should we draw a line between official localizations which we include into the game and unofficial mods that players will have to install on their own? Obviously overcrowding locale selection menu with all sorts of funny locales (LOL-cat, redneck, welsh, medieval, simplified, etc.) for all the languages seems way too much. But is it really? What are the hidden pros and cons of having too much locales and how much is too much?

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  • How to make emacs accept UTF-8 from the keyboard

    - by Brent.Longborough
    My friends have persuaded me to "try again" (about the 5th time in about 12 years) with emacs. I'm currently suffering a little, and need help with emacs + utf-8. I'm running the 23.3.1 emacs gui on Windows 7 with my own custom keyboard layout (built with MS Keyboard Layout Creator). The layout has a full ISO-8859-1 (Latin-1) character set, plus some additional characters from ISO-8859-9 (Latin-5, gis etc for Turkish) and w for Welsh (don't know where that one lives). In my .emacs, I have (blindly) added these lines: ;; key board / input method settings (setq locale-coding-system 'utf-8) (set-terminal-coding-system 'utf-8) (set-keyboard-coding-system 'utf-8) (set-language-environment 'UTF-8) ; prefer utf-8 for language settings Now, when I enter characters from ISO Latin-1 from the keyboard, they are accepted without problems, but characters from outside Latin-1 are "translated" to an approximate character in Latin-1. Thus, for example, Latin-5 "g" gets converted to a plain "g". Cutting and pasting, however, work fine. Can anyone tell me what I'm doing wrong? I should like to make everything I do with emacs utf-8 with BOM.

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  • Treebeard admin in Django

    - by Sharath
    I've setup Treebeard in Django and everything seems to have gone well. I tried to setup the admin system and I can see my models being presented in the admin interface. However, when I try to add new data using the admin interface, I get the following error in my template. The code still works fine, and I did a check in my DB and the data seems to be inserted properly. However, the view doesn't seem to load properly. Any idea about what is causing this?? The exception am getting is.. Caught an exception while rendering: Failed lookup for key [request] in u'[{\'action_index\': 0, \'block\': , , , , , , ]}, {\'block\': , , , ], , , , , \n \', ], , ], , , , ], , , \n \', , , , , , , , , ], , ], \n \']}, {\'cl\': , \'root_path\': None, \'actions_on_bottom\': False, \'title\': u\'Select album to change\', \'has_add_permission\': True, \'media\': , \'is_popup\': False, \'action_form\': , \'actions_on_top\': True, \'app_label\': \'gallery\'}, {\'MEDIA_URL\': \'\'}, {\'LANGUAGES\': ((\'ar\', \'Arabic\'), (\'bn\', \'Bengali\'), (\'bg\', \'Bulgarian\'), (\'ca\', \'Catalan\'), (\'cs\', \'Czech\'), (\'cy\', \'Welsh\'), (\'da\', \'Danish\'), (\'de\', \'German\'), (\'el\', \'Greek\'), (\'en\', \'English\'), (\'es\', \'Spanish\'), (\'et\', \'Estonian\'), (\'es-ar\', \'Argentinean Spanish\'), (\'eu\', \'Basque\'), (\'fa\', \'Persian\'), (\'fi\', \'Finnish\'), (\'fr\', \'French\'), (\'ga\', \'Irish\'), (\'gl\', \'Galician\'), (\'hu\', \'Hungarian\'), (\'he\', \'Hebrew\'), (\'hi\', \'Hindi\'), (\'hr\', \'Croatian\'), (\'is\', \'Icelandic\'), (\'it\', \'Italian\'), (\'ja\', \'Japanese\'), (\'ka\', \'Georgian\'), (\'ko\', \'Korean\'), (\'km\', \'Khmer\'), (\'kn\', \'Kannada\'), (\'lv\', \'Latvian\'), (\'lt\', \'Lithuanian\'), (\'mk\', \'Macedonian\'), (\'nl\', \'Dutch\'), (\'no\', \'Norwegian\'), (\'pl\', \'Polish\'), (\'pt\', \'Portuguese\'), (\'pt-br\', \'Brazilian Portuguese\'), (\'ro\', \'Romanian\'), (\'ru\', \'Russian\'), (\'sk\', \'Slovak\'), (\'sl\', \'Slovenian\'), (\'sr\', \'Serbian\'), (\'sv\', \'Swedish\'), (\'ta\', \'Tamil\'), (\'te\', \'Telugu\'), (\'th\', \'Thai\'), (\'tr\', \'Turkish\'), (\'uk\', \'Ukrainian\'), (\'zh-cn\', \'Simplified Chinese\'), (\'zh-tw\', \'Traditional Chinese\')), \'LANGUAGE_BIDI\': False, \'LANGUAGE_CODE\': \'en-us\'}, {}, {\'perms\': , \'messages\': [], \'user\': }, {}]' This happens after I hit the save button in Django admin. This is my admin.py implementation.. class MP_Album_Admin(TreeAdmin): pass admin.site.register(Album,MP_Album_Admin)

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