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  • Windows 7 x64 Hard Freezing (again)

    - by Lanissum
    Awhile ago, my computer was randomly freezing a few minutes after booting, and I ended up replacing the CPU and mobo after testing the RAM and hard drive, I also couldn't find anything wrong with the video card. So after replacing the presumably faulty hardware, everything worked fine for about a month and a half. All of a sudden, My computer is randomly freezing a few minutes after loading up any intensive application (games, mostly). Most of the time it just freezes with the current frame until I hard reset, although once it printed a BSOD message stating that dxgmms1.sys was to blame. The only difference between these two episodes I can think of is that I can do word/internet/work without issue now, as opposed to the near uselessness my computer was rendered last time. For those of you who want to know, I tested my memory with memtest86 (for 64 bit machines). I can't figure out what could have started this latest round of issues, the event logger just states that a kernel-power event has occurred (like last time) but I think thats just a generic "this machine has rebooted after a sudden shutdown" message.

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  • C++ operator[] syntax.

    - by Lanissum
    Just a quick syntax question. I'm writing a map class (for school). If I define the following operator overload: template<typename Key, typename Val> class Map {... Val* operator[](Key k); What happens when a user writes: Map<int,int> myMap; map[10] = 3; Doing something like that will only overwrite a temporary copy of the [null] pointer at Key k. Is it even possible to do: map[10] = 3; printf("%i\n", map[10]); with the same operator overload?

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