Unity3D or UDK or OPENGL from scratch?
- by Legolas
I am just very confused which I should choose in terms of high end game development. The application that I am designing is pretty simple, requires some 3D, and some effects. I am looking at a game similar to ping pong, but with high textures and graphics. I will just need web services to submit high scores.
From my description, you can see that its pretty straight forward and I am confused whether I should use Unity3D or UDK or write the entire application myself with openGL (which will take a lot of time though).
If you had faced this dilemma before, and chose for a particular graphics engine, please provide your suggestions and reasons as to why that was better. It would be helpful.
Also, how can this affect in terms of investment and revenue ?