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  • myth about factory pattern

    - by leiz
    This has bothered me for awhile, and I have no clues if this is a myth. It seems that a factory pattern can ease the pain of adding a dependency for a class. For example, in a book, it has something like this Suppose that you have a class named Order. Initially it did not depend on anything. Therefore you didn't bother using a factory to create Order objects and you just used plain new to instantiate the objects. However, you now have a requirement that Order has to be created in association with a Customer. There are million places you need to change to add this extra parameter. If only you had de?ned a factory for the Order class, you would have met the new requirement without the same pain. How is this not same pain as adding an extra parameter to the constructor? I mean you would still need to provide an extra argument for the factory and that is also used by million places, right?

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  • ShowDialog returns immediately after a handled exception in .net compact framework

    - by leiz
    The problem I am having is that for some reason ShowDialog returns immediately after handle an exception. However, it works for MessageBox.Show() or at the second time I call ShowDialog. What is the best workaround for this problem? I was only able to find this. And I cannot believe that no one else has this issue. I am using .net compact framework 3.5. Sample code: try { using(SomeForm f = new SomeForm()) { f.ShowDialog(); } } catch(SomeException) { using(SomeOtherForm f = new SomeOtherForm()) { f.ShowDialog(); // this returns immediately // if this is MessageBox.Show(), it works correctly. f.ShowDialog(); // then this works fine } }

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