What kind of performance issues does multiple instances of the exact same object have on a game?
- by lggmonclar
I'm fairly new to programming, and I've pretty much learned all the things I know on the go, while working on projects. The problem is that there some things that I just don't know where to begin searching.
My question is about performance, and how can multiple instances of the same object affect it -- Specifically, I'm talking about XNA's…