How do you structure a 2D level format with collisions etc. in Java (Slick 2D)?
- by liamzebedee
I am developing a game in Java. 2D Fighter, Kind of like the 2d flash game Raze(http://armorgames.com/play/5395/raze). I currently am using the Slick 2D game library and am researching how to structure my levels. I am currently stuck on the problem of the level format(e.g. file format). How do you structure a 2d level with collisions etc.?
Level Notes: Will go up down left right
NOTE: New to gamedev