How to get the blocks seen by the player?
- by m4tx
I'm writing a Minecraft-like game using Ogre engine and I have a problem. I must optimize my game, because when I try draw 10000 blocks, I have 2 FPS... So, I got the idea that blocks display of the plane and to hide the invisible blocks. But I have a problem - how do I know which blocks at a time are visible to the player?
And - if you know of other optimization methods for such a game, write what and how to use them in Ogre.