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  • Confusion for mime files: magic, magic.mgc, magic.mime

    - by Florence Foo
    I'm using Ubuntu. I'm trying to use ruby gem 'shared-mime-info' for an application I'm writing. I understand that magic.mgc is a compiled version of magic file which has magic number definitions for the different file types. BUT I don't understand why is it /usr/share/mime/magic is in binary format instead of just normal text file with each parameters separated by white space like everywhere else I'm finding on the internet when it's referencing this file? The /usr/share/mime/magic has the word 'MIME-Magic' at the beginning of the file and prioritize the rest of the stuff like. So it doesn't look like magic.mgc at all. [100:application/vnd.scribus] >1=^@^KSCRIBUSUTF8 [90:application/vnd.stardivision.writer] >2089=^@ shared-mime-info seems to want a magic file in the binary non compiled format as above and I wanted to add definition for DOCX but how does one update or generate this file without using a hex editor? There is a reference to the magic file I found at: http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html And it mention this file is updated with update-mime-database but what if I just want to add some new entry to it. hex editor? Anyway I ended up using hexer to make a new magic file in ~/.local/share/mime/ with only the entry I wanted to add and the MIME-Magic header. Seems to work (assuming I will ever deal with docx for now). 00000000: 4d 49 4d 45 2d 4d 61 67 69 63 00 0a 5b 36 30 3a MIME-Magic..[60: 00000010: 61 70 70 6c 69 63 61 74 69 6f 6e 2f 76 6e 64 2e application/vnd. 00000020: 6f 70 65 6e 78 6d 6c 66 6f 72 6d 61 74 73 2d 6f openxmlformats-o 00000030: 66 66 69 63 65 64 6f 63 75 6d 65 6e 74 2e 77 6f fficedocument.wo 00000040: 72 64 70 72 6f 63 65 73 73 69 6e 67 6d 6c 2e 64 rdprocessingml.d 00000050: 6f 63 75 6d 65 6e 74 5d 0a 3e 30 3d 00 08 50 4b ocument].>0=..PK 00000060: 03 04 14 00 06 00 0a -- -- -- -- -- -- -- -- -- .......---------

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  • Enabling Multi-touch features of the Apple Magic Mouse on Ubuntu 12.04

    - by Martin
    I want to write a simple app that uses Apple's Magic Trackpad, nothing special, just so that it recognizes atleast one gesture. The thing is, Ubuntu itself doesnt really recognize this device. I'm using Ubuntu 12.04 and by default the device works with 1 finger, but without tap-click or doubletap, 3 fingers move the window and 3 finger spread makes it fullscreen. I managed to enable 2 finger scrolling with "xinput set-prop 8 'Two-Finger Scrolling' 1 1", but thats about it. No other gestures work, ginn doesnt start, giesview detects the device but doesnt respond to any of the gestures, and touchegg doesnt start either. I tried example apps from qt that come with ubuntu but they dont work. So... what do i do? i tried using qt but all i get from the app is "Got touch without getting TouchBegin for id XX" what else can i use to get my app to work with multitouch devices?

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  • Does libpcap get a copy of the packet ?

    - by ShaChris23
    Does libpcap get a copy of the packet or the actual packet? By copy, I mean: the application using libpcap gets packet A, and the kernel also gets packet A. By actual, I mean: only the application using libpcap gets packet A, but the kernel didn't get it.

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  • Confusion about TCP packet analysis terms

    - by Berkay
    I'm analyzing our network and have some confusion about the terms: this is the 2-packet output from source to destination. from these i have to get some features as describe, pls make me clear... packets with at least a bytes of TCP data payload: it seems tcp.len0; The minimum segment size (confusion is headers are included or or not) The average segment size observed during the lifetime of the connection, the definition: is calculated as the value reported in the actual data bytes divided by the actual data pkts reported. Total bytes in IP packets, should be ip_len value. Total bytes in (Ethernet) The total number of bytes sent probably related to frame.len and frame.cap_len these two terms are describes as, also make me clear about these two terms. frame.cap_len: Frame length stored into the capture file frame.len: Frame length on the wire

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  • On an unencrypted public wi-fi hotspot, what exactly is a packet sniffer doing to get another computer's packet?

    - by hal10001
    I get mixed results when reading information security articles, some of them stating that in order to do something similar you need to also setup some sort of honeypot with a running access point and local Web server to intercept traffic. Then other articles seem to indicate you don't need that, and you can just run Wireshark, and it will detect all packets being sent on the network. How could that be, and what exactly is a packet sniffer doing to get those packets? Does this involve intercepting wireless signals transmitted over the wireless protocol and frequency via the NIC on the computer running a program like Wireshark?

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  • Web server connection to SQL Server: Response Packet [Malformed Packet]

    - by John Murdoch
    I am seeing very, very sluggish performance between my web server (which handles HTTP web services connections) and a separate server running Microsoft SQL Server 2008. I have been capturing packet traffic on the web server trying to understand why things are running so slowly. I am using Wireshark to capture the packet traffic. The apparent problem is that the web server is sending TDS packets to the data server--each packet followed by a response from the data server with Response Packet [Malformed Packet] in the Info field. The packet sent from the web server appears to have an invalid checksum. Has anyone seen this type of problem before? Any ideas?

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  • Apple Magic Trackpad multitouch configuration

    - by Sureshkannan Duraisamy
    Today I installed the Ubuntu 10.10 release on my Desktop PC. I was running Ubuntu 10.04 LTS with an Apple Magic Trackpad and everything was working fine. After today's fresh installation of Ubuntu 10.10, I don't see my Apple Magic Trackpad's multitouch working. Two-finger scrolling and three-finger third mouse button clicking are completely broken. Has anyone else experienced a similar issue? Has anyone had success with Ubuntu 10.10 and an Apple Magic TrackPad? Please help me to fix this issue. Your help is highly appreciated...

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  • Packet drop measured by ethtool, tcpdump and ifconfig

    - by Rayne
    Hi all, I have a question regarding packet drops. I am running a test to determine when packet drops occur. I'm using a Spirent TestCenter through a switch (necessary to aggregate Ethernet traffic from 5 ports to one optical link) to a server using a Myricom card. While running my test, if the input rate is below a certain value, ethtool does not report any drop (except dropped_multicast_filtered which is incrementing at a very slow rate). However, tcpdump reports X number of packets "dropped by kernel". Then if I increase the input rate, ethtool reports drops but "ifconfig eth2" does not. In fact, ifconfig doesn't seem to report any packet drops at all. Do they all measure packet drops at different "levels", i.e. ethtool at the NIC level, tcpdump at the kernel level etc? And am I right to say that in the journey of an incoming packet, the NIC level is the "so-called" first level, then the kernel, then the user application? So any packet drop is likely to happen first at the NIC, then the kernel, then the user application? So if there is no packet drop at the NIC, but packet drop at the kernel, then the bottleneck is not at the NIC? Thank you. Regards, Rayne

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  • Networking Client Server Packet logic (How they communicate)

    - by Trixmix
    I want to know what is the logic behind server client communication through packets for a real time game. for example the server sends x packets then the client receives x packets and processes them.. Basically what is the process to keep the client and server in sync and able to receive and send packets. more in depth example of what I want to know: client step 1 wait for a packet step 2 read x packets step 3 process x packets step 4 send x packets and so on... I need to know the very basic outline of the communication. Big questions are: 1) do I send and read packets all at one time? i.e for loop though the incoming packets array list and read them all or one every server loop or what... 2) what order should I do things i.e first receive then read then process then send etc.. 3) what I asked above a step by step of what the server / client should do.. Thanks!

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  • Java: Reflection Packet Builder using getField()

    - by Matchlighter
    So I just finished writing a packet builder that dynamically loads data into a data stream which is then sent out. Each builder operates by finding fields in its class (and its superclasses) that are marked with an @data annotation. Upon finishing the builder, I remembered that getFields() does not return in "any specific order". I quite like my builder because it allows for quite simple, yet hard-typed packets. Could this implementation be a problem? What would be the best next step to keep the simplicity - do alphabetical sorting of fields?

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  • Localhost packet analyzer for Mac

    - by kingjeffrey
    Packet sniffers generally do not capture localhost traffic. I need to inspect some post data in a localhost environment (being generated from a Ruby on Rails development). Do you know of any programs that expose localhost packets?

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  • magic trackpad - Ubuntu

    - by UbuntuGuy
    I've been using a mac in my job for a while now. The only feature i like about it above my ubuntu (on an hp) is the trackpad. I love doing the strokes to move between different files. It really makes things quicker. Is it possible to imitate this feature on my ubuntu laptop. (like maybe there might be something that utilizes my mouse pad on the laptop, as well as the scroller) If that is impossible or doesn't exist then can i set up a magic trackpad to ubuntu on my hp.

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  • Why would a server not send a SYN/ACK packet in response to a SYN packet

    - by codemonkey
    Lately, we've become aware of a TCP connection issue that is mostly limited to mac and Linux users who browse our websites. From the user perspective, it presents itself as a really long connection time to our websites (11 seconds). We've managed to track down the technical signature of this problem, but can't figure out why it is happening or how to fix it. Basically, what is happening is that the client's machine is sending the SYN packet to establish the TCP connection and the web server receives it, but does not respond with the SYN/ACK packet. After the client has sent many SYN packets, the server finally responds with a SYN/ACK packet and everything is fine for the remainder of the connection. And, of course, the kicker to the problem: it is intermittent and does not happen all the time (though it does happen between 10-30% of the time) We are using Fedora 12 Linux as the OS and Nginx as the web server.

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  • printing sequence number of a sniffed packet

    - by scatman
    i am using pcap to create a packet sniffer. i have this tcp structure: typedef struct TSP_header{ unsigned short int sport; unsigned short int dport; unsigned int seqnum; unsigned int acknum; unsigned char reserved:4, offset:4; unsigned int tcp_res1:4, //little-endian tcph_hlen:4, //length of tcp header in 32-bit words tcph_fin:1, //Finish flag "fin" tcph_syn:1, //Synchronize sequence numbers to start a connection tcph_rst:1, //Reset flag tcph_psh:1, //Push, sends data to the application tcph_ack:1, //acknowledge tcph_urg:1, //urgent pointer tcph_res2:2; unsigned short int tcph_win; unsigned short int tcph_chksum; unsigned short int tcph_urgptr; }TSP_header; how can i print the sequence number? shou i use htons(sequence_number)?? coz it isn't working this way!!

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  • Flow of packet in network

    - by user58859
    I can't visualize in my mind the network traffic flow. eg. If there are 15 pc's in a LAN. When packet goes from router to local LAN, do it passes all the computers? Means did it goes to ehernet card of every computer and those computers accept the packet based on their physical address. To which pc the packet will go first? To the nearest to the router? What happen if that first pc captures that packet(though it is not for it)? What happens when a pc broadcast a message? Do it have to generate 14 packets for all the pc's or only one packet reach to all pc's? If it is one packet and captured by first pc, how other pc's can get that? I can't imagine how this traffic is exactly flows? May be my analogy is completely wrong. Can anybody explain me this? Thanks in advance.

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  • Server not sending a SYN/ACK packet in response to a SYN packet

    - by jeff
    Using iptraf, tcpdump and wireshark I can see a SYN packet coming in but only the ACK FLAG is set in reply packet. I'm running Debian 5 with kernel 2.6.36 I've turned off window_scaling and tcp_timestamps, tcp_tw_recycle and tcp_tw_reuse: cat /etc/sysctl.conf net.ipv4.tcp_tw_recycle = 0 net.ipv4.tcp_tw_reuse = 0 net.ipv4.tcp_window_scaling = 0 net.ipv4.tcp_timestamps = 0 I've attached an image of the wireshark output. http://imgur.com/pECG0.png Output to netstat netstat -natu | grep '72.23.130.104' tcp 0 0 97.107.134.212:18000 72.23.130.104:42905 SYN_RECV I've been doing everything possible to find a solution and have yet to figure out the problem, so any help/suggestions are much appreciated. UPDATE 1: I've set tcp_syncookies = 0 and noticed I am now replying with 1 SYN+ACK for every 50 SYN requests. The host trying to connect is sending a SYN request about once every second. PCAP FILE

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  • libpcap read packet size

    - by spicyramen
    I started to write an application which will read RTP/H.264 video packets from an existing .pcap file, I need to read the packet size. I tried to use packet-len or header-len, but it never displays the right number of bytes for packets (I'm using wireshark to verify packet size - under Length column). How to do it? This is part of my code: while (packet = pcap_next(handle,&header)) { u_char *pkt_ptr = (u_char *)packet; struct ip *ip_hdr = (struct ip *)pkt_ptr; //point to an IP header structure struct pcap_pkthdr *pkt_hdr =(struct pcap_pkthdr *)packet; unsigned int packet_length = pkt_hdr->len; unsigned int ip_length = ntohs(ip_hdr->ip_len); printf("Packet # %i IP Header length: %d bytes, Packet length: %d bytes\n",pkt_counter,ip_length,packet_length); Packet # 0 IP Header length: 180 bytes, Packet length: 104857664 bytes Packet # 1 IP Header length: 52 bytes, Packet length: 104857600 bytes Packet # 2 IP Header length: 100 bytes, Packet length: 104857600 bytes Packet # 3 IP Header length: 100 bytes, Packet length: 104857664 bytes Packet # 4 IP Header length: 52 bytes, Packet length: 104857600 bytes Packet # 5 IP Header length: 100 bytes, Packet length: 104857600 bytes Another option I tried is to use: pkt_ptr- I get: read_pcapfile.c:67:43: error: request for member ‘len’ in something not a structure or union

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  • GUI tool for packet replay

    - by superuser
    Is there a freeware Windows/Linux GUI packet replay tool that has the advanced features of tcpreplay (http://tcpreplay.synfin.net/) or bittwist (http://bittwist.sourceforge.net)? I'm particularly interested in the following features: Open pcap files for editing and injecting into arbitrary network Change source and destination addresses/ports of UDP packets Change packet timing (with millisecond resolution) Edit packet contents, including modifying its length Has graphical front end for Windows or Linux (or Mac OS X) I've scanned a couple lists of potential tools (here and here), but nothing really fits my requirements. The closest tool might be Ostinato (http://code.google.com/p/ostinato/), but it doesn't appear to open packet capture files. Thanks for any help!

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  • SharpPcap - A Packet Capture retring seding messesge problem.

    - by Eyla
    I trying to capture packets using SharpPcap library. I'm able to return the packets details but I'm having problem to get what the message content inside the packet. the packet using .Data to return the message and when I use it it is returning (System.Byte[]). here is the library website: http://www.codeproject.com/KB/IP/sharppcap.aspx here is my code: string packetData; private void packetCapturingThreadMethod() { Packet packet = null; int countOfPacketCaptures = 0; while ((packet = device.GetNextPacket()) != null) { packet = device.GetNextPacket(); if (packet is TCPPacket) { TCPPacket tcp = (TCPPacket)packet; myPacket tempPacket = new myPacket(); tempPacket.packetType = "TCP"; tempPacket.sourceAddress = Convert.ToString(tcp.SourceAddress); tempPacket.destinationAddress = Convert.ToString(tcp.DestinationAddress); tempPacket.sourcePort = Convert.ToString(tcp.SourcePort); tempPacket.destinationPort = Convert.ToString(tcp.DestinationPort); tempPacket.packetMessage = Convert.ToString(tcp.Data); packetsList.Add(tempPacket); packetData = "Type= TCP" + " Source Address = "+ Convert.ToString(tcp.SourceAddress)+ " Destination Address =" +Convert.ToString(tcp.DestinationAddress)+ " SourcePort =" + Convert.ToString(tcp.SourcePort)+ " SourcePort =" +Convert.ToString(tcp.DestinationPort)+ " Messeage =" + Convert.ToString(tcp.Data); txtpackets.Invoke(new UpdatetxtpacketsCallback(this.Updatetxtpackets), new object[] { packetData }); string[] row = { packetsList[countOfPacketCaptures].packetType, packetsList[countOfPacketCaptures].sourceAddress, packetsList[countOfPacketCaptures].destinationAddress, packetsList[countOfPacketCaptures].sourcePort, packetsList[countOfPacketCaptures].destinationPort, packetsList[countOfPacketCaptures].packetMessage }; try { //dgwPacketInfo.Rows.Add(row); countOfPacketCaptures++; //lblCapturesLabels.Text = Convert.ToString(countOfPacketCaptures); } catch (Exception e) { } } else if (packet is UDPPacket) { UDPPacket udp = (UDPPacket)packet; myPacket tempPacket = new myPacket(); tempPacket.packetType = "UDP"; tempPacket.sourceAddress = Convert.ToString(udp.SourceAddress); tempPacket.destinationAddress = Convert.ToString(udp.DestinationAddress); tempPacket.sourcePort = Convert.ToString(udp.SourcePort); tempPacket.destinationPort = Convert.ToString(udp.DestinationPort); tempPacket.packetMessage = udp.Data.ToArray() + "\n"; packetsList.Add(tempPacket); packetData = "Type= UDP" + " Source Address = "+ Convert.ToString(udp.SourceAddress)+ " Destination Address =" +Convert.ToString(udp.DestinationAddress)+ " SourcePort =" + Convert.ToString(udp.SourcePort)+ " SourcePort =" +Convert.ToString(udp.DestinationPort)+ " Messeage =" + udp.Data.ToArray() + "\n"; string[] row = { packetsList[countOfPacketCaptures].packetType, packetsList[countOfPacketCaptures].sourceAddress, packetsList[countOfPacketCaptures].destinationAddress, packetsList[countOfPacketCaptures].sourcePort, packetsList[countOfPacketCaptures].destinationPort, packetsList[countOfPacketCaptures].packetMessage }; try { //dgwPacketInfo.Rows.Add(row); //countOfPacketCaptures++; //lblCapturesLabels.Text = Convert.ToString(countOfPacketCaptures); txtpackets.Invoke(new UpdatetxtpacketsCallback(this.Updatetxtpackets), new object[] { packetData }); } catch (Exception e) { } } } }

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  • SharpPcap - A Packet Capture getting messesge problem.

    - by Eyla
    I trying to capture packets using SharpPcap library. I'm able to return the packets details but I'm having problem to get what the message content inside the packet. the packet using .Data to return the message and when I use it it is returning (System.Byte[]). here is the library website: http://www.codeproject.com/KB/IP/sharppcap.aspx here is my code: string packetData; private void packetCapturingThreadMethod() { Packet packet = null; int countOfPacketCaptures = 0; while ((packet = device.GetNextPacket()) != null) { packet = device.GetNextPacket(); if (packet is TCPPacket) { TCPPacket tcp = (TCPPacket)packet; myPacket tempPacket = new myPacket(); tempPacket.packetType = "TCP"; tempPacket.sourceAddress = Convert.ToString(tcp.SourceAddress); tempPacket.destinationAddress = Convert.ToString(tcp.DestinationAddress); tempPacket.sourcePort = Convert.ToString(tcp.SourcePort); tempPacket.destinationPort = Convert.ToString(tcp.DestinationPort); tempPacket.packetMessage = Convert.ToString(tcp.Data); packetsList.Add(tempPacket); packetData = "Type= TCP" + " Source Address = "+ Convert.ToString(tcp.SourceAddress)+ " Destination Address =" +Convert.ToString(tcp.DestinationAddress)+ " SourcePort =" + Convert.ToString(tcp.SourcePort)+ " SourcePort =" +Convert.ToString(tcp.DestinationPort)+ " Messeage =" + Convert.ToString(tcp.Data); txtpackets.Invoke(new UpdatetxtpacketsCallback(this.Updatetxtpackets), new object[] { packetData }); string[] row = { packetsList[countOfPacketCaptures].packetType, packetsList[countOfPacketCaptures].sourceAddress, packetsList[countOfPacketCaptures].destinationAddress, packetsList[countOfPacketCaptures].sourcePort, packetsList[countOfPacketCaptures].destinationPort, packetsList[countOfPacketCaptures].packetMessage }; try { //dgwPacketInfo.Rows.Add(row); countOfPacketCaptures++; //lblCapturesLabels.Text = Convert.ToString(countOfPacketCaptures); } catch (Exception e) { } } else if (packet is UDPPacket) { UDPPacket udp = (UDPPacket)packet; myPacket tempPacket = new myPacket(); tempPacket.packetType = "UDP"; tempPacket.sourceAddress = Convert.ToString(udp.SourceAddress); tempPacket.destinationAddress = Convert.ToString(udp.DestinationAddress); tempPacket.sourcePort = Convert.ToString(udp.SourcePort); tempPacket.destinationPort = Convert.ToString(udp.DestinationPort); tempPacket.packetMessage = udp.Data.ToArray() + "\n"; packetsList.Add(tempPacket); packetData = "Type= UDP" + " Source Address = "+ Convert.ToString(udp.SourceAddress)+ " Destination Address =" +Convert.ToString(udp.DestinationAddress)+ " SourcePort =" + Convert.ToString(udp.SourcePort)+ " SourcePort =" +Convert.ToString(udp.DestinationPort)+ " Messeage =" + udp.Data.ToArray() + "\n"; string[] row = { packetsList[countOfPacketCaptures].packetType, packetsList[countOfPacketCaptures].sourceAddress, packetsList[countOfPacketCaptures].destinationAddress, packetsList[countOfPacketCaptures].sourcePort, packetsList[countOfPacketCaptures].destinationPort, packetsList[countOfPacketCaptures].packetMessage }; try { //dgwPacketInfo.Rows.Add(row); //countOfPacketCaptures++; //lblCapturesLabels.Text = Convert.ToString(countOfPacketCaptures); txtpackets.Invoke(new UpdatetxtpacketsCallback(this.Updatetxtpackets), new object[] { packetData }); } catch (Exception e) { } } } }

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  • Python and C++ Sockets converting packet data

    - by yeus
    First of all, to clarify my goal: There exist two programs written in C in our laboratory. I am working on a Proxy Server (bidirectional) for them (which will also mainpulate the data). And I want to write that proxy server in Python. It is important to know that I know close to nothing about these two programs, I only know the definition file of the packets. Now: assuming a packet definition in one of the C++ programs reads like this: unsigned char Packet[0x32]; // Packet[Length] int z=0; Packet[0]=0x00; // Spare Packet[1]=0x32; // Length Packet[2]=0x01; // Source Packet[3]=0x02; // Destination Packet[4]=0x01; // ID Packet[5]=0x00; // Spare for(z=0;z<=24;z+=8) { Packet[9-z/8]=((int)(720000+armcontrolpacket->dof0_rot*1000)/(int)pow((double)2,(double)z)); Packet[13-z/8]=((int)(720000+armcontrolpacket->dof0_speed*1000)/(int)pow((double)2,(double)z)); Packet[17-z/8]=((int)(720000+armcontrolpacket->dof1_rot*1000)/(int)pow((double)2,(double)z)); Packet[21-z/8]=((int)(720000+armcontrolpacket->dof1_speed*1000)/(int)pow((double)2,(double)z)); Packet[25-z/8]=((int)(720000+armcontrolpacket->dof2_rot*1000)/(int)pow((double)2,(double)z)); Packet[29-z/8]=((int)(720000+armcontrolpacket->dof2_speed*1000)/(int)pow((double)2,(double)z)); Packet[33-z/8]=((int)(720000+armcontrolpacket->dof3_rot*1000)/(int)pow((double)2,(double)z)); Packet[37-z/8]=((int)(720000+armcontrolpacket->dof3_speed*1000)/(int)pow((double)2,(double)z)); Packet[41-z/8]=((int)(720000+armcontrolpacket->dof4_rot*1000)/(int)pow((double)2,(double)z)); Packet[45-z/8]=((int)(720000+armcontrolpacket->dof4_speed*1000)/(int)pow((double)2,(double)z)); Packet[49-z/8]=((int)armcontrolpacket->timestamp/(int)pow(2.0,(double)z)); } if(SendPacket(sock,(char*)&Packet,sizeof(Packet))) return 1; return 0; What would be the easiest way to receive that data, convert it into a readable python format, manipulate them and send them forward to the receiver?

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  • Odd internet packet routing

    - by NachoChip
    I want to know is there anyway to explicitly control the packet routing. I try to connect my computer in HK from San Francisco. It is extremely slow and I use tracert to see what is going on. It seems the packet get routed from HK to Europe and then to New York and then to San Francisco. In US, I am using Astound Cable. Is there any suggestion I can force the packet to not go around the world before it reach my computer? Or it is all ISP dependent?

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  • few questions on packet sniffer/analyzer

    - by user37652
    I have few questions about packet sniffer. I'm using a zyxel p-600 series modem and a hub to distribute the internet connection. Can I use a packet sniffer here to determine if the user is downloading something? Can I determine if the user is downloading a file based on the modem alone.(The lights blink faster) Is there an application that I could use for the modem or the hub to limit or avoid direct downloads. Details: OS: Ubuntu 9.10 and Windows 7

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