Blender/POV-Ray differences
- by Magnap
I am currently following a tutorial for Blender, but came across POV-Ray mentioned as a renderer. After having researched it a bit, i took a look at it's scene description (scripting) language, which kind of fascinated me. But, after even more googling of the topic, i am still wondering: What are the main and key differences between working with 3D in resp. Blender and POV-Ray?
PS: I suspect this might not be the best place for a question such as this, but it seems to be the most suitable.