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  • Apache HTTPD as a proxy

    - by markovuksanovic
    I need to redirect all the requests from localhost:8080/app1/ to localhost/app1. which is the best way to do it. The only requirement is that the user must never be aware that he is accessing the application at port 80. i guess I need to set up Apache HTTPD proxying - I'm just not sure which is the best way to do it. Thanks in advance.

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  • Running a JUnit4 test - from a java program

    - by markovuksanovic
    I was wondering how to run some JUnit4 test inside a java program. Basically - depending on some conditions during runtime I need to decide which test runner to use. Using Junit3 I could override runTest method from TestCase class - but in JUnit4 tests do not extend TestCase class so I have nothing to override... Is there maybe some method that I need to implement... or sth else...

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  • Transfer files using java

    - by markovuksanovic
    I need to transfer lots of small files to a remote computer within my java program. I was wondering if somebody could suggest the best way to do so... I need to transfer lots of small files and it has to be really fast. Should I use some existing protocol implementation? maybe ftp? One important thing is that most files would be the same all the time, or the difference would be minor so I was thinking of using git for that purpose. Does anyone have experience with sth like this?

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  • java background task

    - by markovuksanovic
    I was wondering which would be the most efficient approach to implement some kind of background task in java (I guess that would be some kind of nonblocking Threads). To be more precise - I have some java code and then at some point I need to execute a long running operation. What I would like to do is to execute that operation in the background so that the rest of the program can continue executing and when that task is completed just update some specific object which. This change would be then detected by other components.

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  • Problem loading java properties

    - by markovuksanovic
    I am trying to load properties from a file (test.properties) The code I use is as follows: URL url = getClass().getResource("../resources/test.properties"); properties.load(url.openStream()); But when executing the second line I get a NPE. (null pointer exception) I'm not sure what's wrong here... I have checked that the file exists at the location where URL points to... Any help is appreciated....

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  • Add folder, which contains java sources, to classpath at runtime

    - by markovuksanovic
    Is it possible to add a folder which contains java source code as a classpath element. I have tried a few things and it seems that the classloadr is not picking up java soruce files? One of my attempts is shown below.... File uncompressedSrc = new File("uncompressed" + File.separator + "src" + File.separator); URL uncompressedSrcURL = null; try { uncompressedSrcURL = new URL("file://" + uncompressedSrc.getAbsolutePath()); } catch (MalformedURLException e) { e.printStackTrace(); } URL elements[] = { uncompressedSrcURL }; new URLClassLoader(elements, ClassLoader.getSystemClassLoader());

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  • Apache HTTPD as a proxy

    - by markovuksanovic
    I need to redirect all the requests from localhost:8080/app1/ to localhost/app1. which is the best way to do it. The only requirement is that the user must never be aware that he is accessing the application at port 80. i guess I need to set up Apache HTTPD proxying - I'm just not sure which is the best way to do it. Thanks in advance.

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  • Client Server communication in Java - which approach to use?

    - by markovuksanovic
    I have a typical client server communication - Client sends data to the server, server processes that, and returns data to the client. The problem is that the process operation can take quite some time - order of magnitude - minutes. There are a few approaches that could be used to solve this. Establish a connection, and keep it alive, until the operation is finished and the client receives the response. Establish connection, send data, close the connection. Now the processing takes place and once it is finished the server could establish a connection to the client to send the data. Establish a connection, send data, close the connection. Processing takes place. client asks server, every n minutes/seconds if the operation is finished. If the processing is finished the client fetches the data. I was wondering which approach would be the best way to use. Is there maybe some "de facto" standard for solving this problem? How "expensive" is opening a socket in Java? Solution 1. seems pretty nasty to me, but 2. and 3. could do. The problem with solution 2. is that the server needs to know on which port the client is listening, while solution 3. adds some network overhead.

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  • Java deadlock problem....

    - by markovuksanovic
    I am using java sockets for communication. On the client side I have some processing and at this point I send an object to the cient. The code is as follows: while (true) { try { Socket server = new Socket("localhost", 3000); OutputStream os = server.getOutputStream(); InputStream is = server.getInputStream(); CommMessage commMessage = new CommMessageImpl(); ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutputStream oos = new ObjectOutputStream(bos); oos.writeObject(commMessage); os.write(bos.toByteArray()); os.flush(); byte[] buff = new byte[512]; int bytesRead = 0; ByteArrayOutputStream receivedObject = new ByteArrayOutputStream(); while ((bytesRead = is.read(buff)) > -1) { receivedObject.write(buff, 0, bytesRead); System.out.println(receivedObject); } os.close(); Thread.sleep(10000); } catch (IOException e) { } catch (InterruptedException e) { } } Next on the server side I have the following code to read the object and write the response (Which is just an echo message) public void startServer() { Socket client = null; try { server = new ServerSocket(3000); logger.log(Level.INFO, "Waiting for connections."); client = server.accept(); logger.log(Level.INFO, "Accepted a connection from: " + client.getInetAddress()); os = new ObjectOutputStream(client.getOutputStream()); is = new ObjectInputStream(client.getInputStream()); // Read contents of the stream and store it into a byte array. byte[] buff = new byte[512]; int bytesRead = 0; ByteArrayOutputStream receivedObject = new ByteArrayOutputStream(); while ((bytesRead = is.read(buff)) > -1) { receivedObject.write(buff, 0, bytesRead); } // Check if received stream is CommMessage or not contents. CommMessage commMessage = getCommMessage(receivedObject); if (commMessage != null) { commMessage.setSessionState(this.sessionManager.getState().getState()); ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutputStream oos = new ObjectOutputStream(bos); oos.writeObject(commMessage); os.write(bos.toByteArray()); System.out.println(commMessage.getCommMessageType()); } else { processData(receivedObject, this.sessionManager); } os.flush(); } catch (IOException e) { } finally { try { is.close(); os.close(); client.close(); server.close(); } catch (IOException e) { } } } The above code works ok if I do not try to read data on the client side (If i exclude the code related to reading). But if I have that code, for some reason, I get some kind of deadlock when accessing input streams. Any ideas what I might have done wrong? Thanks in advance.

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  • How does IE8 handle xml header.

    - by markovuksanovic
    I was wondering where I can find some information how IE8 actually handles xml header... for example how is handling <?xml version="1.0" encoding="utf-8"?> different to <?xml version="1.0"?>. One other questions would be how FF handles those header. How is that different to IE8. I am almost 100% sure that they handle them differently but am still doing some research. /Marko

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