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Search found 7 results on 1 pages for 'memberwiseclone'.

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  • C# Reset a property

    - by Jeff
    I'm writing a Clone function for a non serializeable object.For most objects I don't care if they are shallow copied as I won't be making any changes to them. I start with a MemberwiseClone and this copies all the values and few objects like configuration dictionary over just fine but they are pointers. EAVEntity newClone = (EAVEntity) this.MemberwiseClone(); newClone.EntityStorageID = Guid.NewGuid(); newClone.Controls.Clear(); So how do I reset a pointer so I can make them not point at the same location?

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  • Useful Extension Method for ICloneable

    - by DesigningCode
    In the past, I’ve had to put a type specific clone in each cloneable class, but with extension methods you can write a generic T specific clone class Program { static void Main(string[] args) { var b = new Blah() {X = 1, Y = 2}; var bb = b.Clone(); Console.WriteLine(string.Format("{0} {1}", bb.X, bb.Y)); } } public class Blah : ICloneable { public int X; public int Y; object ICloneable.Clone() { return MemberwiseClone(); } } public static class CloneExtension { public static T Clone<T>(this T o) where T : ICloneable { return (T)o.Clone(); } }

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  • Deep Copy using Reflection in an Extension Method for Silverlight?

    - by didibus
    So I'm trying to find a generic extension method that creates a deep copy of an object using reflection, that would work in Silverlight. Deep copy using serialization is not so great in Silverlight, since it runs in partial trust and the BinaryFormatter does not exist. I also know that reflection would be faster then serialization for cloning. It would be nice to have a method that works to copy public, private and protected fields, and is recursive so that it can copy objects in objects, and that would also be able to handle collections, arrays, etc. I have searched online, and can only find shallow copy implementations using reflection. I don't understand why, since you can just use MemberwiseClone, so to me, those implementations are useless. Thank You.

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  • Why Finalize method not allowed to override

    - by somaraj
    I am new to .net ..and i am confused with the destructor mechanism in C# ..please clarify In C# destructors are converted to finalize method by CLR. If we try to override it (not using destructor ) , will get an error Error 2 Do not override object.Finalize. Instead, provide a destructor. But it seems that the Object calss implementation in mscorlib.dll has finalize defined as protected override void Finalize(){} , then why cant we override it , that what virtual function for . Why is the design like that , is it to be consistent with c++ destructor concept. Also when we go to the definition of the object class , there is no mention of the finalize method , then how does the hmscorlib.dll definition shows the finalize funtion . Does it mean that the default destructor is converted to finalize method. public class Object { public Object(); public virtual bool Equals(object obj); public static bool Equals(object objA, object objB); public virtual int GetHashCode(); public Type GetType(); protected object MemberwiseClone(); public static bool ReferenceEquals(object objA, object objB); public virtual string ToString(); }

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  • Shallow Copy vs DeepCopy in C#.NET

    Hope below example helps to understand the difference. Please drop a comment if any doubts. using System; using System.IO; using System.Runtime.Serialization.Formatters.Binary; namespace ShallowCopyVsDeepCopy {     class Program     {         static void Main(string[] args)         {             var e1 = new Emp { EmpNo = 10, EmpName = "Smith", Department = new Dep { DeptNo = 100, DeptName = "Finance" } };             var e2 = e1.ShallowClone();             e1.Department.DeptName = "Accounts";             Console.WriteLine(e2.Department.DeptName);             var e3 = new Emp { EmpNo = 10, EmpName = "Smith", Department = new Dep { DeptNo = 100, DeptName = "Finance" } };             var e4 = e3.DeepClone();             e3.Department.DeptName = "Accounts";             Console.WriteLine(e4.Department.DeptName);         }     }     [Serializable]     class Dep     {         public int DeptNo { get; set; }         public String DeptName { get; set; }     }     [Serializable]     class Emp     {         public int EmpNo { get; set; }         public String EmpName { get; set; }         public Dep Department { get; set; }         public Emp ShallowClone()         {             return (Emp)this.MemberwiseClone();         }         public Emp DeepClone()         {             MemoryStream ms = new MemoryStream();             BinaryFormatter bf = new BinaryFormatter();             bf.Serialize(ms, this);             ms.Seek(0, SeekOrigin.Begin);             object copy = bf.Deserialize(ms);             ms.Close();             return copy as Emp;         }     } } span.fullpost {display:none;}

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  • Shallow Copy vs DeepCopy in C#.NET

    Hope below example helps to understand the difference. Please drop a comment if any doubts. using System; using System.IO; using System.Runtime.Serialization.Formatters.Binary; namespace ShallowCopyVsDeepCopy {     class Program     {         static void Main(string[] args)         {             var e1 = new Emp { EmpNo = 10, EmpName = "Smith", Department = new Dep { DeptNo = 100, DeptName = "Finance" } };             var e2 = e1.ShallowClone();             e1.Department.DeptName = "Accounts";             Console.WriteLine(e2.Department.DeptName);             var e3 = new Emp { EmpNo = 10, EmpName = "Smith", Department = new Dep { DeptNo = 100, DeptName = "Finance" } };             var e4 = e3.DeepClone();             e3.Department.DeptName = "Accounts";             Console.WriteLine(e4.Department.DeptName);         }     }     [Serializable]     class Dep     {         public int DeptNo { get; set; }         public String DeptName { get; set; }     }     [Serializable]     class Emp     {         public int EmpNo { get; set; }         public String EmpName { get; set; }         public Dep Department { get; set; }         public Emp ShallowClone()         {             return (Emp)this.MemberwiseClone();         }         public Emp DeepClone()         {             MemoryStream ms = new MemoryStream();             BinaryFormatter bf = new BinaryFormatter();             bf.Serialize(ms, this);             ms.Seek(0, SeekOrigin.Begin);             object copy = bf.Deserialize(ms);             ms.Close();             return copy as Emp;         }     } } span.fullpost {display:none;}

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