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  • Leg animation not working

    - by Monacraft
    I am making a simple animation in XNA C# of a leg moving. This is the logic code for the thigh. It is meant to swing from 25' to 335'. However instead, it hits a point and then keeps on spinning in the other direction. Please help, here's the code: private void Thigh_method() { if (Legdata.Left == true) signvalue = -0.05f; else signvalue = 0.05f; if (Legdata.ToMid == true) Thighturn_ang += signvalue; if (Legdata.ToMid == false) Thighturn_ang -= signvalue; if (Thighturn_ang <= 25 || Thighturn_ang <= 335 && Thighturn_ang <= 180) Legdata.Left = true; if (Thighturn_ang >= 25 || Thighturn_ang >= 335 && Thighturn_ang >= 180) Legdata.Left = false; if (Thighturn_ang == 0) Legdata.ToMid = false; if (Math.Abs(Thighturn_ang) >= 25f) Legdata.ToMid = true; } Thanks in advance, Yours: Mona

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  • Define a new handle (Similar to STDOUT)

    - by Monacraft
    I was looking at redirecting handles in batch, when I noticed this: Here is the link It mentions that Handle 3-9 are undefined and can be defined by a program. Now I've read about doing this in C#, but I wondered if this was possible in cmd/batch - and if it is what are its limitations/use. If it is not possible in cmd how would I go about using this, and could it be a soloution to outputing data to the screen and redirecting it to a file at the same time (a problem which has not been able to be done legitametly at the same time). Thanks, Mona.

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