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  • VB Project Template for Monobjc in MonoDevelop?

    - by Ira Rainey
    After installing Monobjc and playing around with the Monobjc Application Project under C# in MonoDevelop, I noticed that there is only an empty Monobjc project under the VB section. Obviously this template adds all the correct references but doesn't add the basic files for the application to run. I've tried creating a class with: Imports System Imports Monobjc Imports Monobjc.Cocoa Class Application Public Sub Main(Byval args() As String) ObjectiveCRuntime.LoadFramework("Cocoa") ObjectiveCRuntime.Initialize() End Sub End Class Obviously I'm not loading the NIB there either, as I haven't added that in either, but if I try to build this I get: /Source/VB_Sample/VB_Sample/<MyGenerator>(1,1): Error VBNC30420: Could not find a 'Sub Main' in ''. (VBNC30420) (VB_Sample) Where should I be putting the Sub Main? Also if I add in a xib file from IB, how do I generate the designer code for the partial AppDelegate class? Any help would be appreciated.

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  • Building Cocoa UIs for OS X with C# and Mono

    - by Antony Perkov
    Has anyone spent any time comparing the various Objective C bridges and associated Cocoa wrappers for Mono? I want to port an existing C# application to run on OS X. Ideally I'd run the application on Mono, and build a native Cocoa UI for it. I'm wondering which bridge would be the best choice. In case it's useful to anyone, here are some links to bridges I've found so far: CocoSharp - distributed with Mono on OS X - www.cocoa-sharp.com Monobjc - better documentation than the others (in my opinion) - www.mono-project.com/CocoaSharp and www.monobjc.net NObjective - (apparently) faster than the others - code.google.com/p/nobjective MObjc / MCocoa - code.google.com/p/mobjc and code.google.com/p/mcocoa ObjC# - www.mono-project.com/ObjCSharp

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  • MonoDevelop: Addin generation issues

    - by calmcajun
    I am having problems creating the root.mrep file for a updated MonoDevelop Addin. The Addin was originally built for MonoDevelop 2.2. I am able to build the updated project but when I use mdrun.exe setup rep-build to generate the .mrep files(main and root) it only generates the main.mrep file and not the root.mrep file. Is there a new way of building the addin that I am missing? I used both setup pack and then setup rep-build. I have listed a snippet of the addin.xml file below: <Addin id = "Addin" namespace = "MonoDevelop" name = "Monobjc development" author = "Rob L" copyright = "" description = "Addin" category = "Mac Development" version = "1.0"> <Runtime> <Import assembly="MonoDevelop.Sample.dll" /> <Import assembly="MonoDevelop.MacDev.dll" /> <Import assembly="Sample.Tools.dll" /> </Runtime> <Dependencies> <Addin id="Core" version="2.4" /> <Addin id="Core.Gui" version="2.4" /> <Addin id="Projects" version="2.4" /> <Addin id="Projects.Gui" version="2.4" /> <Addin id="Ide" version="2.4" /> </Dependencies> <MoreStuffHere /> </Addin>

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