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  • value types in the vm

    - by john.rose
    value types in the vm p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} p.p2 {margin: 0.0px 0.0px 14.0px 0.0px; font: 14.0px Times} p.p3 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times} p.p4 {margin: 0.0px 0.0px 15.0px 0.0px; font: 14.0px Times} p.p5 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier} p.p6 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier; min-height: 17.0px} p.p7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p8 {margin: 0.0px 0.0px 0.0px 36.0px; text-indent: -36.0px; font: 14.0px Times; min-height: 18.0px} p.p9 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p10 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; color: #000000} li.li1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} li.li7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} span.s1 {font: 14.0px Courier} span.s2 {color: #000000} span.s3 {font: 14.0px Courier; color: #000000} ol.ol1 {list-style-type: decimal} Or, enduring values for a changing world. Introduction A value type is a data type which, generally speaking, is designed for being passed by value in and out of methods, and stored by value in data structures. The only value types which the Java language directly supports are the eight primitive types. Java indirectly and approximately supports value types, if they are implemented in terms of classes. For example, both Integer and String may be viewed as value types, especially if their usage is restricted to avoid operations appropriate to Object. In this note, we propose a definition of value types in terms of a design pattern for Java classes, accompanied by a set of usage restrictions. We also sketch the relation of such value types to tuple types (which are a JVM-level notion), and point out JVM optimizations that can apply to value types. This note is a thought experiment to extend the JVM’s performance model in support of value types. The demonstration has two phases.  Initially the extension can simply use design patterns, within the current bytecode architecture, and in today’s Java language. But if the performance model is to be realized in practice, it will probably require new JVM bytecode features, changes to the Java language, or both.  We will look at a few possibilities for these new features. An Axiom of Value In the context of the JVM, a value type is a data type equipped with construction, assignment, and equality operations, and a set of typed components, such that, whenever two variables of the value type produce equal corresponding values for their components, the values of the two variables cannot be distinguished by any JVM operation. Here are some corollaries: A value type is immutable, since otherwise a copy could be constructed and the original could be modified in one of its components, allowing the copies to be distinguished. Changing the component of a value type requires construction of a new value. The equals and hashCode operations are strictly component-wise. If a value type is represented by a JVM reference, that reference cannot be successfully synchronized on, and cannot be usefully compared for reference equality. A value type can be viewed in terms of what it doesn’t do. We can say that a value type omits all value-unsafe operations, which could violate the constraints on value types.  These operations, which are ordinarily allowed for Java object types, are pointer equality comparison (the acmp instruction), synchronization (the monitor instructions), all the wait and notify methods of class Object, and non-trivial finalize methods. The clone method is also value-unsafe, although for value types it could be treated as the identity function. Finally, and most importantly, any side effect on an object (however visible) also counts as an value-unsafe operation. A value type may have methods, but such methods must not change the components of the value. It is reasonable and useful to define methods like toString, equals, and hashCode on value types, and also methods which are specifically valuable to users of the value type. Representations of Value Value types have two natural representations in the JVM, unboxed and boxed. An unboxed value consists of the components, as simple variables. For example, the complex number x=(1+2i), in rectangular coordinate form, may be represented in unboxed form by the following pair of variables: /*Complex x = Complex.valueOf(1.0, 2.0):*/ double x_re = 1.0, x_im = 2.0; These variables might be locals, parameters, or fields. Their association as components of a single value is not defined to the JVM. Here is a sample computation which computes the norm of the difference between two complex numbers: double distance(/*Complex x:*/ double x_re, double x_im,         /*Complex y:*/ double y_re, double y_im) {     /*Complex z = x.minus(y):*/     double z_re = x_re - y_re, z_im = x_im - y_im;     /*return z.abs():*/     return Math.sqrt(z_re*z_re + z_im*z_im); } A boxed representation groups component values under a single object reference. The reference is to a ‘wrapper class’ that carries the component values in its fields. (A primitive type can naturally be equated with a trivial value type with just one component of that type. In that view, the wrapper class Integer can serve as a boxed representation of value type int.) The unboxed representation of complex numbers is practical for many uses, but it fails to cover several major use cases: return values, array elements, and generic APIs. The two components of a complex number cannot be directly returned from a Java function, since Java does not support multiple return values. The same story applies to array elements: Java has no ’array of structs’ feature. (Double-length arrays are a possible workaround for complex numbers, but not for value types with heterogeneous components.) By generic APIs I mean both those which use generic types, like Arrays.asList and those which have special case support for primitive types, like String.valueOf and PrintStream.println. Those APIs do not support unboxed values, and offer some problems to boxed values. Any ’real’ JVM type should have a story for returns, arrays, and API interoperability. The basic problem here is that value types fall between primitive types and object types. Value types are clearly more complex than primitive types, and object types are slightly too complicated. Objects are a little bit dangerous to use as value carriers, since object references can be compared for pointer equality, and can be synchronized on. Also, as many Java programmers have observed, there is often a performance cost to using wrapper objects, even on modern JVMs. Even so, wrapper classes are a good starting point for talking about value types. If there were a set of structural rules and restrictions which would prevent value-unsafe operations on value types, wrapper classes would provide a good notation for defining value types. This note attempts to define such rules and restrictions. Let’s Start Coding Now it is time to look at some real code. Here is a definition, written in Java, of a complex number value type. @ValueSafe public final class Complex implements java.io.Serializable {     // immutable component structure:     public final double re, im;     private Complex(double re, double im) {         this.re = re; this.im = im;     }     // interoperability methods:     public String toString() { return "Complex("+re+","+im+")"; }     public List<Double> asList() { return Arrays.asList(re, im); }     public boolean equals(Complex c) {         return re == c.re && im == c.im;     }     public boolean equals(@ValueSafe Object x) {         return x instanceof Complex && equals((Complex) x);     }     public int hashCode() {         return 31*Double.valueOf(re).hashCode()                 + Double.valueOf(im).hashCode();     }     // factory methods:     public static Complex valueOf(double re, double im) {         return new Complex(re, im);     }     public Complex changeRe(double re2) { return valueOf(re2, im); }     public Complex changeIm(double im2) { return valueOf(re, im2); }     public static Complex cast(@ValueSafe Object x) {         return x == null ? ZERO : (Complex) x;     }     // utility methods and constants:     public Complex plus(Complex c)  { return new Complex(re+c.re, im+c.im); }     public Complex minus(Complex c) { return new Complex(re-c.re, im-c.im); }     public double abs() { return Math.sqrt(re*re + im*im); }     public static final Complex PI = valueOf(Math.PI, 0.0);     public static final Complex ZERO = valueOf(0.0, 0.0); } This is not a minimal definition, because it includes some utility methods and other optional parts.  The essential elements are as follows: The class is marked as a value type with an annotation. The class is final, because it does not make sense to create subclasses of value types. The fields of the class are all non-private and final.  (I.e., the type is immutable and structurally transparent.) From the supertype Object, all public non-final methods are overridden. The constructor is private. Beyond these bare essentials, we can observe the following features in this example, which are likely to be typical of all value types: One or more factory methods are responsible for value creation, including a component-wise valueOf method. There are utility methods for complex arithmetic and instance creation, such as plus and changeIm. There are static utility constants, such as PI. The type is serializable, using the default mechanisms. There are methods for converting to and from dynamically typed references, such as asList and cast. The Rules In order to use value types properly, the programmer must avoid value-unsafe operations.  A helpful Java compiler should issue errors (or at least warnings) for code which provably applies value-unsafe operations, and should issue warnings for code which might be correct but does not provably avoid value-unsafe operations.  No such compilers exist today, but to simplify our account here, we will pretend that they do exist. A value-safe type is any class, interface, or type parameter marked with the @ValueSafe annotation, or any subtype of a value-safe type.  If a value-safe class is marked final, it is in fact a value type.  All other value-safe classes must be abstract.  The non-static fields of a value class must be non-public and final, and all its constructors must be private. Under the above rules, a standard interface could be helpful to define value types like Complex.  Here is an example: @ValueSafe public interface ValueType extends java.io.Serializable {     // All methods listed here must get redefined.     // Definitions must be value-safe, which means     // they may depend on component values only.     List<? extends Object> asList();     int hashCode();     boolean equals(@ValueSafe Object c);     String toString(); } //@ValueSafe inherited from supertype: public final class Complex implements ValueType { … The main advantage of such a conventional interface is that (unlike an annotation) it is reified in the runtime type system.  It could appear as an element type or parameter bound, for facilities which are designed to work on value types only.  More broadly, it might assist the JVM to perform dynamic enforcement of the rules for value types. Besides types, the annotation @ValueSafe can mark fields, parameters, local variables, and methods.  (This is redundant when the type is also value-safe, but may be useful when the type is Object or another supertype of a value type.)  Working forward from these annotations, an expression E is defined as value-safe if it satisfies one or more of the following: The type of E is a value-safe type. E names a field, parameter, or local variable whose declaration is marked @ValueSafe. E is a call to a method whose declaration is marked @ValueSafe. E is an assignment to a value-safe variable, field reference, or array reference. E is a cast to a value-safe type from a value-safe expression. E is a conditional expression E0 ? E1 : E2, and both E1 and E2 are value-safe. Assignments to value-safe expressions and initializations of value-safe names must take their values from value-safe expressions. A value-safe expression may not be the subject of a value-unsafe operation.  In particular, it cannot be synchronized on, nor can it be compared with the “==” operator, not even with a null or with another value-safe type. In a program where all of these rules are followed, no value-type value will be subject to a value-unsafe operation.  Thus, the prime axiom of value types will be satisfied, that no two value type will be distinguishable as long as their component values are equal. More Code To illustrate these rules, here are some usage examples for Complex: Complex pi = Complex.valueOf(Math.PI, 0); Complex zero = pi.changeRe(0);  //zero = pi; zero.re = 0; ValueType vtype = pi; @SuppressWarnings("value-unsafe")   Object obj = pi; @ValueSafe Object obj2 = pi; obj2 = new Object();  // ok List<Complex> clist = new ArrayList<Complex>(); clist.add(pi);  // (ok assuming List.add param is @ValueSafe) List<ValueType> vlist = new ArrayList<ValueType>(); vlist.add(pi);  // (ok) List<Object> olist = new ArrayList<Object>(); olist.add(pi);  // warning: "value-unsafe" boolean z = pi.equals(zero); boolean z1 = (pi == zero);  // error: reference comparison on value type boolean z2 = (pi == null);  // error: reference comparison on value type boolean z3 = (pi == obj2);  // error: reference comparison on value type synchronized (pi) { }  // error: synch of value, unpredictable result synchronized (obj2) { }  // unpredictable result Complex qq = pi; qq = null;  // possible NPE; warning: “null-unsafe" qq = (Complex) obj;  // warning: “null-unsafe" qq = Complex.cast(obj);  // OK @SuppressWarnings("null-unsafe")   Complex empty = null;  // possible NPE qq = empty;  // possible NPE (null pollution) The Payoffs It follows from this that either the JVM or the java compiler can replace boxed value-type values with unboxed ones, without affecting normal computations.  Fields and variables of value types can be split into their unboxed components.  Non-static methods on value types can be transformed into static methods which take the components as value parameters. Some common questions arise around this point in any discussion of value types. Why burden the programmer with all these extra rules?  Why not detect programs automagically and perform unboxing transparently?  The answer is that it is easy to break the rules accidently unless they are agreed to by the programmer and enforced.  Automatic unboxing optimizations are tantalizing but (so far) unreachable ideal.  In the current state of the art, it is possible exhibit benchmarks in which automatic unboxing provides the desired effects, but it is not possible to provide a JVM with a performance model that assures the programmer when unboxing will occur.  This is why I’m writing this note, to enlist help from, and provide assurances to, the programmer.  Basically, I’m shooting for a good set of user-supplied “pragmas” to frame the desired optimization. Again, the important thing is that the unboxing must be done reliably, or else programmers will have no reason to work with the extra complexity of the value-safety rules.  There must be a reasonably stable performance model, wherein using a value type has approximately the same performance characteristics as writing the unboxed components as separate Java variables. There are some rough corners to the present scheme.  Since Java fields and array elements are initialized to null, value-type computations which incorporate uninitialized variables can produce null pointer exceptions.  One workaround for this is to require such variables to be null-tested, and the result replaced with a suitable all-zero value of the value type.  That is what the “cast” method does above. Generically typed APIs like List<T> will continue to manipulate boxed values always, at least until we figure out how to do reification of generic type instances.  Use of such APIs will elicit warnings until their type parameters (and/or relevant members) are annotated or typed as value-safe.  Retrofitting List<T> is likely to expose flaws in the present scheme, which we will need to engineer around.  Here are a couple of first approaches: public interface java.util.List<@ValueSafe T> extends Collection<T> { … public interface java.util.List<T extends Object|ValueType> extends Collection<T> { … (The second approach would require disjunctive types, in which value-safety is “contagious” from the constituent types.) With more transformations, the return value types of methods can also be unboxed.  This may require significant bytecode-level transformations, and would work best in the presence of a bytecode representation for multiple value groups, which I have proposed elsewhere under the title “Tuples in the VM”. But for starters, the JVM can apply this transformation under the covers, to internally compiled methods.  This would give a way to express multiple return values and structured return values, which is a significant pain-point for Java programmers, especially those who work with low-level structure types favored by modern vector and graphics processors.  The lack of multiple return values has a strong distorting effect on many Java APIs. Even if the JVM fails to unbox a value, there is still potential benefit to the value type.  Clustered computing systems something have copy operations (serialization or something similar) which apply implicitly to command operands.  When copying JVM objects, it is extremely helpful to know when an object’s identity is important or not.  If an object reference is a copied operand, the system may have to create a proxy handle which points back to the original object, so that side effects are visible.  Proxies must be managed carefully, and this can be expensive.  On the other hand, value types are exactly those types which a JVM can “copy and forget” with no downside. Array types are crucial to bulk data interfaces.  (As data sizes and rates increase, bulk data becomes more important than scalar data, so arrays are definitely accompanying us into the future of computing.)  Value types are very helpful for adding structure to bulk data, so a successful value type mechanism will make it easier for us to express richer forms of bulk data. Unboxing arrays (i.e., arrays containing unboxed values) will provide better cache and memory density, and more direct data movement within clustered or heterogeneous computing systems.  They require the deepest transformations, relative to today’s JVM.  There is an impedance mismatch between value-type arrays and Java’s covariant array typing, so compromises will need to be struck with existing Java semantics.  It is probably worth the effort, since arrays of unboxed value types are inherently more memory-efficient than standard Java arrays, which rely on dependent pointer chains. It may be sufficient to extend the “value-safe” concept to array declarations, and allow low-level transformations to change value-safe array declarations from the standard boxed form into an unboxed tuple-based form.  Such value-safe arrays would not be convertible to Object[] arrays.  Certain connection points, such as Arrays.copyOf and System.arraycopy might need additional input/output combinations, to allow smooth conversion between arrays with boxed and unboxed elements. Alternatively, the correct solution may have to wait until we have enough reification of generic types, and enough operator overloading, to enable an overhaul of Java arrays. Implicit Method Definitions The example of class Complex above may be unattractively complex.  I believe most or all of the elements of the example class are required by the logic of value types. If this is true, a programmer who writes a value type will have to write lots of error-prone boilerplate code.  On the other hand, I think nearly all of the code (except for the domain-specific parts like plus and minus) can be implicitly generated. Java has a rule for implicitly defining a class’s constructor, if no it defines no constructors explicitly.  Likewise, there are rules for providing default access modifiers for interface members.  Because of the highly regular structure of value types, it might be reasonable to perform similar implicit transformations on value types.  Here’s an example of a “highly implicit” definition of a complex number type: public class Complex implements ValueType {  // implicitly final     public double re, im;  // implicitly public final     //implicit methods are defined elementwise from te fields:     //  toString, asList, equals(2), hashCode, valueOf, cast     //optionally, explicit methods (plus, abs, etc.) would go here } In other words, with the right defaults, a simple value type definition can be a one-liner.  The observant reader will have noticed the similarities (and suitable differences) between the explicit methods above and the corresponding methods for List<T>. Another way to abbreviate such a class would be to make an annotation the primary trigger of the functionality, and to add the interface(s) implicitly: public @ValueType class Complex { … // implicitly final, implements ValueType (But to me it seems better to communicate the “magic” via an interface, even if it is rooted in an annotation.) Implicitly Defined Value Types So far we have been working with nominal value types, which is to say that the sequence of typed components is associated with a name and additional methods that convey the intention of the programmer.  A simple ordered pair of floating point numbers can be variously interpreted as (to name a few possibilities) a rectangular or polar complex number or Cartesian point.  The name and the methods convey the intended meaning. But what if we need a truly simple ordered pair of floating point numbers, without any further conceptual baggage?  Perhaps we are writing a method (like “divideAndRemainder”) which naturally returns a pair of numbers instead of a single number.  Wrapping the pair of numbers in a nominal type (like “QuotientAndRemainder”) makes as little sense as wrapping a single return value in a nominal type (like “Quotient”).  What we need here are structural value types commonly known as tuples. For the present discussion, let us assign a conventional, JVM-friendly name to tuples, roughly as follows: public class java.lang.tuple.$DD extends java.lang.tuple.Tuple {      double $1, $2; } Here the component names are fixed and all the required methods are defined implicitly.  The supertype is an abstract class which has suitable shared declarations.  The name itself mentions a JVM-style method parameter descriptor, which may be “cracked” to determine the number and types of the component fields. The odd thing about such a tuple type (and structural types in general) is it must be instantiated lazily, in response to linkage requests from one or more classes that need it.  The JVM and/or its class loaders must be prepared to spin a tuple type on demand, given a simple name reference, $xyz, where the xyz is cracked into a series of component types.  (Specifics of naming and name mangling need some tasteful engineering.) Tuples also seem to demand, even more than nominal types, some support from the language.  (This is probably because notations for non-nominal types work best as combinations of punctuation and type names, rather than named constructors like Function3 or Tuple2.)  At a minimum, languages with tuples usually (I think) have some sort of simple bracket notation for creating tuples, and a corresponding pattern-matching syntax (or “destructuring bind”) for taking tuples apart, at least when they are parameter lists.  Designing such a syntax is no simple thing, because it ought to play well with nominal value types, and also with pre-existing Java features, such as method parameter lists, implicit conversions, generic types, and reflection.  That is a task for another day. Other Use Cases Besides complex numbers and simple tuples there are many use cases for value types.  Many tuple-like types have natural value-type representations. These include rational numbers, point locations and pixel colors, and various kinds of dates and addresses. Other types have a variable-length ‘tail’ of internal values. The most common example of this is String, which is (mathematically) a sequence of UTF-16 character values. Similarly, bit vectors, multiple-precision numbers, and polynomials are composed of sequences of values. Such types include, in their representation, a reference to a variable-sized data structure (often an array) which (somehow) represents the sequence of values. The value type may also include ’header’ information. Variable-sized values often have a length distribution which favors short lengths. In that case, the design of the value type can make the first few values in the sequence be direct ’header’ fields of the value type. In the common case where the header is enough to represent the whole value, the tail can be a shared null value, or even just a null reference. Note that the tail need not be an immutable object, as long as the header type encapsulates it well enough. This is the case with String, where the tail is a mutable (but never mutated) character array. Field types and their order must be a globally visible part of the API.  The structure of the value type must be transparent enough to have a globally consistent unboxed representation, so that all callers and callees agree about the type and order of components  that appear as parameters, return types, and array elements.  This is a trade-off between efficiency and encapsulation, which is forced on us when we remove an indirection enjoyed by boxed representations.  A JVM-only transformation would not care about such visibility, but a bytecode transformation would need to take care that (say) the components of complex numbers would not get swapped after a redefinition of Complex and a partial recompile.  Perhaps constant pool references to value types need to declare the field order as assumed by each API user. This brings up the delicate status of private fields in a value type.  It must always be possible to load, store, and copy value types as coordinated groups, and the JVM performs those movements by moving individual scalar values between locals and stack.  If a component field is not public, what is to prevent hostile code from plucking it out of the tuple using a rogue aload or astore instruction?  Nothing but the verifier, so we may need to give it more smarts, so that it treats value types as inseparable groups of stack slots or locals (something like long or double). My initial thought was to make the fields always public, which would make the security problem moot.  But public is not always the right answer; consider the case of String, where the underlying mutable character array must be encapsulated to prevent security holes.  I believe we can win back both sides of the tradeoff, by training the verifier never to split up the components in an unboxed value.  Just as the verifier encapsulates the two halves of a 64-bit primitive, it can encapsulate the the header and body of an unboxed String, so that no code other than that of class String itself can take apart the values. Similar to String, we could build an efficient multi-precision decimal type along these lines: public final class DecimalValue extends ValueType {     protected final long header;     protected private final BigInteger digits;     public DecimalValue valueOf(int value, int scale) {         assert(scale >= 0);         return new DecimalValue(((long)value << 32) + scale, null);     }     public DecimalValue valueOf(long value, int scale) {         if (value == (int) value)             return valueOf((int)value, scale);         return new DecimalValue(-scale, new BigInteger(value));     } } Values of this type would be passed between methods as two machine words. Small values (those with a significand which fits into 32 bits) would be represented without any heap data at all, unless the DecimalValue itself were boxed. (Note the tension between encapsulation and unboxing in this case.  It would be better if the header and digits fields were private, but depending on where the unboxing information must “leak”, it is probably safer to make a public revelation of the internal structure.) Note that, although an array of Complex can be faked with a double-length array of double, there is no easy way to fake an array of unboxed DecimalValues.  (Either an array of boxed values or a transposed pair of homogeneous arrays would be reasonable fallbacks, in a current JVM.)  Getting the full benefit of unboxing and arrays will require some new JVM magic. Although the JVM emphasizes portability, system dependent code will benefit from using machine-level types larger than 64 bits.  For example, the back end of a linear algebra package might benefit from value types like Float4 which map to stock vector types.  This is probably only worthwhile if the unboxing arrays can be packed with such values. More Daydreams A more finely-divided design for dynamic enforcement of value safety could feature separate marker interfaces for each invariant.  An empty marker interface Unsynchronizable could cause suitable exceptions for monitor instructions on objects in marked classes.  More radically, a Interchangeable marker interface could cause JVM primitives that are sensitive to object identity to raise exceptions; the strangest result would be that the acmp instruction would have to be specified as raising an exception. @ValueSafe public interface ValueType extends java.io.Serializable,         Unsynchronizable, Interchangeable { … public class Complex implements ValueType {     // inherits Serializable, Unsynchronizable, Interchangeable, @ValueSafe     … It seems possible that Integer and the other wrapper types could be retro-fitted as value-safe types.  This is a major change, since wrapper objects would be unsynchronizable and their references interchangeable.  It is likely that code which violates value-safety for wrapper types exists but is uncommon.  It is less plausible to retro-fit String, since the prominent operation String.intern is often used with value-unsafe code. We should also reconsider the distinction between boxed and unboxed values in code.  The design presented above obscures that distinction.  As another thought experiment, we could imagine making a first class distinction in the type system between boxed and unboxed representations.  Since only primitive types are named with a lower-case initial letter, we could define that the capitalized version of a value type name always refers to the boxed representation, while the initial lower-case variant always refers to boxed.  For example: complex pi = complex.valueOf(Math.PI, 0); Complex boxPi = pi;  // convert to boxed myList.add(boxPi); complex z = myList.get(0);  // unbox Such a convention could perhaps absorb the current difference between int and Integer, double and Double. It might also allow the programmer to express a helpful distinction among array types. As said above, array types are crucial to bulk data interfaces, but are limited in the JVM.  Extending arrays beyond the present limitations is worth thinking about; for example, the Maxine JVM implementation has a hybrid object/array type.  Something like this which can also accommodate value type components seems worthwhile.  On the other hand, does it make sense for value types to contain short arrays?  And why should random-access arrays be the end of our design process, when bulk data is often sequentially accessed, and it might make sense to have heterogeneous streams of data as the natural “jumbo” data structure.  These considerations must wait for another day and another note. More Work It seems to me that a good sequence for introducing such value types would be as follows: Add the value-safety restrictions to an experimental version of javac. Code some sample applications with value types, including Complex and DecimalValue. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. A staggered roll-out like this would decouple language changes from bytecode changes, which is always a convenient thing. A similar investigation should be applied (concurrently) to array types.  In this case, it seems to me that the starting point is in the JVM: Add an experimental unboxing array data structure to a production JVM, perhaps along the lines of Maxine hybrids.  No bytecode or language support is required at first; everything can be done with encapsulated unsafe operations and/or method handles. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. That’s enough musing me for now.  Back to work!

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  • Implementation code of native methods

    - by Tapas Bose
    At first I want to let you know that this question is not related with What is native implementation in Java. I got many useful information from that thread. I want to know that are the codes of the native implementations available? I have jdk source code but I can not find the native codes for System.currentTimeMillis or Runtime.getRuntime().availableProcessors() or other native method. Thanks and regards.

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  • SQL SERVER – Wait Stats – Wait Types – Wait Queues – Day 0 of 28

    - by pinaldave
    This blog post will have running account of the all the blog post I will be doing in this month related to SQL Server Wait Types and Wait Queues. SQL SERVER – Introduction to Wait Stats and Wait Types – Wait Type – Day 1 of 28 SQL SERVER – Signal Wait Time Introduction with Simple Example – Wait Type – Day 2 of 28 SQL SERVER – DMV – sys.dm_os_wait_stats Explanation – Wait Type – Day 3 of 28 SQL SERVER – DMV – sys.dm_os_waiting_tasks and sys.dm_exec_requests – Wait Type – Day 4 of 28 SQL SERVER – Capturing Wait Types and Wait Stats Information at Interval – Wait Type – Day 5 of 28 SQL SERVER – CXPACKET – Parallelism – Usual Solution – Wait Type – Day 6 of 28 SQL SERVER – CXPACKET – Parallelism – Advanced Solution – Wait Type – Day 7 of 28 SQL SERVER – SOS_SCHEDULER_YIELD – Wait Type – Day 8 of 28 SQL SERVER – PAGEIOLATCH_DT, PAGEIOLATCH_EX, PAGEIOLATCH_KP, PAGEIOLATCH_SH, PAGEIOLATCH_UP – Wait Type – Day 9 of 28 SQL SERVER – IO_COMPLETION – Wait Type – Day 10 of 28 SQL SERVER – ASYNC_IO_COMPLETION – Wait Type – Day 11 of 28 SQL SERVER – PAGELATCH_DT, PAGELATCH_EX, PAGELATCH_KP, PAGELATCH_SH, PAGELATCH_UP – Wait Type – Day 12 of 28 SQL SERVER – FT_IFTS_SCHEDULER_IDLE_WAIT – Full Text – Wait Type – Day 13 of 28 SQL SERVER – BACKUPIO, BACKUPBUFFER – Wait Type – Day 14 of 28 SQL SERVER – LCK_M_XXX – Wait Type – Day 15 of 28 Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Optimization, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • SQL SERVER – Wait Stats – Wait Types – Wait Queues – Day 0 of 28

    - by pinaldave
    This blog post will have running account of the all the blog post I will be doing in this month related to SQL Server Wait Types and Wait Queues. SQL SERVER – Introduction to Wait Stats and Wait Types – Wait Type – Day 1 of 28 SQL SERVER – Single Wait Time Introduction with Simple Example – Wait Type – Day 2 of 28 Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • SQL SERVER – Guest Post – Jacob Sebastian – Filestream – Wait Types – Wait Queues – Day 22 of 28

    - by pinaldave
    Jacob Sebastian is a SQL Server MVP, Author, Speaker and Trainer. Jacob is one of the top rated expert community. Jacob wrote the book The Art of XSD – SQL Server XML Schema Collections and wrote the XML Chapter in SQL Server 2008 Bible. See his Blog | Profile. He is currently researching on the subject of Filestream and have submitted this interesting article on the very subject. What is FILESTREAM? FILESTREAM is a new feature introduced in SQL Server 2008 which provides an efficient storage and management option for BLOB data. Many applications that deal with BLOB data today stores them in the file system and stores the path to the file in the relational tables. Storing BLOB data in the file system is more efficient that storing them in the database. However, this brings up a few disadvantages as well. When the BLOB data is stored in the file system, it is hard to ensure transactional consistency between the file system data and relational data. Some applications store the BLOB data within the database to overcome the limitations mentioned earlier. This approach ensures transactional consistency between the relational data and BLOB data, but is very bad in terms of performance. FILESTREAM combines the benefits of both approaches mentioned above without the disadvantages we examined. FILESTREAM stores the BLOB data in the file system (thus takes advantage of the IO Streaming capabilities of NTFS) and ensures transactional consistency between the BLOB data in the file system and the relational data in the database. For more information on the FILESTREAM feature, visit: http://beyondrelational.com/filestream/default.aspx FILESTREAM Wait Types Since this series is on the different SQL Server wait types, let us take a look at the various wait types that are related to the FILESTREAM feature. FS_FC_RWLOCK This wait type is generated by FILESTREAM Garbage Collector. This occurs when Garbage collection is disabled prior to a backup/restore operation or when a garbage collection cycle is being executed. FS_GARBAGE_COLLECTOR_SHUTDOWN This wait type occurs when during the cleanup process of a garbage collection cycle. It indicates that that garbage collector is waiting for the cleanup tasks to be completed. FS_HEADER_RWLOCK This wait type indicates that the process is waiting for obtaining access to the FILESTREAM header file for read or write operation. The FILESTREAM header is a disk file located in the FILESTREAM data container and is named “filestream.hdr”. FS_LOGTRUNC_RWLOCK This wait type indicates that the process is trying to perform a FILESTREAM log truncation related operation. It can be either a log truncate operation or to disable log truncation prior to a backup or restore operation. FSA_FORCE_OWN_XACT This wait type occurs when a FILESTREAM file I/O operation needs to bind to the associated transaction, but the transaction is currently owned by another session. FSAGENT This wait type occurs when a FILESTREAM file I/O operation is waiting for a FILESTREAM agent resource that is being used by another file I/O operation. FSTR_CONFIG_MUTEX This wait type occurs when there is a wait for another FILESTREAM feature reconfiguration to be completed. FSTR_CONFIG_RWLOCK This wait type occurs when there is a wait to serialize access to the FILESTREAM configuration parameters. Waits and Performance System waits has got a direct relationship with the overall performance. In most cases, when waits increase the performance degrades. SQL Server documentation does not say much about how we can reduce these waits. However, following the FILESTREAM best practices will help you to improve the overall performance and reduce the wait types to a good extend. Read all the post in the Wait Types and Queue series. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, Readers Contribution, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology Tagged: Filestream

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  • SQLAuthority News – Online Webcast How to Identify Resource Bottlenecks – Wait Types and Queues

    - by pinaldave
    As all of you know I have been working a recently on the subject SQL Server Wait Statistics, the reason is since I have published book on this subject SQL Wait Stats Joes 2 Pros: SQL Performance Tuning Techniques Using Wait Statistics, Types & Queues [Amazon] | [Flipkart] | [Kindle], lots of question and answers I am encountering. When I was writing the book, I kept version 1 of the book in front of me. I wanted to write something which one can use right away. I wanted to create an primer for everybody who have not explored wait stats method of performance tuning. Well, the books have been very well received and in fact we ran out of huge stock 2 times in India so far and once in USA during SQLPASS. I have received so many questions on this subject that I feel I can write one more book of the same size. I have been asked if I can create videos which can go along with this book. Personally I am working with SQL Server 2012 CTP3 and there are so many new wait types, I feel the subject of wait stats is going to be very very crucial in next version of SQL Server. If you have not started learning about this subject, I suggest you at least start exploring this right now. Learn how to begin on this subject atleast as when the next version comes in, you know how to read DMVs. I will be presenting on the same subject of performance tuning by wait stats in webcast embarcadero SQL Server Community Webinar. Here are few topics which we will be covering during the webinar. Beginning with SQL Wait Stats Understanding various aspect of SQL Wait Stats Understanding Query Life Cycle Identifying three TOP wait Stats Resolution of the common 3 wait types and queues Details of the webcast: How to Identify Resource Bottlenecks – Wait Types and Queues Date and Time: Wednesday, November 2, 11:00 AM PDT Registration Link I thank embarcadero for organizing opportunity for me to share my experience on subject of wait stats and connecting me with community to further take this subject to next level. One more interesting thing, I will ask one question at the end of the webinar and I will be giving away 5 copy of my SQL Wait Stats print book to first five correct answers. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: About Me, Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • Using Native Drag and Drop in HTML 5 pages

    - by nikolaosk
    This is going to be the eighth post in a series of posts regarding HTML 5. You can find the other posts here, here , here , here, here , here and here. In this post I will show you how to implement Drag and Drop functionality in an HTML 5 page using JQuery.This is a great functionality and we do not need to resort anymore to plugins like Silverlight and Flash to achieve this great feature. This is also called a native approach on Drag and Drop.I will use some events and I will write code to respond when these events are fired.As I said earlier we need to write Javascript to implement the drag and drop functionality. I will use the very popular JQuery Library. Please download the library (minified version) from http://jquery.com/downloadI will create a simple HTML page.There will be two thumbnails pics on it. There will also be the drag and drop area where the user will drag the thumb pics into it and they will resize to their actual size. The HTML markup for the page follows<!doctype html><html lang="en"><head><title>Liverpool Legends Gallery</title><meta charset="utf-8"><link rel="stylesheet" type="text/css" href="style.css"><script type="text/javascript" charset="utf-8" src="jquery-1.8.1.min.js"></script>  <script language="JavaScript" src="drag.js"></script>   </head><body><header><h1>A page dedicated to Liverpool Legends</h1><h2>Drag and Drop the thumb image in the designated area to see the full image</h2></header><div id="main"><img src="thumbs/steven-gerrard.jpg"  big="large-images/steven-gerrard-large.jpg" alt="John Barnes"><img src="thumbs/robbie-fowler.jpg" big="large-images/robbie-fowler-large.jpg" alt="Ian Rush"><div id="drag"><p>Drop your image here</p> </div></body></html> There is nothing difficult or fancy in the HTML markup above. I have a link to the external JQuery library and another javascript file that I will implement the whole drag and drop functionality.The code for the css file (style.css) follows#main{  float: left;  width: 340px;  margin-right: 30px;}#drag{  float: left;  width: 400px;  height:300px;  background-color: #c0c0c0;}These are simple CSS rules. This post cannot be a tutorial on CSS.For all these posts I assume that you have the basic HTML,CSS,Javascript skills.Now I am going to create a javascript file (drag.js) to implement the drag and drop functionality.I will provide the whole code for the drag.js file and then I will explain what I am doing in each step.$(function() {          var players = $('#main img');          players.attr('draggable', 'true');                    players.bind('dragstart', function(event) {              var data = event.originalEvent.dataTransfer;               var src = $(this).attr("big");              data.setData("Text", src);               return true;          });          var target = $('#drag');          target.bind('drop', function(event) {            var data = event.originalEvent.dataTransfer;            var src = ( data.getData('Text') );                         var img = $("<img></img>").attr("src", src);            $(this).html(img);            if (event.preventDefault) event.preventDefault();            return(false);          });                   target.bind('dragover', function(event) {                if (event.preventDefault) event.preventDefault();            return false;          });           players.bind('dragend', function(event) {             if (event.preventDefault) event.preventDefault();             return false;           });        });   In these lines var players = $('#main img'); players.attr('draggable', 'true');We grab all the images in the #main div and store them in a variable and then make them draggable.Then in following lines I am using the dragstart event.  players.bind('dragstart', function(event) {              var data = event.originalEvent.dataTransfer;               var src = $(this).attr("big");              data.setData("Text", src);               return true;          }); In this event I am associating the custom data attribute value with the item I am dragging.Then I create a variable to get hold of the dropping area var target = $('#drag'); Then in the following lines I implement the drop event and what happens when the user drops the image in the designated area on the page. target.bind('drop', function(event) {            var data = event.originalEvent.dataTransfer;            var src = ( data.getData('Text') );                         var img = $("<img></img>").attr("src", src);            $(this).html(img);            if (event.preventDefault) event.preventDefault();            return(false);          }); The dragend  event is fired when the user has finished the drag operation        players.bind('dragend', function(event) {             if (event.preventDefault) event.preventDefault();             return false;           }); When this method event.preventDefault() is called , the default action of the event will not be triggered.Please have a look a the picture below to see how the page looks before the drag and drop takes place. Then simply I drag and drop a picture in the dropping area.Have a look at the picture below It works!!! Hope it helps!!  

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  • SQL SERVER – Introduction to Wait Stats and Wait Types – Wait Type – Day 1 of 28

    - by pinaldave
    I have been working a lot on Wait Stats and Wait Types recently. Last Year, I requested blog readers to send me their respective server’s wait stats. I appreciate their kind response as I have received  Wait stats from my readers. I took each of the results and carefully analyzed them. I provided necessary feedback to the person who sent me his wait stats and wait types. Based on the feedbacks I got, many of the readers have tuned their server. After a while I got further feedbacks on my recommendations and again, I collected wait stats. I recorded the wait stats and my recommendations and did further research. At some point at time, there were more than 10 different round trips of the recommendations and suggestions. Finally, after six month of working my hands on performance tuning, I have collected some real world wisdom because of this. Now I plan to share my findings with all of you over here. Before anything else, please note that all of these are based on my personal observations and opinions. They may or may not match the theory available at other places. Some of the suggestions may not match your situation. Remember, every server is different and consequently, there is more than one solution to a particular problem. However, this series is written with kept wait stats in mind. While I was working on various performance tuning consultations, I did many more things than just tuning wait stats. Today we will discuss how to capture the wait stats. I use the script diagnostic script created by my friend and SQL Server Expert Glenn Berry to collect wait stats. Here is the script to collect the wait stats: -- Isolate top waits for server instance since last restart or statistics clear WITH Waits AS (SELECT wait_type, wait_time_ms / 1000. AS wait_time_s, 100. * wait_time_ms / SUM(wait_time_ms) OVER() AS pct, ROW_NUMBER() OVER(ORDER BY wait_time_ms DESC) AS rn FROM sys.dm_os_wait_stats WHERE wait_type NOT IN ('CLR_SEMAPHORE','LAZYWRITER_SLEEP','RESOURCE_QUEUE','SLEEP_TASK' ,'SLEEP_SYSTEMTASK','SQLTRACE_BUFFER_FLUSH','WAITFOR', 'LOGMGR_QUEUE','CHECKPOINT_QUEUE' ,'REQUEST_FOR_DEADLOCK_SEARCH','XE_TIMER_EVENT','BROKER_TO_FLUSH','BROKER_TASK_STOP','CLR_MANUAL_EVENT' ,'CLR_AUTO_EVENT','DISPATCHER_QUEUE_SEMAPHORE', 'FT_IFTS_SCHEDULER_IDLE_WAIT' ,'XE_DISPATCHER_WAIT', 'XE_DISPATCHER_JOIN', 'SQLTRACE_INCREMENTAL_FLUSH_SLEEP')) SELECT W1.wait_type, CAST(W1.wait_time_s AS DECIMAL(12, 2)) AS wait_time_s, CAST(W1.pct AS DECIMAL(12, 2)) AS pct, CAST(SUM(W2.pct) AS DECIMAL(12, 2)) AS running_pct FROM Waits AS W1 INNER JOIN Waits AS W2 ON W2.rn <= W1.rn GROUP BY W1.rn, W1.wait_type, W1.wait_time_s, W1.pct HAVING SUM(W2.pct) - W1.pct < 99 OPTION (RECOMPILE); -- percentage threshold GO This script uses Dynamic Management View sys.dm_os_wait_stats to collect the wait stats. It omits the system-related wait stats which are not useful to diagnose performance-related bottleneck. Additionally, not OPTION (RECOMPILE) at the end of the DMV will ensure that every time the query runs, it retrieves new data and not the cached data. This dynamic management view collects all the information since the time when the SQL Server services have been restarted. You can also manually clear the wait stats using the following command: DBCC SQLPERF('sys.dm_os_wait_stats', CLEAR); Once the wait stats are collected, we can start analysis them and try to see what is causing any particular wait stats to achieve higher percentages than the others. Many waits stats are related to one another. When the CPU pressure is high, all the CPU-related wait stats show up on top. But when that is fixed, all the wait stats related to the CPU start showing reasonable percentages. It is difficult to have a sure solution, but there are good indications and good suggestions on how to solve this. I will keep this blog post updated as I will post more details about wait stats and how I reduce them. The reference to Book On Line is over here. Of course, I have selected February to run this Wait Stats series. I am already cheating by having the smallest month to run this series. :) Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: DMV, Pinal Dave, PostADay, SQL, SQL Authority, SQL Optimization, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • Developing Mobile Applications: Web, Native, or Hybrid?

    - by Michelle Kimihira
    Authors: Joe Huang, Senior Principal Product Manager, Oracle Mobile Application Development Framework  and Carlos Chang, Senior Principal Product Director The proliferation of mobile devices and platforms represents a game-changing technology shift on a number of levels. Companies must decide not only the best strategic use of mobile platforms, but also how to most efficiently implement them. Inevitably, this conversation devolves to the developers, who face the task of developing and supporting mobile applications—not a simple task in light of the number of devices and platforms. Essentially, developers can choose from the following three different application approaches, each with its own set of pros and cons. Native Applications: This refers to apps built for and installed on a specific platform, such as iOS or Android, using a platform-specific software development kit (SDK).  For example, apps for Apple’s iPhone and iPad are designed to run specifically on iOS and are written in Xcode/Objective-C. Android has its own variation of Java, Windows uses C#, and so on.  Native apps written for one platform cannot be deployed on another. Native apps offer fast performance and access to native-device services but require additional resources to develop and maintain each platform, which can be expensive and time consuming. Mobile Web Applications: Unlike native apps, mobile web apps are not installed on the device; rather, they are accessed via a Web browser.  These are server-side applications that render HTML, typically adjusting the design depending on the type of device making the request.  There are no program coding constraints for writing server-side apps—they can be written in Java, C, PHP, etc., it doesn’t matter.  Instead, the server detects what type of mobile browser is pinging the server and adjusts accordingly. For example, it can deliver fully JavaScript and CSS-enabled content to smartphone browsers, while downgrading gracefully to basic HTML for feature phone browsers. Mobile apps work across platforms, but are limited to what you can do through a browser and require Internet connectivity. For certain types of applications, these constraints may not be an issue. Oracle supports mobile web applications via ADF Faces (for tablets) and ADF Mobile browser (Trinidad) for smartphone and feature phones. Hybrid Applications: As the name implies, hybrid apps combine technologies from native and mobile Web apps to gain the benefits each. For example, these apps are installed on a device, like their pure native app counterparts, while the user interface (UI) is based on HTML5.  This UI runs locally within the native container, which usually leverages the device’s browser engine.  The advantage of using HTML5 is a consistent, cross-platform UI that works well on most devices.  Combining this with the native container, which is installed on-device, provides mobile users with access to local device services, such as camera, GPS, and local device storage.  Native apps may offer greater flexibility in integrating with device native services.  However, since hybrid applications already provide device integrations that typical enterprise applications need, this is typically less of an issue.  The new Oracle ADF Mobile release is an HTML5 and Java hybrid framework that targets mobile app development to iOS and Android from one code base. So, Which is the Best Approach? The short answer is – the best choice depends on the type of application you are developing.  For instance, animation-intensive apps such as games would favor native apps, while hybrid applications may be better suited for enterprise mobile apps because they provide multi-platform support. Just for starters, the following issues must be considered when choosing a development path. Application Complexity: How complex is the application? A quick app that accesses a database or Web service for some data to display?  You can keep it simple, and a mobile Web app may suffice. However, for a mobile/field worker type of applications that supports mission critical functionality, hybrid or native applications are typically needed. Richness of User Interactivity: What type of user experience is required for the application?  Mobile browser-based app that’s optimized for mobile UI may suffice for quick lookup or productivity type of applications.  However, hybrid/native application would typically be required to deliver highly interactive user experiences needed for field-worker type of applications.  For example, interactive BI charts/graphs, maps, voice/email integration, etc.  In the most extreme case like gaming applications, native applications may be necessary to deliver the highly animated and graphically intensive user experience. Performance: What type of performance is required by the application functionality?  For instance, for real-time look up of data over the network, mobile app performance depends on network latency and server infrastructure capabilities.  If consistent performance is required, data would typically need to be cached, which is supported on hybrid or native applications only. Connectivity and Availability: What sort of connectivity will your application require? Does the app require Web access all the time in order to always retrieve the latest data from the server? Or do the requirements dictate offline support? While native and hybrid apps can be built to operate offline, Web mobile apps require Web connectivity. Multi-platform Requirements: The terms “consumerization of IT” and BYOD (bring your own device) effectively mean that the line between the consumer and the enterprise devices have become blurred. Employees are bringing their personal mobile devices to work and are often expecting that they work in the corporate network and access back-office applications.  Even if companies restrict access to the big dogs: (iPad, iPhone, Android phones and tablets, possibly Windows Phone and tablets), trying to support each platform natively will require increasing resources and domain expertise with each new language/platform. And let’s not forget the maintenance costs, involved in upgrading new versions of each platform.   Where multi-platform support is needed, Web mobile or hybrid apps probably have the advantage. Going native, and trying to support multiple operating systems may be cost prohibitive with existing resources and developer skills. Device-Services Access:  If your app needs to access local device services, such as the camera, contacts app, accelerometer, etc., then your choices are limited to native or hybrid applications.   Fragmentation: Apple controls Apple iOS and the only concern is what version iOS is running on any given device.   Not so Android, which is open source. There are many, many versions and variants of Android running on different devices, which can be a nightmare for app developers trying to support different devices running different flavors of Android.  (Is it an Amazon Kindle Fire? a Samsung Galaxy?  A Barnes & Noble Nook?) This is a nightmare scenario for native apps—on the other hand, a mobile Web or hybrid app, when properly designed, can shield you from these complexities because they are based on common frameworks.  Resources: How many developers can you dedicate to building and supporting mobile application development?  What are their existing skills sets?  If you’re considering native application development due to the complexity of the application under development, factor the costs of becoming proficient on a each platform’s OS and programming language. Add another platform, and that’s another language, another SDK. On the other side of the equation, Web mobile or hybrid applications are simpler to make, and readily support more platforms, but there may be performance trade-offs. Conclusion This only scratches the surface. However, I hope to have suggested some food for thought in choosing your mobile development strategy.  Do your due diligence, search the Web, read up on mobile, talk to peers, attend events. The development team at Oracle is working hard on mobile technologies to help customers extend enterprise applications to mobile faster and effectively.  To learn more on what Oracle has to offer, check out the Oracle ADF Mobile (hybrid) and ADF Faces/ADF Mobile browser (Web Mobile) solutions from Oracle.   Additional Information Blog: ADF Blog Product Information on OTN: ADF Mobile Product Information on Oracle.com: Oracle Fusion Middleware Follow us on Twitter and Facebook Subscribe to our regular Fusion Middleware Newsletter

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  • Types issue in F#

    - by Andry
    Hello! In my ongoing adventure deep diving into f# I am understanding a lot of this powerful language but there are things that I still do not understand so clearly. One of the most important issues I need to master is types. Well the book I am reading is very straight forward and introduces entities and main functionalities with a direct approach. The first thing I could get start with is types. It introduces the main types as list, option, tuples, and so on... It is clearly underlined that all these types are IMMUTABLE for many reasons regarding functional programming and data consistance in functional programing. Well, no problems until now... But now I am getting started with Concrete Types... Well... I have problems in managing with types like list, option, tuples, types created through new operator and concrete types created using type keyword (for abbreviations, concrete types...). So my question is: how can I efficently catalogue/distinguish all types of data in f#???? I can create a perfect separation among types in C#, VB.NET... FOr example in VB.NET there are value and reference types while in C# there are only references and also int, double are treated as objects (they are objects while in VB.NET a value type is not a object and there is a split in types for this reason). Well in F# I cannot create such differences among types in the language. Can you help me? I hope I was clear.

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  • computing hash values, integral types versus struct/class

    - by aaa
    hello I would like to know if there is a difference in speed between computing hash value (for example std::map key) of primitive integral type, such as int64_t and pod type, for example struct { int16_t v[4]; };. I know this is going to implementation specific, so my question ultimately pertains to gnu standard library. Thanks

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  • How to obtain the native stacktrace from native exceptions caught in managed code

    - by aaa
    I have some managed code that calls to a method inside some native DLL(i have the appropriate symbol files). Sometimes, that native method throws an exception which I catch in my managed code. However, when i print the stacktrace from my caught exception, I see only managed code (the last frame is the call to the native code .. but it don't see the stacktrack within the native code). How can I obtain the native callstack as well? *When i'm debugging the code, i am able to step into the native code, and see the actuall call stack.

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  • ExecutionEngineException thrown when loading native dll

    - by Axarydax
    I have a 32-bit .net application that uses a native 32-bit DLL via DllImport(). The native DLL is our internal file analysis library, and I need to use it as porting it to C# would be a problem if people update it (other software uses it). The problem is that when I try to execute any method in the native DLL I get a System.ExecutionEngineException thrown. In fact, I've reduced the managed application to a simple tester that just calls a native method, but it still fails. I am on 64-bit Windows 7, but that should not matter as I'm compiling everything as 32-bit binaries. What is also interesting, when I look at the native DLL in the Dependency Walker, it shows that it can't find msvcr90.dll - but when I open any other of our native DLLs in the Dependency Walker, it can find their referenced msvcr90.dll just fine. Can there by some wrongness in the compilation of native DLL that messes up its DLL references?

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  • ExecutionEngineException thrown when loading native dll in c#

    - by Axarydax
    Hi there. I have a 32-bit .net application that uses a native 32-bit DLL via DllImport(). The native DLL is our internal file analysis library, and I need to use it as porting it to C# would be a problem if people update it (other software uses it). The problem is that when I try to execute any method in the native DLL I get a System.ExecutionEngineException thrown. In fact, I've reduced the managed application to a simple tester that just calls a native method, but it still fails. I am on 64-bit Windows 7, but that should not matter as I'm compiling everything as 32-bit binaries. What is also interesting, when I look at the native DLL in the Dependency Walker, it shows that it can't find msvcr90.dll - but when I open any other of our native DLLs in the Dependency Walker, it can find their referenced msvcr90.dll just fine. Can there by some wrongness in the compilation of native DLL that messss up its DLL references?

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  • List of Commonly Used Value Types in XNA Games

    - by Michael B. McLaughlin
    Most XNA programmers are concerned about generating garbage. More specifically about allocating GC-managed memory (GC stands for “garbage collector” and is both the name of the class that provides access to the garbage collector and an acronym for the garbage collector (as a concept) itself). Two of the major target platforms for XNA (Windows Phone 7 and Xbox 360) use variants of the .NET Compact Framework. On both variants, the GC runs under various circumstances (Windows Phone 7 and Xbox 360). Of concern to XNA programmers is the fact that it runs automatically after a fixed amount of GC-managed memory has been allocated (currently 1MB on both systems). Many beginning XNA programmers are unaware of what constitutes GC-managed memory, though. So here’s a quick overview. In .NET, there are two different “types” of types: value types and reference types. Only reference types are managed by the garbage collector. Value types are not managed by the garbage collector and are instead managed in other ways that are implementation dependent. For purposes of XNA programming, the important point is that they are not managed by the GC and thus do not, by themselves, increment that internal 1 MB allocation counter. (n.b. Structs are value types. If you have a struct that has a reference type as a member, then that reference type, when instantiated, will still be allocated in the GC-managed memory and will thus count against the 1 MB allocation counter. Putting it in a struct doesn’t change the fact that it gets allocated on the GC heap, but the struct itself is created outside of the GC’s purview). Both value types and reference types use the keyword ‘new’ to allocate a new instance of them. Sometimes this keyword is hidden by a method which creates new instances for you, e.g. XmlReader.Create. But the important thing to determine is whether or not you are dealing with a value types or a reference type. If it’s a value type, you can use the ‘new’ keyword to allocate new instances of that type without incrementing the GC allocation counter (except as above where it’s a struct with a reference type in it that is allocated by the constructor, but there are no .NET Framework or XNA Framework value types that do this so it would have to be a struct you created or that was in some third-party library you were using for that to even become an issue). The following is a list of most all of value types you are likely to use in a generic XNA game: AudioCategory (used with XACT; not available on WP7) AvatarExpression (Xbox 360 only, but exposed on Windows to ease Xbox development) bool BoundingBox BoundingSphere byte char Color DateTime decimal double any enum (System.Enum itself is a class, but all enums are value types such that there are no GC allocations for enums) float GamePadButtons GamePadCapabilities GamePadDPad GamePadState GamePadThumbSticks GamePadTriggers GestureSample int IntPtr (rarely but occasionally used in XNA) KeyboardState long Matrix MouseState nullable structs (anytime you see, e.g. int? something, that ‘?’ denotes a nullable struct, also called a nullable type) Plane Point Quaternion Ray Rectangle RenderTargetBinding sbyte (though I’ve never seen it used since most people would just use a short) short TimeSpan TouchCollection TouchLocation TouchPanelCapabilities uint ulong ushort Vector2 Vector3 Vector4 VertexBufferBinding VertexElement VertexPositionColor VertexPositionColorTexture VertexPositionNormalTexture VertexPositionTexture Viewport So there you have it. That’s not quite a complete list, mind you. For example: There are various structs in the .NET framework you might make use of. I left out everything from the Microsoft.Xna.Framework.Graphics.PackedVector namespace, since everything in there ventures into the realm of advanced XNA programming anyway (n.b. every single instantiable thing in that namespace is a struct and thus a value type; there are also two interfaces but interfaces cannot be instantiated at all and thus don’t figure in to this discussion). There are so many enums you’re likely to use (PlayerIndex, SpriteSortMode, SpriteEffects, SurfaceFormat, etc.) that including them would’ve flooded the list and reduced its utility. So I went with “any enum” and trust that you can figure out what the enums are (and it’s rare to use ‘new’ with an enum anyway). That list also doesn’t include any of the pre-defined static instances of some of the classes (e.g. BlendState.AlphaBlend, BlendState.Opaque, etc.) which are already allocated such that using them doesn’t cause any new allocations and therefore doesn’t increase that 1 MB counter. That list also has a few misleading things. VertexElement, VertexPositionColor, and all the other vertex types are structs. But you’re only likely to ever use them as an array (for use with VertexBuffer or DynamicVertexBuffer), and all arrays are reference types (even arrays of value types such as VertexPositionColor[ ] or int[ ]). * So that’s it for now. The note below may be a bit confusing (it deals with how the GC works and how arrays are managed in .NET). If so, you can probably safely ignore it for now but feel free to ask any questions regardless. * Arrays of value types (where the value type doesn’t contain any reference type members) are much faster for the GC to examine than arrays of reference types, so there is a definite benefit to using arrays of value types where it makes sense. But creating arrays of value types does cause the GC’s allocation counter to increase. Indeed, allocating a large array of a value type is one of the quickest ways to increment the allocation counter since a .NET array is a sequential block of memory. An array of reference types is just a sequential block of references (typically 4 bytes each) while an array of value types is a sequential block of instances of that type. So for an array of Vector3s it would be 12 bytes each since each float is 4 bytes and there are 3 in a Vector3; for an array of VertexPositionNormalTexture structs it would typically be 32 bytes each since it has two Vector3s and a Vector2. (Note that there are a few additional bytes taken up in the creation of an array, typically 12 but sometimes 16 or possibly even more, which depend on the implementation details of the array type on the particular platform the code is running on).

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  • How to compile scheme into native binary files ?

    - by Joe
    I am very new to scheme. And now I am trying to compile some scheme code into binary file which will be loaded faster into interpreter. (The interpreter is a hybrid interpreter)Some one told me that I can compile the code into native binary file and then load it into interperter. And my question is: 1. What is the native binary file? 2. How can I compile the scheme code into a native binary file? 3. How can I load native bianry file into scheme interpreter? Thanks in advance. Joe Suggested that I want to compile below code into native binary file: (define test (lambda() (display "this is a test")) And then load the bianry file into interpreter and call the function "test".

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  • MSVC Compiler options with mojo-native in Maven

    - by graham.reeds
    I'm trying to set up a test environment with Maven to build VC++ and I am way behind on this. I have 3 source files that I builds a dll (once I get this fixed it should be a simple matter to add the unit-tests): hook.cpp hook.h hook.def This is compiled, on the command line, with the following: C:\Develop\hook\src\main\msvc>cl -o hook.dll Hook.cpp /D HOOK_DLLEXPORT /link /DLL /DEF:"Hook.def" Which produces the expected obj, dll, lib and exp files. So now to get this working in Maven2 with the Mojo-native plugin. With no options Maven w/Mojo gives me this (truncated) output: [INFO] [native:initialize {execution: default-initialize}] [INFO] [native:unzipinc {execution: default-unzipinc}] [INFO] [native:javah {execution: default-javah}] [INFO] [native:compile {execution: default-compile}] [INFO] cmd.exe /X /C "cl -IC:\Develop\hook\src\main\msvc /FoC:\Develop\hook\targ et\objs\Hook.obj -c C:\Develop\hook\src\main\msvc\Hook.cpp" Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 15.00.30729.01 for 80x86 Copyright (C) Microsoft Corporation. All rights reserved. Hook.cpp [INFO] [native:link {execution: default-link}] [INFO] cmd.exe /X /C "link.exe /out:C:\Develop\hook\target\hook.dll target\objs\ Hook.obj" Microsoft (R) Incremental Linker Version 9.00.30729.01 Copyright (C) Microsoft Corporation. All rights reserved. LINK : fatal error LNK1561: entry point must be defined [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Error executing command line. Exit code:1561 mojo-native gives options for manipulating the compiler/linker options but gives no example of usage. No matter what I tweak in these settings I get the error of: [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Failed to configure plugin parameters for: org.codehaus.mojo:native-maven -plugin:1.0-alpha-4 (found static expression: '-o hook.dll Hook.cpp /D HOOK_DLLEXPORT /link /DLL /DEF:"Hook.def"' which may act as a default value). Cause: Cannot assign configuration entry 'compilerStartOptions' to 'interface ja va.util.List' from '-o hook.dll Hook.cpp /D HOOK_DLLEXPORT /link /DLL /DEF:"Hook .def"', which is of type class java.lang.String The relevant part of my pom.xml looks like this: <configuration> <sources> <source> <directory>src/main/msvc</directory> <includes> <include>**/*.cpp</include> </includes> </source> </sources> <compilerProvider>msvc</compilerProvider> <compilerExecutable>cl</compilerExecutable> <!-- cl -o hook.dll Hook.cpp /D HOOK_DLLEXPORT /link /DLL /DEF:"Hook.def" --> <compilerStartOptions>-o hook.dll Hook.cpp /D HOOK_DLLEXPORT /link /DLL /DEF:"Hook.def"</compilerStartOptions> <!-- <compilerMiddleOptions></compilerMiddleOptions> <compilerEndOptions></compilerEndOptions> <linkerStartOptions></linkerStartOptions> <linkerMiddleOptions></linkerMiddleOptions> <linkerEndOptions></linkerEndOptions> --> </configuration> How do I manipulate the compiler to produce a DLL like the command line version does? Or should I give up and just use exec?

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  • Native packaging for JavaFX

    - by igor
    JavaFX 2.2 adds new packaging option for JavaFX applications, allowing you to package your application as a "native bundle". This gives your users a way to install and run your application without any external dependencies on a system JRE or FX SDK. I'd like to give you an overview of what is it, motivation behind it, and finally explain how to get started with it. Screenshots may give you some idea of user experience but first hand experience is always the best. Before we go into all of the boring details, here are few different flavors of Ensemble for you to try: exe, msi, dmg, rpm installers and zip of linux bundle for non-rpm aware systems. Alternatively, check out native packages for JFXtras 2. Whats wrong with existing deployment options? JavaFX 2 applications are easy to distribute as a standalone application or as an application deployed on the web (embedded in the web page or as link to launch application from the webpage). JavaFX packaging tools, such as ant tasks and javafxpackager utility, simplify the creation of deployment packages even further. Why add new deployment options? JavaFX applications have implicit dependency on the availability of Java and JavaFX runtimes, and while existing deployment methods provide a means to validate the system requirements are met -- and even guide user to perform required installation/upgrades -- they do not fully address all of the important scenarios. In particular, here are few examples: the user may not have admin permissions to install new system software if the application was certified to run in the specific environment (fixed version of Java and JavaFX) then it may be hard to ensure user has this environment due to an autoupdate of the system version of Java/JavaFX (to ensure they are secure). Potentially, other apps may have a requirement for a different JRE or FX version that your app is incompatible with. your distribution channel may disallow dependencies on external frameworks (e.g. Mac AppStore) What is a "native package" for JavaFX application? In short it is  A Wrapper for your JavaFX application that makes is into a platform-specific application bundle Each Bundle is self-contained and includes your application code and resources (same set as need to launch standalone application from jar) Java and JavaFX runtimes (private copies to be used by this application only) native application launcher  metadata (icons, etc.) No separate installation is needed for Java and JavaFX runtimes Can be distributed as .zip or packaged as platform-specific installer No application changes, the same jar app binaries can be deployed as a native bundle, double-clickable jar, applet, or web start app What is good about it: Easy deployment of your application on fresh systems, without admin permissions when using .zip or a user-level installer No-hassle compatibility.  Your application is using a private copy of Java and JavaFX. The developer (you!) controls when these are updated. Easily package your application for Mac AppStore (or Windows, or...) Process name of running application is named after your application (and not just java.exe)  Easily deploy your application using enterprise deployment tools (e.g. deploy as MSI) Support is built in into JDK 7u6 (that includes JavaFX 2.2) Is it a silver bullet for the deployment that other deployment options will be deprecated? No.  There are no plans to deprecate other deployment options supported by JavaFX, each approach addresses different needs. Deciding whether native packaging is a best way to deploy your application depends on your requirements. A few caveats to consider: "Download and run" user experienceUnlike web deployment, the user experience is not about "launch app from web". It is more of "download, install and run" process, and the user may need to go through additional steps to get application launched - e.g. accepting a browser security dialog or finding and launching the application installer from "downloads" folder. Larger download sizeIn general size of bundled application will be noticeably higher than size of unbundled app as a private copy of the JRE and JavaFX are included.  We're working to reduce the size through compression and customizable "trimming", but it will always be substantially larger than than an app that depends on a "system JRE". Bundle per target platformBundle formats are platform specific. Currently a native bundle can only be produced for the same system you are building on.  That is, if you want to deliver native app bundles on Windows, Linux and Mac you will have to build your project on all three platforms. Application updates are the responsibility of developerWeb deployed Java applications automatically download application updates from the web as soon as they are available. The Java Autoupdate mechanism takes care of updating the Java and JavaFX runtimes to latest secure version several times every year. There is no built in support for this in for bundled applications. It is possible to use 3rd party libraries (like Sparkle on Mac) to add autoupdate support at application level.  In a future version of JavaFX we may include built-in support for autoupdate (add yourself as watcher for RT-22211 if you are interested in this) Getting started with native bundles First, you need to get the latest JDK 7u6 beta build (build 14 or later is recommended). On Windows/Mac/Linux it comes with JavaFX 2.2 SDK as part of JDK installation and contains JavaFX packaging tools, including: bin/javafxpackagerCommand line utility to produce JavaFX packages. lib/ant-javafx.jar Set of ant tasks to produce JavaFX packages (most recommended way to deploy apps) For general information on how to use them refer to the Deploying JavaFX Application guide. Once you know how use these tools to package your JavaFX application for other deployment methods there are only a few minor tweaks necessary to produce native bundles: make sure java is used from JDK7u6 bundle you have installed adjust your PATH settings if needed  if you are using ant tasks add "nativeBundles=all" attribute to fx:deploy task if you are using javafxpackager pass "-native" option to deploy command or if you are using makeall command then it will try build native packages by default result bundles will be in the "bundles" folder next to other deployment artifacts Note that building some types of native packages (e.g. .exe or .msi) may require additional free 3rd party software to be installed and available on PATH. As of JDK 7u6 build 14 you could build following types of packages: Windows bundle image EXE Inno Setup 5 or later is required Result exe will perform user level installation (no admin permissions are required) At least one shortcut will be created (menu or desktop) Application will be launched at the end of install MSI WiX 3.0 or later is required Result MSI will perform user level installation (no admin permissions are required) At least one shortcut will be created (menu or desktop)  MacOS bundle image dmg (drag and drop) installer Linux bundle image rpm rpmbuild is required shortcut will be added to the programs menu If you are using Netbeans for producing the deployment packages then you will need to add custom build step to the build.xml to execute the fx:deploy task with native bundles enabled. Here is what we do for BrickBreaker sample: <target name="-post-jfx-deploy"> <fx:deploy width="${javafx.run.width}" height="${javafx.run.height}" nativeBundles="all" outdir="${basedir}/${dist.dir}" outfile="${application.title}"> <fx:application name="${application.title}" mainClass="${javafx.main.class}"> <fx:resources> <fx:fileset dir="${basedir}/${dist.dir}" includes="BrickBreaker.jar"/> </fx:resources> <info title="${application.title}" vendor="${application.vendor}"/> </fx:application> </fx:deploy> </target> This is pretty much regular use of fx:deploy task, the only special thing here is nativeBundles="all". Perhaps the easiest way to try building native bundles is to download the latest JavaFX samples bundle and build Ensemble, BrickBreaker or SwingInterop. Please give it a try and share your experience. We need your feedback! BTW, do not hesitate to file bugs and feature requests to JavaFX bug database! Wait! How can i ... This entry is not a comprehensive guide into native bundles, and we plan to post on this topic more. However, I am sure that once you play with native bundles you will have a lot of questions. We may not have all the answers, but please do not hesitate to ask! Knowing all of the questions is the first step to finding all of the answers.

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  • Difference between library and native library

    - by Alvin
    Could anyone tell me the difference between library and native library in terms of java? I found the word "native library" in the following line: Type 1 - drivers that implement the JDBC API as a mapping to another data access API, such as ODBC. Drivers of this type are generally dependent on a native library, which limits their portability. The JDBC-ODBC Bridge driver is an example of a Type 1 driver. which you can found here

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