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  • Non persistent keyboard shortcuts in Unity

    - by nblumoe
    I did change the keyboard shortcuts for window navigation in Unity to use hjkl (vim movement). I did reassign the shortcuts via GUI in System Settings Keyboard Shortcuts. Here are two examples of the assigned shortcuts: Move window one workspace to the left = Shift+Ctrl+Alt+H Switch to workspace left = Ctrl+Alt+H Occasionally, when restarting the maching, these shortcuts are being reset to theit default values: Move window one workspace to the left = Shift+Ctrl+Alt+Left Switch to workspace left = Ctrl+Alt+Left How can I make these changes permanent? Can someone help me, narrowing down the problem?

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  • Facebook like and share create a fanpage

    - by nblumoe
    We are using the facebook like plugin with the share button. The URL points to a resource of our app. For example http://apps.facebook.com/appname/resources/id The first time this resource/url is shared or liked, everything works fine. The share for example holds the URL given above. But if the same resource/url is shared again, an error occurs. Facebook did create a fanpage for that resource like http://www.facebook.com/pages/appname So from now on, share/likes refer to that page instead of the resource/url of our app. The URL we use for the like plugin is correct and always points to the app resource URL. The fbappid in there is correct, too. Furthermore the page of the resource holds open graph meta tags like og:url, also pointing to the correct URL. The facebook linter/debugger returns URLs to the correct app resource URLs, when checking the liked/shared resource. Why is a fanpage created instead and the URL exchanged in shares/likes? How to fix it? We want the share to include the URL of the app resource and to increase the like count for that open graph object.

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