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  • Google’s April Fools Day Prank– Google Maps For Nintendo Entertainment System(NES)

    - by Gopinath
    Google is a funny organization and they celebrate most of events we love, in a geeky way. On the occasion of April Fool’s day 2012, Google released 8 bit Google Maps for Nintendo Entertainment System(NES). Here is the screen grab of Buckingham Palace, on 8 bit Google Maps. For those who are not aware of NES,  it is XBox of 1980’s.  NES is considered one of the most influential video game systems ever produced. Released in 1983, NES conquered millions of gamers heart and had a long lasting impact of 20 years. In the year of 2003, Nintendo finally stopped production of NES. Check out the embedded Google’s launch video of 8 Bit Google Maps for NES If you interested to take a tour the 8 bit Google Maps, go to Google Maps and click on the quest button available on right top corner. The guys at techi.com has a good collection of screen grabs taken from 8 Bit Google Maps, check it out here.

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  • Friday Fun: Play Your Favorite 8-Bit NES Games Online

    - by Mysticgeek
    We finally made it to another Friday and once again we bring you some NES fun to waste the rest of the day before the weekend. Today we take a look at a site that contains a lot of classic NES games you can play online. vNES VirtualNES.com contains hundreds of vintage NES games you can play online. If you’re old enough to remember, when the NES came out, it breathed life back into home console gaming. Here we will take a look at a few of the games they offer that will certainly bring back memories. Super Mario Bros 3 which is a personal favorite from the 8-bit era.   Play Super Mario Bros 3 Excite Bike was one of the coolest dirt bike racing games at the time as it even allowed you to create your own tracks.   Play ExciteBike Of course The Legend of Zelda was one of the first fantasy games many an hour have been spent on. Play The Legend of Zelda We’d be remiss if we didn’t bring up Pac-man since the game recently celebrated it’s 30th anniversary. Play Pac-Man If you don’t like the default keyboard controls you can change them on the Options page. Join their forum and more…this site will definitely bring you back to the good old 8-bit NES days.   The site contains hundreds of different games for you to get on your old school NES fix. If you’re sick of waiting for the whistle to blow, this site will bring you back to the good old days when you had nothing to do but mash buttons all day. Play NES Games at virtualnes.com Similar Articles Productive Geek Tips Friday Fun: Get Your Mario OnFriday Fun: Go Retro with PacmanFriday Fun: Five More Time Wasting Online GamesFriday Fun: Online Flash Games to Usher in the WeekendFriday Fun: Online Sports Flash Games TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Awesome World Cup Soccer Calendar Nice Websites To Watch TV Shows Online 24 Million Sites Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version

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  • Permissions restoring from Time Machine - Finder copy vs "cp" copy

    - by Ben Challenor
    Note: this question was starting to sprawl so I rewrote it. I have a folder that I'm trying to restore from a Time Machine backup. Using cp -R works fine, but certain folders cannot be restored with either the Time Machine UI or Finder. Other users have reported similar errors and the cp -R workaround was suggested (e.g. Restoring from Time Machine - Permissions Error). But I wanted to understand: Why cp -R works when the Finder and the Time Machine UI do not. Whether I could prevent the errors by changing file permissions before the backup. There do indeed seem to be some permissions that Finder works with and some that it does not. I've narrowed the errors down to folders with the user ben (that's me) and the group wheel. Here's a simplified reproduction. I have four folders with the owner/group combinations I've seen so far: ben ~/Desktop/test $ ls -lea total 16 drwxr-xr-x 7 ben staff 238 27 Nov 14:31 . drwx------+ 17 ben staff 578 27 Nov 14:29 .. 0: group:everyone deny delete -rw-r--r--@ 1 ben staff 6148 27 Nov 14:31 .DS_Store drwxr-xr-x 3 ben staff 102 27 Nov 14:30 ben-staff drwxr-xr-x 3 ben wheel 102 27 Nov 14:30 ben-wheel drwxr-xr-x 3 root admin 102 27 Nov 14:31 root-admin drwxr-xr-x 3 root wheel 102 27 Nov 14:31 root-wheel Each contains a single file called file with the same owner/group: ben ~/Desktop/test $ cd ben-staff ben ~/Desktop/test/ben-staff $ ls -lea total 0 drwxr-xr-x 3 ben staff 102 27 Nov 14:30 . drwxr-xr-x 7 ben staff 238 27 Nov 14:31 .. -rw-r--r-- 1 ben staff 0 27 Nov 14:30 file In the backup, they look like this: ben /Volumes/Deimos/Backups.backupdb/Ben’s MacBook Air/Latest/Macintosh HD/Users/ben/Desktop/test $ ls -leA total 16 -rw-r--r--@ 1 ben staff 6148 27 Nov 14:34 .DS_Store 0: group:everyone deny write,delete,append,writeattr,writeextattr,chown drwxr-xr-x@ 3 ben staff 102 27 Nov 14:51 ben-staff 0: group:everyone deny add_file,delete,add_subdirectory,delete_child,writeattr,writeextattr,chown drwxr-xr-x@ 3 ben wheel 102 27 Nov 14:51 ben-wheel 0: group:everyone deny add_file,delete,add_subdirectory,delete_child,writeattr,writeextattr,chown drwxr-xr-x@ 3 root admin 102 27 Nov 14:52 root-admin 0: group:everyone deny add_file,delete,add_subdirectory,delete_child,writeattr,writeextattr,chown drwxr-xr-x@ 3 root wheel 102 27 Nov 14:52 root-wheel 0: group:everyone deny add_file,delete,add_subdirectory,delete_child,writeattr,writeextattr,chown Of these, ben-staff can be restored with Finder without errors. root-wheel and root-admin ask for my password and then restore without errors. But ben-wheel does not prompt for my password and gives the error: The operation can’t be completed because you don’t have permission to access “file”. Interestingly, I can restore the file from this folder by dragging it directly to my local drive (instead of dragging its parent folder), but when I do so its permissions are changed to ben/staff. Here are the permissions after the restore for the three folders that worked correctly, and the file from ben-wheel that was changed to ben/staff. ben ~/Desktop/test-restore $ ls -leA total 16 -rw-r--r--@ 1 ben staff 6148 27 Nov 14:46 .DS_Store drwxr-xr-x 3 ben staff 102 27 Nov 14:30 ben-staff -rw-r--r-- 1 ben staff 0 27 Nov 14:30 file drwxr-xr-x 3 root admin 102 27 Nov 14:31 root-admin drwxr-xr-x 3 root wheel 102 27 Nov 14:31 root-wheel Can anyone explain this behaviour? Why do Finder and the Time Machine UI break with the ben / wheel permissions? And why does cp -R work (even without sudo)?

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  • BlueNES: A Bluetooth Connector for Classic NES Controllers

    - by Jason Fitzpatrick
    If you’re looking for a DIY way to hook up your classic Nintendo controllers for use in modern emulation programs, this hack allows you to use them without modifying the original casing or cables. Courtesy of Evan Dustin, we find this guide on hacking apart a broken NES unit (to get the basic parts like the port connectors) and then binding it all together with an Arduino board. Check out the video above to see it in action and then hit up the link below to check out the notes on the YouTube video for additional information including parts and code. BluesNES: Bluetooth NES Controller [via Hack A Day] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Book Review: Getting Started With Window 8 Apps By Ben Dewey

    - by Tim Murphy
    When O’Reilly gave me an opportunity to review this book I was excited.  It gave me a reason to finally put some time into this new platform and what developers will need to learn in order to be successful. This book by Ben Dewey is only 92 pages long, so if you were looking for an in-depth treatment of Windows 8 development you will need supplemental materials.  It is also due for an update from the perspective of recent changes made by Microsoft prior to the final release of the OS and tools.  This causes a few issues if you try to run the code samples because of namespace changes. I was encouraged by the fact that the author didn’t do the typical “hello world” app.  He uses a lot of pattern based development techniques and hits many of the main topics including: Application lifecycle Charms integration Tiles Sensors The lifecycle is critical for anyone who hasn’t done mobile development before.  Limited resources on these devices mean that the OS can suspend or kill your app altogether if it decides it needs to.  He covers tombstoning which is the key to Windows 8 and Windows Phone lifecycle management. He also dedicates a chapter to marketing and distributing the application you build.  From my experience with Windows Phone development this is crucial information.  You need to know how to test your application so that it is going to pass certification and present your app so that it is going to get noticed amongst thousands of other apps. The main things that I wish had been in the book explanations of more of the common controls and more complete explanation of patterns that were implemented. In the end this book is a good foundation getting exposure to the concepts that underlie this new version of the Windows platform and how it effects developers.  It isn’t a book that I would suggest for someone just getting into development with no understanding of pattern based development. del.icio.us Tags: Windows 8,O'Reilly,Ben Dewey,Book Review,Review

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  • Itzik Ben-Gan is in town

    - by Dave Ballantyne
    Not that you would know it from the page below,  but Itzik Ben-Gan is back in London to do a 5 day training course, start 03october.  http://www.qa.com/training-courses/technical-it-training/microsoft/microsoft-sql-server/microsoft-sql-server-2008-and-r2/advanced-t-sql-querying,-programming-and-tuning-for-sql-server-2005--2008Why QA are not screaming this from the rafters, I will never be able to fathom.  Its kind of like going for a physics course and finding that Steven Hawking is taking the class. Training budgets are tight at the moment and £2500+ is a fair amount to pay but ,as the saying goes,  but if you pay peanuts you get monkeys. Looks like you will need to be quick , the site is saying "Fewer than 5 places available".

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  • Responsive Web design d'Ethan Marcotte, critique par Ihèb BEN ROMDHANE

    Bonjour, Je vous propose la critique du Livre Responsive Web design de Ethan Marcotte. Citation: Encore un très bon ouvrage dans l'excellente collection A book Apart, dans lequel Ethan Marcotte aborde, de manière très claire et argumentée, les différents aspects qui mènent à la création d'une mise en page fluide et responsive. Les exemples présentés s'appuient sur le principe des grilles de m...

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  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

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  • NES Programming - Nametables?

    - by Jeffrey Kern
    Hello everyone, I'm wondering about how the NES displays its graphical muscle. I've researched stuff online and read through it, but I'm wondering about one last thing: Nametables. Basically, from what I've read, each 8x8 block in a NES nametable points to a location in the pattern table, which holds graphic memory. In addition, the nametable also has an attribute table which sets a certain color palette for each 16x16 block. They're linked up together like this: (assuming 16 8x8 blocks) Nametable, with A B C D = pointers to sprite data: ABBB CDCC DDDD DDDD Attribute table, with 1 2 3 = pointers to color palette data, with < referencing value to the left, ^ above, and ' to the left and above: 1<2< ^'^' 3<3< ^'^' So, in the example above, the blocks would be colored as so 1A 1B 2B 2B 1C 1D 2C 2C 3D 3D 3D 3D 3D 3D 3D 3D Now, if I have this on a fixed screen - it works great! Because the NES resolution is 256x240 pixels. Now, how do these tables get adjusted for scrolling? Because Nametable 0 can scroll into Nametable 1, and if you keep scrolling Nametable 0 will wrap around again. That I get. But what I don't get is how to scroll the attribute table wraps around as well. From what I've read online, the 16x16 blocks it assigns attributes for will cause color distortions on the edge tiles of the screen (as seen when you scroll left to right and vice-versa in SMB3). The concern I have is that I understand how to scroll the nametables, but how do you scroll the attribute table? For intsance, if I have a green block on the left side of the screen, moving the screen to right should in theory cause the tiles to the right to be green as well until they move more into frame, to which they'll revert to their normal colors.

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  • Introducing Ben Barreth, Community Builder &amp; Software Developer at GWB

    - by Staff of Geeks
    Please extend a warm welcome to Ben Barreth as the new community builder and full-time software developer at Geeks With Blogs. We've been wanting to add some cool features to the site but haven't had the opportunity until now. Adding Ben to the team should give us a big kick in the right direction. Ben has several years of .Net development experience and is heavily involved in the startup community in Kansas City, including the KC Startup Village as well as his own startup initiatives: Homes for Hackers and FreeIdeas.co. He loves working with people even more than coding and is excited to serve the GWB community in any way possible. Ben originally met Matt Watson as a beta tester for Stackify, the software company that gives developers the safe & secure access to troubleshoot in production. Jeff Julian and Matt are old friends and recently decided the site needed new ownership to carry it forward and build the enhancements it deserves. The site management transferred in October and Matt quickly began looking for a full-time community builder to lead the charge. Ben bumped into Matt once again at a Tech Cocktail event at the Boulevard Brewery where Stackify was presenting and an alliance was forged. Yes, the beer really IS that good! Which brings us to the biggest question of all: Where do you want Geeks with Blogs to go next? As a contributor to the GWB community, now is your chance to be heard! What are we missing? Features on our radar: New templates Add a code "formatter" to posts Add categories to blog feeds Re-skin the site and redesign the logo Feel free to contact Ben with further questions and ideas below. We need your help! @BenBarreth [email protected] Cell: 816-332-9770 www.linkedin.com/in/benbarreth

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  • A training world nugget for being taught by the best

    - by Testas
    June represents an exciting time for the SQL Server community with events all over the country in the next few months and there is plenty of knowledge to be gained from willing speakers enthusiastically sharing their knowledge. Furthermore, Paul Randall and Kimberley Trip will be conducting their highly recommended immersion events at London Heathrow in June.There are other big names within SQL Server that will be teaching this year. The company I used to work for, QA, has excellent trainers teaching SQL Server who I would always recommend. Occasionally a big name speaker will be take a course, unknowingly to the community. Solid Quality Mentors is such a company where their staff will teach at QA offices from time to time. And I know from conversation with Itzik Ben-Gan that he will be teaching Advanced TSQL within QA offices in London during the week of Oct 3-7. A link to the course details can be found here.http://www.qa.com/training-courses/technical-it-training/microsoft/microsoft-sql-server/microsoft-sql-server-2008-and-r2/advanced-t-sql-querying,-programming-and-tuning-for-sql-server-2005--2008So if you want to be taught by the best experts, consider checking www.QA.com for their advanced SQL courses, you could find yourself being taught by the best in the business in their field.Chris  

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  • The Best Websites for Downloading and Playing Classic Games

    - by Lori Kaufman
    For the holiday weekend, we wanted to provide you with some more ways to have fun. The following sites allow you to play and download classic and retro games, such as DOS games, classic adventure games, and old console games. HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How

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  • Disable button until tabs have ben read...

    - by jimbo
    I have some tabs which have been created using Javascript and Mootools, my client wants the 'next button' at the bottom of the page to be disabled, until the tabs have been read(clicked). The page is dynamic (created with PHP and MySQL) and there could be two tabs or three, depending on the set-up. I am struggling today to think of the best solution. Any help more than welcome...

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  • Makeadder example from Ben alman

    - by Matrym
    In the below, where does b come from? I don't see it being passed in, so how could it be returned? function lockInFirstArg( fn, a ) {   return function( b ) {     return fn( a, b );   }; } Link: http://msdn.microsoft.com/en-us/scriptjunkie/gg575560 More complete excerpt (sorry for iPad formatting... No tabs): // More-general functions.   function add( a, b ) {   return a + b; }   function multiply( a, b ) {   return a * b; }   // Relatively flexible more-specific function generator.   function lockInFirstArg( fn, a ) {   return function( b ) {     return fn( a, b );   }; }   var add1 = lockInFirstArg( add, 1 ); add1( 2 );    // 3 add1( 3 );    // 4 add1( 10 );   // 11

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  • Java Spotlight Episode 57: Live From #Devoxx - Ben Evans and Martijn Verburg of the London JUG with Yara Senger of SouJava

    - by Roger Brinkley
    Tweet Live from Devoxx 11,  an interview with Ben Evans and Martijn Verburg from the London JUG along with  Yara Senger from the SouJava JUG on the JCP Executive Committee Elections, JSR 248, and Adopt-a-JSR program. Both the London JUG and SouJava JUG are JCP Standard Edition Executive Committee Members. Joining us this week on the Java All Star Developer Panel are Geertjan Wielenga, Principal Product Manger in Oracle Developer Tools; Stephen Chin, Java Champion and Java FX expert; and Antonio Goncalves, Paris JUG leader. Right-click or Control-click to download this MP3 file. You can also subscribe to the Java Spotlight Podcast Feed to get the latest podcast automatically. If you use iTunes you can open iTunes and subscribe with this link: Java Spotlight Podcast in iTunes. Show Notes News Netbeans 7.1 JDK 7 upgrade tools Netbeans First Patch Program OpenJFX approved as an OpenJDK project Devoxx France April 18-20, 2012 Events Nov 22-25, OTN Developer Days in the Nordics Nov 22-23, Goto Conference, Prague Dec 6-8, Java One Brazil, Sao Paulo Feature interview Ben Evans has lived in "Interesting Times" in technology - he was the lead performance testing engineer for the Google IPO, worked on the initial UK trials of 3G networks with BT, built award-winning websites for some of Hollywood's biggest hits of the 90s, rearchitected and reimagined technology helping some of the most vulnerable people in the UK and has worked on everything from some of the UKs very first ecommerce sites, through to multi-billion dollar currency trading systems. He helps to run the London Java Community, and represents the JUG on the Java SE/EE Executive Committee. His first book "The Well-Grounded Java Developer" (with Martijn Verburg) has just been published by Manning. Martijn Verburg (aka 'the Diabolical Developer') herds Cats in the Java/open source communities and is constantly humbled by the creative power to be found there. Currently he resides in London where he co-leads the London JUG (a JCP EC member), runs a couple of open source projects & drinks too much beer at his local pub. You can find him online moderating at the Javaranch or discussing (ranting?) subjects on the Prgorammers Stack Exchange site. Most recently he's become a regular speaker at conferences on Java, open source and software development and has recently wrapped up his first Manning title - "The Well-Grounded Java Developer" with his co-author Ben Evans. Yara Senger is the partner and director of teacher education and Globalcode, graduated from the University of Sao Paulo, Sao Carlos, has significant experience in Brazil and abroad in developing solutions to critical Java. She is the co-creator of Java programs Academy and Academy of Web Developer, accumulating over 1000 hours in the classroom teaching Java. She currently serves as the President of Sou Java. In this interview Ben, Martijn, and Yara talk about the JCP Executive Committee Elections, JSR 348, and the Adopt-a-JSR program. Mail Bag What's Cool Show Transcripts Transcript for this show is available here when available.

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  • Adding additional users to Ubuntu server and configuring Samba

    - by Ben
    I have installed Ubuntu Server 12.10 and during the install created a user for myself ben, I now wish to add a second user bill. I have an external drive that I have mounted to /media/storage and created a shared folder called Share, the owner of the folder is ben:ben, how do I grant bill access to the folder? I don't want to put him in the group ben. Once setup, I need to configure Samba & NFS, here is my Samba configuration [Share] path = /media/storage/Share read only = no public = yes writeable = yes force user = ben How do I give both bill and ben access to the share via Samba? Thank you.

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  • What resources are there for creating a dedicated NES emulator box?

    - by normalocity
    Where do I start, and what communities should I get involved in, in order to achieve the following? Ideally, I'd like to have a box that does the following (doesn't have to do this out of the box, I'm just looking to be able to achieve these goals through configs and necessary dependencies): Either bypasses login, or auto login Auto-start FCEUX with options that will (a) automatically start a ROM of my choosing, and (b) go into full-screen mode. You can assume that before I get that far, I've already configured the input devices and video options. I'd like to create (or install, if it exists) a full-screen app that takes a list of ROMs, allows me to select one with a gamepad/arcade stick, and press a button to open that game Be able to map a button on a gamepad/arcade stick to the "Power off" or exit function of the emulator, such that it will take me back to the ROM selection screen. I've already successfully installed FCEUX and tested it with an arcade stick I own, so I'm not looking for an emulator installer guide. I don't know if the ROM selector app exists already, but I'm a Java developer, and could probably create one (so long as it's not too difficult to support controllers - I was thinking of using Slick2D for this - a gaming library that I'm already pretty familiar with). The goal would be a dedicated box that I have connected to my TV. I power it on. It boots up and starts the ROM selection app, which passes the proper parameters to FCEUX (or another emulator that I might switch to at a later time), and I'm ready to go. Basically an NES emulator as a real, living room console. Also, as far as mapping a controller button to functions in the app, well, I've also played around with hardware, and it would be pretty trivial for me to modify a gamepad to trigger key presses. I just don't want to go to that length if it's not necessary.

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  • How can I replicate the look and limitations of the Super NES?

    - by Mikalichov
    I am looking to produce graphics with the same limitations / look that in the Super Nes era. I am specifically looking for graphics similar to Chrono Trigger / FF6. It would be a lot easier to do if I had an idea of the resolution / dpi I am supposed to use. I found that the technical specs for the SNES are: Progressive: 256 × 224, 512 × 224, 256 × 239, 512 × 239 Interlaced: 512 × 448, 512 × 478 But even by using these resolutions, it is pointless if I set it at 72dpi, as I will still have possibly very detailed graphics (that is the main thing, I don't want detailed graphics, I want to go pixelated). I figured it might be related to the sprite size limit, i.e.: Sprites can be 8 × 8, 16 × 16, 32 × 32, or 64 × 64 pixels, each using one of eight 16-color palettes and tiles from one of two blocks of 256 in VRAM. Up to 32 sprites and 34 8 × 8 sprite tiles may appear on any one line. This would work for sprites (characters, objects), but what about maps? Are they built entirely from 8x8 tiles? And then, at what resolution is the end result displayed? It might seem like I am giving the question and answers at the same time, but all of these are suppositions I am making, so could someone confirm or correct them?

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  • Book Review: &ldquo;Inside Microsoft SQL Server 2008: T-SQL Querying&rdquo; by Itzik Ben-Gan et al

    - by Sam Abraham
    In the past few weeks, I have been reading “Inside Microsoft SQL Server 2008: T-SQL Querying” by Itzik Ben-Gan et al. In the next few lines, I will be providing a quick book review having finished reading this valuable resource on SQL Server 2008. In this book, the authors have targeted most of the common as well as advanced T-SQL Querying scenarios that one would use for development on a SQL Server database. Book content covered sufficient theory and practice to empower its readers to systematically write better performance-tuned queries. Chapter one introduced a quick refresher of the basics of query processing. Chapters 2 and 3 followed with a thorough coverage of applicable relational algebra concepts which set a good stage for chapter 4 to dive deep into query tuning. Chapter 4 has been my favorite chapter of the book as it provided nice illustrations of the internals of indexes, waits, statistics and query plans. I particularly appreciated the thorough explanation of execution plans which helped clarify some areas I may have not paid particular attention to in the past. The book continues to focus on SQL operators tackling a few in each chapter and covering their internal workings and the best practices to follow when used. Figures and illustrations have been particularly helpful in grasping advanced concepts covered therein. In conclusion, Inside Microsoft SQL Server 2008: T-SQL Querying provided me with 750+ pages of focused, advanced and practical knowledge that has added a few tips and tricks to my arsenal of query tuning strategies. Many thanks to the O’Reilly User Group Program and its support of our West Palm Beach Developers’ Group. --Sam Abraham

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  • Trying to run Compiz but it won't work!

    - by Ben Deslauriers
    ben@ben-ThinkCentre-XXXX:~$ compiz --replace Checking if settings need to be migrated ...no Checking if internal files need to be migrated ...yes [LOG]: Moving Internal Files [LOG]: Copying subdirectory from /home/ben/.compiz/session to /home/ben/.compiz-1/session [LOG]: Copied file /home/ben/.compiz/session/10cd9233ce225949613394716379921200000016160046 to /home/ben/.compiz-1/session/10cd9233ce225949613394716379921200000016160046 [LOG]: Successfully moved internal files Backend : gconf Integration : true Profile : default Adding plugins Initializing core options...done Initializing composite options...done nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 30 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 30 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 55 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 56 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 59 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 58 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 30 Initializing opengl options...done Initializing decor options...done Initializing grid options...done Initializing gnomecompat options...done Initializing place options...done Initializing session options...done Initializing move options...done Initializing mousepoll options...done Initializing resize options...done Initializing snap options...done Initializing vpswitch options...done Initializing animation options...done Initializing workarounds options...done Initializing fade options...done Initializing cube options...done Initializing scale options...done compiz (expo) - Warn: failed to bind image to texture Initializing expo options...done Initializing rotate options...done Initializing ezoom options...done Setting Update "main_menu_key" Setting Update "run_key" Starting gtk-window-decorator compiz (decor) - Warn: No default decoration found, placement will not be correct compiz (decor) - Warn: No default decoration found, placement will not be correct I have NO CLUE what I am doing wrong :( Please help. All I did was type in compiz --replace and it made my screen flicker and it showed this message in the terminal. I HAVE NO CLUE :(

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  • Pointing non-www to a spcific sub-directory

    - by Ben Sinclair
    I might be going about this all wrong so let me know if I am. I am creating software that allows people to sign up and have their own sub-domain on my website. So say my website is ben.com, they could have their own sub-domain called juice.ben.com. When they type their sub-domain juice.ben.com in their address bar, it will load the contents in a root directory. I have also set-up a .htaccess redirect to redirect www.ben.com to ben.com. Not sure if this matters with my question but I thought I'd mention it. Ok, so basically what I think I need to do is put the software they they've signed up to in the root directory. So when someone goes to juice.ben.com, they will be pointed to the root directory (I beleive I cans et-up wild card sub-domains with my host) and the software will then analyse their sub-domain and then display their account. Now, if someone just types in ben.com into their browser, I want it to show the contents of the ben.com/_website/ folder but still show in the address bar that they are still in the root directory. Hopefully I am making sense :) Is this possible with htaccess? If so, what do I need to do?

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  • More Retro Games

    - by Matt Christian
    Last week I made 2 stops to my local game stores and spent a load of cash on a bunch of new retro games for my collection.  Here are the recent additions: NES - Mega Man 2 - The Adventures of Bayou Billy - Ducktales - Metal Gear - Super Mario Bros / Duck Hunt - Firestorm - Dragon's Lair - Bartman Meets Radioactive Man N64 - Superman 64 - Zelda: Ocarina of Time (in original box, box is in poor condition) Atari - Superman - Adventure - Donkey Kong - Raiders of the Lost Ark Dreamcast - Memory card with view screen - Space Channel 5 Genesis (all in case) - Jurassic Park - Sonic Spinball - Sonic the Hegehog 3 (missing manual) - Spiderman (also called Spiderman vs. The Kingpin) GameGear - Bart vs The Space Mutants Quite a large haul given it was all purchased in 2 days.  Although, Metal Gear I got for a great deal and almost considered buying their other copy simply to resale for more though I decided against it to let another lucky soul find it.  I may need to run over there again because I think they had TMNT 2 (NES) for around $6 and it usually sells for more than that.  I could have sworn I grabbed it and bought it but my receipt tells me differently. I also found my copy of Super Mario 3 and added that to my collection.  Unfortunately one of the corners of the label has begun to peel up pretty badly which sucks although it's still a good item for the collection. In other retro news, this weekend was Easter and while at my grandparents the cousins wanted to play on their NES which was not working.  Me being the retro NES nerd I am, grabbed a screw driver, some Windex, a few toothpicks, and a few cotton swabs and had it up and running under an hour (that includes eating dinner!).  The NES holds the games tighter, has a better connection, and works almost instantly.  I should do THAT for a living!

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  • How do I get GNU screen not to start in my home directory in OS X?

    - by Benjamin Oakes
    GNU Screen (screen) behaves differently on OS X 10.5 (Leopard) and 10.6 (Snow Leopard) compared to Linux (at least Ubuntu, Red Hat, and Gentoo) and OS X 10.4 (Tiger). In 10.5 and 10.6, new screens (made with screen or ^A c) always places me in my home directory ~. In Linux and OS X Tiger, new screens have a pwd of wherever the screen was created originally. Made up examples to illustrate what I mean: Tiger: $ cd ~/foo $ pwd /Users/ben/foo $ screen $ pwd /Users/ben/foo $ screen # or ^A c $ pwd /Users/ben/foo Leopard, Snow Leopard: $ cd ~/foo $ pwd /Users/ben/foo $ screen $ pwd /Users/ben $ screen # or ^A c $ pwd /Users/ben How do I get Leopard and Snow Leopard to behave like Tiger used to?

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