(LWJGL) Pixel Unpack Buffer Object is Disabled? (glTextImage2D)
- by OstlerDev
I am trying to create a render target for my game so that I can re-render at a different screen size. But I am receiving the following error:
Exception in thread "main" org.lwjgl.opengl.OpenGLException: Cannot use offsets when Pixel Unpack Buffer Object is disabled
Here is the source code for my Render method:
// clear screen
…