Search Results

Search found 2 results on 1 pages for 'outtoplayinc'.

Page 1/1 | 1 

  • Highlight Read-Along Text (in a storybook type app for iPhone)

    - by outtoplayinc
    I love this feature (well, my son loves it), and I would like to implement it in a kid's book app I am doing for iPhone, but I'm clueless where to begin. I'm using Cocos2d for all the animated sprite/transition stuff, but I'm not sure how to approach highlighting text as it is narrated. Example: "Jack and Jill, drank their fill, and were too drunk to go for water." As the text is narrated (.mp3 plays on each page), the text would be highlighted. I considered investigating Core animation, but I"m more familiar with Cocs2d at this point (tenuously at best). If someone has a clue, I'd really appreciate it. Brendang

    Read the article

  • Using UIImageViews for 'pages' in an iPhone/iPad storybook app?

    - by outtoplayinc
    I'm new to iPhone programming, and well, what seems obvious to me may seem silly to a seasoned coder. I did a few 'switching views' tutorials on Youtube, and basically, they seems to work nicely for adding pages to a storybook type app. You add a UIViewController and associated view for each page. My question is would this become insanely slow, or a memory hog if I continued this method for say....35+ pages? Each page would also have a sound file associated with it that would play narration when a page load and stops when we leave. Basically, think of a powerpoint type app, with sound, possibly animated image elements, next & back buttons. I'm probably thinking of this very simplistically, but that's where my experience is at for the moment. Any insight or tips as to better and or more efficient ways to proceed would be greatly appreciated.

    Read the article

1