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  • Non-Full-Screen Application Launcher in Gnome 3?

    - by Jeff
    I'm trying out Gnome Shell in 11.04. You can push the "activities" key to get into the overview where you can launch applications. I like the idea of the overview as an aid in switching focus, but it's too slow for just launching an application. Is Gnome Shell going to implement, or does it have, a way to launch applications (besides the alt-f2 command launcher) that is as quick as Gnome-do? edit: To be clear, I'm aware of several Gnome application launchers. I'm curious about the Gnome Shell and any packages it includes (not add-ons like Gnome-do or Synapse).

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  • Clicking on active apps on unity launcher stopped working

    - by Tim
    I don't know how it suddenly became this but here's what's happening right now: e.g. I have 2 firefox windows open, so I see 2 small arrows on the left side icon of the unity launcher. Before, when I click on the firefox icon, I see 2 small windows of the firefox so I can choose which one. Now it suddenly stopped working. (super+W still works though). The bug on my system applies to all progams with multiple window instances like nautilus, terminal, etc. Please help, I don't know what to do. I also have cairo dock, compiz, myunity installed in my 12.04. I tried searching online to no avail.

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  • Menu bar and launcher missing in new installation of ubuntu 13.04

    - by Assimiz
    I have just installed ubuntu 13.04 on my ThinkPad laptop. I am missing the launcher and upper bar. I only found references to the same problem for upgrades, so I tried everything written here, here and here with no success. However, referring to the second link, I ran ccsm and found my Ubuntu Unity Plugin unchecked. Checking it required to also enable the OpenGL and so I did. But, apparently I am unable to enable the OpenGL. Trying to enable it manually...and the checkbox gets automatically unchecked after few seconds. Please help. Update: I have Intel graphics driver, maybe the problem is specifically with it?. I also tried running ccsm after logging using CTRL+ALT+F1 like given here. I was able to enable OpenGL and the Ubuntu Unity Plugin there, but still, no effect on my display, also after reboot.

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  • Duplicate (Spotify) Icon in launcher

    - by user191231
    I have installed spotify on Ubuntu 13.04 and have locked the icon on the launcher. But when I exit the program fully or even restart and use that icon to open spotify, a new icon is created or a different icon is generated with a ? on it. It is a clean install of Ubuntu 13.04 so was wondering if this is a known bug or if there was a way of making sure it just doesn't created a duplicate icon? N.B it has not happened as of yet to any other program I have installed (Chrome & Steam)

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  • Ubuntu 12.10 shows no launcher or menu

    - by Guy Wms
    I have 'upgraded' to Ubuntu 12.10 from a previous nice version that always worked. I have installed from a CD downloaded from this site. I start the PC (HP Pavillion zv5200) and arrive at a signon screen which has my username and "Guest". This screen shows the menu at the top with power, time, calendar, etc. So I enter my password and I am taken to a screen which only shows a wallpaper, nothing else. If I move the mouse and 'push' against the left limit I do not get a launcher app. Nothing. The only thing that works is opening a terminal (ctrl+alt+F1). I have tried several of the hot-key combinations I've read about on the site but none do anything, nothing happens. Can anyone help? Thanks very much!

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  • Ubuntu 12.10 - launcher stays hidden

    - by Mieszko
    Just upgraded to 12.10 today. Everything seems fine for now, aprat from one thing: The launcher on the left side of the screen doesn't come up after moving the cursor to the left side of the screen. It IS there since it show the app start animation and I can have it on top all the time, but I'm really fond of it being hidden most of the time. I did check the sensitivity settings and even set it up to MAX (thus high) and it changes nothing. Please help ;) Cheers

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  • Unable to stretch TableLayout to screen width

    - by Rendrik
    I've tried unsuccessfully for quite a few hours now to simply get a TableLayout to scale to the full screen. I've tried stretchColumns, shrinkColumns, (specifying the column index or using *) you name it. It's almost as if the parent element (TableLayout) is completely ignoring 'android:layout_width="fill_parent"'. I've read through similar questions here, though they haven't solved it for me. The XML below has 3 rows, and the table always shrink wraps to the size of the content. Apparently I'm too new to post pictures(?) Here is the XML rendered into the project i'm working on. http://www.dashiva.com/images/Capture.png What am I missing here, it's quite frustrating! <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:stretchColumns="*"> <TableRow> <TextView android:id="@+id/AmountText" android:text="@string/general_amount" android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:id="@+id/CardText" android:text="@string/general_card" android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:text="@string/general_date" android:id="@+id/DateText" android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:id="@+id/ErrorText" android:text="@string/general_error" android:paddingRight="8dip" android:layout_gravity="center"></TextView> </TableRow> <TableRow> <TextView android:text="Amount here..." android:id="@+id/AmountNum" android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:id="@+id/CardNum" android:text="Num here..." android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:text="date here..." android:id="@+id/DateDate" android:paddingRight="8dip" android:layout_gravity="center"></TextView> <TextView android:text="Code here..." android:id="@+id/ErrorCode" android:paddingRight="8dip" android:layout_gravity="center"></TextView> </TableRow> <TableRow> <ImageView android:id="@+id/cc_image" android:src="@drawable/mastercard" android:background="@drawable/row_bg2" android:layout_gravity="center" android:layout_weight="1"></ImageView> <TextView android:id="@+id/ResponseText" android:layout_span="4" android:text="Response text here..." android:textSize="18dip" android:layout_weight="1"></TextView> </TableRow> <ImageView android:layout_gravity="center_vertical" android:background="@drawable/gradient_bg" android:layout_height="3dip" android:layout_width="fill_parent"></ImageView> </TableLayout>

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  • android searchable not opening

    - by ng93
    Hi im trying to use a searchable activity in my application but when the search button is pressed nothing happens AndroidManifest.xml <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.test.test" android:versionCode="1" android:versionName="1.0.0" android:configChanges="keyboardHidden|orientation"> <uses-sdk android:minSdkVersion="7"/> <application android:icon="@drawable/icon" android:label="Test"> <activity android:name=".Test" android:label="Test" android:debuggable="true" android:theme="@android:style/Theme.NoTitleBar" android:launchMode="singleTask"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> <activity android:name=".Searchable"> <intent-filter> <action android:name="android.intent.action.SEARCH" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <meta-data android:name="android.app.searchable" android:resource="@xml/searchable"/> </activity> <meta-data android:name="android.app.default_searchable" android:value=".Searchable"/> </application> </manifest> Searchable.xml (res/xml/searchable.xml) <?xml version="1.0" encoding="utf-8"?> <searchable xmlns:android="http://schemas.android.com/apk/res/android" android:label="Search" android:hint="Perform Search"> </searchable> Searchable.java (src/com/test/test/Searchable.java) package com.test.test; import android.app.Activity; import android.app.SearchManager; import android.content.Intent; import android.os.Bundle; public class Searchable extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); handleIntent(getIntent()); } @Override protected void onNewIntent(Intent intent) { setIntent(intent); handleIntent(intent); } private void handleIntent(Intent intent) { if (Intent.ACTION_SEARCH.equals(intent.getAction())) { String query = intent.getStringExtra(SearchManager.QUERY); } } } TIA, ng93

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  • I can't understand this issue java.lang.IndexOutOfBoundsException.

    - by praveenb
    I've strange issue, that My application is working fine on some devices, But its crashing one of the client device(on Galaxy Nexus 4.1.1 v) at app starting screen. I get this stack trace from ACRA report. java.lang.IndexOutOfBoundsException at android.graphics.Paint.getTextRunAdvances(Paint.java:1731) at android.graphics.Paint.getTextRunAdvances(Paint.java:1704) at android.text.MeasuredText.addStyleRun(MeasuredText.java:164) at android.text.MeasuredText.addStyleRun(MeasuredText.java:204) at android.text.StaticLayout.generate(StaticLayout.java:281) at android.text.DynamicLayout.reflow(DynamicLayout.java:284) at android.text.DynamicLayout.(DynamicLayout.java:170) at android.widget.TextView.makeSingleLayout(TextView.java:5843) at android.widget.TextView.makeNewLayout(TextView.java:5741) at android.widget.TextView.onMeasure(TextView.java:6098) at android.view.View.measure(View.java:15172) at android.widget.LinearLayout.measureVertical(LinearLayout.java:833) at android.widget.LinearLayout.onMeasure(LinearLayout.java:574) at android.view.View.measure(View.java:15172) at android.widget.RelativeLayout.measureChildHorizontal(RelativeLayout.java:617) at android.widget.RelativeLayout.onMeasure(RelativeLayout.java:399) at android.view.View.measure(View.java:15172) at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:4814) at android.widget.FrameLayout.onMeasure(FrameLayout.java:310) at android.view.View.measure(View.java:15172) at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:4814) at android.widget.LinearLayout.measureChildBeforeLayout(LinearLayout.java:1390) at android.widget.LinearLayout.measureVertical(LinearLayout.java:681) at android.widget.LinearLayout.onMeasure(LinearLayout.java:574) at android.view.View.measure(View.java:15172) at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:4814) at android.widget.FrameLayout.onMeasure(FrameLayout.java:310) at com.android.internal.policy.impl.PhoneWindow$DecorView.onMeasure(PhoneWindow.java:2148) at android.view.View.measure(View.java:15172) at android.view.ViewRootImpl.performMeasure(ViewRootImpl.java:1848) at android.view.ViewRootImpl.measureHierarchy(ViewRootImpl.java:1100) at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1273) at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:998) at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:4212) at android.view.Choreographer$CallbackRecord.run(Choreographer.java:725) at android.view.Choreographer.doCallbacks(Choreographer.java:555) at android.view.Choreographer.doFrame(Choreographer.java:525) at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:711) at android.os.Handler.handleCallback(Handler.java:615) at android.os.Handler.dispatchMessage(Handler.java:92) at android.os.Looper.loop(Looper.java:137) at android.app.ActivityThread.main(ActivityThread.java:4745) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:511) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) at dalvik.system.NativeStart.main(Native Method) Im seeing above stack trace. I'm unable to understand the issue. Please help me on tacking the issue. Thank you.

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  • Newbie question: How do you layout an icon, 2 text lines and a button?

    - by Keith Barrows
    I am trying to extend a sample I found at http://developer.android.com/resources/articles/layout-tricks-efficiency.html. I am a brand new MonoDroid developer, just installed it yesterday, and trying to jump right into UI design and so far it is not clicking for me completely. I have this main.xml: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="?android:attr/listPreferredItemHeight" android:padding="6dip"> <ImageView android:id="@+id/icon" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_alignParentTop="true" android:layout_alignParentBottom="true" android:layout_marginRight="6dip" android:src="@drawable/icon" /> <TextView android:id="@+id/secondLine" android:layout_width="200dip" android:layout_height="26dip" android:layout_toRightOf="@id/icon" android:layout_alignParentBottom="true" android:layout_alignParentRight="true" android:singleLine="true" android:ellipsize="marquee" android:text="Second line which is a long line of text and needs to scroll" /> <TextView android:id="@+id/firstLine" android:layout_width="200dip" android:layout_height="wrap_content" android:layout_toRightOf="@id/icon" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:layout_above="@id/secondLine" android:layout_alignWithParentIfMissing="true" android:singleLine="true" android:ellipsize="marquee" android:gravity="center_vertical" android:text="First line" /> <Button android:id="@+id/logonButton" android:layout_width="50dip" android:layout_height="wrap_content" android:layout_toRightOf="@id/secondLine" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:gravity="center_vertical" android:text="Login" /> /> </RelativeLayout> What I am trying to do is have an icon on the left, 2 lines of text stacked in the middle and a button on the right. When I run this in my emulator I am seeing: The second line is not scrolling. The button does not show up. Is there by any chance a simple WYSIWYG editor for layout? Or is there an app to give me a quick view of my layout XML? Something like FireBug in FireFox would be fine. Barring the slim chance there are UI helpers for Droid, what am I doing wrong? :)

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  • Unable to set my own icon for launcher item in 12.04

    - by Alex K
    I use the Faenza icon collection in Ubuntu 12.04 Unity with no issues. I decided to change my Gimp launcher icon, so I made my own (gimp-ak.png) and added it, and its appropriately sized derivatives, to the Faenza icon folders: /usr/share/icons/Faenza/apps/16/gimp-ak.png /usr/share/icons/Faenza/apps/22/gimp-ak.png /usr/share/icons/Faenza/apps/24/gimp-ak.png /usr/share/icons/Faenza/apps/32/gimp-ak.png /usr/share/icons/Faenza/apps/48/gimp-ak.png /usr/share/icons/Faenza/apps/64/gimp-ak.png /usr/share/icons/Faenza/apps/96/gimp-ak.png /usr/share/icons/Faenza/apps/scalable/gimp-ak.svg I then updated the Icon field in /usr/share/applications/gimp.desktop from "gimp" to "gimp-ak": [Desktop Entry] Version=1.0 Type=Application Name=GIMP Image Editor GenericName=Image Editor Comment=Create images and edit photographs Exec=gimp-2.6 %U TryExec=gimp-2.6 Icon=gimp-ak Terminal=false Categories=Graphics;2DGraphics;RasterGraphics;GTK; X-GNOME-Bugzilla-Bugzilla=GNOME X-GNOME-Bugzilla-Product=GIMP X-GNOME-Bugzilla-Component=General X-GNOME-Bugzilla-Version=2.6.12 X-GNOME-Bugzilla-OtherBinaries=gimp-2.6 StartupNotify=true MimeType=application/postscript;application/pdf;image/bmp;image/g3fax;image/gif;image/x-$ X-Ubuntu-Gettext-Domain=gimp20 After logging off (and even restarting), my custom icon does not show up - Gimp has the default gear icon: Setting the Icon field in gimp.desktop to any other icon in the Faenza collection works fine. What do I need to do to get my custom icon to show up properly?

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  • Ubuntu crashes with menu bar launcher freeze during software centre use

    - by UbunUser
    I recently reinstalled Ubuntu 12.04 LTS on a Dell Studio 1588 64-bit and ran into crashes as I was installing some software on the software centre. Before this, I had display/screen problems that I needed to fix so I will briefly describe that in case it has any connection to the crashes. The problem was of screen crash/flickering (related to ATI Mobility Radeon HD 5400x) when trying to adjust brightness and so I followed guidance from an earlier chain (question 131967) to (a) use jockey to install fglrx update driver (deactivate experimental beta driver) and (b) edit grub to add acpi_backlight=vendor dell_laptop.backlight=0 The crashes that happened (twice, while software centre was just finishing installation in the background) was that all tabs (on open Firefox window) stayed open along with cursor control with mousepad but all menu bars disappeared completely along with the launcher and the keyboard also turned unresponsive. So there seemed to be no way to close windows or shut down the computer except for a forced hard shut down of the system using the start button. This is very similar to Questions #167540 and #298843, which seem to be closed. Why is this happening? Is there some update or fix I need to make? Thanks!

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  • My google map android app keeps crashing

    - by Manny264
    I have followed about two tutorials from vogella and some other tutorial that looked similar...very similar but to no avail. I load the app on my nexus 7 and it just crashes "Unfortunately MyMapView has stopped working" on launch.This is the manifest: ` <uses-sdk android:minSdkVersion="17" android:targetSdkVersion="17" /> <uses-feature android:glEsVersion="0x00020000" android:required="true"/> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES"/> <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <uses-library android:name="com.google.android.maps" /> <activity android:name="com.macmozart.mymapview.MainActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <meta-data android:name="com.google.android.maps.v2.API_KEY" android:value="AIzaSyBZ1Bt7rjB863Jy-B05zls6k8XZsBGQ6-4" /> </application> ` Followed by my main layout: <fragment android:id="@+id/map" android:layout_width="match_parent" android:layout_height="match_parent" class="com.google.android.gms.maps.MapFragment" /> and finally my java class: package com.macmozart.mymapview; import android.app.Activity; import android.os.Bundle; import com.google.android.gms.maps.CameraUpdateFactory; import com.google.android.gms.maps.GoogleMap; import com.google.android.gms.maps.MapFragment; import com.google.android.gms.maps.model.BitmapDescriptorFactory; import com.google.android.gms.maps.model.LatLng; import com.google.android.gms.maps.model.Marker; import com.google.android.gms.maps.model.MarkerOptions; import com.google.android.maps.*; public class MainActivity extends Activity { static final LatLng HAMBURG = new LatLng(53.558, 9.927); static final LatLng KIEL = new LatLng(53.551, 9.993); private GoogleMap map; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); map = ((MapFragment) getFragmentManager().findFragmentById(R.id.map)) .getMap(); if (map != null) { Marker hamburg = map.addMarker(new MarkerOptions() .position(HAMBURG).title("Hamburg")); Marker kiel = map.addMarker(new MarkerOptions() .position(KIEL) .title("Kiel") .snippet("Kiel is cool") .icon(BitmapDescriptorFactory .fromResource(R.drawable.ic_launcher))); map.moveCamera(CameraUpdateFactory.newLatLngZoom(HAMBURG, 15)); // Zoom in, animating the camera. map.animateCamera(CameraUpdateFactory.zoomTo(10), 2000, null); } } } Any idea what im doing wrong I really need this to work

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  • Unable to Start Activity ComponentInfo when Starting a New Activity

    - by Timtim17
    {I know there's already a whole bunch of questions like this, but I can't see any problems that related to my program.} I have an Android App that is supposed to take a name from a EditText and put it in a TextView in another activity. It previously worked, but then I wanted it to start another activity if the EditText's value was equal to "ANDROID". However, now the app crashes whenever I try to start either activity. First Activity: package net.timtim17.dev.android.fun.nametag; import android.os.Bundle; import android.app.Activity; import android.content.Intent; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final EditText et = (EditText) findViewById(R.id.editText1); Button submit = (Button) findViewById(R.id.button1); submit.setOnClickListener(new OnClickListener(){ @Override public void onClick(View v) { String text = et.getText().toString(); if(text.equals("ANDROID")){ Intent android = new Intent(MainActivity.this, AndroidNameTag.class); startActivity(android); }else{ Intent intent = new Intent(MainActivity.this, NameTag.class); intent.putExtra("name", text); startActivity(intent); } } }); } } NameTag Activity: package net.timtim17.dev.android.fun.nametag; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class NameTag extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_tag); TextView tv = (TextView) findViewById(R.id.textView2); tv.setText(getIntent().getExtras().getString("name")); } } AndroidNameTag Activity: package net.timtim17.dev.android.fun.nametag; import android.app.Activity; import android.graphics.drawable.AnimationDrawable; import android.os.Bundle; import android.widget.ImageView; public class AndroidNameTag extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_android); ImageView iv = (ImageView) findViewById(R.id.imageView1); iv.setBackgroundResource(R.anim.animation); AnimationDrawable anim = (AnimationDrawable) iv.getBackground(); anim.start(); } } LogCat Error: 10-26 11:26:35.602: E/AndroidRuntime(2900): FATAL EXCEPTION: main 10-26 11:26:35.602: E/AndroidRuntime(2900): java.lang.RuntimeException: Unable to start activity ComponentInfo{net.timtim17.dev.android.fun.nametag/net.timtim17.dev.android.fun.nametag.NameTag}: java.lang.NullPointerException 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2211) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2261) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.access$600(ActivityThread.java:141) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1256) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.os.Handler.dispatchMessage(Handler.java:99) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.os.Looper.loop(Looper.java:137) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.main(ActivityThread.java:5103) 10-26 11:26:35.602: E/AndroidRuntime(2900): at java.lang.reflect.Method.invokeNative(Native Method) 10-26 11:26:35.602: E/AndroidRuntime(2900): at java.lang.reflect.Method.invoke(Method.java:525) 10-26 11:26:35.602: E/AndroidRuntime(2900): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:737) 10-26 11:26:35.602: E/AndroidRuntime(2900): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) 10-26 11:26:35.602: E/AndroidRuntime(2900): at dalvik.system.NativeStart.main(Native Method) 10-26 11:26:35.602: E/AndroidRuntime(2900): Caused by: java.lang.NullPointerException 10-26 11:26:35.602: E/AndroidRuntime(2900): at net.timtim17.dev.android.fun.nametag.NameTag.onCreate(NameTag.java:15) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.Activity.performCreate(Activity.java:5133) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1087) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2175) 10-26 11:26:35.602: E/AndroidRuntime(2900): ... 11 more MainActivity Layout: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context=".MainActivity" > <TextView android:id="@+id/textView1" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_marginTop="16dp" android:text="@string/main_text" android:textAppearance="?android:attr/textAppearanceMedium" /> <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignRight="@+id/textView1" android:layout_below="@+id/textView1" android:layout_marginTop="14dp" android:text="@string/submit_button" /> <EditText android:id="@+id/editText1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/textView1" android:layout_alignTop="@+id/button1" android:ems="10" android:inputType="textPersonName" > <requestFocus /> </EditText>

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  • Android: Adding extended GLSurfaceView to a Layout don't show 3d stuff

    - by Santiago
    I make a game extending the class GLSurfaceView, if I apply SetContentView directly to that class, the 3d stuff and input works great. Now I want to show some items over 3d stuff, so I create a XML with a layout and some objects, and I try to add my class manually to the layout. I'm not getting errors but the 3d stuff is not shown but I can view the objects from XML layout. source: @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); LayoutInflater inflater = (LayoutInflater) getSystemService(LAYOUT_INFLATER_SERVICE); layout = (RelativeLayout) inflater.inflate(R.layout.testlayout, null); //Create an Instance with this Activity my3dstuff = new myGLSurfaceViewClass(this); layout.addView(my3dstuff,4); setContentView(R.layout.testlayout); } And testlayout have: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/Pantalla"> <ImageView android:id="@+id/zoom_less" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/zoom_less"></ImageView> <ImageView android:id="@+id/zoom_more" android:layout_width="wrap_content" android:src="@drawable/zoom_more" android:layout_height="wrap_content" android:layout_alignParentRight="true"></ImageView> <ImageView android:id="@+id/zoom_normal" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/zoom_normal" android:layout_centerHorizontal="true"></ImageView> <ImageView android:id="@+id/stop" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/stop" android:layout_centerInParent="true" android:layout_alignParentBottom="true"></ImageView> </RelativeLayout> I also tried to add my class to XML but the Activity hangs up. <com.mygame.myGLSurfaceViewClass android:id="@+id/my3dstuff" android:layout_width="fill_parent" android:layout_height="fill_parent"></com.mygame.myGLSurfaceViewClass> and this don't works: <View class="com.mygame.myGLSurfaceViewClass" android:id="@+id/my3dstuff" android:layout_width="fill_parent" android:layout_height="fill_parent"></View> Any Idea? Thanks

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  • Start TabActivity from ListActivity (which is content of parent TabActivity) in Android

    - by barmaleikin
    Hi guys, I have problems with switching between activities. I have two TabActivities (A and B), each of of tab activity has 4 tabs with ListActivity. I am trying to show B activity onListItemClick. Code on click is: Intent intent = new Intent(getApplicationContext(), TabBActivity.class); startActivity(intent); My manifest file is following: <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="true"> <activity android:name=".SplashScreen" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".TabAActivity"> <intent-filter> <action android:name="com.TabAActivity" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".TabAListActivityA" android:label="AA"/> <activity android:name=".TabAListActivityB" android:label="AB"/> <activity android:name=".TabAListActivityC" android:label="AC"/> <activity android:name=".TabBActivity" android:label="B"/> <activity android:name=".TabAListBctivityA" android:label="BA"/> <activity android:name=".TabAListBctivityB" android:label="BB"/> <activity android:name=".TabAListBctivityC" android:label="BC"/> </application> </manifest> Is my manifest correct or maybe something is wrong with code? I would appreciate any help on this topic.

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  • java.lang.NoClassDefFoundError at Runtime Android Widget

    - by pxrb66
    I have a problem during runtime of my Android widget with Android 2.3.3 and older. When i install my widget on the screen, this error is printed : 11-03 10:26:31.127: E/AndroidRuntime(404): FATAL EXCEPTION: main 11-03 10:26:31.127: E/AndroidRuntime(404): java.lang.NoClassDefFoundError: com.app.myapp.StackWidgetService 11-03 10:26:31.127: E/AndroidRuntime(404): at com.app.myapp.StackWidgetProvider.onUpdate(StackWidgetProvider.java:229) 11-03 10:26:31.127: E/AndroidRuntime(404): at android.appwidget.AppWidgetProvider.onReceive(AppWidgetProvider.java:61) 11-03 10:26:31.127: E/AndroidRuntime(404): at com.app.mobideals.StackWidgetProvider.onReceive(StackWidgetProvider.java:216) 11-03 10:26:31.127: E/AndroidRuntime(404): at android.app.ActivityThread.handleReceiver(ActivityThread.java:1794) 11-03 10:26:31.127: E/AndroidRuntime(404): at android.app.ActivityThread.access$2400(ActivityThread.java:117) 11-03 10:26:31.127: E/AndroidRuntime(404): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:981) 11-03 10:26:31.127: E/AndroidRuntime(404): at android.os.Handler.dispatchMessage(Handler.java:99) 11-03 10:26:31.127: E/AndroidRuntime(404): at android.os.Looper.loop(Looper.java:123) 11-03 10:26:31.127: E/AndroidRuntime(404): at android.app.ActivityThread.main(ActivityThread.java:3683) 11-03 10:26:31.127: E/AndroidRuntime(404): at java.lang.reflect.Method.invokeNative(Native Method) 11-03 10:26:31.127: E/AndroidRuntime(404): at java.lang.reflect.Method.invoke(Method.java:507) 11-03 10:26:31.127: E/AndroidRuntime(404): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 11-03 10:26:31.127: E/AndroidRuntime(404): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 11-03 10:26:31.127: E/AndroidRuntime(404): at dalvik.system.NativeStart.main(Native Method) The problem is due to the fact that the compilator don't arrive to perform the link to the StackWidgetService class at this line in onUpdate method of StackWidgetProvider class : public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { // update each of the widgets with the remote adapter for (int i = 0; i < appWidgetIds.length; ++i) { // Here we setup the intent which points to the StackViewService which will // provide the views for this collection. Intent intent = new Intent(context, StackWidgetService.class); intent.putExtra(AppWidgetManager.EXTRA_APPWIDGET_ID, appWidgetIds[i]); The widget works well with other version of Android like 3.0, 4.0 etc... Please help me :)

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  • Nested Linear layout only shows first view after being set from gone to visible in Android

    - by Adam
    Hi guys, I am developing an Android app but I'm still pretty new. I want to have a button, and when you push that button, a few TextViews and Buttons will appear. So I have a main linear layout, and then another linear layout nested inside containing the things I want hidden. I have the nested linear layout set to android:visibility="gone". The problem I am having is that it only shows the first item inside the hidden linear layout instead of all of them. The way I try to make it appear is vgAddView = (ViewGroup)findViewById(R.id.add_details); btnAche.setOnClickListener(new OnClickListener(){ public void onClick(View v){ vgAddView.setVisibility(0); } }); My XML file is this <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <Button android:text="@string/but_stomach_ache" android:id="@+id/but_stomach_ache" android:layout_width="fill_parent" android:layout_height="wrap_content"> </Button> <Button android:text="@string/but_food" android:id="@+id/but_food" android:layout_width="fill_parent" android:layout_height="wrap_content"> </Button> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:id="@+id/add_details" android:visibility="gone"> <TextView android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="@string/when_happen"> </TextView> <Button android:text="@string/happen_now" android:id="@+id/happen_now" android:layout_width="fill_parent" android:layout_height="wrap_content"> </Button> </LinearLayout> </LinearLayout>

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  • Android local search

    - by Aleksander O
    Hi! I'm trying to implement a local search in my activity. I've added an appropriate intent filter and metadata tag to manifest file but if I click Search button it invokes standard android search box. What's my problem? Manifest file: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.nixsolutions.invertigation.android.dataprovider" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true"> <provider android:name="NoteProvider" android:authorities="com.nixsolutions.investigation.android.NoteProvider"> </provider> <activity android:name="NotesList"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> <intent-filter> <action android:name="android.intent.action.SEARCH" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <meta-data android:name="android.app.searchable" android:resource="@xml/searchable" /> </activity> </application> <uses-sdk android:minSdkVersion="7" /> </manifest> searchable.xml: <?xml version="1.0" encoding="utf-8"?> <searchable xmlns:android="http://schemas.android.com/apk/res/android" android:label="Custom search" android:hint="Custom hint" android:searchMode="showSearchLabelAsBadge" />

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  • How do you set Android ViewPager to encompass only one View or Layout?

    - by Kyle
    I am struggling with the concepts needed to properly implement a view pager. By following some tutorials and referencing developer.android.com, I am able to get a view pager almost fully functional. The pager will flip through several text views that have been setup to say "My Message 0" through "My Message 9". The problem is that the view pager also flips the button on the bottom of the activity and the red block that is right above the button. I would like to have the view pager only cycle through the text. Would you please help me understand what I'm doing wrong? I have an activity that represents a dashboard: public class DashBoard extends FragmentActivity { private static final int NUMBER_OF_PAGES = 10; private ViewPager mViewPager; private MyFragmentPagerAdapter mMyFragmentPagerAdapter; public void onCreate(Bundle icicle){ super.onCreate(icicle); setContentView(R.layout.dashboard); mViewPager = (ViewPager) findViewById(R.id.viewpager); mMyFragmentPagerAdapter = new MyFragmentPagerAdapter(getSupportFragmentManager()); mViewPager.setAdapter(mMyFragmentPagerAdapter); } private static class MyFragmentPagerAdapter extends FragmentPagerAdapter{ public MyFragmentPagerAdapter(FragmentManager fm) { super(fm); } @Override public Fragment getItem(int index) { return PageFragment.newInstance("My Message " + index); } @Override public int getCount(){ return NUMBER_OF_PAGES; } } and a class for the page fragment: public class PageFragment extends Fragment { public static PageFragment newInstance(String title){ PageFragment pageFragment = new PageFragment(); Bundle bundle = new Bundle(); bundle.putString("title", title); pageFragment.setArguments(bundle); return pageFragment; } @Override public void onCreate(Bundle icicle){ super.onCreate(icicle); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle){ View view = inflater.inflate(R.layout.dashboard, container, false); TextView textView = (TextView) view.findViewById(R.id.textViewPage); textView.setText(getArguments().getString("title")); return view; } } and finally, my xml for the dashboard: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/dashbaordLabel" android:layout_width="match_parent" android:layout_height="wrap_content" > <android.support.v4.view.ViewPager android:id="@+id/viewpager" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_alignParentLeft="true" /> <TextView android:id="@+id/textViewPage" android:layout_width = "match_parent" android:layout_height= "wrap_content" /> <Button android:id="@+id/newGoalButton" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="@string/stringNewGoal" android:layout_alignParentBottom="true" android:layout_alignParentLeft="true" android:onClick="createNewGoal" /> <RelativeLayout android:id="@+id/SpaceBottom" android:layout_width="match_parent" android:layout_height="75dp" android:layout_above="@id/newGoalButton" android:background="@color/red" > </RelativeLayout> </RelativeLayout> A note about my xml, I tried wrapping the text view in some view pager tags eg: <android.support.v4.view.ViewPager android:id="@+id/viewpager" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_alignParentLeft="true" > <TextView android:id="@+id/textViewPage" android:layout_width = "match_parent" android:layout_height= "wrap_content" /> </android.support.v4.view.ViewPager> But all that did was make the text view disappear from the screen, while the button and red block still cycled as in the original issue.

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  • How can I edit/create new launcher items in Unity by hand?

    - by Ike
    Will Unity allow making custom launcher icons from .desktop files or via menu editing system? (Right now the launcher doesn't give the option to "keep in launcher" on all programs. For some programs I use, I have to make custom launchers or .desktop files. For instance, daily blender builds are generally just folders with an executable. In basic gnome or kde, I can make a new menu entry with the menu editing system. Then, I can also add it to docky either from the menu or by dragging a .desktop file to it. Unity launcher doesn't support drag and drop, so thats not a bug or anything, but when i open a .desktop file, it has unpredictable results. Most time it will not have"keep in launcher". Sometime it will have a pinnable item without the .desktop's icon, and if i pin the item to the launcher, it will not call upon the program again after closing it. I've also gotten it to just work with a .desktop file for "celtx".

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  • How do I stop that launcher from popping up when mouse goes to the left edge?

    - by Michael
    This is what it says on the help.ubuntu.com website, but when i go to system settings, it does not have a Launcher & Menus option. I wish I could revert back to the old Ubuntu, I hate this launcher. Does any know a fix plz? "Stop the launcher from showing when I point to the left side of the screen The launcher unhides when you move your mouse or touchpad pointer to the left side of the screen. If you prefer, you can tell Unity to only show the launcher when you click the top left Ubuntu button instead. Click the icon at the very right of the top bar and select System Settings. In the Personal section, click Launcher & Menus. Choose Touches the top left corner of the screen"

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  • How can I edit/create new launcher items in Unity?

    - by Ike
    Will Unity allow making custom launcher icons from .desktop files or via menu editing system? (Right now the launcher doesn't give the option to "keep in launcher" on all programs. For some programs I use, I have to make custom launchers or .desktop files. For instance, daily blender builds are generally just folders with an executable. In basic gnome or kde, I can make a new menu entry with the menu editing system. Then, I can also add it to docky either from the menu or by dragging a .desktop file to it. Unity launcher doesn't support drag and drop, so thats not a bug or anything, but when i open a .desktop file, it has unpredictable results. Most time it will not have"keep in launcher". Sometime it will have a pinnable item without the .desktop's icon, and if i pin the item to the launcher, it will not call upon the program again after closing it. I've also gotten it to just work with a .desktop file for "celtx".

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  • How to fix LibreOffice 3.5 to start from launcher icon?

    - by Bucic
    Recently I installed LibreOffice 3.5 from debs (including the ones for desktop integration. Since then it behaves in a weird manner. Basically it won't launch from launcher shortcuts. Example: dash libreoffice launched (launcher shows with 2 seconds delay) 'keep in launcher' LO closed the LO icon on the launcher clicked pulsating for 5 seconds, then stops LO didn't launch I didn't look for open processes or anything and... dash libreoffice launched immediately without problems It also didn't remember recently opened items, but now it got fixed somehow. Other symptoms: - icon on the launcher and all menu categories appear with a delay of few seconds - two writer icons appear on the launcher What I did: used 3.4.5, uninstalled, installed 3.5 RC3, problems started to occur uninstalled RC3 'clean' per http://wiki.documentfoundation.org/Installing_LibreOffice_on_Linux#Debian_.2F_Ubuntu_3 installed 3.5 stable which is identical to RC3 still same issues I don't know if it is related but I use Unity test PPA:vanvugt/unity which I needed to solve the stuttering windows bug. Any ideas?

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