Search Results

Search found 1616 results on 65 pages for 'async ctp'.

Page 10/65 | < Previous Page | 6 7 8 9 10 11 12 13 14 15 16 17  | Next Page >

  • Why my async call does not work?

    - by Petr
    Hi, I am trying to understand what is IAsyncresult good and therefore I wrote this code. The problem is it behaves as I called "MetodaAsync" normal way. While debugging, the program stops here until the method completed. Any help appreciated, thank you. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; namespace ConsoleApplication1 { class Program { delegate int Delegat(); static void Main(string[] args) { Program p=new Program(); Delegat d = new Delegat(p.MetodaAsync); IAsyncResult a = d.BeginInvoke(null, null); //I have removed callback int returned=d.EndInvoke(a); Console.WriteLine("AAA"); } private int MetodaAsync() { int AC=0; for (int I = 0; I < 600000; I++) { for (int A = 0; A < 6000000; A++) { } Console.Write("B"); } return AC; } } }

    Read the article

  • Lightweight messaging (async invocations) in Java

    - by Sergey Mikhanov
    I am looking for lightweight messaging framework in Java. My task is to process events in a SEDA’s manner: I know that some stages of the processing could be completed quickly, and others not, and would like to decouple these stages of processing. Let’s say I have components A and B and processing engine (be this container or whatever else) invokes component A, which in turn invokes component B. I do not care if execution time of component B will be 2s, but I do care if execution time of component A is below 50ms, for example. Therefore, it seems most reasonable for component A to submit a message to B, which B will process at the desired time. I am aware of different JMS implementations and Apache ActiveMQ: they are too heavyweight for this. I searched for some lightweight messaging (with really basic features like messages serialization and simplest routing) to no avail. Do you have anything to recommend in this issue?

    Read the article

  • multi-thread in MS Access, async processing

    - by LanguaFlash
    I know that title sounds crazy but here is my situation. After a certain user event I need to update a couple tables that are "unrelated" to what the user is currently doing. Currently this takes a couple seconds to execute and causes the user a certain amount of frustration. Is there a way to perform my update in a second process or in a manner that doesn't "freeze" the UI of my app while it is processing? Thanks

    Read the article

  • Problem Executing Async Web Request

    - by davidhayes
    Hi Can anyone tell me what I've done wrong with this simple code? When I run it it hangs on using (Stream postStream = request.EndGetRequestStream(asynchronousResult)) If I comment out the requestState.Wait.WaitOne(); line the code executes correctly but obviously doesn't wait for the response. I'm guessing the the call to EndGetRequestStream is somehow returning me to the context of the main thread?? I'm pretty sure my code is essentially the same as the sample though (MSDN Documentation) using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.IO; using System.Text; namespace SBRemoteClient { public class JSONClient { public string ExecuteJSONQuery(string url, string query) { System.Uri uri = new Uri(url); HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uri); request.Method = "POST"; request.Accept = "application/json"; byte[] requestBytes = Encoding.UTF8.GetBytes(query); RequestState requestState = new RequestState(request, requestBytes); IAsyncResult resultRequest = request.BeginGetRequestStream(new AsyncCallback(GetRequestStreamCallback), requestState); requestState.Wait.WaitOne(); IAsyncResult resultResponse = (IAsyncResult)request.BeginGetResponse(new AsyncCallback(GetResponseStreamCallback), requestState); requestState.Wait.WaitOne(); return requestState.Response; } private static void GetRequestStreamCallback(IAsyncResult asynchronousResult) { try { RequestState requestState = (RequestState)asynchronousResult.AsyncState; HttpWebRequest request = requestState.Request; using (Stream postStream = request.EndGetRequestStream(asynchronousResult)) { postStream.Write(requestState.RequestBytes, 0, requestState.RequestBytes.Length); } requestState.Wait.Set(); } catch (Exception e) { Console.Out.WriteLine(e); } } private static void GetResponseStreamCallback(IAsyncResult asynchronousResult) { RequestState requestState = (RequestState)asynchronousResult.AsyncState; HttpWebRequest request = requestState.Request; using (HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(asynchronousResult)) { using (Stream responseStream = response.GetResponseStream()) { using (StreamReader streamRead = new StreamReader(responseStream)) { requestState.Response = streamRead.ReadToEnd(); requestState.Wait.Set(); } } } } } }

    Read the article

  • Scroll Gestures not Passed to IScrollInfo implementing panel in Windows Phone 7 CTP

    - by user50088
    I am using a custom panel as a ItemsPanel for a ItemsControl in a with a custom template that provides for a scroll viewer. (See Xaml below.) So long as my panel does not implement IScrollInfo, scrolling works in this scenerio. I implement IScrollInfo and update my viewport and extent sizes in measure override. The scroll bar shows the correct relative size, and if I call the IScrollInfo methods directly, scrolling works as expected. However, the drag and flick gestures no longer scroll the content. Putting a breakpoint on the input of every IScrollInfo method shows that drag and pick are not calling the interface. Removing the IScrollInfo interface declaration restores the scroll on drag and flick behavior. Is there a simple way to restore the flick and pan gestures to ItemControls with panels that implement IScrollInfo?

    Read the article

  • WCF Async callback setup for polled device

    - by Mark Pim
    I have a WCF service setup to control a USB fingerprint reader from our .Net applications. This works fine and I can ask it to enroll users and so on. The reader allows identification (it tells you that a particular user has presented their finger, as opposed to asking it to verify that a particular user's finger is present), but the device must be constantly polled while in identification mode for its status - when a user is detected the status changes. What I want is for an interested application to notify the service that it wants to know when a user is identified, and provide a callback that gets triggered when this happens. The WCF service will return immediately and spawn a thread in the background to continuously poll the device. This polling could go on for hours at a time if no one tries to log in. What's the best way to acheive this? My service contract is currently defined as follows: [ServiceContract (CallbackContract=typeof(IBiometricCallback))] public interface IBiometricWcfService { ... [OperationContract (IsOneWay = true)] void BeginIdentification(); ... } public interface IBiometricCallback { ... [OperationContract(IsOneWay = true)] void IdentificationFinished(int aUserId, string aMessage, bool aSuccess); ... } In my BeginIdentification() method can I easily spawn a worker thread to poll the device, or is it easier to make the WCF service asynchronous?

    Read the article

  • On screen orientation loads again data with Async Task

    - by Zookey
    I make Android application with master/detail pattern. So I have ListActivity class which is FragmentActivity and ListFragment class which is Fragment It all works perfect, but when I change screen orientation it calls again AsyncTask and reload all data. Here is the code for ListActivity class where I handle all logic: @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_list); getActionBar().setDisplayHomeAsUpEnabled(true); getActionBar().setHomeButtonEnabled(true); getActionBar().setTitle("Dnevni horoskop"); if(findViewById(R.id.details_container) != null){ //Tablet mTwoPane = true; //Fragment stuff FragmentManager fm = getSupportFragmentManager(); FragmentTransaction ft = fm.beginTransaction(); DetailsFragment df = new DetailsFragment(); ft.add(R.id.details_container, df); ft.commit(); } pb = (ProgressBar) findViewById(R.id.pb_list); tvNoConnection = (TextView) findViewById(R.id.tv_no_internet); ivNoConnection = (ImageView) findViewById(R.id.iv_no_connection); list = (GridView) findViewById(R.id.gv_list); if(mTwoPane == true){ list.setNumColumns(1); //list.setPadding(16,16,16,16); } adapter = new CustomListAdapter(); list.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> arg0, View arg1, int position, long arg3) { pos = position; if(mTwoPane == false){ Bundle bundle = new Bundle(); bundle.putSerializable("zodiac", zodiacFeed); Intent i = new Intent(getApplicationContext(), DetailsActivity.class); i.putExtra("position", position); i.putExtras(bundle); startActivity(i); overridePendingTransition(R.anim.right_in, R.anim.right_out); } else if(mTwoPane == true){ DetailsFragment fragment = (DetailsFragment) getSupportFragmentManager().findFragmentById(R.id.details_container); fragment.setHoroscopeText(zodiacFeed.getItem(position).getText()); fragment.setLargeImage(zodiacFeed.getItem(position).getLargeImage()); fragment.setSign("Dnevni horoskop - "+zodiacFeed.getItem(position).getName()); fragment.setSignDuration(zodiacFeed.getItem(position).getDuration()); // inflate menu from xml /*if(menu != null){ MenuItem item = menu.findItem(R.id.share); Toast.makeText(getApplicationContext(), item.getTitle().toString(), Toast.LENGTH_SHORT).show(); }*/ } } }); if(!Utils.isConnected(getApplicationContext())){ pb.setVisibility(View.GONE); tvNoConnection.setVisibility(View.VISIBLE); ivNoConnection.setVisibility(View.VISIBLE); } //Calling AsyncTask to load data Log.d("TAG", "loading"); HoroscopeAsyncTask task = new HoroscopeAsyncTask(pb); task.execute(); } @Override public void onConfigurationChanged(Configuration newConfig) { // TODO Auto-generated method stub super.onConfigurationChanged(newConfig); } class CustomListAdapter extends BaseAdapter { private LayoutInflater layoutInflater; public CustomListAdapter() { layoutInflater = (LayoutInflater) getBaseContext().getSystemService( Context.LAYOUT_INFLATER_SERVICE); } public int getCount() { // TODO Auto-generated method stub // Set the total list item count return names.length; } public Object getItem(int arg0) { // TODO Auto-generated method stub return null; } public long getItemId(int arg0) { // TODO Auto-generated method stub return 0; } public View getView(int position, View convertView, ViewGroup parent) { // Inflate the item layout and set the views View listItem = convertView; int pos = position; zodiacItem = zodiacList.get(pos); if (listItem == null && mTwoPane == false) { listItem = layoutInflater.inflate(R.layout.list_item, null); } else if(mTwoPane == true){ listItem = layoutInflater.inflate(R.layout.tablet_list_item, null); } // Initialize the views in the layout ImageView iv = (ImageView) listItem.findViewById(R.id.iv_horoscope); iv.setScaleType(ScaleType.CENTER_CROP); TextView tvName = (TextView) listItem.findViewById(R.id.tv_zodiac_name); TextView tvDuration = (TextView) listItem.findViewById(R.id.tv_duration); iv.setImageResource(zodiacItem.getImage()); tvName.setText(zodiacItem.getName()); tvDuration.setText(zodiacItem.getDuration()); Animation animation = AnimationUtils.loadAnimation(getBaseContext(), R.anim.push_up); listItem.startAnimation(animation); animation = null; return listItem; } } private void getHoroscope() { String urlString = "http://balkanandroid.com/download/horoskop/examples/dnevnihoroskop.php"; try { HttpClient client = new DefaultHttpClient(); HttpPost post = new HttpPost(urlString); HttpResponse response = client.execute(post); resEntity = response.getEntity(); response_str = EntityUtils.toString(resEntity); if (resEntity != null) { Log.i("RESPONSE", response_str); runOnUiThread(new Runnable() { public void run() { try { Log.d("TAG", "Response from server : n " + response_str); } catch (Exception e) { e.printStackTrace(); } } }); } } catch (Exception ex) { Log.e("TAG", "error: " + ex.getMessage(), ex); } } private class HoroscopeAsyncTask extends AsyncTask<String, Void, Void> { public HoroscopeAsyncTask(ProgressBar pb1){ pb = pb1; } @Override protected void onPreExecute() { pb.setVisibility(View.VISIBLE); super.onPreExecute(); } @Override protected Void doInBackground(String... params) { getHoroscope(); try { Log.d("TAG", "test u try"); JSONObject jsonObject = new JSONObject(response_str); JSONArray jsonArray = jsonObject.getJSONArray("horoscope"); for(int i=0;i<jsonArray.length();i++){ Log.d("TAG", "test u for"); JSONObject horoscopeObj = jsonArray.getJSONObject(i); String horoscopeSign = horoscopeObj.getString("name_sign"); String horoscopeText = horoscopeObj.getString("txt_hrs"); zodiacItem = new ZodiacItem(horoscopeSign, horoscopeText, duration[i], images[i], largeImages[i]); zodiacList.add(zodiacItem); zodiacFeed.addItem(zodiacItem); //Treba u POJO klasu ubaciti sve. Log.d("TAG", "ZNAK: "+zodiacItem.getName()+" HOROSKOP: "+zodiacItem.getText()); } } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); Log.e("TAG", "error: " + e.getMessage(), e); } return null; } @Override protected void onPostExecute(Void result) { pb.setVisibility(View.GONE); list.setAdapter(adapter); adapter.notifyDataSetChanged(); super.onPostExecute(result); } } Here is the code for ListFragment class: public class ListFragment extends Fragment { @Override public void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub // Retain this fragment across configuration changes. setRetainInstance(true); super.onCreate(savedInstanceState); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { // TODO Auto-generated method stub View view = inflater.inflate(R.layout.fragment_list, container, false); return view; } }

    Read the article

  • Async networking + threading problem

    - by randallmeadows
    I kick off a network request, assuming no login credentials are required to talk to the destination server. If they are required, then I get an authentication challenge, at which point I display a view requesting said credentials from the user. When they are supplied, I restart the network request, using those credentials. That's all fine and dandy, as long as I only do one request at a time. But I'm not, typically. When both requests are kicked off, I get the first challenge, and present the prompt (using -presentModalViewController:). Then the 2nd challenge comes in. And I crash when it tries to display the 2nd prompt. I have the bulk of this wrapped in an @synchronized() block, but this has no effect because these delegate methods are all being called on the same (main) thread. The docs say the delegate methods are called on the same thread in which the connection was started. OK, no problem; I'll just write a method that I run on a background thread using -performSelectorInBackground: NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self startImmediately:NO]; [connections addObject:connection]; [self performSelectorInBackground:@selector(startConnection:) withObject:connection]; [connection release]; - (void)startConnection:(NSURLConnection *)connection { NSAutoreleasePool *pool = [NSAutoreleasePool new]; [connection scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [connection start]; [pool drain]; } which should put every network request, and its callbacks, on its own thread, and then my @synchronized() blocks will take effect. The docs for -initWithRequest:... state "Messages to the delegate will be sent on the thread that calls this method. By default, for the connection to work correctly the calling thread’s run loop must be operating in the default run loop mode." Ok, I'm doing that. They also state "If you pass NO [for startImmediately], you must schedule the connection in a run loop before starting it." OK, I'm doing that, too. Furthermore, the docs for NSRunLoop state "Each NSThread object, including the application’s main thread, has an NSRunLoop object automatically created for it as needed. If you need to access the current thread’s run loop, you do so with the class method currentRunLoop." I'm assuming this applies to the background thread created by the call -performSelectorInBackground... (which does appear to be the case, when I execute 'po [NSClassFromString(@"NSRunLoop") currentRunLoop]' in the -startConnection: method). The -startConnection: method is indeed being called. But after kicking off the connection, I now never get any callbacks on it. None of the -connectionDid… delegate methods. (I even tried explicitly starting the thread's run loop, but that made no difference; I've used threads like this before, and I've never had to start the run loop manually before--but I'm now grasping at straws...) I think I've come up with a workaround such that I only handle one request at a time, but it's kludgy and I'd like to do this the Right Way. But, what am I missing here? Thanks! randy

    Read the article

  • Async stream writing in a thread

    - by blez
    I have a thread in which I write to 2 streams. The problem is that the thread is blocked until the first one finishes writing (until all data is transferred on the other side of the pipe), and I don't want that. Is there a way to make it asynchronous? chunkOutput is a Dictionary filled with data from multiple threads, so the faster checking for existing keys is, the faster the pipe will write. void ConsumerMethod(object totalChunks) { while(true) { if (chunkOutput.ContainsKey(curChunk)) { if (outputStream != null && chunkOutput[curChunk].Length > 0) { outputStream.Write(chunkOutput[curChunk]); // <-- here it stops } ChunkDownloader.AppendData("outfile.dat", chunkOutput[curChunk], chunkOutput[curChunk].Length); curChunk++; if (curChunk >= (int) totalChunks) return; } Thread.Sleep(10); } }

    Read the article

  • Async data loading with WCF service with UI capabilities

    - by Jojo
    I'm working on complex user control(with Telerik components). I'm trying to implement following functionality: Typing some text in RadTextBox(let say: "Hello.txt"). Clicking on Button "Check". onClientClick for button "Check" will call WCF method with parameters. Let say that this request/response will take more that 10 seconds, meanwhile I'll see loading image near TextBox AND the most important, I can continue to work on other fields. When WCF service responses UI will be updated with the result. Thanks in advance

    Read the article

  • Why is my BeginInvoke method not async?

    - by Petr
    Hi, In order to avoid freezing of GUI, I wanted to run method connecting to DB asynchronously. Therefore I have written this: DelegatLoginu dl = ConnectDB; IAsyncResult ar=dl.BeginInvoke(null, null); bool result = (bool)dl.EndInvoke(ar); But it is still freezing and I do not understand why - I though BeginInvoke assures that method it references is run in another thread. Thank you!

    Read the article

  • Async polling useable for GUI thread

    - by Tomas
    Hi, I have read that I can use asynchronous call with polling especially when the caller thread serves the GUI. I cannot see how because: while(AsyncResult_.IsCompleted==false) //this stops the GUI thread { } So how it come it should be good for this purpose? I needed to update my GUI status bar everytime deamon thread did some progress..

    Read the article

  • Android app crashes on Async Task

    - by Telmo Vaz
    why is my APP crashing when I invoke the AsyncTask? public class Login extends Activity { String mail; EditText mailIn; Button btSubmit; @Override protected void onCreate(Bundle tokenArg) { super.onCreate(tokenArg); setContentView(R.layout.login); mailIn = (EditText)findViewById(R.id.usermail); btSubmit = (Button)findViewById(R.id.submit); btSubmit.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View thisView) { new LoginProc().execute(); } }); } public class LoginProc extends AsyncTask<String, Void, Void> { @Override protected void onPreExecute() { mailIn = (EditText)findViewById(R.id.usermail); mail = mailIn.getText().toString(); super.onPreExecute(); } @Override protected Void doInBackground(String... params) { Toast.makeText(getApplicationContext(), mail, Toast.LENGTH_SHORT).show(); return null; } } } I'm trying to make the String name get it's value on the preExecute method, but it happens that the app crashes on that point. Even if I take the preExecute and do that on the doInBrackground, it still crashes. What's wrong?

    Read the article

  • AngularJS directives with async content

    - by SirDavik
    I'm generating a dynamic number of Google Charts tables after receiving the content through an ajax request and I wanted to apply an accordion effect on them. I wanted to know if I could do that with directives (since if I just code render the angular tags they won't get interpreted). I don't need a code example, just a short answer to see if I should learn directives or if I should do it in a different way (I was thinking routeParams). Thanks!

    Read the article

  • Async webmethod without timeout

    - by phenevo
    Hi, I need a console app which will calling webmethod. It must be asynchronous and without timeout (we don't know how much time takes this method to deal with task. Is it good way: [WebMethod] [SoapDocumentMethod(OneWay = true)] ??

    Read the article

  • Velocity CTP: can we 'search' for objects?

    - by Stato Machino
    It appears that 'tags' allow us to associate a 'search term' with the objects placed into the Velocity cache space. However, these can only be queried within a 'region'. Further, regions somehow limit the locality of objects in the cache to a single server (or maybe something kinda like that). So this appears to make it hard to perform any operation for which the unique Id of the cached item is not persisted or continuously available to the application that stores and retrieves objects to and from the cache. In any case, I can't see an easy way to 'cleanse' the cache of objects or to find objects across the entire cache that may share some prefix, postfix or infix values in the cache key so that i can clear out the cache of object repeatedly created in unit tests, for example. And I am unsure about the consequences of regions being associated with single server cache locations. So I would appreciate any help with the following questions: What is the difference between a 'distributed cache' (called a 'partitioned' cache??) when using regions, and a 'local cache'? 1.a. In particular, are the region-oriented values in a distributed cache visible through a cache factory that is configured to 'see' the entire cache space? Are the operations of creating and removing 'regions' efficient enough that it would be reasonable to create a region and a group of tags for each bundle of objects that need to be cached? 2.a. Or does this just push the problem of scoping the 'search for objects' up the chain because the ability of the DataCache object to query down through regions and tags as limited as querying for the cache keys of objects themselves. Thanks, Stato

    Read the article

  • How can I make a new CTP (CakePHP) file in NetBeans?

    - by John Isaacks
    I have found a lot of info about adding CTP file support for NetBeans, but this is usually talking about code highlighting and treating a ctp file like a php file. This can be done at: Tools - Options - Miscellaneous - Files I have done this. However, when I try to create a NEW ctp file. I do not have the option. I tried going to Tools -> Templates to add a ctp template. There is no "new" button just an "add" button that looks for a file. I created a file on my desktop called cake_template.ctp on my desktop. I added it to the PHP templates in the template manager. I called the template "PHP Cake Template". Still when I go to create a new file, the option is not there. I restarted NetBeans, still the same. I just want to create a new .ctp file, it shouldn't be this difficult. Does anyone know how? I am using version 6.9.1

    Read the article

  • ffmpeg async io?

    - by ronag
    Anyone know if ffmpeg does asynchronous file io? That is, the input file is read in a separate thread as to avoid io blocking the processing thread? Basically what I want to figure out is whether or not i need to do calls to "av_read_frame" inside a separate thread (to avoid blocking) or if ffmpeg alrdy handles this issue? How might I figure this out? I've tried downloading the ffmpeg source but haven't been able to find anything useful.

    Read the article

  • Async run for javascript by using listeners

    - by CharlieShi
    I have two functions, the names are Function3, Function4, Function3 will send request to server side to get jsondata by using ajax, which, however, will take about 3 seconds to complete. Function4 is a common function which will wait for Function3's result and then action. My code puts below: function ajaxRequest(container) { $.ajax({ url: "Home/GetResult", type: "post", success: function (data) { container.append(data.message); } }); } var eventable = { on: function (event, cb) { $(this).on(event, cb); }, trigger: function (event) { $(this).trigger(event); } } var Function3 = { run: function () { var self = this; setTimeout(function () { ajaxRequest($(".container1")); self.trigger('done'); }, 500); } } var Function4 = { run: function () { var self = this; setTimeout(function () { $(".container1").append("Function4 complete"); self.trigger('done'); },500); } } $.extend(Function3, eventable); $.extend(Function4, eventable); Function3.on('done', function (event) { Function4.run(); }); Function4.on('done', function () { $(".container1").append("All done"); }); Function3.run(); but now the problem is, when I start the code , it always show me the result as : first will appear "Function4 complete", then "All done" follows, 3 seconds later, "Function3 complete" will appear. That's out of my expection because my expection is "Function3 complete" comes first, "Function4 complete" comes second and "All done" is expected as the last one. Anyone can help me on this? thx in advice. EDIT: I have included all the functions above now. Also, you can check the js script in JSFIDDER: http://jsfiddle.net/sporto/FYBjc/light/ I have replaced the function in JSFIDDER from a common array push action to ajax request.

    Read the article

  • Async Task in a loop

    - by Ankuj
    How does one create an AsyncTask which keeps running itself after a fixed interval of time. For eg. get data from server every 5 minutes and give notification to caller thread that it has received the data. I searched on the forum but could not find much. What I have gathered so far is that 1) A UI thread will call AsyncTask 2) onPrExecute for UI thread access before executing 3) OnPostExecute for UI thread access after executing I dont need to show any progress update to the user. Also, the task will be destroyed when the app closes. Any tutorial for this will he helpful

    Read the article

  • Welcome Windows Embedded Compact!

    - by Luca Calligaris
    Windows Embedded Compact 7 Public Community Technology Preview (Public CTP) is finally available for downloading: You need a Windows Live ID to log in and download the Public CTP Go to the Connection Directory, find Windows Embedded Compact 7 Public CTP and click on (apply) Download the Public CTP from the Compact 7 Public CTP program page In the next blog entries I'll try to address some of the new features of the new version of my favourite OS.

    Read the article

  • How to avoid oscillation by async event based systems?

    - by inf3rno
    Imagine a system where there are data sources which need to be kept in sync. A simple example is model - view data binding by MVC. Now I intend to describe these kind of systems with data sources and hubs. Data sources are publishing and subscribing for events and hubs are relaying events to data sources. By handling an event a data source will change it state described in the event. By publishing an event the data source puts its current state to the event, so other data sources can use that information to change their state accordingly. The only problem with this system, that events can be reflected from the hub or from the other data sources, and that can put the system into an infinite oscillation (by async or infinite loop by sync). For example A -- data source B -- data source H -- hub A -> H -> A -- reflection from the hub A -> H -> B -> H -> A -- reflection from another data source By sync it is relatively easy to solve this issue. You can compare the current state with the event, and if they are equal, you don't change the state and raise the same event again. By async I could not find a solution yet. The state comparison does not work by async event handling because there is eventual consistency, and new events can be published in an inconsistent state causing the same oscillation. For example: A(*->x) -> H -> B(y->x) -- can go parallel with B(*->y) -> H -> A(x->y) -- so first A changes to x state while B changes to y state -- then B changes to x state while A changes to y state -- and so on for eternity... What do you think is there an algorithm to solve this problem? If there is a solution, is it possible to extend it to prevent oscillation caused by multiple hubs, multiple different events, etc... ? update: I don't think I can make this work without a lot of effort. I think this problem is just the same as we have by syncing multiple databases in a distributed system. So I think what I really need is constraints if I want to prevent this problem in an automatic way. What constraints do you suggest?

    Read the article

  • Android Game Development. Async Task. Loading Bitmap Images Sounds

    - by user2534694
    Im working on this game for android. And wanted to know if my thread architecture was right or wrong. Basically, what is happening is, i am loading All the bitmaps,sounds etc in the initializevariables() method. But sometimes the game crashes and sometimes it doesnt. So i decided to use async task. But that doesnt seem to work either (i too loads at times and crashes at times) @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setFullScreen(); initializeVariables(); new initVariables().execute(); // setContentView(ourV); } private void setFullScreen() { requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON ); } private void initializeVariables() { ourV=new OurView(this); stats = getSharedPreferences(filename, 0); ballPic = BitmapFactory.decodeResource(getResources(), R.drawable.ball5); platform = BitmapFactory.decodeResource(getResources(), R.drawable.platform3); gameB = BitmapFactory.decodeResource(getResources(), R.drawable.game_back2); waves = BitmapFactory.decodeResource(getResources(), R.drawable.waves); play = BitmapFactory.decodeResource(getResources(), R.drawable.play_icon); pause = BitmapFactory.decodeResource(getResources(), R.drawable.pause_icon); platform2 = BitmapFactory.decodeResource(getResources(), R.drawable.platform4); countdown = BitmapFactory.decodeResource(getResources(), R.drawable.countdown); bubbles = BitmapFactory.decodeResource(getResources(), R.drawable.waves_bubbles); backgroundMusic = MediaPlayer.create(this, R.raw.music); jump = MediaPlayer.create(this, R.raw.jump); click = MediaPlayer.create(this, R.raw.jump_crack); sm = (SensorManager) getSystemService(SENSOR_SERVICE); acc = sm.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); sm.registerListener(this, acc, SensorManager.SENSOR_DELAY_GAME); ourV.setOnTouchListener(this); dialog = new Dialog(this,android.R.style.Theme_Translucent_NoTitleBar_Fullscreen); dialog.setContentView(R.layout.pausescreen); dialog.hide(); dialog.setOnDismissListener(this); resume = (Button) dialog.findViewById(R.id.bContinue); menu = (Button) dialog.findViewById(R.id.bMainMenu); newTry = (Button) dialog.findViewById(R.id.bNewTry); tv_time = (TextView) dialog.findViewById(R.id.tv_time); tv_day = (TextView) dialog.findViewById(R.id.tv_day); tv_date = (TextView) dialog.findViewById(R.id.tv_date); resume.setOnClickListener(this); menu.setOnClickListener(this); newTry.setOnClickListener(this); } @Override protected void onResume() { //if its running the first time it goes in the brackets if(firstStart) { ourV.onResume(); firstStart=false; } } Now what onResume in ourV does is , its responsible for starting the thread //this is ourV.onResume public void onResume() { t=new Thread(this); isRunning=true; t.start(); } Now what I want is to initialise all bitmaps sounds etc in the async background method public class initVariables extends AsyncTask<Void, Integer, Void> { ProgressDialog pd; @Override protected void onPreExecute() { pd = new ProgressDialog(GameActivity.this); pd.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); pd.setMax(100); pd.show(); } @Override protected Void doInBackground(Void... arg0) { synchronized (this) { for(int i=0;i<20;i++) { publishProgress(5); try { Thread.sleep(89); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } return null; } @Override protected void onProgressUpdate(Integer... values) { pd.incrementProgressBy(values[0]); } @Override protected void onPostExecute(Void result) { pd.dismiss(); setContentView(ourV); } } Now since I am new to this. You could tellme maybe if async is not required for such stuff and there is another way of doing it normally.

    Read the article

  • GWT-RPC vs HTTP Call - which is better??

    - by Nirmal Patel
    I am evaluating if there is a performance variation between calls made using GWT-RPC and HTTP Call. My appln services are hosted as Java servlets and I am currently using HTTPProxy connections to fetch data from them. I am looking to convert them to GWT-RPC calls if that brings in performance improvement. I would like to know about pros/cons of each... Also any suggestions on tools to measure performance of Async calls...

    Read the article

< Previous Page | 6 7 8 9 10 11 12 13 14 15 16 17  | Next Page >