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  • How to stream real-time audio between Macs

    - by Mr. Man
    What I am wanting to do is create a home radio station that I can have my friends listen to on our speakers throughout the house. I will use Djay to DJ the station and I was wondering how to stream the audio from Djay on my MacBook (Where I will be DJ'ing) to a Mac Mini (Where the audio will be sent to the speakers from). Thanks in advance!

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  • synchronous network audio

    - by intuited
    I'd like to have an audio transmission shared among computers on a LAN. Although there are various systems to do this -- shoutcast/icecast, pulseaudio, etc. -- I'm not aware of any that provide synchronization. I'd like to have different computers in the house playing the same audio, and have the same sample playing at the same time. Is there a system which can do this?

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  • Software that annotates audio and video files

    - by tvanover
    I am looking for free or inexpensive software that I can watch video or listen to audio files and annotate what is happening as I watch. I am looking for something akin to audacity's label track but in a simpler application that also supports video. We don't need to edit the video or audio itself. It needs to be able to run on windows 7. Also if possible to have a setting where every 20 seconds the playback pauses to allow for annotation.

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  • Something to convert audio to midi

    - by Katoss
    Hi, does anyone know something about some library (or freeware if you know one but I could'nt find one ..) to convert audio into midi ? I have looked but finded only shareware like this : http://www.widisoft.com/english/widi-audio-to-midi-au.html . (I'd like to convert my guitare playing into midi ...) Help would be much appreciated, Thank you !

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  • Search audio file for pattern?

    - by Mark
    I want to split a very large audio file at certain points. At certain points a radio announcer comes on and says something like "deux radio" and it always sounds exactly the same (it's a recorded clip). So how can I find that bit of repeated audio through out the entire mp3? It would be nice if I could split at that point, but even if it spits out the times, I can split it with another program.

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  • Lenovo R61i - audio not working with windows 7

    - by ann o connor
    Has any one got a solution to this problem. I have installed windows 7 pro and installed audio (coexant) latest driver from the lenovo web site but it still does not work. I have seen many similar posts but no solution - just the usual - do you have the most recent driver.... etc. Is there any one that has solved this problem out there? (Driver details: Audio Driver 2.57 MB Normal Version 4.98.5.50)

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  • Sending computer audio output to multiple devices

    - by barfoon
    I'm looking to take an audio signal from a computer (1/8"), or multiple computers if possible, and send its output to some sort of switch/audio box that would allow me to choose between different receiving devices - say between headphones and a receiver. I don't want to split the signal, and I don't want to send the signal to both at once, I want to be able to choose where the signal goes. Is there a box that will do this?

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  • Front panel audio replacement

    - by develroot
    I have experienced some problems with my headphones and it turned out the front 3.5mm audio jack is defective..and it doesn't make a good contact. I can't replace the jack because it's built-in. I am wondering if there are such things as "modular" Front panels to be inserted into the available external 3.5" bay and, of course, to support (natively, internal connector) Realtek HD Audio. (my case is Asus TA-K5, but I guess it doesn't make any difference)

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  • windows-7 hdmi audio

    - by YDG
    Hello, I am using windows 7 and here is my question : Is there a way for windows to swtich my audio output to HDMI automatically when a HDMI cable is plugged in ? Right now, to switch the audio output I need to go specify my default output to HDMI everytime I plug it in and set it back to speakers once I plug it out. Cheers !

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  • merging video and audio with custom panning

    - by cherouvim
    I have: a video which has mono audio inside a audio (mono) I'd like to merge those two to a single video file containing: video from #1 audio from #1 full left pan + audio #2 full right pan Is this possible in ffmpeg using 1 command? I've tried the following which almost does this but the video/audio gets out of sync: ffmpeg -i video.mp4 -filter_complex "amovie=audio.wav [r] ; [r] amerge" output.mp4 -y I've managed to do it with multiple commands: #1 create right panned audio ffmpeg -i audio.wav -ac 2 -vbr 5 audio-stereo.mp3 -y ffmpeg -i audio-stereo.mp3 -af pan=stereo:c1=c1 audio-right.mp3 -y #2 create left panned video ffmpeg -i video.mp4 -af pan=stereo:c0=c0 video-left.mp4 -y #3 merge the two ffmpeg -i video-left.mp4 -i audio-right.mp3 -filter_complex "amix=inputs=2" video-mixed.mp4 -y It does the job, but is it possible with 1 command?

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  • Why does my Intel HDA onboard sound card not have a "Mix" device / channel?

    - by Hanno Fietz
    I want to be able to record what my sound card outputs on the speakers / headphones. This question is all over the interwebs again and again, and there seem to be two outcomes: in your selection of audio input devices, there's a device called "Stereo Mix", or similar, which is the "loopback" device for audio. Choose that in your recording tool and you're done. there's no such device and only speculative posts about why that may be. Now, I'm using ALSA and an Intel HDA chipset on my mainboard under Kubuntu Karmic. I have some 5-10 output channels and "Mic", "Front Mic" and "Line" for input. All of those are available in KMix, Audacity and other software. No "loopback" / "Mix" / whatever. Do I have to get some driver / kernel module set up ALSA in some way set up my system configuration in some way use a software solution (such as JACK) I had a look at JACK, and found it rather hard to understand, it's either an expert tool or just clumsy, I couldn't say. At least, I wasn't able to figure out how to achieve what I wanted. One of my problems seems to be that I don't understand where and how the mixing happens. Are there sound cards which just aren't able to do it? Why does the sound card matter at all, since I could in theory grab the data stream at some point before it goes to the hardware, right?

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  • Timing issues with playback of the HTML5 Audio API

    - by pat
    I'm using the following code to try to play a sound clip with the HTML5 Audio API: HTMLAudioElement.prototype.playClip = function(startTime, stopTime) { this.stopTime = stopTime; this.currentTime = startTime; this.play(); $(this).bind('timeupdate', function(){ if (this.ended || this.currentTime >= stopTime) { this.pause(); $(this).unbind('timeupdate'); } }); } I utilize this new playClip method as follows. First I have a link with some data attributes: <a href=# data-stop=1.051 data-start=0.000>And then I was thinking,</a> And finally this bit of jQuery which runs on $(document).ready to hook up a click on the link with the playback: $('a').click(function(ev){ $('a').click(function(ev){ var start = $(this).data('start'), stop = $(this).data('stop'), audio = $('audio').get(0), $audio = $(audio); ev.preventDefault(); audio.playClip(start,stop); }) This approach seems to work, but there's a frustrating bug: sometimes, the playback of a given clip plays beyond the correct data-stop time. I suspect it could have something to do with the timing of the timeupdate event, but I'm no JS guru and I don't know how to begin debugging the problem. Here are a few clues I've gathered: The same behavior appears to come up in both FF and Chrome. The playback of a given clip actually seems to vary a bit -- if I play the same clip a couple times in a row, it may over-play a different amount of time on each playing. Is the problem here the inherent accuracy of the Audio API? My app needs milliseconds. Is there a problem with the way I'm using jQuery to bind and unbind the timeupdate event? I tried using the jQuery-less approach with addEventListener but I couldn't get it to work. Thanks in advance, I would really love to know what's going wrong.

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  • Win 7 Media Center - TV - No audio on HD channels

    - by Chuzein Part II
    I wonder if you can help. I have recently purchased a PCTV Nanostick DVD-T2 290e I am running Windows 7 Home Premium 64bit and I use Windows media center for almost everything. I run a media center machine in my lounge through my Sony AV Amp onto my HD TV. I bought the Nanostick to watch ‘Freeview HD’ programmes when watching the TV through the Media Center – I also have a Sony Freeview Plus system that the Mrs uses. I installed the Nanostick with relatively no issues and as described by many user reviews Media Center picked up the new USB tuner and scanned all the new channels and I was presented with all the HD channels. The issue I have is that there is no audio sound from the HD channels but perfect video. SD works fine. The software that comes with the Nanostick works fine – both sound and vision are perfect for the HD channels. As mentioned, I run my Media Centre lots. I have an extensive DVD and BD collection stored on a server and DVD and BD all play perfectly through Arcsoft Total Media Theatre 5 – with no issues on either SD or HD. My sound card is built into my motherboard and that sends the audio signal to my gfx card and that in turn passes it through to my Sony AV Amp that decodes the audio to be heard on my 5.1 set up. Does anyone have any ideas. I have searched lots on the net and I cant find anyone else with the same issue. I am aware of codecs etc but I don’t really understand it. It also puzzles me that when I read the user/buyer reviews for this product so many people tell the story of faultless installations on the same kind of set up as me.

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  • iPhone SDK: Audio Queue control

    - by codemercenary
    Hi all, I am new to the audio queue services so I have taken an example from a book called iPhone Cool Projects where it describes how to stream audio. I want to extend this to being able to play a continuous playlist of links to mp3 files like an internet radio. The problem with the example code it that it does not detect when a stream ends and does not call AudioQueueStop at any point, so I added a counter to number of buffers added to the queue, and then decrement this counter each time audioQueueOutputCallback is called by the queue. This works fine except if when the buffer count goes to 0, and then I add a call AudioQueueFlush(audioQueue) and then AudioQueueStop(audioQueue, false) I get an error. If I only call AudioQueueReset, it continues to load the buffers again, but plays them out faster then it loads them... getting stuck in a loop and then crashing. 2010-04-14 13:56:29.745 AudioPlayer[2269:207] init player with URL 2010-04-14 13:56:29.941 AudioPlayer[2269:207] did recieve data 2010-04-14 13:56:29.942 AudioPlayer[2269:207] audio request didReceiveData 2010-04-14 13:56:29.944 AudioPlayer[2269:207] >>> start audio queue 2010-04-14 13:56:29.960 AudioPlayer[2269:207] packetCallback count 2 2010-04-14 13:56:29.961 AudioPlayer[2269:207] add buffer: 1 2010-04-14 13:56:29.962 AudioPlayer[2269:207] did recieve data 2010-04-14 13:56:29.963 AudioPlayer[2269:207] audio request didReceiveData 2010-04-14 13:56:29.963 AudioPlayer[2269:207] packetCallback count 1 2010-04-14 13:56:29.964 AudioPlayer[2269:207] add buffer: 2 2010-04-14 13:56:29.965 AudioPlayer[2269:207] packetCallback count 13 2010-04-14 13:56:29.967 AudioPlayer[2269:207] add buffer: 3 2010-04-14 13:56:29.968 AudioPlayer[2269:207] done with buffer: 3 2010-04-14 13:56:29.969 AudioPlayer[2269:207] done with buffer: 2 2010-04-14 13:56:29.974 AudioPlayer[2269:207] done with buffer: 1 So this loop continues some 20 - 30 times and then it crashes. The first time it plays an audio file it queues up the buffers and then plays sound, but doesn't callback to delete them until some 100 or more have been played. Can anyone explain this behavior? I read that there was a limit of 1 audio queue for MP3 playback for the iPhone. Is that still true? If not then I suppose I should use another audio queue for the next mp3 stream. I've had a look through the apple docs but it doesn't explain this in any particular detail. A better insight into this would be great. TIA.

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  • iPhone PlayAndRecord silences all system audio??

    - by Eamon Ford
    Hi, In my iPhone app I am trying to record audio and play iPod music at the same time, so I set the audio session category to kAudioSessionCategory_PlayAndRecord. But when I set this, all system audio (including vibrate) doesn't work anymore, although the iPod audio still does work. Does anyone know if this is a bug in the SDK or something, or how to get around it? Please help! Thanks in advance!

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  • How to process audio in real time?

    - by user1756648
    I am giving some audio input through microphone. I recorded it in Audacity, it looks something like as shown below. I want to process this audio in real time. I mainly want to do this. 1) see real time audio amplitude vs time graph 2) perform some actions based on some thing (like if a specific type of hike is seen in audio, then do something, else do something else) Is there any python module or C library that can allow me to do this ?

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  • Stereo mix causing inaudible input in XP?

    - by jsnlxndrlv
    I'm trying to record some of my work process in Camtasia using the stereo mix input. However, my headset microphone is quiet at the best of times, and no matter what combination of input and output volume settings I use, my voice is consistently inaudible. Know of a good fix for this? Should I be looking for a decent audio mixer--and if so, do you know of one that's as effective as it is free?

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  • Audio recording and playback in Silverlight

    - by Ramesh
    I have a Silverlight 4 application that records user's voice through the mic. Now, as soon as the recording is completed, I need to play the recorded voice back to the user before posting it to the server. Is it at all possible to play it back to the user without getting into format conversions etc? Any ideas are welcome. Thanks!

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  • Why call conversation does not recording without speakerphone?

    - by Pruthveshkumar Gajera
    Hi, I whould like to ask that why call conversation deos not recorindg without speakrphone? is this isuue will solve in feature because of the reason to change phone. Why there is no any option for changeing the font Sizw in Android OS...In the contact list only first name can disply due to big size font. After the disconnet of any call Android device take so much time to next call...Why? Plese with the answer of the questions it shoul be solve also in ANdroid.

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  • Qt Audio Recording Question

    - by Cenoc
    This is sort of a follow-up/branch off a previous question, which still stands unresolved. Are there other codecs besides pcm for qt QAudio class? I cant seem to find any... I want to have a way of playing stuff recorded by qt on vlc. Thanks in advance.

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