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  • where should I put the EF entity and data annotations in asp.net mvc + entity framework project

    - by giddy
    So I have a DataEntity class generated by EntityFramework4 for my sqlexpress08 database. This data context is exposed via a WCF Data Service/Odata to silverlight and win forms clients. Should the data entities + edmx file (generated by EF4) go in a separate class library? The problem here then is I would specify data annotations for a few entities and then some of them would require specific MVC attributes (like CompareAttribute) so the class library would also reference mvc dlls. There also happen to be entity users which will be encapsulated or wrapped into an IIdentity in the website. So its pretty tied to the mvc website. Or Should it maybe go in a Base folder in the mvc project itself? Mostly the website is data driven around the database, like approve users, change global settings etc. The real business happens in the silverlight and win forms apps. Im using mvc3 rc2 with Razor. Thanks

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  • Developing for mobile devices and desktop

    - by Augusto
    Hi, I'm starting a new project. It will run on devices running Windows CE, Windows Mobile 6 and will also have a desktop version. The software will connect to some equipments through the serial port, using it's own protocol. Basically it will: connect to the equipment send and receive info read and write binary files These tasks will be shared between desktop and mobile devices. I've been searching the information I need, but I still have some doubts: If I target Windows CE devices it will work with Windows Mobile 6 too? Creating a class library targeting Windows CE will give me any trouble on using it in the desktop version? (when I add a reference to that class library, my VS says that I could experience some unexpected results) Is it possible to install .NET CF 3.5 on devices running Windows CE 4.2? Thanks!

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  • Including/Organzing HTML in large javascript project

    - by Bill Zimmerman
    Hi, I've a got a fairly large web app, with several mini applets on each page. These applets are almost always identical jquery apps. I am looking for advice on how I should organize/include smaller parts of these jquery apps within my larger project. For example, each app has several independent tabs. If possible, I would like to store each of the tabs as a seperate .html file because this makes development easier. My requirements are: 1) All of the html 'tabs' are loaded on the clients end when the page loads. I would like to avoid any delays by dynamically requesting the tab html. 2) If possible, I would like to minimize the raw data sent. For example, it would be preferable to send each tab 1 time, instead of sending each tab 10 times if there are ten applets on that page. Questions: 1) What are my options for 'including' the HTML files / javascript code 2) Any tips for keeping my development simple in this situation? Surely there has to be a better way than just editing one massive html file when working with large pages.

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  • Which type of design pattern should be used to create an emulator?

    - by Facon
    I have programmed an emulator, but I have some doubts about how to organizate it properly, because, I see that it has some problems about classes connection (CPU <- Machine Board). For example: I/O ports, interruptions, communication between two or more CPU, etc. I need for the emulator to has the best performance and good understanding of the code. PD: Sorry for my bad English. EDITED: Asking for multiple patterns.

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  • Feature categories for a social network

    - by mafutrct
    Not sure if this question belongs on SO. Anyway, please let me try to clarify the issue. I'm currently planning a social program. It's basically a chat server with the major additional ability to play games. I'd like to create categories of features that are offered to users. My question is, are there any useful standard feature categories? Does not have to be specific to my case, I'm interested in the general case as well. Just to give you an idea of what I'm thinking: functional e.g. play games social e.g. chatting operational e.g. 24/7 service availability I'm entirely unsure if this is the right place to ask, if you know of any better site to ask please don't hesitate to add a comment.

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  • Where to put to_xls and from_xls in a rails app

    - by Joe Arasin
    So I have a model that I need to be able to serialize to/read from an Excel(XLS) document. I am a bit of a loss as to where this code actually belongs. My initial thought is that the to_xls is a view, but after poking around and seeing things like (to|from)_xml and (to|from)_json in ActiveRecord, I was wondering if maybe this stuff belonged in the model. Alternatively, does it belong in just a whole separate container somewhere? For what it's worth, users will be downloading models from the site, modifying them in excel, then posting them.

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  • One repository/multiple projects without getting mixed up?

    - by OverTheRainbow
    Hello After reading Joel's last article on Mercurial, I'm giving it a shot on XP as a single-user, single-computer source control system. One thing I'd like to check, though, is: It'd be easier to just create a repository of all the tiny projects I keep in eg. C:\VB.Net\, but the result is that the changes I make to the different projects therein (C:\VB.Net\ProjectA\, C:\VB.Net\ProjectB\, etc.) will be mixed in a single changelog. But if I use a single repository for all projects, when I do diff's or go through the change history, will I be able to filter data so that I only see changes pertaining to a given project? Otherwise, is creating repositories in each project directory the only solution? Thank you.

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  • What is the best way to organize object oriented code?

    - by Adam
    I haven't coded in java for a long time, and after coding in C, I'm having issued organizing my code for OOP. More specifically I'm not sure when to create a new method, and when to create a new class, and when to just lump everything together. Are there some general rules or guidelines on how it should be done?

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  • Which design pattern should be used to create an emulator?

    - by Facon
    I have programmed an emulator, but I have some doubts about how to organizate it properly, because, I see that it has some problems about classes connection (CPU <- Machine Board). For example: I/O ports, interruptions, communication between two or more CPU, etc. I need for the emulator to has the best performance and good understanding of the code. PD: Sorry for my bad English. EDITED - Asking for multiple patterns.

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  • What design pattern should be used to create an emulator?

    - by Facon
    I have programmed an emulator, but I have some doubts about how to organizate it properly, because, I see that it has some problems about classes connection (CPU <- Machine Board). For example: I/O ports, interruptions, communication between two or more CPU, etc. I need for the emulator to has the best performance and good understanding of the code. PD: Sorry for my bad English.

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  • How should I name my SQL query files? Should I use some methodology?

    - by Mehper C. Palavuzlar
    We have an Oracle 10g database (a huge one) in our company, and I provide employees with data upon their requests. My problem is, I save almost every SQL query I wrote, and now my list has grown too much. I want to organize and rename these .sql files so that I can find the one I want easily. At the moment, I'm using some folders named as Sales Dept, Field Team, Planning Dept, Special etc. and under those folders there are .sql files like Delivery_sales_1, Delivery_sales_2, ... Sent_sold_lostsales_endpoints, ... Sales_provinces_period, Returnrates_regions_bymonths, ... Jack_1, Steve_1, Steve_2, ... I try to name the files regarding their content but this makes file names longer and does not completely meet my needs. Sometimes someone comes and demands a special report, and I give the file his name, but this is also not so good. I know duplicates or very similar files are growing in time but I don't have control over them. Can you show me the right direction to rename all these files and folders and organize my queries for easy and better control? TIA.

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  • best articles about organizing code files in C

    - by kliketa
    Can you recommend me what should I read/learn in order to make a well organized code in C? One of the things I want to learn is the principles of splitting project in .h and .c files, what goes where and why, variable naming, when to use global variables ... I am interested in books and articles that deal with this specific problem.

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  • Organizing PHP includes in your development environment

    - by Andrew Heath
    I'm auditing my site design based on the excellent Essential PHP Security by Chris Shiflett. One of the recommendations I'd like to adopt is moving all possible files out of webroot, this includes includes. Doing so on my shared host is simple enough, but I'm wondering how people handle this on their development testbeds? Currently I've got an XAMPP installation configured so that localhost/mysite/ matches up with D:\mysite\ in which includes are stored at D:\mysite\includes\ In order to keep include paths accurate, I'm guess I need to replicate the server's path on my local disk? Something like D:\mysite\public_html\ Is there a better way?

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  • Organising UI code in .NET forms

    - by sb3700
    Hi I'm someone who has taught myself programming, and haven't had any formal training in .NET programming. A while back, I started C# in order to develop a GUI program to control sensors, and the project has blossomed. I was just wondering how best to organise the code, particularly UI code, in my forms. My forms currently are a mess, or at least seem a mess to me. I have a constructor which initialises all the parameters and creates events. I have a giant State property, which updates the Enabled state of all my form control as users progress through the application (ie: disconnected, connected, setup, scanning) controlled by a States enum. I have 3-10 private variables accessed through properties, some of which have side-effects in changing the values of form elements. I have a lot of "UpdateXXX" functions to handle UI elements that depend on other UI elements - ie: if a sensor is changed, then change the baud rate drop down list. They are separated into regions I have a lot of events calling these Update functions I have a background worker which does all the scanning and analysis. My problem is this seems like a mess, particularly the State property, and is getting unmaintainable. Also, my application logic code and UI code are in the same file and to some degree, intermingled which seems wrong and means I need to do a lot of scrolling to find what I need. How do you structure your .net forms? Thanks

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  • KO3: How to deal with stylesheets and scriptfiles

    - by Svish
    I'm using Kohana 3 and it's template controller. My main site template controller currently looks something like this: <?php defined('SYSPATH') or die('No direct script access.'); abstract class Controller_SiteTemplate extends Controller_Template { public function before() { parent::before(); // Initialize default template variables $this->template->styles = Kohana::config('site.styles'); $this->template->scripts = Kohana::config('site.scripts'); $this->template->title = ''; $this->template->content = ''; } } And then in my template view I do: <?php # Styles foreach($styles as $file => $media) echo HTML::style($file, array('media' => $media)).PHP_EOL ?> <?php # Scripts foreach($scripts as $file) echo HTML::script($file).PHP_EOL ?> This works alright. The problem is that it requires the style- and script files to be added in the controller, which shouldn't really have to care about those. It also makes it a hassle if the views are done by someone else than me since they would have to fool around with the controller just to add a new stylesheet or a new script file. How can this be done in a better way? Just to clearify, what I am wondering is how to deal with page specific stylesheets and scripts. The default and site-wide ones I have no problem with fetching from a config file or just put directly in the template view. My issue is how to add custom ones for specific pages in a good way.

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  • Android Organizing Strings.xml

    - by Neb
    I'm making an android app and since I've just started I want to try get the most organised code/resources. In my strings.xml file so far I have this: <?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">GameController</string> <string name="stop">Stop</string> <string name="start">Start</string> <string name="preferences">Preferences</string> <string name="back">Back</string> </resources> All of the strings except app_name are used in an options menu. But since I will be adding much more strings I was thinking that it might be better to do something like this: <?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">GameController</string> <string name="menu_stop">Stop</string> <string name="menu_start">Start</string> <string name="menu_preferences">Preferences</string> <string name="menu_back">Back</string> </resources> Is it the best way or should I use another system?

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  • How would you use version control for personal data, like a personal website?

    - by nn
    This is more a use-case question, but I generate static files for a personal website using txt2tags. I was thinking of maybe storing this information in a git repository. Normally I use RCS since it's simplest, and I'm only a single user. But there just seems to be a large trend of people using git/svn/cvs/etc. for personal data, and I thought this may also be a good way to at least learn some of the basics of the tool. Obviously most of the learning is done in an environment where you collaborate. So back to the question: how would you use use a version control system such as git, to manage a personal website?

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  • Organizing development teams

    - by Patrick
    A long time ago, when my company was much smaller, dividing the development work over teams was quite easy: the 'application' team developed the applications-specific logic, often requiring a deep insight of specific industry problems) the 'generic' team developed the parts that were common/generic for all applications (user interface related stuff, database access, low-level Windows stuff, ...) Over the years the boundaries between the teams have become fuzzy: the 'application' teams often write application-specific functionality with a 'generic' part, so instead of asking the 'generic' team to write that part for them, they write it themselves to speed up the developments; then donate it to the 'generic' team the 'generic' team's focus seems to be more 'maintenance oriented'. All of the 'very generic' code has already been written, so no new developments are needed in it, but instead they continuously have to support all the functionality donated by the application teams. All this seems to indicate that it's not a good idea anymore to have this split in teams. Maybe the 'generic' team should evolve into a 'software quality' team (defining and guarding the rules for writing good quality software), or into a 'software deployment' team (defining how software should be deployed, installed, ...). How do you split up the work in different teams if you have different applications? everybody can write generic code and donates it to a central 'generic' team? everybody can write generic code, but nobody 'manages' this generic code (everybody is the owner) generic code is written by a 'generic' team only and the applications have to wait until the 'generic' team delivers the generic part (via a library, via a DLL) there is no overlap in code between the different applications some other way? Notice that thee advantage of having the mix (allowing everybody to write everywhere in the code) is that: code is written in a more flexible way it's easier to debug the code since you can easily step into the 'generic' code in the debugger But the big (and maybe only) disadvantage is that this generic code may become nobody's responsibility if there is no clear team that manages it anymore. What is your vision?

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  • Where do I put all these function-like #defines, in C?

    - by Tristan
    I'm working with an embedded system, and I'm ending up with a ton of HW-interfacing #define functions. I want to put all of these into a separate file (for OOP-ness), but I don't know the best way to #include that. Do I just put them all into a .c file, then include that? Seems silly to put these in a .h file.

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  • Is it bad practice to 'mix class and interfaces in the same package'?

    - by DerMike
    Hello, I just found something that I never heard of before and I do not agree with (by now). In an (upvoted and not further commented) answer I read "why to mix class and interfaces in the same package" So I wonder, if there are reasons to separate Interfaces and implementations in Java. I know that we are not obliged to have all implementations in the package of the interface, but is it (sometimes) wise to have none there? Regards Mike [;-)

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  • Guidelines for solution source code organisation(OO/DDD)

    - by fearofawhackplanet
    I'm starting on my first business project (.NET) and am trying to follow DDD principles. Are there any guidelines or common patterns for orgaining source code and namespaces? For example, do your domain objects go in a namespace MyProject.Domain or whatever? Would you separate the concrete implementations and the interfaces? In different namespaces? Different folders? Different solutions? I know a lot of this is subjective and dependent on project size, but a few pointers or suggestions to get started on a relatively small but extensible n-tier project would be useful.

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  • What's a good way to organize a large collection of personal scripts using git?

    - by spooky note
    I have a large collection of my personal scripts that I would like to start versioning using Git. I've previously organized my code as follows: ~/code/python/projects/ (for large stuff, each project contained in an individual folder) ~/code/python/scripts/ (single file scripts all contained in this directory) ~/code/python/sandbox/ (my testing area) ~/code/python/docs/ (downloaded documentation) ~/code/java/... (as above) Now i'm going to start versioning my code using git, so that I can have history and backup all my code to a remote server. I know if I were using SVN I would just keep my entire "~/code/" directory in a large repository, but I understand this is not a good way to do things with Git. Most info I've seen online suggests keeping all my project folders in a single place (as in, no separate directories for python or java) with each project containing it's own git repository, and simply having a "snippets" directory containing all single-file scripts/experiments that can be converted into projects at a later date. But I'm not sure how I feel about consolidating all of my code directories into one area. Is there a good way to keep my separate code directories intact, or is it not worth the effort? Maybe I'm just attached to the separate code directories because I've never known anything else... Also (as a side note), I'd like to quickly be able to see a chronological history of all my projects and scripts. So I can see which projects I created most recently. I used to do this by keeping a number at the beginning of all my projects, 002project, 003project. Is there automatic or easy way to do this in git without having to add a number to all of the project names? I'm open to any practical or philosophical code organizing advice you have. Thanks!!!

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  • How should I structure my settings table with mysql?

    - by incrediman
    I want to use MySQL to store a bunch of admin settings - what's the best way to structure the table? Like this? Setting _|_ Value setting1 | a setting2 | b setting3 | c setting4 | d setting5 | e Or like this? |--------|_setting1_|_setting2_|_setting3_|_setting4_|_setting5_| Settings | a | b | c | d | e | Or maybe some other way?

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  • Access SSAS cube from across domains without direct database connection

    - by SuperKing
    Hello, I'm working with SQL Server Analysis Services for the first time and have the dilemma of working on a project in which users must be able to access SSAS Cubes (via a custom web dashboard) that live across different servers and domains, but without having access to the other server's SSAS database connection strings. So Organization A and Organization B will have their own cubes on their own servers, but Organization A users must be able to view Organization B's cubes, and Organization B users must be able to view Organization A's cubes, but neither organization should have access to the connection string. I've read about allowing HTTP access to the SSAS server and cube from the link below, but that requires setting up users for authentication or allowing anonymous access to one organization's server for users of another organization, and I'm not sure this would be acceptable for this situation, or if this is the preferred way to do this. Is performance acceptable here? http://technet.microsoft.com/en-us/library/cc917711.aspx I also wonder if perhaps it makes sense to run a nightly/weekly process that accesses the other organization's SSAS database via a web service or something, and pull that data into a database on the organization's server, and then rebuild the cube. Then that cube would be queried without having to go and connect to the other organization server when viewing the cube. Has anyone else attempted to accomplish something similar? Is HTTP access the standard way to go for this? Or any other possible options? Thanks, and please let me know if you need more info, still unclear on how some of this works.

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 4

    - by MarkPearl
    Learning Outcomes Explain the characteristics of memory systems Describe the memory hierarchy Discuss cache memory principles Discuss issues relevant to cache design Describe the cache organization of the Pentium Computer Memory Systems There are key characteristics of memory… Location – internal or external Capacity – expressed in terms of bytes Unit of Transfer – the number of bits read out of or written into memory at a time Access Method – sequential, direct, random or associative From a users perspective the two most important characteristics of memory are… Capacity Performance – access time, memory cycle time, transfer rate The trade off for memory happens along three axis… Faster access time, greater cost per bit Greater capacity, smaller cost per bit Greater capacity, slower access time This leads to people using a tiered approach in their use of memory   As one goes down the hierarchy, the following occurs… Decreasing cost per bit Increasing capacity Increasing access time Decreasing frequency of access of the memory by the processor The use of two levels of memory to reduce average access time works in principle, but only if conditions 1 to 4 apply. A variety of technologies exist that allow us to accomplish this. Thus it is possible to organize data across the hierarchy such that the percentage of accesses to each successively lower level is substantially less than that of the level above. A portion of main memory can be used as a buffer to hold data temporarily that is to be read out to disk. This is sometimes referred to as a disk cache and improves performance in two ways… Disk writes are clustered. Instead of many small transfers of data, we have a few large transfers of data. This improves disk performance and minimizes processor involvement. Some data designed for write-out may be referenced by a program before the next dump to disk. In that case the data is retrieved rapidly from the software cache rather than slowly from disk. Cache Memory Principles Cache memory is substantially faster than main memory. A caching system works as follows.. When a processor attempts to read a word of memory, a check is made to see if this in in cache memory… If it is, the data is supplied, If it is not in the cache, a block of main memory, consisting of a fixed number of words is loaded to the cache. Because of the phenomenon of locality of references, when a block of data is fetched into the cache, it is likely that there will be future references to that same memory location or to other words in the block. Elements of Cache Design While there are a large number of cache implementations, there are a few basic design elements that serve to classify and differentiate cache architectures… Cache Addresses Cache Size Mapping Function Replacement Algorithm Write Policy Line Size Number of Caches Cache Addresses Almost all non-embedded processors support virtual memory. Virtual memory in essence allows a program to address memory from a logical point of view without needing to worry about the amount of physical memory available. When virtual addresses are used the designer may choose to place the cache between the MMU (memory management unit) and the processor or between the MMU and main memory. The disadvantage of virtual memory is that most virtual memory systems supply each application with the same virtual memory address space (each application sees virtual memory starting at memory address 0), which means the cache memory must be completely flushed with each application context switch or extra bits must be added to each line of the cache to identify which virtual address space the address refers to. Cache Size We would like the size of the cache to be small enough so that the overall average cost per bit is close to that of main memory alone and large enough so that the overall average access time is close to that of the cache alone. Also, larger caches are slightly slower than smaller ones. Mapping Function Because there are fewer cache lines than main memory blocks, an algorithm is needed for mapping main memory blocks into cache lines. The choice of mapping function dictates how the cache is organized. Three techniques can be used… Direct – simplest technique, maps each block of main memory into only one possible cache line Associative – Each main memory block to be loaded into any line of the cache Set Associative – exhibits the strengths of both the direct and associative approaches while reducing their disadvantages For detailed explanations of each approach – read the text book (page 148 – 154) Replacement Algorithm For associative and set associating mapping a replacement algorithm is needed to determine which of the existing blocks in the cache must be replaced by a new block. There are four common approaches… LRU (Least recently used) FIFO (First in first out) LFU (Least frequently used) Random selection Write Policy When a block resident in the cache is to be replaced, there are two cases to consider If no writes to that block have happened in the cache – discard it If a write has occurred, a process needs to be initiated where the changes in the cache are propagated back to the main memory. There are several approaches to achieve this including… Write Through – all writes to the cache are done to the main memory as well at the point of the change Write Back – when a block is replaced, all dirty bits are written back to main memory The problem is complicated when we have multiple caches, there are techniques to accommodate for this but I have not summarized them. Line Size When a block of data is retrieved and placed in the cache, not only the desired word but also some number of adjacent words are retrieved. As the block size increases from very small to larger sizes, the hit ratio will at first increase because of the principle of locality, which states that the data in the vicinity of a referenced word are likely to be referenced in the near future. As the block size increases, more useful data are brought into cache. The hit ratio will begin to decrease as the block becomes even bigger and the probability of using the newly fetched information becomes less than the probability of using the newly fetched information that has to be replaced. Two specific effects come into play… Larger blocks reduce the number of blocks that fit into a cache. Because each block fetch overwrites older cache contents, a small number of blocks results in data being overwritten shortly after they are fetched. As a block becomes larger, each additional word is farther from the requested word and therefore less likely to be needed in the near future. The relationship between block size and hit ratio is complex, and no set approach is judged to be the best in all circumstances.   Pentium 4 and ARM cache organizations The processor core consists of four major components: Fetch/decode unit – fetches program instruction in order from the L2 cache, decodes these into a series of micro-operations, and stores the results in the L2 instruction cache Out-of-order execution logic – Schedules execution of the micro-operations subject to data dependencies and resource availability – thus micro-operations may be scheduled for execution in a different order than they were fetched from the instruction stream. As time permits, this unit schedules speculative execution of micro-operations that may be required in the future Execution units – These units execute micro-operations, fetching the required data from the L1 data cache and temporarily storing results in registers Memory subsystem – This unit includes the L2 and L3 caches and the system bus, which is used to access main memory when the L1 and L2 caches have a cache miss and to access the system I/O resources

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