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  • How do I create a thread-safe write-once read-many value in Java?

    - by Software Monkey
    This is a problem I encounter frequently in working with more complex systems and which I have never figured out a good way to solve. It usually involves variations on the theme of a shared object whose construction and initialization are necessarily two distinct steps. This is generally because of architectural requirements, similar to applets, so answers that suggest I consolidate construction and initialization are not useful. By way of example, let's say I have a class that is structured to fit into an application framework like so: public class MyClass { private /*ideally-final*/ SomeObject someObject; MyClass() { someObject=null; } public void startup() { someObject=new SomeObject(...arguments from environment which are not available until startup is called...); } public void shutdown() { someObject=null; // this is not necessary, I am just expressing the intended scope of someObject explicitly } } I can't make someObject final since it can't be set until startup() is invoked. But I would really like it to reflect it's write-once semantics and be able to directly access it from multiple threads, preferably avoiding synchronization. The idea being to express and enforce a degree of finalness, I conjecture that I could create a generic container, like so: public class WoRmObject<T> { private T object; WoRmObject() { object=null; } public WoRmObject set(T val) { object=val; return this; } public T get() { return object; } } and then in MyClass, above, do: private final WoRmObject<SomeObject> someObject; MyClass() { someObject=new WoRmObject<SomeObject>(); } public void startup() { someObject.set(SomeObject(...arguments from environment which are not available until startup is called...)); } Which raises some questions for me: Is there a better way, or existing Java object (would have to be available in Java 4)? Is this thread-safe provided that no other thread accesses someObject.get() until after it's set() has been called. The other threads will only invoke methods on MyClass between startup() and shutdown() - the framework guarantees this. Given the completely unsynchronized WoRmObject container, it is ever possible under either JMM to see a value of object which is neither null nor a reference to a SomeObject? In other words, does has the JMM always guaranteed that no thread can observe the memory of an object to be whatever values happened to be on the heap when the object was allocated.

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  • How do I modify gitstats to only utilize a specified file extension for it's statistics?

    - by Fake Code Monkey Rashid
    Hello good people! The website of the statistics generator in question is: http://gitstats.sourceforge.net/ It's git repo can be cloned from: git clone git://repo.or.cz/gitstats.git What I want to do is something like: ./gitstatus --ext=".py" /input/foo /output/bar Failing being able to easily pass the above option without heavy modification, I'd just hardcore the file extentsion I want to be included. However, I'm unsure of the relevant section of code to modify and even if I did no, I'm unsure of how to start such modifications. It's seems like it'd be rather simple but alas...

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  • Is there a standard format string in ASP.NET to convert 1/2/3/... to 1st/2nd/3rd...?

    - by Dr. Monkey
    I have an integer in an Access database, which is being displayed in ASP.NET. The integer represents the position achieved by a competitor in a sporting event (1st, 2nd, 3rd, etc.), and I'd like to display it with a standard suffix like 'st', 'nd', 'rd' as appropriate, rather than just a naked number. An important limitation is that this is for an assignment which specifies that no VB or C# code be written (in fact it instructs code behind files to be deleted entirely). Ideally I'd like to use a standard format string if available, otherwise perhaps a custom string (I haven't worked with format strings much, and this isn't high enough priority to dedicate significant time to*, but I am very curious about whether there's a standard string for this). (* The assignment is due tonight, and I've learned the hard way that I can't afford to spend time on things that don't get the marks, even if they irk me significantly.)

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  • Flow Based Programming

    - by Software Monkey
    I have been doing a little reading on Flow Based Programming over the last few days. There is a wiki which provides further detail. And wikipedia has a good overview on it too. My first thought was, "Great another proponent of lego-land pretend programming" - a concept harking back to the late 80's. But, as I read more, I must admit I have become intrigued. Have you used FBP for a real project? What is your opinion of FBP? Does FBP have a future? In some senses, it seems like the holy grail of reuse that our industry has pursued since the advent of procedural languages.

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  • Accessing subclass members from a superclass pointer C++

    - by Dr. Monkey
    I have an array of custom class Student objects. CourseStudent and ResearchStudent both inherit from Student, and all the instances of Student are one or the other of these. I have a function to go through the array, determine the subtype of each Student, then call subtype-specific member functions on them. The problem is, because these functions are not overloaded, they are not found in Student, so the compiler kicks up a fuss. If I have a pointer to Student, is there a way to get a pointer to the subtype of that Student? Would I need to make some sort of fake cast here to get around the compile-time error?

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  • Is there a standard .NET exception to throw when a class doesn't implement a required attribute?

    - by a typing monkey
    Suppose I want to throw a new exception when invoking a generic method with a type that doesn't have a required attribute. Is there a .NET exception that's appropriate for this situation, or, more likely, one that would be a suitable ancestor for a custom exception? For example: public static class ClassA { public static T DoSomething<T>(string p) { Type returnType = typeof(T); object[] typeAttributes = returnType.GetCustomAttributes(typeof(SerializableAttribute), true); if ((typeAttributes == null) || (typeAttributes.Length == 0)) { // Is there an exception type in the framework that I should use/inherit from here? throw new Exception("This class doesn't support blah blah blah"); // Maybe ArgumentException? That doesn't seem to fit right. } } } Thanks.

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  • How can I debug a session

    - by Organ Grinding Monkey
    I have been asked to work of a very large web application and deploy it. The problem that I'm facing here is that when I deploy the application and more that 1 user logs into the system, the sessions seem to cross over i.e: Person A logs in and works on the site, all good. When person B logs in, person A will then be logged in as person B as well. I have been asked to work of a very large web application and deploy it. The problem that I'm facing here is that when I deploy the application and more that 1 user logs into the system, the sessions seem to cross over i.e: Person A logs in and works on the site, all good. When person B logs in, person A will then be logged in as person B as well. If anyone has experienced this behaviour before and can steer me in the right direction, that would be first prize, Second prize would be to show me how I can debug this situation so that I can find out where the problem is and fix it. Some information about the application. From what I've been told and what I've seen within the app is that it started as a .Net 1.1 application and got upgraded to .Net 2 and that's why the log in system was done the way it is. (The application is huge and now complete and that's why I cant rewrite the whole user authentication process, it will just take to long and I don't know what effect it might have) All the Logged in User information is stored in properties that have been added in the Global.asax.vb file. (could this be the problem?) Any help here would be greatly appreciated

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  • Bind to Count of items in the DataContext

    - by Organ Grinding Monkey
    I want to bind to the Count/amount of items within my DataContext. I have an object, lets say person which has a List<address> as a property. I would like to display the amount of addresses for that person ie: 5 or 6 or whatever the case may be. I've tried {Binding Path=address#.Count} and a few others but that doesnt seem to work. Any help would be appreciated, thanks.

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  • Should '#include' and 'using' statements be repeated in both header and implementation files (C++)?

    - by Dr. Monkey
    I'm fairly new to C++, but my understanding is that a #include statement will essentially just dump the contents of the #included file into the location of that statement. This means that if I have a number of '#include' and 'using' statements in my header file, my implementation file can just #include the header file, and the compiler won't mind if I don't repeat the other statements. What about people though? My main concern is that if I don't repeat the '#include', 'using', and also 'typedef' (now that I think of it) statements, it takes that information away from the file in which it's used, which could lead to confusion. I am just working on small projects at the moment where it won't really cause any issues, but I can imagine that in larger projects with more people working on them it could become a significant issue. An example follows: //Unit.h #include <string> #include <ostream> #include "StringSet.h" using std::string; using std::ostream; class Unit { public: //public members private: //private members //unrelated side-question: should private members //even be included in the header file? } ; //Unit.cpp #include "Unit.h" //The following are all redundant from a compiler perspective: #include <string> #include <ostream> #include "StringSet.h" using std::string; using std::ostream; //implementation goes here

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  • Can a thread call wait() on two locks at once in Java (6)

    - by Dr. Monkey
    I've just been messing around with threads in Java to get my head around them (it seems like the best way to do so) and now understand what's going on with synchronize, wait() and notify(). I'm curious about whether there's a way to wait() on two resources at once. I think the following won't quite do what I'm thinking of: synchronized(token1) { synchronized(token2) { token1.wait(); token2.wait(); //won't run until token1 is returned System.out.println("I got both tokens back"); } } In this (very contrived) case token2 will be held until token1 is returned, then token1 will be held until token2 is returned. The goal is to release both token1 and token2, then resume when both are available (note that moving the token1.wait() outside the inner synchronized loop is not what I'm getting at). A loop checking whether both are available might be more appropriate to achieve this behaviour (would this be getting near the idea of double-check locking?), but would use up extra resources - I'm not after a definitive solution since this is just to satisfy my curiosity.

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  • DVI-D connection does not display properly at higher resolutions (2560 x 1440)

    - by Cromulent
    I have two computers connected to a Dell U2711 monitor. A PC which is connected using DisplayPort and a Mac connected using DVI-D. The PC displays 2560 x 1440 resolutions perfectly but when I try and set that resolution on the Mac it displays in an extremely fuzzy manner. So fuzzy in fact that I can hardly read the text on the screen. I've tried the Mac out connected via DisplayPort (unfortunately the monitor only has one DisplayPort connection) and it worked perfectly. I also had it connected via DVI-D in the past and it worked then. For some reason it just does not work anymore. I was wondering if this problem might be caused by a dodgy cable or perhaps not having the correct one. Can anyone think of what the issue might be? I've checked out the DVI-D spec and it should be able to display resolutions of 2560 x 1440 correctly.

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  • configuring slime in emacs

    - by CodeKingPlusPlus
    I am in the process of configuring slime for emacs. So far I have read about basic functionality for common lisp such as C-c C-q which invokes the command slime-close-parens-at-point which places the proper number of parens where your mouse is. Another command that seemed cool was invoked by C-c C-c and it would pass the code you are editing in a buffer to the REPL, and "compile" it. Why won't these commands work for me? Anyway, I have downloaded slime via M-x list-packages and do not seem to have this functionality (C-h w and then any of these commands tells me that these commands do note exist). So, I saw a bunch of other slime extensions such as slime-repl', 'slime-fuzzy' and 'hippie-expand-slime'. So I again usedM-x list-packages` and downloaded them. Still I did not have these commands. Here is the content of my emacs file relevant to slime: ;;;Common Lisp and Slime (add-to-list 'load-path "/home/s2s2/.emacs.d/elpa/slime-20130626.1151") (add-to-list 'load-path "/home/s2s2/.emacs.d/elpa/slime-repl-201000404") (add-to-list 'load-path "/home/s2s2/.emacs.d/elpa/hippie-expand-slime-20130226.1656") (add-to-list 'load-path "/home/s2s2/.emacs.d/elpa/slime-fuzzy-20100404") (require 'slime) (setq slime-lisp-implementations `((sbcl ("/usr/bin/sbcl")) (ecl ("/usr/bin/ecl")) (clisp ("/usr/bin/clisp" "-q -I")))) (require 'slime-repl) (require 'slime-fuzzy) (require 'hippie-expand-slime) When I execute M-x slime I get the following message in the inferior-lisp buffer where I can execute common lisp code (however, shouldn't this be the slime-repl since I required it?): STYLE-WARNING: redefining EMACS-INSPECT (#<BUILT-IN-CLASS T>) in DEFMETHOD STYLE-WARNING: Implicitly creating new generic function STREAM-READ-CHAR-WILL-HANG-P. WARNING: These Swank interfaces are unimplemented: (DISASSEMBLE-FRAME SLDB-BREAK-AT-START SLDB-BREAK-ON-RETURN) ;; Swank started at port: 46533. Then a slime-error buffer is created with the contents: Invalid protocol message: Symbol "CREATE-REPL" not found in the SWANK package. Line: 1, Column: 28, File-Position: 28 Stream: #<SB-IMPL::STRING-INPUT-STREAM {10056B9C33}> (:emacs-rex (swank:create-repl nil) "COMMON-LISP-USER" t 5) How should I modify my emacs file to give me the functionality of those commands? In my emacs file am I not loading the necessary files? Do I need to install an additional package? If you need more information let me know! All help is much appreciated!

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  • Grub: Legacy 'ask' parameter no longer supported

    - by leeand00
    I'm trying to change the resolution on my base shell (the Ctrl+Alt+1) shell in Debian so that it supports my ViewSonic monitor. The shell appears really fuzzy when it is displayed on my lcd monitor, but GRUB looks fine when it's displayed. In I tried changing part of the GRUB_CMDLINE_LINUX_DEFAULT to 'vga=ask', and now I get the error on booting up 'Legacy 'ask' parameter no longer supported' Has this 'vga=ask' value been changed to something else? Note, I tried setting it to 'vga=782' after finding a list of screen modes here and the shell font got real huge for a few seconds during boot up, and then switched back to it's awful fuzzy self again, when I went to use the Debian Bash shell. UPDATE Tried suggestion in this question, it works without fuzziness until the last resolution change which displays the user login to the shell.

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  • Stencil mask with AlphaTestEffect

    - by Brendan Wanlass
    I am trying to pull off the following effect in XNA 4.0: http://eng.utah.edu/~brendanw/question.jpg The purple area has 50% opacity. I have gotten pretty close with the following code: public static DepthStencilState AlwaysStencilState = new DepthStencilState() { StencilEnable = true, StencilFunction = CompareFunction.Always, StencilPass = StencilOperation.Replace, ReferenceStencil = 1, DepthBufferEnable = false, }; public static DepthStencilState EqualStencilState = new DepthStencilState() { StencilEnable = true, StencilFunction = CompareFunction.Equal, StencilPass = StencilOperation.Keep, ReferenceStencil = 1, DepthBufferEnable = false, }; ... if (_alphaEffect == null) { _alphaEffect = new AlphaTestEffect(_spriteBatch.GraphicsDevice); _alphaEffect.AlphaFunction = CompareFunction.LessEqual; _alphaEffect.ReferenceAlpha = 129; Matrix projection = Matrix.CreateOrthographicOffCenter(0, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferWidth, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferHeight, 0, 0, 1); _alphaEffect.Projection = world.SystemManager.GetSystem<RenderSystem>().Camera.View * projection; } _mask = new RenderTarget2D(_spriteBatch.GraphicsDevice, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferWidth, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferHeight, false, SurfaceFormat.Color, DepthFormat.Depth24Stencil8); _spriteBatch.GraphicsDevice.SetRenderTarget(_mask); _spriteBatch.GraphicsDevice.Clear(ClearOptions.Target | ClearOptions.Stencil, Color.Transparent, 0, 0); _spriteBatch.Begin(SpriteSortMode.Immediate, null, null, AlwaysStencilState, null, _alphaEffect); _spriteBatch.Draw(sprite.Texture, position, sprite.SourceRectangle,Color.White, 0f, sprite.Origin, 1f, SpriteEffects.None, 0); _spriteBatch.End(); _spriteBatch.Begin(SpriteSortMode.Immediate, null, null, EqualStencilState, null, null); _spriteBatch.Draw(_maskTex, new Vector2(x * _maskTex.Width, y * _maskTex.Height), null, Color.White, 0f, Vector2.Zero, 1f, SpriteEffects.None, 0); _spriteBatch.End(); _spriteBatch.GraphicsDevice.SetRenderTarget(null); _spriteBatch.GraphicsDevice.Clear(Color.Black); _spriteBatch.Begin(); _spriteBatch.Draw((Texture2D)_mask, Vector2.Zero, null, Color.White, 0f, Vector2.Zero, 1f, SpriteEffects.None, layer/max_layer); _spriteBatch.End(); My problem is, I can't get the AlphaTestEffect to behave. I can either mask over the semi-transparent purple junk and fill it in with the green design, or I can draw over the completely opaque grassy texture. How can I specify the exact opacity that needs to be replace with the green design?

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  • New MySQL Enterprise Edition Demo

    - by Bertrand Matthelié
    @font-face { font-family: "Arial"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }div.Section1 { page: Section1; } In case you haven’t seen it yet, we released last week a new MySQL Enterprise Edition Flash Demo. @font-face { font-family: "Arial"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }a:link, span.MsoHyperlink { color: blue; text-decoration: underline; }a:visited, span.MsoHyperlinkFollowed { color: purple; text-decoration: underline; }div.Section1 { page: Section1; } This demo helps you understand in only 3 minutes how Oracle’s MySQL Enterprise Edition reduces the risk, cost and time required in developing, deploying and managing business-critical MySQL applications. You can watch it here. After watching the demo, you can easily go ahead and try MySQL Enterprise Edition, and/or get more detailed information in our whitepaper. @font-face { font-family: "Arial"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }a:link, span.MsoHyperlink { color: blue; text-decoration: underline; }a:visited, span.MsoHyperlinkFollowed { color: purple; text-decoration: underline; }div.Section1 { page: Section1; } Enjoy the demo!

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  • Can't boot after compiling 3.1 kernel, can only get to terminal

    - by olssy
    Long story short: I tried compiling kernel 3.1 on Ubuntu 11.10 at the same time I had an update waiting for a reboot. Computer would boot to a black screen and would hang there. Ended up installing 11.10 on top of old install with a Live CD. Now I had a purple screen on bootup but it would end up booting. Realized Grub was the problem and tried some stuff but nothing worked. I ended up trying to install propriety ATI video drivers and since that nothing has worked, no grub menu(purple screen) and when it boots into the kernel it ends up hanging, I can sometimes get a terminal up with alt-fx. I have tried removing the ati drivers with the ati script, purging my fglrx driver, reconfiguring my xconf.org and following any tutorial I can find about fixing a broken graphics driver, but to no avail. I've gotten to a point were it seems that the ati propriety drivers are correctly loaded but it still has no grub boot menu and won't boot into Ubuntu. I've chased down my logs and this line is from kern.log: unity-greeter[3269]: segfault at 0 ip b7245cbbsp bf9d3900 error 4 in libgio-2.0.so.0.3000.0[b71ad000+142000] That line leads me to believe I don'T have the correct libgio-2 librairy on my system but have no idea how to find out what package has the correct version... My xorg.conf has no errors and seems to imply the fglrxdrm module got loaded correctly. Would be a bit complicated pasting the whole file here but if it would help I'll post it. LAstly, running fglrxinfo give me: Error: Unable yo open display (null) Any help or link to another tutorial would be appreciated. Thanks.

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  • Unable to start after 13.04 > 13.10 udate

    - by romainl
    At the end of the update process, clicking on the Restart button had no visible effect whatsoever. After waiting 5 to 10 minutes, I decided to reboot the computer manually. Since then, I rebooted a good dozen times (not with the hope that it would work but with the hope of reading the messages) with the same non-result and the same symptoms: I get the ASCII text-on-purple Ubuntu 13.10 . . . . splash screen with these messages: * Restoring resolver state... [OK] * Starting crash report submission daemon [OK] * Starting CUPS printing spooler/server [OK] Everything disappears. The whole process hangs at a purple screen with the mouse cursor right in the middle. At this point, I'm unable to use the mouse and the keyboard. Booting from a 12.04 CD works perfectly, Disk Utility says that all my disks are OK and I can mount my main partition without problems. Something obviously went wrong at the end of the upgrade but I have no idea what. I'd appreciate any pointer. This is the kind of moment where you really think "Next time, I'll separate my /home partition for sure". My machine is an aging but working Dell Inspiron 530 with an Intel Core Duo E2160 processor, 2 GHz of RAM and an ATI Radeon HD3650 video card. Thanks.

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  • In a Rails unit test, how can I get a User fixture to load its associated Profile?

    - by MikeJ
    In the documentation concerning Fixtures (http://api.rubyonrails.org/classes/Fixtures.html) they provide the following example of using label references for associations: ### in pirates.yml reginald: name: Reginald the Pirate monkey: george ### in monkeys.yml george: name: George the Monkey pirate: reginald So following their lead, I have a User model that has_one :profile, a Profile model that belongs_to :user, and tried to set up fixtures per their example: ### in users.yml reginald: id: 1 login: reginald ### in profiles.yml reginalds_profile: id: 1 name: Reginald the Pirate user: reginald (Note: since my association is one-way, the User fixture doesn't have a "profile: reginalds_profile" association--putting it in causes an error because the SQL table has no profile_id attribute.) The problem is, in my unit tests everything seems to load correctly, but users(:reginald).profile is always nil. What am I missing?

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  • Finding specific pixel colors of a BitmapImage

    - by Andrew Shepherd
    I have a WPF BitmapImage which I loaded from a .JPG file, as follows: this.m_image1.Source = new BitmapImage(new Uri(path)); I want to query as to what the colour is at specific points. For example, what is the RGB value at pixel (65,32)? How do I go about this? I was taking this approach: ImageSource ims = m_image1.Source; BitmapImage bitmapImage = (BitmapImage)ims; int height = bitmapImage.PixelHeight; int width = bitmapImage.PixelWidth; int nStride = (bitmapImage.PixelWidth * bitmapImage.Format.BitsPerPixel + 7) / 8; byte[] pixelByteArray = new byte[bitmapImage.PixelHeight * nStride]; bitmapImage.CopyPixels(pixelByteArray, nStride, 0); Though I will confess there's a bit of monkey-see, monkey do going on with this code. Anyway, is there a straightforward way to process this array of bytes to convert to RGB values?

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  • How to recursively serialize an object using reflection ?

    - by Tony
    I want to navigate to the N-th level of an object, and serialize it's properties in String format. For Example: class Animal { public String name; public int weight; public Animal friend; public Set<Animal> children = new HashSet<Animal>() ; } should be serialized like this: {name:"Monkey", weight:200, friend:{name:"Monkey Friend",weight:300 ,children:{...if has children}}, children:{name:"MonkeyChild1",weight:100,children:{... recursively nested}} } And you may probably notice that it is similar to serializing an object to json. I know there're many libs can do this, can you give me some instructive ideas on how to write this?

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  • How to find the maximum value for each key in a List of Dictionaries using LINQ?

    - by Argos
    I have a List of Dictionaries that have keys of type string and values that are ints. Many of the dictionaries have the same keys in them but not all of them. So my question is: using LINQ how would I find the maximum value associated with each distinct key across all of the dictionaries? So for example given the following input: var data = new List<Dictionary<string, int>> { new Dictionary<string, int> {{"alpha", 4}, {"gorilla", 2}, {"gamma", 3}}, new Dictionary<string, int> {{"alpha", 1}, {"beta", 3}, {"gamma", 1}}, new Dictionary<string, int> {{"monkey", 2}, {"beta", 2}, {"gamma", 2}}, }; I would like some kind of collection that contains: {"alpha", 4}, {"gorilla", 2}, {"gamma", 3}, {"beta", 3}, {"monkey", 2} (I'm currently looping through the list and keeping track of things myself, really just wondering if there is a nicer LINQ-esque way of doing it) EDIT: I also don't know what the string keys are in advance

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  • How do polymorphic inline caches work with mutable types?

    - by kingkilr
    A polymorphic inline cache works by caching the actual method by the type of the object, in order to avoid the expensive lookup procedures (usually a hashtable lookup). How does one handle the type comparison if the type objects are mutable (i.e. the method might be monkey patched into something different at run time). The one idea I've come up with would be a "class counter" that gets incremented each time a method is adjusted, however this seems like it would be exceptionally expensive in a heavily monkey patched environ since it would kill all the PICs for that class, even if the methods for them weren't altered. I'm sure there must be a good solution to this, as this issue is directly applicable to Javascript and AFAIK all 3 of the big JS VMs have PICs (wow acronym ahoy).

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