Out of memory exception during scrolling of listview
- by user1761316
I am using facebook data like postedpicture,profile
picture,name,message in my listview.I am getting an OOM error while
doing fast scrolling of listview.
I am also having scrollviewlistener in my application that loads more data when the scrollbar reaches the bottom of the screen.I just want to know whether I need to change anything in this class.
imageLoader.DisplayImage(postimage.get(position).replace(" ", "%20"), postimg) ;
I am using the above line to call the method in this imageloader class to set the bitmap to imageview.
Here is my imageloader class
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.HttpURLConnection;
import java.net.URL;
import java.util.Collections;
import java.util.Map;
import java.util.Stack;
import java.util.WeakHashMap;
import com.stellent.beerbro.Wall;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.drawable.BitmapDrawable;
import android.util.Log;
import android.widget.ImageView;
public class ImageLoader {
MemoryCache memoryCache=new MemoryCache();
FileCache fileCache;
private Map<ImageView, String> imageViews=Collections.synchronizedMap(new WeakHashMap<ImageView, String>());
public ImageLoader(Context context){
//Make the background thead low priority. This way it will not affect the UI performance
photoLoaderThread.setPriority(Thread.NORM_PRIORITY-1);
fileCache=new FileCache(context);
}
// final int stub_id=R.drawable.stub;
public void DisplayImage(String url,ImageView imageView)
{
imageViews.put(imageView, url);
System.gc();
// Bitmap bitmap=createScaledBitmap(memoryCache.get(url), 100,100,0);
Bitmap bitmap=memoryCache.get(url);
// Bitmap bitmaps=bitmap.createScaledBitmap(bitmap, 0, 100, 100);
if(bitmap!=null)
{
imageView.setBackgroundDrawable(new BitmapDrawable(bitmap));
// imageView.setImageBitmap(getRoundedCornerBitmap( bitmap, 10,70,70));
// imageView.setImageBitmap(bitmap);
// Log.v("first", "first");
}
else
{
queuePhoto(url, imageView);
// Log.v("second", "second");
}
}
private Bitmap createScaledBitmap(Bitmap bitmap, int i, int j, int k) {
// TODO Auto-generated method stub
return null;
}
private void queuePhoto(String url, ImageView imageView)
{
//This ImageView may be used for other images before. So there may be some old tasks in the queue. We need to discard them.
photosQueue.Clean(imageView);
PhotoToLoad p=new PhotoToLoad(url, imageView);
synchronized(photosQueue.photosToLoad){
photosQueue.photosToLoad.push(p);
photosQueue.photosToLoad.notifyAll();
}
//start thread if it's not started yet
if(photoLoaderThread.getState()==Thread.State.NEW)
photoLoaderThread.start();
}
public Bitmap getBitmap(String url)
{
File f=fileCache.getFile(url);
//from SD cache
Bitmap b = decodeFile(f);
if(b!=null)
return b;
//from web
try {
Bitmap bitmap=null;
URL imageUrl = new URL(url);
HttpURLConnection conn = (HttpURLConnection)imageUrl.openConnection();
conn.setConnectTimeout(30000);
conn.setReadTimeout(30000);
InputStream is=conn.getInputStream();
OutputStream os = new FileOutputStream(f);
Utils.CopyStream(is, os);
os.close();
bitmap = decodeFile(f);
return bitmap;
} catch (Exception ex){
ex.printStackTrace();
return null;
}
}//Lalit
//decodes image and scales it to reduce memory consumption
private Bitmap decodeFile(File f){
try {
//decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(new FileInputStream(f),null,o);
//Find the correct scale value. It should be the power of 2.
final int REQUIRED_SIZE=Wall.width;
final int REQUIRED_SIZE1=Wall.height;
// final int REQUIRED_SIZE=250;
//
int width_tmp=o.outWidth, height_tmp=o.outHeight;
int scale=1;
// while(o.outWidth/scale/2>=REQUIRED_SIZE && o.outHeight/scale/2>=REQUIRED_SIZE)
//// scale*=2;
while(true){
if(width_tmp/2<REQUIRED_SIZE && height_tmp/2<REQUIRED_SIZE1)
break;
width_tmp/=2;
height_tmp/=2;
scale*=2;
}
//decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize=scale;
// o2.inSampleSize=2;
return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
} catch (FileNotFoundException e) {}
return null;
}
//Task for the queue
private class PhotoToLoad
{
public String url;
public ImageView imageView;
public PhotoToLoad(String u, ImageView i){
url=u;
imageView=i;
}
}
PhotosQueue photosQueue=new PhotosQueue();
public void stopThread()
{
photoLoaderThread.interrupt();
}
//stores list of photos to download
class PhotosQueue
{
private Stack<PhotoToLoad> photosToLoad=new Stack<PhotoToLoad>();
//removes all instances of this ImageView
public void Clean(ImageView image)
{
for(int j=0 ;j<photosToLoad.size();){
if(photosToLoad.get(j).imageView==image)
photosToLoad.remove(j);
else
++j;
}
}
}
class PhotosLoader extends Thread {
public void run() {
try {
while(true)
{
//thread waits until there are any images to load in the queue
if(photosQueue.photosToLoad.size()==0)
synchronized(photosQueue.photosToLoad){
photosQueue.photosToLoad.wait();
}
if(photosQueue.photosToLoad.size()!=0)
{
PhotoToLoad photoToLoad;
synchronized(photosQueue.photosToLoad){
photoToLoad=photosQueue.photosToLoad.pop();
}
Bitmap bmp=getBitmap(photoToLoad.url);
memoryCache.put(photoToLoad.url, bmp);
String tag=imageViews.get(photoToLoad.imageView);
if(tag!=null && tag.equals(photoToLoad.url)){
BitmapDisplayer bd=new BitmapDisplayer(bmp, photoToLoad.imageView);
Activity a=(Activity)photoToLoad.imageView.getContext();
a.runOnUiThread(bd);
}
}
if(Thread.interrupted())
break;
}
} catch (InterruptedException e) {
//allow thread to exit
}
}
}
PhotosLoader photoLoaderThread=new PhotosLoader();
//Used to display bitmap in the UI thread
class BitmapDisplayer implements Runnable
{
Bitmap bitmap;
ImageView imageView;
public BitmapDisplayer(Bitmap b, ImageView i){bitmap=b;imageView=i;}
public void run()
{
if(bitmap!=null)
imageView.setBackgroundDrawable(new BitmapDrawable(bitmap));
}
}
public void clearCache() {
memoryCache.clear();
fileCache.clear();
}
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int pixels,int width,int height) {
Bitmap output = Bitmap.createBitmap(width,height, Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
final RectF rectF = new RectF(rect);
final float roundPx = pixels;
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
return output;
}
}