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  • Pair-wise iteration in C# or sliding window enumerator

    - by f3lix
    If I have an IEnumerable like: string[] items = new string[] { "a", "b", "c", "d" }; I would like to loop thru all the pairs of consecutive items (sliding window of size 2). Which would be ("a","b"), ("b", "c"), ("c", "d") My solution was is this public static IEnumerable<Pair<T, T>> Pairs(IEnumerable<T> enumerable) { IEnumerator<T> e = enumerable.GetEnumerator(); e.MoveNext(); T current = e.Current; while ( e.MoveNext() ) { T next = e.Current; yield return new Pair<T, T>(current, next); current = next; } } // used like this : foreach (Pair<String,String> pair in IterTools<String>.Pairs(items)) { System.Out.PrintLine("{0}, {1}", pair.First, pair.Second) } When I wrote this code, I wondered if there are already functions in the .NET framework that do the same thing and do it not just for pairs but for any size tuples. IMHO there should be a nice way to do this kind of sliding window operations. I use C# 2.0 and I can imagine that with C# 3.0 (w/ LINQ) there are more (and nicer) ways to do this, but I'm primarily interested in C# 2.0 solutions. Though, I will also appreciate C# 3.0 solutions.

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  • Joining the previous and next sentence using python

    - by JudoWill
    I'm trying to join a set of sentences contained in a list. I have a function which determines whether a sentence in worth saving. However, in order to keep the context of the sentence I need to also keep the sentence before and after it. In the edge cases, where its either the first or last sentence then, I'll just keep the sentence and its only neighbor. An example is best: ex_paragraph = ['The quick brown fox jumps over the fence.', 'Where there is another red fox.', 'They run off together.', 'They live hapily ever after.'] t1 = lambda x: x.startswith('Where') t2 = lambda x: x'startswith('The ') The result for t1 should be: ['The quick brown fox jumps over the fence. Where there is another red fox. They run off together.'] The result for t2 should be: ['The quick brown fox jumps over the fence. Where there is another red fox.'] My solution is: def YieldContext(sent_list, cont_fun): def JoinSent(sent_list, ind): if ind == 0: return sent_list[ind]+sent_list[ind+1] elif ind == len(sent_list)-1: return sent_list[ind-1]+sent_list[ind] else: return ' '.join(sent_list[ind-1:ind+1]) for sent, sentnum in izip(sent_list, count(0)): if cont_fun(sent): yield JoinSent(sent_list, sent_num) Does anyone know a "cleaner" or more pythonic way to do something like this. The if-elif-else seems a little forced. Thanks, Will PS. I'm obviously doing this with a more complicated "context-function" but this is just for a simple example.

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  • Fast iterating over first n items of an iterable in python

    - by martinthenext
    Hello! I'm looking for a pythonic way of iterating over first n items of a list, and it's quite important to do this as fast as possible. This is how I do it now: count = 0 for item in iterable: do_somethin(item) count += 1 if count >= n: break Doesn't seem neat to me. Another way of doing this is: for item in itertools.islice(iterable, n): do_something(item) This looks good, the question is it fast enough to use with some generator(s)? For example: pair_generator = lambda iterable: itertools.izip(*[iter(iterable)]*2) for item in itertools.islice(pair_generator(iterable), n): so_something(item) Will it run fast enough as compared to the first method? Is there some easier way to do it?

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  • Fast iterating over first n items of an iterable (not a list) in python

    - by martinthenext
    Hello! I'm looking for a pythonic way of iterating over first n items of an iterable (upd: not a list in a common case, as for lists things are trivial), and it's quite important to do this as fast as possible. This is how I do it now: count = 0 for item in iterable: do_something(item) count += 1 if count >= n: break Doesn't seem neat to me. Another way of doing this is: for item in itertools.islice(iterable, n): do_something(item) This looks good, the question is it fast enough to use with some generator(s)? For example: pair_generator = lambda iterable: itertools.izip(*[iter(iterable)]*2) for item in itertools.islice(pair_generator(iterable), n): so_something(item) Will it run fast enough as compared to the first method? Is there some easier way to do it?

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  • Get number of times in loop over Hash object

    - by Matt Huggins
    I have an object of type Hash that I want to loop over via hash.each do |key, value|. I would like to get the number of times I've been through the loop starting at 1. Is there a method similar to each that provides this (while still providing the hash key/value data), or do I need to create another counter variable to increment within the loop?

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  • Loop over a file and write the next line if a condition is met

    - by 111078384259264152964
    Having a hard time fixing this or finding any good hints about it. I'm trying to loop over one file, modify each line slightly, and then loop over a different file. If the line in the second file starts with the line from the first then the following line in the second file should be written to a third file. !/usr/bin/env python with open('ids.txt', 'rU') as f: with open('seqres.txt', 'rU') as g: for id in f: id=id.lower()[0:4]+'_'+id[4] with open(id + '.fasta', 'w') as h: for line in g: if line.startswith(''+ id): h.write(g.next()) All the correct files appear, but they are empty. Yes, I am sure the if has true cases. :-) "seqres.txt" has lines with an ID number in a certain format, each followed by a line with data. The "ids.txt" has lines with the ID numbers of interest in a different format. I want each line of data with an interesting ID number in its own file. Thanks a million to anyone with a little advice!

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  • Iterating over key and value of defaultdict dictionaries

    - by gf
    The following works as expected: d = [(1,2), (3,4)] for k,v in d: print "%s - %s" % (str(k), str(v)) But this fails: d = collections.defaultdict(int) d[1] = 2 d[3] = 4 for k,v in d: print "%s - %s" % (str(k), str(v)) With: Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: 'int' object is not iterable Why? How can i fix it?

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  • Need help iteratating over an array, retrieve two possibilites, no repeats, for Poker AI

    - by elguapo-85
    Can't really think of a good way to word this question, nor a good title, and maybe the answer is so ridiculously simple that I am missing it. I am working on a poker AI, and I want to calculate the number of hands that exist which are better then mine, I understand how to that, but want I can't figure out is the best way to iterate over a group of cards. So I am at the flop, I know what my two cards are and there are 3 cards on the board. So there are 47 unknown cards and I want to iterate over all possible combination of those 47 cards assuming that two are passed out, so you can't have two cards of the same rank and suit, and you if you have previously calculated a set you don't want to do it over again, because I will being wasting time, and this will be called many times. If you don't understand want I am asking please tell me and I will clarify more. So I can set something up like this, if that element equals one, it means it is not in my hand and not on the board, 4 for each suit, and 13 for each rank. setOfCards[4][13] If I do a simple set of for loops like this: (pseudocode) //remove cards I know are in play from setOfCards by setting values to zero for(int i = 0; i < 4; i++) for(int j = 0; j < 13; j++) for(int k = 0; k < 4; k++) for(int l = 0; l < 4; l++) //skip if values equal zero card1 = setOfCards[i][j] card2 = setOfCards[k][l] //now compare card1, card2 and set of board cards So this is actually going to repeat many values, for example: card1 = AceOfHearts, card2 = KingOfHearts is the same as card1 = KingOfHearts, card2 = AceOfHearts. It will also alter my calculations. How should I go about avoiding this? Also is there a name for this technique? Thank you.

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  • Haskell - function (that returns a list) on each element in a list

    - by Ben
    The assignment is to create a multiples function and I essentially want todo the following code: map (\t -> scanl (\x y -> x+y) t (repeat t)) listofnumbers The problem is that the scanl function returns a list of results rather than the one which the map function requires. So is there a function that will allow the return of lists?

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  • Java iteration reading & parsing

    - by Patrick Lorio
    I have a log file that I am reading to a string public static String Read (String path) throws IOException { StringBuilder sb = new StringBuilder(); InputStream in = new BufferedInputStream(new FileInputStream(path)); int r; while ((r = in.read()) != -1) { sb.append(r); } return sb.toString(); } Then I have a parser that iterates over the entire string once void Parse () { String con = Read("log.txt"); for (int i = 0; i < con.length; i++) { /* parsing action */ } } This is hugely a waste of cpu cycles. I loop over all the content in Read. Then I loop over all the content in Parse. I could just place the /* parsing action */ under the while loop in the Read method, which would be find but I don't want to copy the same code all over the place. How can I parse the file in one iteration over the contents and still have separate methods for parsing and reading? In C# I understand there is some sort of yield return thing, but I'm locked with Java. What are my options in Java?

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  • d2: assigning ranges/iterators to array slices

    - by modchan
    Consider following code: enum size = 16; double[size] arr1 = [...]; double[size] arr2 = [...]; process = (double x) { return (x + 1); }; arr2[] = map!(process)(arr1[]); // here I have trouble converting results of map back to my plain array. Problem applies not only to map, but also to take, repeat and all those fine tools from std.algorithm and std.range that operate on ranges. On this assignment, I get Error: cannot implicitly convert expression (map(arr1[])) of type Result to double[]. How can I evaluate range to array without using uint i = 0; foreach (x; map!(process)(arr1[])) { arr2[i] = x; i++; } ? Additionally, can someone please explain, why I must call map!(process)(arr1[]) instead of map!(process)(arr1) with static arrays? Shouldn't static arrays be compatible with dynamic for means of iteration, or I don't get something? Also, it seems that straightforward enumeration syntax foreach (index, item; sequence) does not work for ranges - are there workarounds? I guess the reason is the same as why ranges cannot be assigned to array slices.

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  • recursive_directory_iterator exception

    - by Jon
    I'm writing a simple program which moves files on my desktop to new location. I don't understand why it crashes after the file has been moved. for(recursive_directory_iterator it(desktop), end; it != end; ++it) { if(it->path().leaf() == fileToMove) { rename(*it, newPath); } } A point in the right direction would be appropriated. Thanks!

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  • How do you iterate through each email in your inbox using python?

    - by djblue2009
    I'm completely new to programming and I'm trying to build an autorespoder to send a msg to a specific email address. Using an if statement, I can check if there is an email from a certain address in the inbox and I can send an email, but if there are multiple emails from that address, how can I make a for loop to send an email for every email from that specific address. I tried to do use this as a loop: for M.search(None, 'From', address) in M.select(): but I get the error: "can't assign to function call" on that line

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  • what is the pattern for modifying a collection in C#

    - by macias
    What is the pattern (best practice) for such problem -- modifying elements (values) in collection? Conditions: size of the collection is not changed (no element is deleted or added) modification is in-place In C++ it was easy and nice, I just iterated trough a collection and changed the elements. But in C# iterating (using enumerator) is read-only operation (speaking in terms of C++, only const_iterator is available). So, how to do this in C#? Example: having sequence of "1,2,3,4" modification is changing it to "1, 2, 8, 9" but not "1, 2, 3" or "1, 2, 3, 4, 5".

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  • Is there any short way to load data to the properties of a class, for each column name matching the properties of the class?

    - by Ugur Gümüshan
    I want to load data to an instance of an object using its constructor and I write $this->property=$row["colname"] each time for each property. the mysql_fetch_object function fetches the data as an object but I am not sure if the instance of an object can be assigned to some object from inside. othwerwise I would use __construct($object) { $this=$object; } //doesn't give any syntax error Maybe I should look into iteration of properties and use foreach($object as $key => $value) $value=$object[$key]; or can I assign like $this=$object; within the constructor?

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  • displaying structs in an array using enumerator

    - by Mostaguen
    In an object I have : public IEnumerable<voiture> recup_voitures() { foreach (voiture v in _arrVCollection) { yield return (v); } } voiture being a struct and _arrVCollection being an array containing some struct voiture. In my main class I have : foreach (CarCollection.voiture o in collection.recup_voitures()) { //some code to display the content of each struct } What is happening is that if I have an array of length 5 and only 1 struct voiture in it, it will do the displaying code 5 times instead of only 1. What am I doing wrong?

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  • Is there any way to get all the controls on a container control?

    - by Mason Wheeler
    I've got a form with a bunch of controls on it, and I wanted to iterate through all the controls on a certain panel and enable/disable them. I tried this: var component: TComponent; begin for component in myPanel do (component as TControl).Enabled := Value; end; But that did nothing. Turns out all components are in the form's component collection, not their parent object's. So does anyone know if there's any way to get all the controls inside a control? (Besides an ugly workaround like this, which is what I ended up having to do): var component: TComponent; begin for component in myPanel do if (component is TControl) and (TControl(component).parent = myPanel) then TControl(component).Enabled := Value; end; Someone please tell me there's a better way...

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  • Are there any C# collections where modification does not invalidate iterators?

    - by young-phillip
    Are there any data structures in the C# Collections library where modification of the structure does not invalidate iterators? Consider the following: List<int> myList = new List<int>(); myList.Add( 1 ); myList.Add( 2 ); List<int>.Enumerator myIter = myList.GetEnumerator(); myIter.MoveNext(); // myIter.Current == 1 myList.Add( 3 ); myIter.MoveNext(); // throws InvalidOperationException

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  • Python: concatenate generator and item

    - by TarGz
    I have a generator (numbers) and a value (number). I would like to iterate over these as if they were one sequence: i for i in tuple(my_generator) + (my_value,) The problem is, as far as I undestand, this creates 3 tuples only to immediately discard them and also copies items in "my_generator" once. Better approch would be: def con(seq, item): for i in seq: yield seq yield item i for i in con(my_generator, my_value) But I was wondering whether it is possible to do it without that function definition

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  • How can I copy one map into another using std::copy?

    - by Frank
    I would like to copy the content of one std::map into another. Can I use std::copy for that? Obviously, the following code won't work: int main() { typedef std::map<int,double> Map; Map m1; m1[3] = 0.3; m1[5] = 0.5; Map m2; m2[1] = 0.1; std::copy(m1.begin(), m1.end(), m2.begin()); return 0; } Is there any way to make it work with std::copy? Thanks!

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  • Copying from istream never stops

    - by the_drow
    This bit of code runs infinitely: copy(istream_iterator<char>(cin), istream_iterator<char>(), back_inserter(buff)); The behavior I was expecting is that it will stop when I press enter. However it doesn't. buff is a vector of chars.

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  • Java Flow Control Problem

    - by Kyle_Solo
    I am programming a simple 2d game engine. I've decided how I'd like the engine to function: it will be composed of objects containing "events" that my main game loop will trigger when appropriate. A little more about the structure: Every GameObject has an updateEvent method. objectList is a list of all the objects that will receive update events. Only objects on this list have their updateEvent method called by the game loop. I’m trying to implement this method in the GameObject class (This specification is what I’d like the method to achieve): /** * This method removes a GameObject from objectList. The GameObject * should immediately stop executing code, that is, absolutely no more * code inside update events will be executed for the removed game object. * If necessary, control should transfer to the game loop. * @param go The GameObject to be removed */ public void remove(GameObject go) So if an object tries to remove itself inside of an update event, control should transfer back to the game engine: public void updateEvent() { //object's update event remove(this); System.out.println("Should never reach here!"); } Here’s what I have so far. It works, but the more I read about using exceptions for flow control the less I like it, so I want to see if there are alternatives. Remove Method public void remove(GameObject go) { //add to removedList //flag as removed //throw an exception if removing self from inside an updateEvent } Game Loop for(GameObject go : objectList) { try { if (!go.removed) { go.updateEvent(); } else { //object is scheduled to be removed, do nothing } } catch(ObjectRemovedException e) { //control has been transferred back to the game loop //no need to do anything here } } // now remove the objects that are in removedList from objectList 2 questions: Am I correct in assuming that the only way to implement the stop-right-away part of the remove method as described above is by throwing a custom exception and catching it in the game loop? (I know, using exceptions for flow control is like goto, which is bad. I just can’t think of another way to do what I want!) For the removal from the list itself, it is possible for one object to remove one that is farther down on the list. Currently I’m checking a removed flag before executing any code, and at the end of each pass removing the objects to avoid concurrent modification. Is there a better, preferably instant/non-polling way to do this?

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