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  • Override transparency color when converting transparent PNG to JPG

    - by Alexander Malfait
    I'm using Dragonfly to generate thumbnail images in a Rails app. I'm serving all picture images as JPG's. Now the client is uploading transparent PNG files, like this one: http://www.ibanez.co.jp/products/images/eg2010/ART120_TRF_12_02.png Dragonfly uses RMagick to convert these images to JPG. The problem is that it converts the PNG images to JPG with a black background, and my site's design requires a white background. I've tried to override it like this: encoded_image = Magick::Image.from_blob(image.data).first if encoded_image.format.downcase == format image # do nothing else encoded_image.format = format encoded_image.background_color = "white" encoded_image.transparent_color = "white" encoded_image.to_blob end But the produced JPG images still contain a black background. Does anyone know how to beat RMagick into using a white background when converting the transparent layer? I know I could just serve as PNG, but then the images are 10 times as large, and the site is already pretty bandwidth heavy.

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  • How do I override ToString in C# enums?

    - by scraimer
    In the post Enum ToString, a method is described to use the custom attribute DescriptionAttribute like this: Enum HowNice { [Description("Really Nice")] ReallyNice, [Description("Kinda Nice")] SortOfNice, [Description("Not Nice At All")] NotNice } And then, you call a function GetDescription, using syntax like: GetDescription<HowNice>(NotNice); // Returns "Not Nice At All" But that doesn't really help me when I want to simply populate a ComboBox with the values of an enum, since I cannot force the ComboBox to call GetDescription. What I want has the following requirements: Reading (HowNice)myComboBox.selectedItem will return the selected value as the enum value. The user should see the user-friendly display strings, and not just the name of the enumeration values. So instead of seeing "NotNice", the user would see "Not Nice At All". Hopefully, the solution will require minimal code changes to existing enumerations. Obviously, I could implement a new class for each enum that I create, and override its ToString(), but that's a lot of work for each enum, and I'd rather avoid that. Any ideas? Heck, I'll even throw in a hug as a bounty :-)

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  • When to override OnError?

    - by Ek0nomik
    I'm looking into re-working and simplifying our error handling in an application I support. We currently have all of our pages inheriting from a base class we created, which in turn obviously inherits from System.Web.UI.Page. Within this base class, the OnError method is currently being overridden, and in turn calling MyBase.OnError, and then calling one of our custom logging methods. I don't see any benefit of overriding the OnError method, and I think it would be better to let the Application_Error method in the Global.asax take care of the unhandled exception (logging it) and then the customErrors section in the config would trigger a process to redirect the user. Looking online it looks like people override this method quite frequently, but I don't see a need to and this article from MSDN makes me think the same.

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  • wcf possible to override the dipose of proxy

    - by pdiddy
    I'd like to override the Dispose method of generated proxy (ClientBase) because of the fact that disposing of a proxy calls Close and can throw an exception when the channel is faulted. The only way I came up was to create a partial class to my generatedproxy, make it inherit from IDisposable. : public partial class MyServiceProxy : IDisposable { #region IDisposable Members public void Dispose() { if (State != System.ServiceModel.CommunicationState.Faulted) Close(); else Abort(); } #endregion } I did some test and my Dipose method is indeed called. Do you see any issue with this strategy? Also, I don't like the fact that I'll have to create this partial class for every generated proxy. It be nice if I was able to make my proxy inherit from a base class...

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  • Override Maven's default resource filter replacement pattern.

    - by Matt Campbell
    By default maven will filter resources like this: <properties> <replace.me>value</replace.me> </properties> <some-tag> <key>${replace.me}</key> </some-tag> will get you: <some-tag> <key>value</key> </some-tag> Is there a way to override the way maven selects the strings to replace? Specifically, I want to be able to use this: <some-tag> <key>@replace.me@</key> </some-tag> to get the same result as above.

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  • Override An Existing Property as a Child form of its return type

    - by Jason
    I apologize if that title is confusing. This question may be a result of lack of coffee and/or sleep, but my mind is not working correctly right now. Anyways, I have an inheritance tree like such (I know the architecture isn't ideal): BaseClass GeneralForm : Inherits BaseClass SpecificForm : Inherits GeneralForm And an object like so: MyItem MySpecificItem : Inherits MyItem I have Items As List (Of MyItem) as a property in BaseClass. I would like for SpecificForm to somehow override Items to return type List (Of MySpecificItem). I feel like this is easy to do, but again, my head is spinning and I can't think straight at the moment. Thank you so much in advance.

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  • How can I selectively override a django .count() method

    - by Tom Viner
    I'm using postGresSQL and my main table has about 20,000 rows. Sometimes count() methods can take ages or even timeout. Mod.manager.filter(...).count() I need to selectively override the count() method depending on what filter has been applied. Just having a cache of results would be a great gain but I'd like to be able to say: if filter query is just {'enabled'=True} then return 20,000 without touching the db. Note: I can't prevent the call to .count() as it's inside django's pagination, which always does a count.

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  • How can I "override" deepcopy in Python?

    - by Az
    Hi there, I'd like to override __deepcopy__ for a given SQLAlchemy-mapped class such that it ignores any SQLA attributes but deepcopies everything else that's part of the class. I'm not particularly familiar with overriding any of Python's built-in objects in particular but I've got some idea as to what I want. Let's just make a very simple class User that's mapped using SQLA. class User(object): def __init__(self, user_id, name): self.user_id = user_id self.name = name I've used dir() to see, before and after mapping, what SQLAlchemy-specific attributes there are and I've found _sa_class_manager and _sa_instance_state. Provided those are the only ones how would I ignore that when defining __deepcopy__? Also, are there any attributes the SQLA injects into the mapped object? (I asked this in a previous question (as an edit a few days after I selected an answer to the main question, though) but I think I missed the train there. Apologies for that.)

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  • is it possible to override a css class

    - by oo
    i have the following jquery code to format a html table. $(".jtable td").each(function() { $(this).addClass("ui-widget-content"); }); i want (one on table) to change the text color to blue (its black in the ui-widget-content class. i tried doing this below but it didn't seem to do anything. Any help on override some particular css for one table (and i want to leave the other tables alone) $(".jtable td").each(function() { $(this).addClass("ui-widget-content"); $(this).css("color", "Blue"); });

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  • Override Django inlineformset_factory has_changed() to always return True

    - by John
    Hi, I am using the django inlineformset_factory function. a = get_object_or_404(ModelA, pk=id) FormSet = inlineformset_factory(ModelA, ModelB) if request.method == 'POST': metaform = FormSet (instance=a, data=request.POST) if metaform.is_valid(): f = metaform.save(commit=False) for instance in f: instance.updated_by = request.user instance.save() else: metaform = FormSet(instance=a) return render_to_response('nodes/form.html', {'form':metaform}) What is happening is that if I change any of the data then everything works ok and all the data gets updated. However if I don't change any of the data then the data is not updated. i.e. only entries which are changed go through the for loop to be saved. I guess this makes sense as there is no point saving data if it has not changed. However I need to go through and save every object in the form regardless of whether it has any changes on not. So my question is how do I override this so that it goes through and saves every record whether it has any changes or not? Hope this makes sense Thanks

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  • Override OnClose()

    - by CruelIO
    I got this class class CWebBrowser2 : public CWnd And i want to override OnClose What i have done so far is in the header file I added void OnClose(); and in the .cpp file i added void CWebBrowser2::OnClose () { int i=0; i++; } But the OnClose is never called. Then I tried to to modify the header file to afx_msg void OnClose(); DECLARE_MESSAGE_MAP() And added this to the .cpp file BEGIN_MESSAGE_MAP(CWebBrowser2, CWnd) //{{AFX_MSG_MAP(CBrowserDlg) ON_WM_CLOSE() //}}AFX_MSG_MAP END_MESSAGE_MAP() But still OnClose is never called. I have tried to Change to OnClose to OnDestroy but that isnt called either. any ideas on what Im doing wrong?

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  • What is the best way to "override" enums?

    - by Tyler
    I have a number of classes which extend an abstract class. The abstract parent class defines an enum with a set of values. Some of the subclasses inherit the parent class's enum values, but some of the subclasses need the enum values to be different. Is there any way to somehow override the enum for these particular subclasses, and if not, what is a good way to achieve what I'm describing? class ParentClass { private MyEnum m_EnumVal; public virtual MyEnum EnumVal { get { return m_EnumVal; } set { m_EnumVal = value; } } public enum MyEnum { a, b, c }; } class ChildClass : ParentClass { private MyEnum m_EnumVal; public virtual MyEnum EnumVal { get { return m_EnumVal; } set { m_EnumVal = value; } } public enum MyEnum { d, e, f }; }

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  • Create or override Rails Active Record macros (

    - by Jocelyn
    In a Rails app, Active Record creates created_at and updated_at columns thank to macros, (it seems to be also called "magic columns"). See Active Record Migrations I have some questions about that mecanism: Is it possible to override that to get a third column (e.g. deleted_at) ? Is it possible to create a new macro t.publishing that will create publish_up and publish_down columns, for example? And where to code that? Obviously, I know I can add those columns manually, but I wonder how to achieve it with macros. Working on Rails 4.

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  • EntityFramework how to Override properties

    - by plotnick
    I've just started using EF in VS2010. That thing is just amazin'. I frankly can't understand something. For example I have EntityType with property, they generated from database structure. Now, I have to simply override that property in my code. I don't need to save value of the property back into DB, but everytime when it gets read from DB it should be substituted with run-time calculated value. Of course I can create derived class based on my EntityType but I've tried and found kinda difficulties, I'm not sure this is kinda right way to do. Anyway even when I try to change the whole EntityType to Abstract, damn Visual Studio doesn't want to validate that and says something like: "Error 2078: The EntityType 'AssetsModel.Asset' is Abstract and can be mapped only using IsTypeOf." "Error 2063: At least one property must be mapped in the set mapping for 'Assets'" What the hell is this suppose to mean I dunno.. Any ideas gentlemen?

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  • Override onDraw to change how the drawing occurs (Android)

    - by Casebash
    I want to change how my UI elements display, so I am overriding onDraw. The following code allows me to change a View to be drawn using PorterDuff.Mode.DARKEN. Unfortunately, this method involves creating a bitmap the size of the entire screen, then drawing to it then drawing this large bitmap the main screen again, for each UI element. This isn't at all efficient. Is it possible to achieve this in a more effecient way? @Override protected void onDraw(Canvas canvas) { //TODO: Reduce the burden from multiple drawing Bitmap bitmap=Bitmap.createBitmap(canvas.getWidth(), canvas.getHeight(), Config.ARGB_8888); Log.e("tmp",canvas.getClipBounds().toString()); Canvas offscreen=new Canvas(bitmap); super.onDraw(offscreen); //Then draw onscreen Paint p=new Paint(); p.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DARKEN)); canvas.drawBitmap(bitmap, 0, 0, p); }

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  • Formal name of Magento’s Class Override Design Pattern?

    - by Alan Storm
    Magento is a newish (past 5 years) PHP based Ecommerce system with an architecture that's similar to the Java Spring framework (or so I've been told) One of the features of the Framework is certain classes are not directly instantiated. Rather than do something like $model = new Mage_Foo_Model_Name(); you pass an identifier into a static method on a global application object $model = Mage::getModel('foo/name'); and this instantiates the class for you. One of the wins with this approach is getModel checks a global configuration system for the foo/name identifier, and instantiates the class name it finds in the configuration system. This allows you to change the behavior of a Model system wide with a single configuration change. Is there a formal, Gang of Four or otherwise, name that describes this system/design pattern? The instantiation itself looks like a classic Factory pattern, but I'm specifically interested in the whole "override a class in the system via configuration" aspect. Is there a name/concept that covers this, or is it contained within the worldview of a Factory?

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  • Magento: Product List Override

    - by Andrea
    Thanks for taking a look at this. I’ve been looking and looking for a solution to what seems like a simple thing to do but nothing yet. Here goes: When you click on "Specialty" in the main menu it goes here: Home /Specialty When you click one of the product images on the home page it goes here: Home /Specialty /Holiday Satin Stocking (Full product description page) I need all products with full product information to end up at Home /Specialty Page set-up would be: Click on Menu item or an image to show like this: |||Product1||| Product Description Add to cart |||Product2||| Product Description Add to cart |||Product3||| Product Description Add to cart I would like to override going "Home /Specialty /Holiday Satin Stocking" all together with listing all the information here: Home /Specialty "Specialty" is set up as an anchor and all products types are simple. Thanks so much!

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  • Django - Override admin site's login form

    - by TrojanCentaur
    I'm currently trying to override the default form used in Django 1.4 when logging in to the admin site (my site uses an additional 'token' field required for users who opt in to Two Factor Authentication, and is mandatory for site staff). Django's default form does not support what I need. Currently, I've got a file in my templates/ directory called templates/admin/login.html, which seems to be correctly overriding the template used with the one I use throughout the rest of my site. The contents of the file are simply as below: # admin/login.html: {% extends "login.html" %} The actual login form is as below: # login.html: {% load url from future %}<!DOCTYPE html> <html> <head> <title>Please log in</title> </head> <body> <div id="loginform"> <form method="post" action="{% url 'id.views.auth' %}"> {% csrf_token %} <input type="hidden" name="next" value="{{ next }}" /> {{ form.username.label_tag }}<br/> {{ form.username }}<br/> {{ form.password.label_tag }}<br/> {{ form.password }}<br/> {{ form.token.label_tag }}<br/> {{ form.token }}<br/> <input type="submit" value="Log In" /> </form> </div> </body> </html> My issue is that the form provided works perfectly fine when accessed using my normal login URLs because I supply my own AuthenticationForm as the form to display, but through the Django Admin login route, Django likes to supply it's own form to this template and thus only the username and password fields render. Is there any way I can make this work, or is this something I am just better off 'hard coding' the HTML fields into the form for?

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  • override OnPaint for a Windows.Forms.Control Flickering?

    - by Danpe
    I create a new Control and overided the OnPaint event: protected override void OnPaint(PaintEventArgs e) { Graphics g = e.Graphics; _ammo = PitControl.Ammo; var AmmoSize = g.MeasureString(_ammo.ToString(), Properties.Settings.Default.AmmoFont).ToSize(); g.DrawString(_ammo.ToString(), Properties.Settings.Default.AmmoFont, Brushes.WhiteSmoke, Ammo.Location.X - 1, Ammo.Location.Y + Ammo.Height / 2 - AmmoSize.Height / 2 + 1); Rectangle DrawAmmo = new Rectangle(this.Width - Ammo.Height - _margin, Ammo.Location.Y, Ammo.Height, Ammo.Height); for (int i = _ammo; i > 0; i--) if (i % 2 == 0) g.DrawLine(_ammoPen, Ammo.Location.X + Ammo.Width - i - 1, Ammo.Location.Y + 3, Ammo.Location.X + Ammo.Width - i - 1, Ammo.Location.Y + Ammo.Height - 3); g.DrawRectangle(Pens.Orange, Ammo); g.DrawImage(Properties.Resources.ammunition, DrawAmmo.Location.X, DrawAmmo.Location.Y, DrawAmmo.Height, DrawAmmo.Height); } The problem is when i'm changing the Ammo then all the control flicks. It doesn't look good. Anyway to make the lines that i draw on this line: g.DrawLine(_ammoPen, Ammo.Location.X + Ammo.Width - i - 1, Ammo.Location.Y + 3, Ammo.Location.X + Ammo.Width - i - 1, Ammo.Location.Y + Ammo.Height - 3); Just disapeare when ammo is changing ?

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  • Override one css class with another?

    - by user246114
    Hi, I have a list, with an li style defined. I want to replace the style of an individual element, but it doesn't seem to have any visual effect. Example: .myList li { background-color: yellow; } .foo { background-color: green; } <ul class='myList'> <li>Hello</li> </ul> When I add an item to the list, it has the .myList li style applied properly. I try now to remove all styles and apply the foo style to a single item (using jquery): $(item).removeClass(); $(item).addClass("foo"); the item does not change color to green though, but this reports the class is set to 'foo': alert($(item).attr('class')); so I guess I'm not understanding css rules here, looks like the li class definition is just overriding whatever else I do, however I want the reverse to be true, I want to override the li style definition with foo. How do we do this? Thanks

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  • How to override "inherited" z-indexes?

    - by Earlz
    I am needing to override the notion of inherited z-indexes. For instance in this code <style> div{ background-color:white; top: 0px; bottom: 0px; left: 0px; right: 0px; } </style> <div style="position: fixed; z-index: 2;"> div 1 <div style="position: fixed; z-index: 3;"> div 2 </div> </div> <div style="position: fixed; z-index: 2;"> div 3 </div> http://jsbin.com/epoqo3/3 I want for div 2 to be displayed, but instead div 3 is displayed. How can I change this behavior without changing my structure.

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  • Can't override a global WPF style that is set by TargetType on a single specific control

    - by Matt H.
    I have a style applied to all my textboxes, defined in a resource dictionary.. <Style TargetType="TextBlock"> <Setter Property="TextBlock.FontSize" Value="{Binding Source={StaticResource ApplicationUserSettings}, Path=fontSize, Mode=OneWay}" /> <Setter Property="TextBlock.TextWrapping" Value="Wrap" /> <Setter Property="TextBlock.VerticalAlignment" Value="Center"/> <Setter Property="Background" Value="Transparent"/> <Setter Property="TextBox.FontFamily" Value="{Binding Source={StaticResource ApplicationUserSettings}, Path=fontName, Mode=OneWay}"/> </Style>\ The fontsize and fontstyle properties are bound to a special user settings class that implements iNotifyPropertyChanged, which allows changes to font size and fontfamily to immediately propogate throughout my application. However, in a UserControl I've created (Ironically, the screen that allows the user to customize their font settings), I want the font size and fontfamily to remain static. No matter what I try, my global font settings override what I set in my user control: <UserControl x:Class="ctlUserSettings" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:R2D2" Height="400" Width="600"> <Grid> <Grid.Resources> <Style x:Key="tbxStyle" TargetType="TextBox"> <Style.Setters> <Setter Property="FontSize" Value="14"/> <Setter Property="FontFamily" Value="Tahoma"/> </Style.Setters> </Style> ... etc... <StackPanel Margin="139,122.943,41,0" Orientation="Horizontal" Height="33" VerticalAlignment="Top"> <TextBox Style="{x:Null}" FontSize="13" FontFamily="Tahoma" HorizontalAlignment="Left" MaxWidth="500" MinWidth="350" Name="txtReaderPath" Height="Auto" VerticalAlignment="Top" /> <TextBox Style="{x:tbxStyle}" Margin="15,0,0,0" HorizontalAlignment="Left" Name="txtPath" Width="43" Height="23" VerticalAlignment="Top">(some text)</Button> </StackPanel> I've tried setting Style to {x:Null}, setting custom font sizes inline, and setting a style in the resources of this control. None take precedence over the styles in my resource dictionary. As you can see, I show a sprinkling of all the things I've tried in the XAML sample above... What am I missing?

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  • C# - How to override GetHashCode with Lists in object

    - by Christian
    Hi, I am trying to create a "KeySet" to modify UIElement behaviour. The idea is to create a special function if, eg. the user clicks on an element while holding a. Or ctrl+a. My approach so far, first lets create a container for all possible modifiers. If I would simply allow a single key, it would be no problem. I could use a simple Dictionary, with Dictionary<Keys, Action> _specialActionList If the dictionary is empty, use the default action. If there are entries, check what action to use depending on current pressed keys And if I wasn't greedy, that would be it... Now of course, I want more. I want to allow multiple keys or modifiers. So I created a wrapper class, wich can be used as Key to my dictionary. There is an obvious problem when using a more complex class. Currently two different instances would create two different key, and thereby he would never find my function (see code to understand, really obvious) Now I checked this post: http://stackoverflow.com/questions/638761/c-gethashcode-override-of-object-containing-generic-array which helped a little. But my question is, is my basic design for the class ok. Should I use a hashset to store the modifier and normal keyboardkeys (instead of Lists). And If so, how would the GetHashCode function look like? I know, its a lot of code to write (boring hash functions), some tips would be sufficient to get me started. Will post tryouts here... And here comes the code so far, the Test obviously fails... public class KeyModifierSet { private readonly List<Key> _keys = new List<Key>(); private readonly List<ModifierKeys> _modifierKeys = new List<ModifierKeys>(); private static readonly Dictionary<KeyModifierSet, Action> _testDict = new Dictionary<KeyModifierSet, Action>(); public static void Test() { _testDict.Add(new KeyModifierSet(Key.A), () => Debug.WriteLine("nothing")); if (!_testDict.ContainsKey(new KeyModifierSet(Key.A))) throw new Exception("Not done yet, help :-)"); } public KeyModifierSet(IEnumerable<Key> keys, IEnumerable<ModifierKeys> modifierKeys) { foreach (var key in keys) _keys.Add(key); foreach (var key in modifierKeys) _modifierKeys.Add(key); } public KeyModifierSet(Key key, ModifierKeys modifierKey) { _keys.Add(key); _modifierKeys.Add(modifierKey); } public KeyModifierSet(Key key) { _keys.Add(key); } }

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  • Drupal Override Custom Menu Template

    - by JaZz
    Hi Guys, I created a custom menu called "sub-top-nav" and now I'd like to override the html output. In particular I would like to add an unique class to each item like. This is how it looks atm: <div class="clear-block block block-menu" id="block-menu-menu-sub-top-nav"> <div class="content"> <ul class="menu"> <li class="leaf first"><a title="Test 1" href="/test1">Test 1</a></li> <li class="leaf"><a title="Test 2" href="/test2">Test 2</a></li> <li class="leaf active-trail"><a class="active" title="Test 3" href="/test3">Test 3</a></li> <li class="leaf last"><a title="Test 4" href="/test4">Test 4</a></li> </ul> </div> </div> And I'd like to change it into: <div class="clear-block block block-menu" id="block-menu-menu-sub-top-nav"> <div class="content"> <ul class="menu"> <li class="leaf test1 first"><a title="Test 1" href="/test1">Test 1</a></li> <li class="leaf test2"><a title="Test 2" href="/test2">Test 2</a></li> <li class="leaf test3 active-trail"><a class="active" title="Test 3" href="/test3">Test 3</a></li> <li class="leaf test4 last"><a title="Test 4" href="/test4">Test 4</a></li> </ul> </div> </div> This would give me more styling power. Any idea how that works? Thanks in advance!

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  • ASP.NET MVC 2 "value" in IsValid override in DataAnnotation attribute passed is null, when incorrect

    - by goldenelf2
    Hello to all! This is my first question here on stack overflow. i need help on a problem i encountered during an ASP.NET MVC2 project i am currently working on. I should note that I'm relatively new to MVC design, so pls bear my ignorance. Here goes : I have a regular form on which various details about a person are shown. One of them is "Date of Birth". My view is like this <div class="form-items"> <%: Html.Label("DateOfBirth", "Date of Birth:") %> <%: Html.EditorFor(m => m.DateOfBirth) %> <%: Html.ValidationMessageFor(m => m.DateOfBirth) %> </div> I'm using an editor template i found, to show only the date correctly : <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<System.DateTime?>"%> <%= Html.TextBox("", (Model.HasValue ? Model.Value.ToShortDateString() : string.Empty))%> I used LinqToSql designer to create my model from an sql database. In order to do some validation i made a partial class Person to extend the one created by the designer (under the same namespace) : [MetadataType(typeof(IPerson))] public partial class Person : IPerson { //To create buddy class } public interface IPerson { [Required(ErrorMessage="Please enter a name")] string Name { get; set; } [Required(ErrorMessage="Please enter a surname")] string Surname { get; set; } [Birthday] DateTime? DateOfBirth { get; set; } [Email(ErrorMessage="Please enter a valid email")] string Email { get; set; } } I want to make sure that a correct date is entered. So i created a custom DataAnnotation attribute in order to validate the date : public class BirthdayAttribute : ValidationAttribute { private const string _errorMessage = "Please enter a valid date"; public BirthdayAttribute() : base(_errorMessage) { } public override bool IsValid(object value) { if (value == null) { return true; } DateTime temp; bool result = DateTime.TryParse(value.ToString(), out temp); return result; } } Well, my problem is this. Once i enter an incorrect date in the DateOfBirth field then no custom message is displayed even if use the attribute like [Birthday(ErrorMessage=".....")]. The message displayed is the one returned from the db ie "The value '32/4/1967' is not valid for DateOfBirth.". I tried to enter some break points around the code, and found out that the "value" in attribute is always null when the date is incorrect, but always gets a value if the date is in correct format. The same ( value == null) is passed also in the code generated by the designer. This thing is driving me nuts. Please can anyone help me deal with this? Also if someone can tell me where exactly is the point of entry from the view to the database. Is it related to the model binder? because i wanted to check exactly what value is passed once i press the "submit" button. Thank you.

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