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  • Silverlight: Set Items Widths in ItemsControl to Stretch

    - by Tom Allen
    I've got an ItemsControl which fills from top to bottom, but I can't get it's child items to occupy the whole width of the ItemsControl: I basically need to stretch the green bits to fill the width of the control (as shown by the blue bits). I've tried things like setting the HorizontalAlignment property of the template item to Stretch and I've even tried binding it's Width property to the ItemsControl Width, but neither worked. Should be a straight forward one, but it's something I just can't quite figure out...

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  • iPad UIColor Saturation Issues

    - by Carter Allen
    I am trying to draw a UIColor on the screen of a view-based app, and I am trying to do so using HSB. It is absolutely necessary for me to use HSB in this case. I can create a UIColor object with any S value from 0.0f to 0.75f, but past that the numerical changes have no effect on the actual saturation displayed. I need it to be 1.0f, but it is still using 0.75f. Any ideas on why it is doing that, and how I can make it work?

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  • Using string[] as a Dictionary key e.g. Dictionary<string[], StringBuilder>

    - by Nick Allen - Tungle139
    The structure I am trying to achieve is a composite Dictionary key which is item name and item displayname and the Dictionary value being the combination of n strings So I came up with var pages = new Dictionary<string[], StringBuilder>() { { new string[] { "food-and-drink", "Food & Drink" }, new StringBuilder() }, { new string[] { "activities-and-entertainment", "Activities & Entertainment" }, new StringBuilder() } }; foreach (var obj in my collection) { switch (obj.Page) { case "Food": case "Drink": pages["KEY"].Append("obj.PageValue"); break; ... } } The part I am having trouble with is accessing the Dictionary Key pages["KEY"] How do I target the Dictionary Key whose value at [0] == some value? Hope that makes sense

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  • WPF Animation Duration

    - by Allen Ho
    I have a storyboard like the following Duration="0:0:1" Completed="DeviceExplorer_Completed" The animation for some reason does not appear to be working linearly. If I change the duration to something like Duration="0:0:0.8" and assign the stroyboard to a MouseEnter event of a button, the animation moves but does not complete for some reason, I move my mouse over the button a few times before it enetually completes... Any ideas why?

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  • Object created in Interface Builder getting dealloc'ed too soon

    - by Collin Allen
    The Project I'm working on a relatively simple iPhone OS project that's navigation controller based, with a root table view and a detail table view. Tap an item in the main list to see its details in a pushed table view. The Setup I broke out the data source for both views into their own objects so as not to muddy the purpose of a view controller. Having done this, the table views no longer have data sources since those methods are now in separate files, so I created an instance of each data source class in the appropriate XIB files with the Object item (dragged it in, then set its class). Then, to actually connect the tableviews to their data sources, I set the dataSource outlet of each tableview to the yellow data source object in Interface Builder. The table view delegates are still set to their view controllers. The Problem The root table view works just fine, but when you tap a row to push to the detail view, the data source object gets instantiated as expected, then immediately dealloc'ed, causing a crash (numberOfSectionsInTableView: gets called on the freed object). I can't figure out why the data source is getting automatically dealloc-ed when I need it right then and there for the detail view, as indicated by my data source object creation and tableview connection in Interface Builder. What's more perplexing is that the very approach works fine for the root tableview! The Question Is there anything obvious I'm missing that would cause this to happen? Or, is this even the right way to instantiate a data source for a table view controller? It seems like poor object oriented programming to do it from within the view controller, which should only be concerned with the view. I could cram everything in two table view controller classes and it would probably work, but it would not be as modular as I'd like. Thanks!

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  • Solving the EXC_BAD_ACCESS in WhatATool Part 2

    - by Allen
    #import <Cocoa/Cocoa.h> @interface PolygonShape : NSObject { int numberOfSides, maximumNumberOfSides, minimumNumberOfSides; } @property (readwrite) int numberOfSides, maximumNumberOfSides, minimumNumberOfSides; @property (readonly) float angleInDegrees, angleInRadians; @property (readonly) NSString * name; @property (readonly) NSString * description; -(id) init; -(void) setNumberOfSides:(int)sides; -(void) setMinimumNumberOfSides:(int)min; -(void) setMaximumNumberOfSides:(int)max; -(float) angleInDegrees; -(float) angleInRadians; -(NSString *) name; -(id) initWithNumberOfSides:(int) sides minimumNumberOfSides:(int) min maximumNumberOfSides:(int) max; -(NSString *) description; -(void) dealloc; @end #import "PolygonShape.h" @implementation PolygonShape -(id) init { return [self initWithNumberOfSides:4 minimumNumberOfSides:3 maximumNumberOfSides:5]; } @synthesize numberOfSides, minimumNumberOfSides, maximumNumberOfSides, angleInRadians; -(void) setNumberOfSides:(int)sides { numberOfSides = sides; NSLog(@"The number of sides is off limit so the number of sides is %@.",sides); } -(void)setMaximumNumberOfSides:(int)max { if (maximumNumberOfSides <= 12) { maximumNumberOfSides = max; } } -(void)setMinimumNumberOfSides: (int)min { if (minimumNumberOfSides > 2) { minimumNumberOfSides = min; } } - (id)initWithNumberOfSides:(int)sides minimumNumberOfSides:(int)min maximumNumberOfSides:(int)max { if(self=[super init]) { [self setNumberOfSides:(int)sides]; [self setMaximumNumberOfSides:(int)max]; [self setMinimumNumberOfSides: (int)min]; } return self; } -(float) angleInDegrees { float anglesInDegrees = (180 * (numberOfSides - 2) / numberOfSides); return anglesInDegrees; } -(float)angleInRadiants { float anglesInRadiants = ((180 * (numberOfSides - 2) / numberOfSides) * (180 / M_PI)); return anglesInRadiants; } -(NSString *)name { NSString * output; switch (numberOfSides) { case 3: output = @"Triangle"; break; case 4: output = @"Square"; break; case 5: output = @"Pentagon"; break; case 6: output = @"Hexagon"; break; case 7: output = @"Heptagon"; break; case 8: output = @"Octagon"; break; case 9: output = @"Nonagon"; break; case 10: output = @"Decagon"; break; case 11: output = @"Hendecagon"; break; case 12: output = @"Dodecabgon"; break; default: output = @"Invalid number of sides: %i is greater than maximum of five allowed."; } return output; } -(NSString *)description { NSString * output; NSLog(@"Hello I am a %i-sided polygon (aka a %@) with angles of %f degrees (%f radians).", numberOfSides, output, [self angleInDegrees], [self angleInRadiants]); return [self description]; } -(void)dealloc { [super dealloc]; } @end #import <Foundation/Foundation.h> #import "PolygonShape.h" void PrintPathInfo() { NSLog(@"Section 1"); NSLog(@"--------------------"); NSString *path = [@"~" stringByExpandingTildeInPath]; NSLog(@"My home folder is at '%@'.", path); NSArray *pathComponent = [path pathComponents]; for (path in pathComponent) { NSLog(@"%@",path); } NSLog(@"--------------------"); NSLog(@"\n"); } void PrintProcessInfo() { NSLog(@"Section 2"); NSLog(@"--------------------"); NSString * processName = [[NSProcessInfo processInfo] processName]; int processIdentifier = [[NSProcessInfo processInfo] processIdentifier]; NSLog(@"Process Name: '%@', Process ID: '%i'", processName, processIdentifier); NSLog(@"--------------------"); NSLog(@"\n"); } void PrintBookmarkInfo() { NSLog(@"Section 3"); NSLog(@"--------------------"); NSArray * keys = [NSArray arrayWithObjects: @"Stanford University", @"Apple", @"CS193P", @"Stanford on iTunes U", @"Stanford Mall", nil]; NSArray * objects = [NSArray arrayWithObjects: [NSURL URLWithString: @"http://www.stanford.edu"], @"http://www.apple.com", @"http://cs193p.stanford.edu", @"http://itunes.stanford.edu", @"http://stanfordshop.com",nil]; NSMutableDictionary * dictionary = [NSMutableDictionary dictionaryWithObjects:objects forKeys:keys]; NSEnumerator * enumerator = [keys objectEnumerator]; for (id keys in dictionary) { NSLog(@"key: '%@', value: '%@'", keys, [dictionary objectForKey:keys]); } NSLog(@" "); NSLog(@"These are the ones that has the prefix 'Stanford'."); NSLog(@" "); id object; while (object = [enumerator nextObject]) { if ([object hasPrefix: @"Stanford"]) { NSLog(@"key: '%@', value: '%@'", object, [dictionary objectForKey:object]); } } NSLog(@"--------------------"); NSLog(@"\n"); } void PrintIntrospectionInfo() { NSLog(@"Section 4"); NSLog(@"--------------------"); SEL lowercase = @selector (lowercaseString); NSMutableArray * array = [NSMutableArray array]; [array addObject: [NSString stringWithString: @"Here is a string"]]; [array addObject: [NSDictionary dictionary]]; [array addObject: [NSURL URLWithString: @"http://www.stanford.edu"]]; [array addObject: [[NSProcessInfo processInfo]processName]]; for (id keys in array) { NSLog(@"\n"); NSLog(@"Class Name: %@", [keys className]); NSLog(@"Is Member of NSString: %@", [keys isMemberOfClass:[NSString class]]?@"Yes":@"No"); NSLog(@"Is Kind of NSString: %@", [keys isKindOfClass:[NSString class]]?@"Yes":@"No"); if ([keys respondsToSelector: lowercase]==YES) { NSLog(@"Responds to lowercaseString: %@",[keys respondsToSelector: lowercase]?@"Yes":@"No"); NSLog(@"lowercaseString is: %@", [keys performSelector: lowercase]); } else { NSLog(@"Responds to lowercaseString: %@",[keys respondsToSelector: lowercase]?@"Yes":@"No" ); } } NSLog(@"--------------------"); } void PrintPolygonInfo() { NSMutableArray * array = [NSMutableArray array]; PolygonShape * polygon1 = [[PolygonShape alloc]initWithNumberOfSides:4 minimumNumberOfSides:3 maximumNumberOfSides:7]; [array addObject:polygon1]; [array description]; PolygonShape * polygon2 = [[PolygonShape alloc]initWithNumberOfSides:6 minimumNumberOfSides:5 maximumNumberOfSides:9]; [array addObject:polygon2]; [array description]; PolygonShape * polygon3 = [[PolygonShape alloc]initWithNumberOfSides:12 minimumNumberOfSides:9 maximumNumberOfSides:12]; [array addObject:polygon3]; [array description]; [array release]; [polygon1 release]; [polygon2 release]; [polygon3 release]; } int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; PrintPathInfo(); PrintProcessInfo(); PrintBookmarkInfo(); PrintIntrospectionInfo(); PrintPolygonInfo(); [pool release]; return 0; } //The result was "EXC_BAD_ACCESS", but I couldn't figure out how to resolve this problem.

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  • iPhone tilt direction

    - by Tate Allen
    Hi all, I am making a simple, tilt controlled game using UIKit. So far, when I tilt the device the character moves in the appropriate direction. What I want him to do is to change the direction he is facing when I tilt the device. For example, when I tilt it left, I want the character to face left. Is there a way to detect whether the device was tilted left or right? If so, could you point me in the right direction please. Thanks, Tate

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  • WPF Menu Items Styles

    - by Allen Ho
    Hi, I have an application resource of the following <Style TargetType="{x:Type TextBlock}"> <Setter Property="Background" Value="{DynamicResource windowTextBackColor}"/> <Setter Property="Foreground" Value="{DynamicResource windowsTextForeColor}"/> </Style> So all the text blocks in my application should assume those colours. However the Menu and its containing MenuItems on my Main Window does not take these colours? I have to do the XAML for it to assume those colours, Is there a reason why setting a style that targets Text blocks does not work? Thanks

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  • uikeyboard animation problem

    - by Allen
    i have a modelview controller with more than 20 views and imageviews. im navigating to other controller while loading this controller textfiled bocomefirst responder and keyboard will be there.Here the push navigation is very slow and not smooth. when i pop previoius controller the keyboard moving very fast to right and then only controller moving. if anybody know the reason please help me. i have to keep the keybord with tht controller.

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  • Which languages support *recursive* function literals / anonymous functions?

    - by Hugh Allen
    It seems quite a few mainstream languages support function literals these days. They are also called anonymous functions, but I don't care if they have a name. The important thing is that a function literal is an expression which yields a function which hasn't already been defined elsewhere, so for example in C, &printf doesn't count. EDIT to add: if you have a genuine function literal expression <exp>, you should be able to pass it to a function f(<exp>) or immediately apply it to an argument, ie. <exp>(5). I'm curious which languages let you write function literals which are recursive. Wikipedia's "anonymous recursion" article doesn't give any programming examples. Let's use the recursive factorial function as the example. Here are the ones I know: JavaScript / ECMAScript can do it with callee: function(n){if (n<2) {return 1;} else {return n * arguments.callee(n-1);}} it's easy in languages with letrec, eg Haskell (which calls it let): let fac x = if x<2 then 1 else fac (x-1) * x in fac and there are equivalents in Lisp and Scheme. Note that the binding of fac is local to the expression, so the whole expression is in fact an anonymous function. Are there any others?

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  • WPF TextBox Custom Dictionary Support

    - by Tom Allen
    Has anyone found a workaround yet for getting custom dictionary support working for the built in spellchecking on WPF TextBoxes/RichTextBoxes? We've been probing the spelling stuff with reflector hoping to find where the dictionary entries are coming from, but it's looking very much like it's going to be a COM object.... I know it's not currently supported and that Microsoft were looking into supporting it in a future release, but that was quite a while ago and I can't seem to find any recent news about it. Clutching at staws, I've posted a suggestion up on Connect: https://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=470233

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  • Adobe Flash or After Effects: How to make a piece of virtual paper blow away?

    - by Allen G
    About a month ago I saw a portfolio website in Flash that featured a stack of cards, and each time you clicked on it, they sort of blew all over the place, thus exposing the backs as videos and pictures. Although I could easily take a bunch of 3D planes and tween them to turn and flip, these cards actually seemed to 'bend'. How is this effect achieved? Sorry I don't have the link to the example. Thanks!

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  • Quick MEF + SL4 question

    - by Tom Allen
    I'm working on an app in the Silverlight 4 RC and i'm taking the oppertunity to learn MEF for handling plugin controls. I've got it working in a pretty basic manor, but it's not exactly tidy and I know there is a better way of importing multiple xap's. Essentially, in the App.xaml of my host app, I've got the following telling MEF to load my xap's: AggregateCatalog catalog = new AggregateCatalog(); DeploymentCatalog c1 = new DeploymentCatalog(new Uri("TestPlugInA.xap", UriKind.Relative)); DeploymentCatalog c2 = new DeploymentCatalog(new Uri("TestPlugInB.xap", UriKind.Relative)); catalog.Catalogs.Add(c1); catalog.Catalogs.Add(c2); CompositionHost.Initialize(catalog); c1.DownloadAsync(); c2.DownloadAsync(); I'm sure I'm not using the AggregateCatalog fully here and I need to be able to load any xap's that might be in the directory, not just hardcoding Uri's obviously.... Also, in the MainPage.xaml.cs in the host I have the following collection which MEF puts the plugin's into: [ImportMany(AllowRecomposition = true)] public ObservableCollection<IPlugInApp> PlugIns { get; set; } Again, this works, but I'm pretty sure I'm using ImportMany incorrectly.... Finally, the MainPage.xaml.cs file implements IPartImportsSatisfiedNotification and I have the following for handling the plugin's once loaded: public void OnImportsSatisfied() { sp.Children.Clear(); foreach (IPlugInApp plugIn in PlugIns) { if (plugIn != null) sp.Children.Add(plugIn.GetUserControl()); } } This works, but it seems filthy that it runs n times (n being the number of xap's to load). I'm having to call sp.Children.Clear() as if I don't, when loading the 2 plugin's, my stack panel is populated as follows: TestPlugIn A TestPlugIn A TestPlugIn B I'm clearly missing something here. Can anyone point out what I should be doing? Thanks!

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  • Silverlight Toolkit ListBoxDragTarget Only One Way

    - by Tom Allen
    I've got a Silverlight 3 app that has two ListBoxes that I need to be able to drag items between. I've got the toolkit control working so that I can drag from ListBox lbA to ListBox lbB but i then can't drag the item from lbB back to lbA. <toolkit:ListBoxDragDropTarget mswindows:DragDrop.AllowDrop="True"> <ListBox x:Name="lbA" Style="{StaticResource ListBoxStyle}"> <ListBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding DisplayMember}"/> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </toolkit:ListBoxDragDropTarget> <toolkit:ListBoxDragDropTarget mswindows:DragDrop.AllowDrop="True"> <ListBox x:Name="lbB" Style="{StaticResource ListBoxStyle}" Width="350"> <ListBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding DisplayMember}"/> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </toolkit:ListBoxDragDropTarget> I'm binding lbA to an ObservableCollection of MyObject items which is a parent class for objects MyObjectA and MyObjectB (and there is a mix of ChildObjectA and ChildObjectB items). Is the one way behaviour I'm seeing due to binding to a collection MyObjects or something else i'm missing?

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  • Animation not playing

    - by Tate Allen
    Hello again, I didn't say this last time but I am relatively new to iPhone programming and extremely new to iPhone game development so bear with me. In my game, when I tilt the device, the character moves and faces the correct direction, but does not animate. I am using an animated UIImageView. Here is the code: float newX = character.center.x + (accel.x * 12); if (newX 30 && newX < 290) character.center = CGPointMake(newX, character.center.y); if (accel.x < 0) { NSArray *imgArray = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"run3left.png"], [UIImage imageNamed:@"run1left.png"], [UIImage imageNamed:@"run2left.png"], [UIImage imageNamed:@"run1left.png"], nil]; character.animationImages = imgArray; character.animationDuration = 0.5; character.contentMode = UIViewContentModeBottomLeft; [self.view addSubview:character]; [character startAnimating]; } if (accel.x > 0) { NSArray *imgArray = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"run3.png"], [UIImage imageNamed:@"run1.png"], [UIImage imageNamed:@"run2.png"], [UIImage imageNamed:@"run1.png"], nil]; character.animationImages = imgArray; character.animationDuration = 0.5; character.contentMode = UIViewContentModeBottomLeft; [self.view addSubview:character]; [character startAnimating]; } }

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  • Simple reduction (NP completeness)

    - by Allen
    hey guys I'm looking for a means to prove that the bicriteria shortest path problem is np complete. That is, given a graph with lengths and weights, I need to know if a there exists a path in the graph from s to t with total length <= L and weight <= W. I know that i must take an NP complete problem and reduce it to this one. We have at our disposal the following problems to choose from: 3-SAT, independent set, vertex cover, hamiltonian cycle, and 3-dimensional matching. Any ideas on which may be viable? thanks

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  • SQL Server: Are temp tables or unions better?

    - by Jonathan Allen
    Generally speaking, for combining a lot of data is it better to use a temp table/temp variable as a staging area or should I just stick to "UNION ALL"? Assumptions: No further processing is needed, the results are sent directly to the client. The client waits for the complete recordset, so streaming results isn't necessary.

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  • Cocos2D installation?

    - by Tate Allen
    Hello, I am trying to install cocos2D but when I put it into terminal, I get the error: Error: This script must be run as root in order to copy templates to /Library/Application Support/Developer/Shared/Xcode What am I doing wrong here? Thanks in advance, Tate

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