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  • Determine if a decimal can be stored as int32

    - by anchandra
    I am doing some custom serializing, and in order to save some space, i want to serialize the decimals as int, if possible value wise. Performance is a concern, since i am dealing with a high volume of data. The current method i use is: if ((value > Int32.MinValue) && (value < Int32.MaxValue) && ((valueAsInt = Decimal.ToInt32(value)) == value)) { return true; } Can this be improved?

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  • Forcing GWT to assume List is implemented as ArrayList

    - by joecks
    For some reason I'm stucked with model classes using List as Collection Type and I would like to use the model on the client side. However GWT of course fails serializing java.util.List. However all implementations of List in this model are based on ArrayList. So is it possible to tell GWT to assume List is ArrayList? Edit GWT fails on compile time, since a possible candidate for List is also java.util.Collections.SingeltonList - which can not be compiled. I'm using GWT 2.1 and Java 1.6 .

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  • Is there a way to query if array field contains a certain value in Doctrine2?

    - by dpimka
    Starting out with Symfony2 + Doctrine. I have a table with User objects (fos_user), for which my schema contains a roles column of an 'array' type. Doctrine saves fields of this type by serializing them from php 'array' to 'longtext' (in mysql's case). So let's say I have the following users saved into DB: **User1**: array(ROLE_ADMIN, ROLE_CUSTOM1) **User2**: array(ROLE_ADMIN, ROLE_CUSTOM2) **User3**: array(ROLE_CUSTOM2) Now in my controller I want to select all users with ROLE_ADMIN set. Is there a way to write a DQL query which would directly return me User1 and User2? Or do I need to fetch all users to have Doctrine to unserialize roles column and then for each of them do in_array('ROLE_ADMIN', $user-getRoles())? I have searched the DQL part of the manual, but so far did not find anything similar to my needs...

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  • messages stuck permanently in session

    - by Tim Whitlock
    I am getting Drupal messages stuck permanently in session, so that after being displayed they are not cleared. The unsetting code in function drupal_get_messages in bootstrap.inc is firing - It's as if the session is sleeping (i.e. serializing to disk) before the messages array is cleared. Have you witnessed such a thing? UPDATE The call that commits the session starts from drupal_page_footer at the bottom of index.php - for some reason this is executing twice per request! once with the emptied messages and then again with the messages back in the array.

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  • Custom ArrayList serialization

    - by rayman
    Hi, i was trying to serialize an ArrayList which contacins custom objects. I`am serializing it in a servlet(server side), and deserialize at the client side. (using ObjectOutputStream,ObjectInputStream) it worked fine, when I work with ArrayList< String but when i tried it with ArrayList< MyObject i couldnt get any results in the client side, this is the exception: java.lang.ClassNotFoundException: web.MyObject *ofcourse that i have done this: MyObject implements Serializable ... MyObject contains only String fields in it. what have I done worng? Thanks, ray.

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  • Entity Framework (4.0) how to exclude a related table.

    - by Kohan
    I have just updated to using EF 4.0 where before i was using Linq 2 SQL. I have a query: var UserList = this.repository.GetUsers(); return Json(UserList, JsonRequestBehavior.AllowGet); This was generating an error: "A circular reference was detected while serializing an object of type" This prompted this code which worked fine in L2S: var UserList = this.repository.GetUsers(); foreach (User u in UserList){ u.Subscriptions = null; } return Json(UserList, JsonRequestBehavior.AllowGet); How can i stop EF from looking into the Subscriptions table, i just want the Userlist, none of the related properties and the above example does not seem to work for this. Cheers, Kohan

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  • Need some explanation about MS Ajax using PageMethods

    - by Ahmed Said
    I have a project that uses PageMethods to call functions on the server. The server functions (written in C#) return the values as array of strings, without doing any kind of serialization and in the client side (from Js) the accessing of the return values is by using static variable called arguments. I found that sometimes for some users (cases are not repro) sometimes an exception occured "WebServiceFailedException the server method 'Foo' returned invalid data. the 'd' property is missing from JSON." Some searching on google I found that people are serializing the return values using DataContractJsonSerializer class and in js accessing the return value using one of the callback function Example: function OnRequestComplete(result, userContext, methodName) { var Person = eval('(' + result + ')'); alert(Person.Forename); alert(Person.Surname); } So is the first technique is correct? or what?

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  • Get Python 2.7's 'json' to not throw an exception when it encounters random byte strings

    - by Chris Dutrow
    Trying to encode a a dict object into json using Python 2.7's json (ie: import json). The object has some byte strings in it that are "pickled" data using cPickle, so for json's purposes, they are basically random byte strings. I was using django.utils's simplejson and this worked fine. But I recently switched to Python 2.7 on google app engine and they don't seem to have simplejson available anymore. Now that I am using json, it throws an exception when it encounters bytes that aren't part of UTF-8. The error that I'm getting is: UnicodeDecodeError: 'utf8' codec can't decode byte 0x80 in position 0: invalid start byte It would be nice if it printed out a string of the character codes like the debugging might do, ie: \u0002]q\u0000U\u001201. But I really don't much care how it handles this data just as long as it doesn't throw an exception and continues serializing the information that it does recognize. How can I make this happen? Thanks!

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  • Serialize a C# class to binary be used by C++. How to handle alignment?

    - by glenn.danthi
    I am currently serializing a C# class into a binary stream using BinaryWriter. I take each element of the class and write it out using BinaryWriter. This worked fine as the C++ application reading this binary file supported packed structs and hence the binary file could be loaded directly. Now I have got a request to handle alignment as a new application has popped up which cannot support packed structs. What's the best way to convert the C# class and exporting it out as a binary keeping both 2 byte as well as 4 byte alignment in mind? The user can choose the alignment.

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  • Android XML-RPC Serialization Issue

    - by Josh Pennington
    I am attempting to use Android XML-RPC and for some calls I get the following exception: W/System.err( 837): java.io.IOException: Cannot serialize java.lang.Object@43759748 It looks like it is having troubles serializing the returned data, but I cannot find much documentation on how to actually use Android XML-RPC. The way I am using Android XML-RPC is as follows: Object response = (Object)client.call("sales_order.list", new Object()); This one is pretty odd. I have tried setting this call up in a few different ways (using HashMaps, not passing second variable, etc) and the response I get is that sales_order.list is not a valid Method. I have been able to login to the service using the following code: this.sessionId = (String)client.call("login", this.apiUserName, this.apiPassword); Does anyone have any ideas or a good resource on how to use Android XML-RPC? Thanks

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  • Combining XmlSerializer and XmlWriter?

    - by num3ric
    In addition to a list of objects I am serializing to an xml file using C#'s XmlSerializer, I would like to store a few more independent elements (mainly strings from textboxes) in the same xml. public static void SaveBehaviors(ObservableCollection<Param> listParams) { XmlSerializer _paramsSerializer = new XmlSerializer(listParams.GetType()); string path = Environment.GetFolderPath(Environment.SpecialFolder.Desktop); path += "\\test.xml"; using (TextWriter writeFileStream = new StreamWriter(path)) { _paramsSerializer.Serialize(writeFileStream, listParams); using (XmlWriter writer = XmlWriter.Create(writeFileStream)) { writer.WriteStartElement("Foo"); //test entry... writer.WriteAttributeString("Bar", "Some & value"); writer.WriteElementString("Nested", "data"); writer.WriteEndElement(); } } } However, deserializing "test.xml" results in an error because of the added element. I suppose writing in the serialized xml file is prohibited and should be avoided?

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  • Read and write .NET Objects in SQL Database without serialization.

    - by Mohit
    Hello, I have a small query. I need to create a Caching Service of my own that will write and read .NET Objects to and from the Database. Now, I have achieved that with the help of Binary Serialization. But the Problem is I need to deliberately marked my objects as [Serializable], which makes me think that what if someone will try to add an object which is not marked as [Serializable]. Thus, I need to find a way to read and write Objects to Database without Serialization. I have one thought too.. As we all know Session can store any object in it. Now, we can make sessions to be stored in the DB, outproc. What mechanism it uses to store these objects without serializing or deserializing. Any help will be highly appreciated. Thanks. M.B

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  • C# new class with only single property : derive from base or encapsulate into new ?

    - by Gobol
    I've tried to be descriptive :) It's rather programming-style problem than coding problem in itself. Let's suppose we have : A: public class MyDict { public Dictionary<int,string> dict; // do custom-serialization of "dict" public void SaveToFile(...); // customized deserialization of "dict" public void LoadFromFile(...); } B: public class MyDict : Dictionary<int,string> { } Which option would be better in the matter of programming style ? class B: is to be de/serialized externally. Main problem is : is it better to create new class (which would have only one property - like opt A:) or to create a new class derived - like opt B: ? I don't want any other data processing than adding/removing and de/serializing to stream. Thanks in advance!

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  • Dictionary not deserializing

    - by Shadow
    I'm having a problem where one Dictionary in my project is either not serializing or not deserializing. After deserializing, the data I serialized is simply not in the object. Here's the relevant snip of the class being serialized: class Person : ISerializable { private Dictionary<Relation,List<int>> Relationships = new Dictionary<Relation,List<int>>(); public Person(SerializationInfo info, StreamingContext context) { this.Relationships = (Dictionary<Relation, List<int>>) info.GetValue("Relationships", typeof(Dictionary<Relation, List<int>>)); } public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("Relationships", this.Relationships); } } Note, this is binary serialization. Everything else in the project serializes and deserialzes correctly.

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  • python challenge, but for C++

    - by davidthepsycho
    Does anyone know any site or book that presents problems like python challenge, but for C++? When I think python challenge, I do not mean only a set of problems to be solved with C++ (for that I could probably use the same problems of python challenge), but rather problems that will probably be best solved using C++ STL, special features of the language, etc. For example, there is one python challenge that is specifically designed to teach you how to use pickle, a serializing library for python. Until now, I only know programming contests problems, but they could also be solved with C, java or other languages.

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  • Json.Net CustomSerialization

    - by BonyT
    I am serializing a collection of objects that contains a dictionary called dynamic properties. The default Json emitted looks like this: [{"dynamicProperties":{"WatchId":7771,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5580"}}, {"dynamicProperties":{"WatchId":7769,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5574"}}, {"dynamicProperties":{"WatchId":7767,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5572"}}, {"dynamicProperties":{"WatchId":7765,"Issues":0,"WatchType":"y","Location":"Equinix Source","Name":"highlight_SM"}}, {"dynamicProperties":{"WatchId":8432,"Issues":0,"WatchType":"y","Location":"Test Devices","Name":"Cisco1700PI"}}] I'd like to produce Json that looks like this: [{"WatchId":7771,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5580"}, {"WatchId":7769,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5574"}, {"WatchId":7767,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5572"}, {"WatchId":7765,"Issues":0,"WatchType":"y","Location":"Equinix Source","Name":"highlight_SM"}, {"WatchId":8432,"Issues":0,"WatchType":"y","Location":"Test Devices","Name":"Cisco1700PI"}] From reading the Json.Net documentation it looks like I could build a CustomContractResolver for my class, but I cannot find any details on how to go about this... Can anyone shed any light on the direction I should be looking in?

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  • Object changed while deserialization

    - by neoms21
    I'm serializing an object and storing the serialized value in db and getting the deserialization to work fine as well after getting values from db. But problem occurs if the existing object is modified and a new property is added in the class. Then while deserializing it looks for that property in serialized text and upon not finding it there, I get the following error System.Runtime.Serialization.SerializationException: Member 'temp' was not found. Is there any way I can know if new property was not there while serialization and can skip that? I'm using custom serialization.

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  • Qt Should I derive from QDataStream?

    - by ShaChris23
    I'm currently using QDataStream to serialize my classes. I have quite a few number of my own classes that I serialize often. Should I derive QDataStream to create my own DataStream class? Or is there a better pattern than this? Note that these custom classes are used by many of our projects, so maybe doing so will make coding easier. Another way to phrase this question is: when a framework provides you with a serialization class, how do you handle serializing your own custom-type classes such that you don't have to remember how to serialize them everytime.

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  • How to design a database where the main entity table has 25+ columns but a single entity's columns g

    - by thenextwebguy
    The entities to be stored have 25+ properties (table columns). The entities are pretty diverse, meaning that, most of the columns are empty. On average, I'd say, less than 20% (<5) properties have a value in any particular item. So, I have a lot of redundant empty columns for most of the table rows. Almost all of the columns are decimal numbers. Given this scenario, would you suggest serializing the columns instead, or perhaps, create another table named "Property", which would contain all the possible properties and then creating yet another table "EntityProperty" which would map an property to an entity using foreign keys? Or would you leave it as it is?

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  • What’s new in Silverlight 4 RC?

    - by pluginbaby
    I am here in Las Vegas for MIX10 where Scott Guthrie announced today the release of Silverlight 4 RC and the Visual Studio 2010 tools. You can now install VS2010 RC!!! As always, downloads links are here: www.silverlight.net He also said that the final version of Silverlight 4 will come next month (so april)! 4 months ago, I wrote a blog post on the new features of Silverlight 4 beta, so… what’s new in the RC ?   Rich Text · RichTextArea renamed to RichTextBox · Text position and selection APIs · “Xaml” property for serializing text content · XAML clipboard format · FlowDirection support on Runs tag · “Format then type” support when dragging controls to the designer · Thai/Vietnamese/Indic support · UI Automation Text pattern   Networking · UploadProgress support (Client stack) · Caching support (Client stack) · Sockets security restrictions removal (Elevated Trust) · Sockets policy file retrieval via HTTP · Accept-Language header   Out of Browser (Elevated Trust) · XAP signing · Silent install and emulation mode · Custom window chrome · Better support for COM Automation · Cancellable shutdown event · Updated security dialogs   Media · Pinned full-screen mode on secondary display · Webcam/Mic configuration preview · More descriptive MediaSourceStream errors · Content & Output protection updates · Updates to H.264 content protection (ClearNAL) · Digital Constraint Token · CGMS-A · Multicast · Graphics card driver validation & revocation   Graphics and Printing · HW accelerated Perspective Transforms · Ability to query page size and printable area · Memory usage and perf improvements   Data · Entity-level validation support of INotifyDataErrorInfo for DataGrid · XPath support for XML   Parser · New architecture enables future innovation · Performance and stability improvements · XmlnsPrefix & XmlnsDefinition attributes · Support setting order-dependent properties   Globalization & Localization · Support for 31 new languages · Arabic, Hebrew and Thai input on Mac · Indic support   More … · Update to DeepZoom code base with HW acceleration · Support for Private mode browsing · Google Chrome support (Windows) · FrameworkElement.Unloaded event · HTML Hosting accessibility · IsoStore perf improvements · Native hosting perf improvements (e.g., Bing Toolbar) · Consistency with Silverlight for Mobile APIs and Tooling · SDK   - System.Numerics.dll   - Dynamic XAP support (MEF)   - Frame/Navigation refresh support   That’s a lot!   You will find more details on the following links: http://timheuer.com/blog/archive/2010/03/15/whats-new-in-silverlight-4-rc-mix10.aspx http://www.davidpoll.com/2010/03/15/new-in-the-silverlight-4-rc-xaml-features/   Technorati Tags: Silverlight

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  • Characteristics of a Web service that promote reusability and change

    Characteristics of a Web service that promote reusability and change:  Standardized Data Exchange Formats (XML, JSON) Standardized communication protocols (Soap, Rest) Promotes Loosely Coupled Systems  Standardized Data Exchange Formats (XML, JSON) XML W3.org defines Extensible Markup Language (XML) as a simplistic text format derived from SGML. XML was designed to solve challenges found in large-scale electronic publishing. In addition,  XML is playing an important role in the exchange of data primarily focusing on data exchange on the web. JSON JavaScript Object Notation (JSON) is a human-readable text-based standard designed for data interchange. This format is used for serializing and transmitting data over a network connection in a structured format. The primary use of JSON is to transmit data between a server and web application. JSON is an alternative to XML. Standardized communication protocols (Soap, Rest) Soap W3Scools.com defines SOAP as a simple XML-based protocol. This protocol lets applications exchange data over HTTP.  SOAP provides a way to communicate between applications running on different operating systems, with different technologies and programming languages. Rest In 2007, Stefan Tilkov defines Representational State Transfer (REST) as a set of principles that outlines how Web standards are supposed to be used.  Using REST in an application will ensure that it exploits the Web’s architecture to its benefit. Promotes Loosely Coupled Systems “Loose coupling as an approach to interconnecting the components in a system or network so that those components, also called elements, depend on each other to the least extent practicable. Coupling refers to the degree of direct knowledge that one element has of another.” (TechTarget.com, 2007) “Loosely coupled system can be easily broken down into definable elements. The extent of coupling in a system can be measured by mapping the maximum number of element changes that can occur without adverse effects. Examples of such changes include adding elements, removing elements, renaming elements, reconfiguring elements, modifying internal element characteristics and rearranging the way in which elements are interconnected.” (TechTarget.com, 2007) References: W3C. (2011). Extensible Markup Language (XML). Retrieved from W3.org: http://www.w3.org/XML/ W3Scools.com. (2011). SOAP Introduction. Retrieved from W3Scools.com: http://www.w3schools.com/soap/soap_intro.asp Tilkov, Stefan. (2007). A Brief Introduction to REST. Retrieved from Infoq.com: http://www.infoq.com/articles/rest-introduction TechTarget.com. (2011). loose coupling. Retrieved from TechTarget.com: http://searchnetworking.techtarget.com/definition/loose-coupling

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  • Separating a "wad of stuff" utility project into individual components with "optional" dependencies

    - by romkyns
    Over the years of using C#/.NET for a bunch of in-house projects, we've had one library grow organically into one huge wad of stuff. It's called "Util", and I'm sure many of you have seen one of these beasts in your careers. Many parts of this library are very much standalone, and could be split up into separate projects (which we'd like to open-source). But there is one major problem that needs to be solved before these can be released as separate libraries. Basically, there are lots and lots of cases of what I might call "optional dependencies" between these libraries. To explain this better, consider some of the modules that are good candidates to become stand-alone libraries. CommandLineParser is for parsing command lines. XmlClassify is for serializing classes to XML. PostBuildCheck performs checks on the compiled assembly and reports a compilation error if they fail. ConsoleColoredString is a library for colored string literals. Lingo is for translating user interfaces. Each of those libraries can be used completely stand-alone, but if they are used together then there are useful extra features to be had. For example, both CommandLineParser and XmlClassify expose post-build checking functionality, which requires PostBuildCheck. Similarly, the CommandLineParser allows option documentation to be provided using the colored string literals, requiring ConsoleColoredString, and it supports translatable documentation via Lingo. So the key distinction is that these are optional features. One can use a command line parser with plain, uncolored strings, without translating the documentation or performing any post-build checks. Or one could make the documentation translatable but still uncolored. Or both colored and translatable. Etc. Looking through this "Util" library, I see that almost all potentially separable libraries have such optional features that tie them to other libraries. If I were to actually require those libraries as dependencies then this wad of stuff isn't really untangled at all: you'd still basically require all the libraries if you want to use just one. Are there any established approaches to managing such optional dependencies in .NET?

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  • How to keep a data structure synchronized over a network?

    - by David Gouveia
    Context In the game I'm working on (a sort of a point and click graphic adventure), pretty much everything that happens in the game world is controlled by an action manager that is structured a bit like: So for instance if the result of examining an object should make the character say hello, walk a bit and then sit down, I simply spawn the following code: var actionGroup = actionManager.CreateGroup(); actionGroup.Add(new TalkAction("Guybrush", "Hello there!"); actionGroup.Add(new WalkAction("Guybrush", new Vector2(300, 300)); actionGroup.Add(new SetAnimationAction("Guybrush", "Sit")); This creates a new action group (an entire line in the image above) and adds it to the manager. All of the groups are executed in parallel, but actions within each group are chained together so that the second one only starts after the first one finishes. When the last action in a group finishes, the group is destroyed. Problem Now I need to replicate this information across a network, so that in a multiplayer session, all players see the same thing. Serializing the individual actions is not the problem. But I'm an absolute beginner when it comes to networking and I have a few questions. I think for the sake of simplicity in this discussion we can abstract the action manager component to being simply: var actionManager = new List<List<string>>(); How should I proceed to keep the contents of the above data structure syncronized between all players? Besides the core question, I'm also having a few other concerns related to it (i.e. all possible implications of the same problem above): If I use a server/client architecture (with one of the players acting as both a server and a client), and one of the clients has spawned a group of actions, should he add them directly to the manager, or only send a request to the server, which in turn will order every client to add that group? What about packet losses and the like? The game is deterministic, but I'm thinking that any discrepancy in the sequence of actions executed in a client could lead to inconsistent states of the world. How do I safeguard against that sort of problem? What if I add too many actions at once, won't that cause problems for the connection? Any way to alleviate that?

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  • How to get around the Circular Reference issue with JSON and Entity

    - by DanScan
    I have been experimenting with creating a website that leverages MVC with JSON for my presentation layer and Entity framework for data model/database. My Issue comes into play with serializing my Model objects into JSON. I am using the code first method to create my database. When doing the code first method a one to many relationship (parent/child) requires the child to have a reference back to the parent. (Example code my be a typo but you get the picture) class parent { public List<child> Children{get;set;} public int Id{get;set;} } class child { public int ParentId{get;set;} [ForeignKey("ParentId")] public parent MyParent{get;set;} public string name{get;set;} } When returning a "parent" object via a JsonResult a circular reference error is thrown because "child" has a property of class parent. I have tried the ScriptIgnore attribute but I lose the ability to look at the child objects. I will need to display information in a parent child view at some point. I have tried to make base classes for both parent and child that do not have a circular reference. Unfortunately when I attempt to send the baseParent and baseChild these are read by the JSON Parser as their derived classes (I am pretty sure this concept is escaping me). Base.baseParent basep = (Base.baseParent)parent; return Json(basep, JsonRequestBehavior.AllowGet); The one solution I have come up with is to create "View" Models. I create simple versions of the database models that do not include the reference to the parent class. These view models each have method to return the Database Version and a constructor that takes the database model as a parameter (viewmodel.name = databasemodel.name). This method seems forced although it works. NOTE:I am posting here because I think this is more discussion worthy. I could leverage a different design pattern to over come this issue or it could be as simple as using a different attribute on my model. In my searching I have not seen a good method to overcome this problem. My end goal would be to have a nice MVC application that heavily leverages JSON for communicating with the server and displaying data. While maintaining a consistant model across layers (or as best as I can come up with).

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  • A Simple Entity Tagger

    - by Elton Stoneman
    In the REST world, ETags are your gateway to performance boosts by letting clients cache responses. In the non-REST world, you may also want to add an ETag to an entity definition inside a traditional service contract – think of a scenario where a consumer persists its own representation of your entity, and wants to keep it in sync. Rather than load every entity by ID and check for changes, the consumer can send in a set of linked IDs and ETags, and you can return only the entities where the current ETag is different from the consumer’s version.  If your entity is a projection from various sources, you may not have a persistent ETag, so you need an efficient way to generate an ETag which is deterministic, so an entity with the same state always generates the same ETag. I have an implementation for a generic ETag generator on GitHub here: EntityTagger code sample. The essence is simple - we get the entity, serialize it and build a hash from the serialized value. Any changes to either the state or the structure of the entity will result in a different hash. To use it, just call SetETag, passing your populated object and a Func<> which acts as an accessor to the ETag property: EntityTagger.SetETag(user, x => x.ETag); The implementation is all in at 80 lines of code, which is all pretty straightforward: var eTagProperty = AsPropertyInfo(eTagPropertyAccessor); var originalETag = eTagProperty.GetValue(entity, null); try { ResetETag(entity, eTagPropertyAccessor); string json; var serializer = new DataContractJsonSerializer(entity.GetType()); using (var stream = new MemoryStream()) { serializer.WriteObject(stream, entity); json = Encoding.UTF8.GetString(stream.GetBuffer(), 0, (int)stream.Length); } var guid = GetDeterministicGuid(json); eTagProperty.SetValue(entity, guid.ToString(), null); //... There are a couple of helper methods to check if the object has changed since the ETag value was last set, and to reset the ETag. This implementation uses JSON to do the serializing rather than XML. Benefit - should be marginally more efficient as your hashing a much smaller serialized string; downside, JSON doesn't include namespaces or class names at the root level, so if you have two classes with the exact same structure but different names, then instances which have the same content will have the same ETag. You may want that behaviour, but change to use the XML DataContractSerializer if you think that will be an issue. If you can persist the ETag somewhere, it will save you server processing to load up the entity, but that will only apply to scenarios where you can reliably invalidate your ETag (e.g. if you control all the entry points where entity contents can be updated, then you can calculate and persist the new ETag with each update).

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